dominik
a770903df7
(svn r107) Small fix for compiling without networking
2004-08-22 11:47:02 +00:00
dominik
0bd907e88d
(svn r106) New network core (by sign_de)
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Features:
* network core is dynamicly loaded when needed (-n isn't needed anymore)
for easy switching between single and multiplayer. But commandline
shortcuts are still enabled:
-n = autodetect network server
-n [ip] = connect to the server
* udp now uses 2 different ports
- you can run 1 server and serveral clients on one pc
- the clients udp-socket gets unloaded when the
network game starts
- the servers udp-sockets remains online to allow the
network gui to detect itself
* new gameinfo structure
this struct is available for every online/lan game
* dynamic NetworkGameList
2004-08-22 10:23:37 +00:00
dominik
b2340212c3
(svn r105) Switch climate cheat gui enhancement
2004-08-22 00:53:39 +00:00
dominik
c7baa9b10a
(svn r104) Fix: wrong pathfinding when northern station tile is missing (blathijs)
2004-08-21 23:56:01 +00:00
dominik
8939b9ea28
(svn r103) Fix: rare newspaper crash with too many messages [ 1009976 ] (thx to blathij)s
2004-08-21 22:04:25 +00:00
orudge
48fa9bd8a9
(svn r102) Update to British English language file
2004-08-21 16:55:04 +00:00
dominik
85012a519c
(svn r101) New cheat: switch climate
2004-08-21 13:21:09 +00:00
dominik
287dcdc779
(svn r100) Fix: [ 1012086 ] Drunk pilot (Celestar)
2004-08-21 10:54:47 +00:00
dominik
e1d92ebcc9
(svn r99) Fix: [992726] No tunnel crash (Celestar)
2004-08-21 09:57:02 +00:00
orudge
430beacf4c
(svn r98) Updated MSVC6 project with new AI files
2004-08-20 21:50:54 +00:00
truelight
e1eef24ed7
(svn r97) -Fix: two non-AI players when loading a scenario
2004-08-20 17:28:49 +00:00
truelight
b783051b70
(svn r96) -Fix: [AI] An industry can have no town, which caused crashes
2004-08-20 17:04:10 +00:00
dominik
f5240ffa00
(svn r95) Another small news system fix
2004-08-20 16:30:43 +00:00
truelight
b43e1e4e43
(svn r94) -Fix: AI crash bug (blathijs)
2004-08-20 16:17:13 +00:00
dominik
c55eda92f8
(svn r93) Fix: memory leak in news system (blathijs)
2004-08-20 15:37:44 +00:00
dominik
4f253c2656
(svn r92) Feature: invisible trees when in transparent mode (patch entry)
2004-08-20 15:30:32 +00:00
dominik
951ce251c0
(svn r91) Add: Spec file for linux RPM builds
2004-08-20 14:25:11 +00:00
dominik
94d2767ecc
(svn r90) Fix: Some news system bugfixes
2004-08-20 13:58:25 +00:00
miham
e080c7f7fb
(svn r89) Langfile updates
2004-08-20 13:36:10 +00:00
miham
36b85e8b94
(svn r88) Initial commit from translator system
2004-08-20 13:26:48 +00:00
dominik
d0fe99d8a2
(svn r87) Fix: rare mousewheel scrolling with scrollbar crash
2004-08-20 11:25:36 +00:00
truelight
146fab4188
(svn r86) -Add: new AI files added in VC-project (DarkVater)
2004-08-20 10:02:47 +00:00
truelight
788ace088d
(svn r85) -Add: initial commit of new AI (enable in Patch menu)
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-Add: generalised A* Algorithm
-Add: generalised queues (Fifo, Stack, InsSort, BinaryHeap)
2004-08-20 09:32:32 +00:00
dominik
80b1e25b6c
(svn r84) Improved news system code a little to avoid potential memory leaks
2004-08-19 13:39:50 +00:00
darkvater
daffe479bb
(svn r83) -VS(.NET) crashes if SpecialBuild in ttd.rc is "\0". Go figure :S
2004-08-19 11:36:29 +00:00
darkvater
dd5f3bbe37
(svn r82) -Fix ttd.rc issues on non VS compilers
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-Fix: network.c more robust (check for NULL pointer), if gethostbyname failes, try resolving IP address
2004-08-19 09:37:23 +00:00
truelight
add3151b11
(svn r81) -Fix: news_gui.c contained a MSVC compile error
2004-08-19 09:03:35 +00:00
dominik
31aae99485
(svn r80) New internal news system (implemented with fifo queue)
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Message history works now
2004-08-18 23:38:53 +00:00
darkvater
69013efc4b
(svn r79) -Disable 'Submit Report' and 'Show Details' on OpenTTD error window on Windows. Currently of no use, since no devs have assembly knowledge
2004-08-18 20:22:56 +00:00
darkvater
98f1db7b30
(svn r78) -Fix: [1010830] Landscape toolbar in scenario editor shown at wrong position
2004-08-17 22:39:40 +00:00
truelight
4b919416a2
(svn r77) -Fix: [1010788] AI service interval bug (tnx truesatan)
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-Add: AI overrides service interval to 180 days
-Fix: AI hanged when all vehicles were disabled in Patch menu
2004-08-17 16:20:04 +00:00
darkvater
5e25a4ee79
(svn r76) -Remove trailing spaces
2004-08-17 15:37:12 +00:00
darkvater
0361d3d12f
(svn r75) -Add proper crediting to graphics artists to about box.
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-Change DEBUG lvl for GRF warnings/errors to 2, lvl 1 is used for copyright notices
-Fix show currect filename when debugging grf files
2004-08-17 15:31:04 +00:00
truelight
4e3ad7598f
(svn r74) -Fix: [1009631] Wrong multihead selling (Bodewes)
2004-08-17 09:29:26 +00:00
darkvater
61264942d0
(svn r73) -Fix: Wrong building of road-slopes for a future AI/Town
2004-08-17 09:23:25 +00:00
truelight
a21fa40127
(svn r72) -Add: build_date of station (viewable with Query tool)
2004-08-17 08:40:09 +00:00
darkvater
b4e9a3d1d4
(svn r71) -Cheat: [976127] no extra frequent jet crash on small airports (truesatan)
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-Changed some debug messages in aircraft code to DEBUG(misc, 1)
2004-08-16 22:35:17 +00:00
darkvater
345e2c38ad
(svn r70) -Fix: typo in english.txt
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-Add some debug messages for misc=1
2004-08-16 22:15:44 +00:00
darkvater
31911a9325
(svn r69) -Feature: align toolbar left/center/right patch (TrueLight)
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-Feature: added callback feature to patches options
2004-08-16 21:02:06 +00:00
darkvater
255a1ad941
(svn r68) -Fix: [1009621] build in pause is now a cheat instead of a patch (truesatan)
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-Fix: Placing/editing signs signs is possible in paused mode
2004-08-16 18:46:54 +00:00
darkvater
4587ede35d
(svn r67) -Forget to change debug message for grfspecial.c
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-Added compile flag NO_DEBUG_MESSAGES which will strip executeable of all DEBUG(..,..)'s
2004-08-16 15:13:46 +00:00
darkvater
68c9b7c3ad
(svn r66) -Fix Station list updated on station deletion/station rename
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-Changed debug messages to comply with DEBUG(name, level) heuristics
2004-08-16 14:48:35 +00:00
darkvater
d33c833a82
(svn r65) -Fix [1009567] problem with transferred cargo crashes game. Invalid st->xy on deleted station.
2004-08-16 13:54:37 +00:00
dominik
f98482d45a
(svn r64) Fix: Road vehicles don't get stuck any more (Truelight + Celestar
2004-08-16 13:31:18 +00:00
dominik
b15f790797
(svn r63) Fix: [ 1009385 ] Too many save games prevented loading
2004-08-16 13:09:52 +00:00
orudge
c4b9a9cc70
(svn r62) - Added "None" as option for number of industries in difficulty settings
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- Updated French translation (by testman57)
2004-08-15 22:17:46 +00:00
orudge
86f4959b55
(svn r61) Fixed warning in sdl.c
2004-08-15 21:13:15 +00:00
darkvater
27f6fcae4c
(svn r60) -Fix: signal_density is given as a parameter to autosignal. This means all players can define it for themselves.
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-Fix a few warnings
2004-08-15 21:10:08 +00:00
darkvater
3fe3a023e5
(svn r59) -Feature: Added Autosignals, just like Autorail. Can copy signal style, convert signal<->semaphore, etc. Big thanks to betatesters Dribbel and Testman57 (Darkvater)
2004-08-15 20:23:42 +00:00
darkvater
69b09ef302
(svn r58) -Fix stupid bug in company league window if non-player is first
2004-08-15 16:19:54 +00:00