frosch
|
6477356dd2
|
(svn r27192) -Change: heading for 1.6 now
|
10 years ago |
fonsinchen
|
2128f1e929
|
(svn r26893) -Feature: ScriptStationList_Cargo for sorting cargo by from and via
|
10 years ago |
rubidium
|
33ab505567
|
(svn r26774) -Cleanup [Squirrel]: remove _SC macro
|
10 years ago |
rubidium
|
7c4e9dd71d
|
(svn r26771) -Cleanup: remove OTTD2SQ and SQ2OTTD
|
10 years ago |
rubidium
|
5e90054f20
|
(svn r26511) -Codechange: use strecpy in game_text
|
11 years ago |
rubidium
|
9ed12b0f07
|
(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL)
|
11 years ago |
rubidium
|
e61fe21237
|
(svn r26506) -Codechange: replace most of vsnprintf with vseprintf
|
11 years ago |
frosch
|
fad2d3c709
|
(svn r26505) -Fix (r23634, r26493): Incorrect usage of strecpy/strecat
|
11 years ago |
frosch
|
d71cc434e4
|
(svn r26504) -Fix (r26499): Obiwan and his gang.
|
11 years ago |
rubidium
|
8960939b22
|
(svn r26499) -Codechange: replace strndup with stredup
|
11 years ago |
rubidium
|
a5274117bd
|
(svn r26487) -Codechange: use lastof instead of lengthof/sizeof for script names
|
11 years ago |
rubidium
|
5b82822c12
|
(svn r26486) -Codechange: replace a number of snprintfs with seprintf
|
11 years ago |
frosch
|
ef4c2ce031
|
(svn r26485) -Codechange: Replace ttd_strlcpy and ttd_strlcat with strecpy and strecat.
|
11 years ago |
rubidium
|
0463dbdc9e
|
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
|
11 years ago |
frosch
|
db96a109ff
|
(svn r26406) -Change: heading for 1.5 now
|
11 years ago |
zuu
|
57a88c9de2
|
(svn r26305) -Add: [nogo] ScriptStoryPageElementList() - a list of all story page elements for a given page
|
11 years ago |
zuu
|
5165be2698
|
(svn r26303) -Add: [nogo] ScriptStoryPageList() - a list of all story pages
|
11 years ago |
rubidium
|
c54a70cce8
|
(svn r26090) -Fix: leaking of file descriptor when reading strings for game texts
|
11 years ago |
frosch
|
bf0f5345ea
|
(svn r25818) -Fix [FS#5750]: [GS] Language file scanner considered filenames starting with '.' as valid translations, resulting in languages with empty name, which causes trouble.
|
11 years ago |
rubidium
|
81ce9ad189
|
(svn r25592) -Fix [FS#5644]: Changing the script difficulty level in-game would also change the settings using the default even though they were not allowed to change in-game
|
11 years ago |
zuu
|
9aa1bf0264
|
(svn r25342) -Add: StoryPage data structures and GS API
|
11 years ago |
zuu
|
a23b84fdfc
|
(svn r25332) -Fix (25331): Committed too much
|
11 years ago |
zuu
|
059eee93fc
|
(svn r25331) -Fix (r25263): Update ScriptWindow with link graph widgets
|
11 years ago |
frosch
|
5046922f61
|
(svn r25117) -Fix [FS#5511]: Silence warning.
|
12 years ago |
frosch
|
9eab26a1a1
|
(svn r25114) -Fix [FS#5509]: GS lang files did not work, when inside a tar.
|
12 years ago |
rubidium
|
7ff6598cd2
|
(svn r25001) -Change: heading for 1.4 now
|
12 years ago |
planetmaker
|
c24374f99c
|
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
|
12 years ago |
zuu
|
f3f4c562ff
|
(svn r24537) -Feature: Scripts can be suspended even if the game is still progressing, thus break-on-log now works also for Game Scripts.
|
12 years ago |
frosch
|
16760cff8b
|
(svn r24516) -Add: [GS] Support ##plural pragma in GS lang files.
|
12 years ago |
frosch
|
2ec6136113
|
(svn r24515) -Fix: GStexts were compied incompletely when containing certain string codes.
|
12 years ago |
yexo
|
fe31aa28c4
|
(svn r24487) -Codechange [FS#5236]: make several DoesContentExist return the path instead of a boolean (LordAro)
|
12 years ago |
yexo
|
54aa43c81b
|
(svn r24468) -Add [FS#5219]: API compatibility scripts for Goal Scripts (Hirundo)
|
12 years ago |
alberth
|
eb56e5c0b1
|
(svn r24406) -Feature: Allow game scripts to monitor cargo pickups and deliveries done by companies.
|
12 years ago |
frosch
|
95d3d6fdef
|
(svn r24291) -Add: [Script] ScriptEventRoadReconstruction.
|
13 years ago |
frosch
|
8dc553a039
|
(svn r24290) -Add: [Script] ScriptEventExclusiveTransportRights.
|
13 years ago |
frosch
|
66a37e28a6
|
(svn r24289) -Add: [Script] Base class for script events involving a company and a town.
|
13 years ago |
frosch
|
d7d89bc806
|
(svn r24108) -Fix [FS#5142]: When starting GS or AI, always use the settings of the game, not the new-game settings.
|
13 years ago |
rubidium
|
a5cb454e94
|
(svn r23969) -Codechange: trunk heads to 1.3 now
|
13 years ago |
rubidium
|
60678d9757
|
(svn r23837) -Feature [FS#4994]: [NoGo] Allow querying orders of vehicles
|
13 years ago |
truebrain
|
3c355da531
|
(svn r23747) -Fix (r23746): forgot one more case
|
13 years ago |
truebrain
|
251687f795
|
(svn r23746) -Fix: also set 'info' to NULL if 'instance' dies (for both AI and GS); avoids invalid memory reads
|
13 years ago |
rubidium
|
6d6be50ae0
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
13 years ago |
rubidium
|
e40eb8177a
|
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
|
13 years ago |
truebrain
|
34d90da509
|
(svn r23731) -Add: add GSGoal::Question(), to ask a question to a(ll) company(ies). It can contain random text, and at most 3 buttons from a collection of 17
|
13 years ago |
rubidium
|
d2f776ef3e
|
(svn r23720) -Fix/Feature [FS#4935]: show the script debug window also when the game script crashes
|
13 years ago |
rubidium
|
37b136576d
|
(svn r23718) -Fix [FS#4936]: rescanai caused crash when the AI settings of an AI was opened
|
13 years ago |
truebrain
|
b0ac529a6f
|
(svn r23635) -Add: introduce GSText, to allow translating GameScript text, even over network
|
13 years ago |
truebrain
|
2ae87e7213
|
(svn r23634) -Add: support language files for GameScript (Rubidium)
|
13 years ago |
truebrain
|
cc3f42794d
|
(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
|
13 years ago |
truebrain
|
403cd3acdb
|
(svn r23631) -Add: ScriptWindow, to manipulate windows on the client (GameScript only)
|
13 years ago |
truebrain
|
3ada3b9cc5
|
(svn r23630) -Add: a Goal GUI to show your current goals
|
13 years ago |
truebrain
|
e0ffe4faf2
|
(svn r23627) -Add: ScriptNews::Create, to create custom news messages (GameScript only)
|
13 years ago |
truebrain
|
894216083d
|
(svn r23625) -Add: ScriptViewport::ScrollTo, for SinglePlayer only (GameScript only)
|
13 years ago |
truebrain
|
3a535690d4
|
(svn r23623) -Add: allow bi-directional communication with the AdminPort and GameScript
|
13 years ago |
truebrain
|
77b7366c29
|
(svn r23622) -Add: a set of events to trigger in a GameScript
|
13 years ago |
truebrain
|
e7cd301d3c
|
(svn r23621) -Add: allow manipulation of signs via GameScripts
|
13 years ago |
truebrain
|
55de5d336c
|
(svn r23618) -Add: ScriptGame::Pause, ScriptGame::Unpause, and ScriptGame::GetLandscape (GameScript only)
|
13 years ago |
truebrain
|
9359c6fc47
|
(svn r23615) -Add: more API functions exposed to NoGo (part 2)
|
13 years ago |
truebrain
|
436cf09923
|
(svn r23614) -Add: more API functions exposed to NoGo (part 1)
|
13 years ago |
truebrain
|
1616961ea2
|
(svn r23613) -Add: allow IsDeveloperOnly in info.nut, to indicate if you can select this GS via the GUI (optional, defaults to false)
|
13 years ago |
truebrain
|
963802e9a7
|
(svn r23612) -Add: allow importing libraries in the same way as AI does, only with GS prefix (and in game/library)
|
13 years ago |
truebrain
|
f239a61406
|
(svn r23609) -Add: save/load all GameScript related material
|
13 years ago |
truebrain
|
5718c2e2e3
|
(svn r23607) -Add: wire GameScript in all the GUIs
|
13 years ago |
truebrain
|
c99950c215
|
(svn r23606) -Add: GameScanner, to auto-detect game scripts, and wire it in the console
|
13 years ago |
truebrain
|
12aa5b6a58
|
(svn r23604) -Add: initial support for GameScripts
|
13 years ago |