Michael Lutz
c7b9987d08
Codechange: Switch DropDownList to directly use std::vector, thus making AutoDeleteSmallVector obsolete.
...
DropDownListItem are strongly managed using std::unique_ptr to ensure leak-free handling. Appropriate use
of move-semantics make intent a lot clearer than parameter comments and allows the compiler to generate
copy-free code for most situations.
2019-04-09 22:45:15 +02:00
Michael Lutz
d3e113eb5f
Codechange: Use std::vector instead of AutoDeleteSmallVector in GS text handling.
2019-04-09 22:45:15 +02:00
Michael Lutz
baf9229931
Codechange: Replace AutoDeleteSmallVector with direct std::vector use in text layout code.
2019-04-09 22:45:15 +02:00
Michael Lutz
329bb52613
Codechange: Store text layout runs directly as values in a std::vector instead of heap allocated.
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This reduces memory allocations and heap fragmentation.
2019-04-09 22:45:15 +02:00
Michael Lutz
9325d63d8e
Fix: Forgotten override keywords for DropDownListIconItem.
2019-04-09 22:45:15 +02:00
Michael Lutz
fbc4cef180
Codechange: Use override specifier for text layout classes.
2019-04-09 22:45:15 +02:00
Michael Lutz
d95c7083ea
Fix: Don't crash if reading a GS string file from disk produces an error.
...
The raw_strings vector may not include NULLs as no consumer can deal with it.
2019-04-09 22:45:15 +02:00
translators
0a883afe19
Update: Translations from eints
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luxembourgish: 20 changes by Phreeze
2019-04-09 19:45:42 +02:00
PeterN
812886ca61
Fix #7478 : Don't remove NewGRF objects on company take-over. ( #7483 )
2019-04-08 19:20:43 +01:00
kiwitreekor
bc9b47d2e5
Fix #6222 : Advanced sprite layout sometimes showed incorrect railtype ground tile
2019-04-08 18:41:07 +01:00
glx22
3e608afa6c
Fix: [Windows] OpenTTD window may be inactive when an error happens ( #7482 )
2019-04-07 21:52:30 +02:00
Michael Lutz
967b27a2c1
Codechange: C++11 STL has a function for getting the number of CPU cores.
2019-04-06 11:27:39 +02:00
Michael Lutz
ae748166d0
Codechange: Use platform independent C++11 function for sleeping on a thread.
2019-04-06 11:27:39 +02:00
Michael Lutz
94c5269fa7
Codechange: Use atomic variables for thread synchronization where useful.
2019-04-06 11:27:39 +02:00
Michael Lutz
05bc2ed7cb
Codechange: Replace custom thread code with C++11 thread objects.
...
We assume a conforming C++11 compiler environment that has a valid <thread>-header.
Failure to run a real thread is handled gracefully.
2019-04-06 11:27:39 +02:00
Michael Lutz
05f4e73608
Codechange: Replace custom mutex code with C++11 mutex'es.
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A conforming compiler with a valid <mutex>-header is expected.
Most parts of the code assume that locking a mutex will never fail unexpectedly,
which is generally true on all common platforms that don't just pretend to
be C++11. The use of condition variables in driver code is checked.
2019-04-06 11:27:39 +02:00
Michael Lutz
3b86f54fc7
Fix: [OSX] .mm files are C++ files, not C files.
2019-04-06 11:27:39 +02:00
glx22
90a91f1d0d
Fix: [MSVC] don't force SDK version ( #7474 )
2019-04-05 21:07:06 +02:00
glx22
a1e492d0d8
Fix #7439 : don't overwrite CompanyRemoveReason with ClientID ( #7465 )
2019-04-05 15:11:52 +02:00
Samu
fb6e31ca43
Cleanup 3f32711
: Don't apply forbid 90 deg turn settings for ships.
2019-04-05 10:03:54 +01:00
peter1138
8114bad033
Fix #7469 : Desync when using build and refit feature.
2019-04-04 23:29:43 +01:00
Patric Stout
c99f731f89
Update: documentation updates from 1.9 branch
2019-04-05 00:19:41 +02:00
translators
24fc25164a
Update: Translations from eints
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french: 3 changes by glx
croatian: 17 changes by VoyagerOne
2019-04-02 19:45:45 +02:00
Niels Martin Hansen
cebdd72146
Fix #7440 : Remove town sign when deleting town, not add it once more
2019-04-02 09:46:33 +02:00
translators
92d5835495
Update: Translations from eints
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dutch: 2 changes by JanWillem
french: 19 changes by glx
2019-04-01 19:45:46 +02:00
translators
cb449049ff
Update: Translations from eints
...
english (us): 3 changes by Supercheese
spanish (mexican): 18 changes by Absay
hungarian: 2 changes by Brumi
latin: 33 changes by Supercheese
2019-03-31 19:45:45 +02:00
peter1138
f0336f1f17
Codechange: Remove ship max order distance from script API.
2019-03-31 17:22:54 +01:00
peter1138
f656f5e8eb
Change: Remove ship max order distance.
...
It is skipped when NPF is in use.
It is trivial to work around by adding and removing dummy orders.
It is mostly alleviated by the ship path cache in YAPF.
2019-03-31 17:22:54 +01:00
peter1138
66bed86bbb
Fix #7062 , Revert 7af53d7588
: Don't test ship max order distance when pathfinding.
2019-03-31 17:22:54 +01:00
glx
d0e8060182
Fix 6fc60d8c4f: forgot to update API changelog
2019-03-31 03:33:03 +02:00
PeterN
6d1cc142c2
Change: Shorten engine rail type drop down in autoreplace window. ( #7448 )
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In the autoreplace window, the rail type drop down is for choosing engines
of the given time. Many rail types do not have engines specifically designed for them,
and are merely compatible with other rail types. This list is thus unwieldy and many
options have no engines available.
As this drop down is for choosing _engine_ rail type rather than compatible rail types,
we can list just the rail types explicitly listed by engines.
2019-03-31 02:05:23 +01:00
PeterN
e1069eee05
Codechange: Check airport layout would fit within map bounds before iterating tiles. ( #7429 )
2019-03-30 22:20:26 +00:00
PeterN
32fda83d39
Fix aa7ca7fe6
: Linkgraph node index order must be maintained due to other references. ( #7431 )
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Linkgraph nodes require a specific order that was maintained by swapping just the last
element for the node to be removed. std::vector::erase() changed this to removing the
node is then shuffling the remain items down, which upsets other references to this
indices.
This is fixed by switching back to the original swap & pop method.
2019-03-30 22:19:50 +00:00
Andy
423aea5c32
Change: adjust Violet smallmap colour 1 shade darker, to compensate for legibility against darker blue of sea introduced by #7436
2019-03-30 22:57:07 +01:00
glx22
e93630541d
Fix #7433 : don't use AirportSpec substitute if it's not set ( #7435 )
2019-03-30 22:12:25 +01:00
Niels Martin Hansen
df673e9b2c
Fix: Fluidsynth should not try to lock sample data in memory
2019-03-30 22:11:32 +01:00
Niels Martin Hansen
66c60e52ba
Change: [SDL] Do not offer video smaller than 640x480
2019-03-30 22:02:14 +01:00
frosch
0cf25e84df
Fix #7447 , 3357cac847
: Action 4 has feature 48 'original strings'. ( #7449 )
2019-03-30 19:56:43 +00:00
translators
3118f1430f
Update: Translations from eints
...
italian: 25 changes by lorenzodv
portuguese: 3 changes by JayCity
2019-03-30 19:45:46 +01:00
SamuXarick
ed51fba7ed
Change: Dark Blue company and water were indistinguishable in small map. ( #7436 )
2019-03-29 19:00:43 +00:00
translators
1d14e31be3
Update: Translations from eints
...
korean: 14 changes by telk5093
2019-03-29 19:45:45 +01:00
PeterN
b6e3e30d86
Codechange: Distance between town and airport has already just been found, so use it. ( #7427 )
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Previously the distance was thrown away, only to be expensively recalculated again.
2019-03-29 17:43:06 +00:00
PeterN
9244dad3f1
Fix #7434 : Incorrect use of vector iterator. ( #7437 )
2019-03-29 17:42:32 +00:00
glx22
acb09eb9a8
Fix: [Win64] settingsgen MSVC compile warnings ( #7432 )
2019-03-28 21:25:21 +01:00
translators
cd3767bec2
Update: Translations from eints
...
luxembourgish: 29 changes by Phreeze
russian: 2 changes by Lone_Wolf
latin: 4 changes by Supercheese
portuguese: 1 change by JayCity
2019-03-28 19:45:46 +01:00
Michael Lutz
21d9e87b46
Fix #7165 : Const overload SmallMap::Contains(key) compared wrong types.
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Const and non-const Find() have different return types.
2019-03-28 00:04:28 +00:00
stormcone
ee260e4704
Fix #7165 : SmallMap::Erase(key) does not work correctly
2019-03-28 00:04:28 +00:00
PeterN
7fb77ff35a
Fix: Incorrect display of industry production around tiles. ( #7426 )
...
Display of industry production around tiles (as shown when placing a station)
did not take account of the station catchment changes, so still showed production
from an industry even if it was not covered by a tile.
This is fixed by making a set of nearby industries that are covered, instead of
looping over all possible industries.
2019-03-27 23:10:02 +00:00
glx22
66dd7c3879
Fix: MSVC warnings ( #7423 )
2019-03-28 00:09:33 +01:00
translators
e817951bfd
Update: Translations from eints
...
finnish: 2 changes by hpiirai
english (us): 17 changes by Supercheese
luxembourgish: 10 changes by Phreeze
dutch: 20 changes by JanWillem
norwegian (bokmal): 2 changes by Leifbk
latin: 16 changes by Supercheese
portuguese: 3 changes by JayCity
2019-03-27 19:45:44 +01:00