Commit Graph

291 Commits

Author SHA1 Message Date
peter1138
3d404c2927 (svn r15236) -Codechange: Rename realistic_acceleration patch option to train_acceleration_model, and change from boolean to value. Don't forget to update your settings. 2009-01-23 20:53:43 +00:00
rubidium
c8f3630e64 (svn r14953) -Fix (r14952): the "available aircraft" list caused a crash 2009-01-10 10:41:22 +00:00
rubidium
3d6c09b38d (svn r14952) -Codechange: unify the "can vehicle go to station" tests 2009-01-10 09:51:14 +00:00
smatz
254e19da91 (svn r14807) -Codechange: use INVALID_TILE instead of 0 to mark invalid depots, industries, towns and waypoints 2009-01-03 16:06:58 +00:00
rubidium
87e5a8b52b (svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter. 2008-12-28 14:37:19 +00:00
rubidium
c7c65cf5bc (svn r14683) -Change: only say a engine/vehicle is refittable when it can be refitted to at least two cargo type or when it has subcargos.
NOTE: it is still possible that a vehicle is marked refittable when there is nothing to refit to, e.g. when only one subcargo is available but that cannot be determined without a vehicle chain.
2008-12-16 22:02:12 +00:00
rubidium
b650a86e58 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
rubidium
3b798599b6 (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
smatz
1266b1a73f (svn r14334) -Feature: ability to reset name to default/automatic value (for vehicles, engines, towns, groups, stations, waypoints, managers and companies) 2008-09-15 19:02:50 +00:00
smatz
606f4defdc (svn r14331) -Codechange: use an enum as additional parameter for ShowQueryString() 2008-09-15 16:29:40 +00:00
frosch
e6688ab190 (svn r14239) -Fix [FS#2267]: The engine-purchase-list-sorter doubled running-cost and halfed capacity of double-headed engines. 2008-09-03 18:05:02 +00:00
peter1138
ff07598ce2 (svn r14157) -Codechange: Add and use string properties for rail types instead of relying on consecutive string IDs. 2008-08-24 21:31:24 +00:00
peter1138
9d0e1b635a (svn r14078) -Codechange: Rename *VehicleInfo::base_cost to cost_factor, indicating what it actually is. 2008-08-15 17:54:43 +00:00
rubidium
97c184f8f8 (svn r14063) -Codechange: replace some "magic" constants with enumified constants. 2008-08-13 06:05:01 +00:00
belugas
1737ce45e3 (svn r13887) -Codechange: Replace numbers with Colours enum on autoreplace, build_vehicle, cheat, depot and dock guis.
The fact that it goes alphabetically is pure coincidence.
2008-07-31 02:36:01 +00:00
peter1138
49769dffba (svn r13784) -Codechange: Truncate vehicle names in purchase list to width of window. 2008-07-22 16:13:42 +00:00
peter1138
00e052ad39 (svn r13760) -Codechange: With multiple NewGRF engine sets, engine IDs may not be allocated in the order expected by GRF authors, so sort by 'list position' instead of engine ID for all vehicle types. 2008-07-20 21:21:51 +00:00
belugas
f666fd5a9b (svn r13696) -Fix[GUI]: The Build button of the vehicle list is now hidden, instead of just disabled. It will be only visible when called from the Depot Building Window.
Less confusion, hopefully.  Suggested by Eddi.
2008-07-13 02:43:46 +00:00
rubidium
e74743227b (svn r13694) -Change: make it more explicit that you've opened the available train/ship/etc. list instead of the one where you can actually build vehicles by setting the appropriate title for the window. 2008-07-12 22:28:34 +00:00
rubidium
923e21129c (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
peter1138
f954a93ee0 (svn r13314) -Codechange: Switch EngineList from std::vector to GUIList 2008-05-28 17:29:27 +00:00
peter1138
bb00206736 (svn r13306) -Fix (r8362): Pass engine list by pointer instead of making a copy of it. 2008-05-28 10:29:48 +00:00
peter1138
f7a9c4f522 (svn r13287) -Codechange: move engine list gui code away from engine.cpp (and its headers) to engine_gui.cpp 2008-05-27 12:24:23 +00:00
rubidium
4625695653 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
smatz
5cedf77a9a (svn r13190) -Cleanup: remove unused variable 2008-05-19 16:44:50 +00:00
rubidium
27c38052b7 (svn r13185) -Codechange: remove everything related to the WindowProc callbacks. 2008-05-19 09:48:47 +00:00
rubidium
87015f5b63 (svn r13140) -Codechange: move the gui-list-sorting out of window_gui.h so window_gui.h only needs to be included in *_gui.cpp. 2008-05-17 13:01:30 +00:00
rubidium
8b54212900 (svn r13139) -Codechange: move DrawWindowWidgets and DrawWindowViewport to the Window class and remove Window from their naming. 2008-05-17 12:48:06 +00:00
peter1138
eb112946a7 (svn r13074) -Fix: For multiheaded engines, halve power and running cost when used instead of when loading, to allow callback values to work properly. 2008-05-13 20:39:57 +00:00
rubidium
dddfaaac7d (svn r13069) -Codechange: it is no longer needed to pass a void *data pointer with the WE_CREATE message because nothing uses it anymore. 2008-05-13 14:43:33 +00:00
rubidium
db69f81fe7 (svn r13068) -Codechange: make a class of the BuildVehicleWindow. 2008-05-13 14:28:27 +00:00
rubidium
f23026cce8 (svn r13027) -Codechange: use StrEmpty instead of arr[0] == '\0' and remove the need for WE_ON_EDIT_TEXT_CANCEL. 2008-05-10 08:58:52 +00:00
glx
0b37b81956 (svn r13019) -Fix [FS#1997]: silence some more MSVC x64 warnings (michi_cc) 2008-05-08 20:05:32 +00:00
rubidium
23fc96c3e8 (svn r13005) -Codechange: prepare AllocateWindowDescFront for subclassing of Window. 2008-05-08 11:50:34 +00:00
smatz
3445b8054c (svn r12995) -Codechange: use std::vector for EngineList instead of C/C++ wrapper for CBlobT 2008-05-07 18:31:29 +00:00
rubidium
9bf519f26b (svn r12976) -Codechange: use w->SetDirty() instead of SetWindowDirty(w) when it's certain that w != NULL. 2008-05-06 22:08:18 +00:00
rubidium
d03994098b (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
peter1138
a00371c8db (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. 2008-04-29 21:31:29 +00:00
bjarni
501b89b8de (svn r12843) -Feature [FS#1945]: The autoreplace window is now resizable in both directions
The code to open this window is also unified for all vehicle types
2008-04-22 23:16:36 +00:00
rubidium
02cdf01507 (svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h. 2008-04-17 19:10:30 +00:00
rubidium
ef2be7d0fc (svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h. 2008-03-31 00:17:39 +00:00
rubidium
2edd403656 (svn r12489) -Codechange: split station.h into station_base.h and station_func.h. 2008-03-31 00:06:17 +00:00
peter1138
dda6cab17a (svn r12209) -Fix: [NewGRF] Support using any base price for rail and road vehicles' running cost, and show running cost of wagons if they have it. 2008-02-21 19:09:10 +00:00
peter1138
79b6b9cb66 (svn r12205) -Codechange: rename RailVehicleInfo::running_cost_base to running_cost, inline with other vehicle types (It is the factor, not the base) 2008-02-20 20:56:54 +00:00
peter1138
7394b9d030 (svn r12164) -Fix (r12137, FS#1775]: Variable scope bug crept in 2008-02-16 23:09:33 +00:00
peter1138
3371d02449 (svn r12137) -Fix [FS#1769]: Show cargo capacity for articulated vehicles correctly in the purchase list. Multiple cargo types can also now been shown. 2008-02-14 07:25:24 +00:00
peter1138
a528dc89c7 (svn r12054) -Cleanup: Use VehicleType instead of byte for vehicle types... 2008-02-04 11:28:12 +00:00
peter1138
c99eb9e456 (svn r11988) -Codechange: Add a generic way of changing a widget's size and adjust the widgets around it to suit. 2008-01-26 20:55:04 +00:00
peter1138
9515328962 (svn r11959) -Codechange: Use macro to loop for specific engine types instead of using specific indexes each time.
-Codechange: Minor scope changes in said loops.
2008-01-23 13:20:51 +00:00
peter1138
70025a149d (svn r11918) -Codechange: Draw engine lists at widget positions instead of fixed pixel positions 2008-01-18 18:18:39 +00:00
peter1138
68707808c0 (svn r11915) -Codechange: Add a function to draw a sort button's up/down arrow. Arrows are now drawn in a consistent position based on the widget, instead of randomly positioned by pixel. 2008-01-18 10:36:55 +00:00
peter1138
d80e04d6f6 (svn r11904) -Codechange: use dropdown widget in 3 more windows, build vehicle, group vehicle list and station list. 2008-01-17 18:49:39 +00:00
peter1138
e4c05f8d78 (svn r11848) -Codechange: New class-based drop down list functionality. Lists are now dynamically generated, and can include parameters, or be extended however needed. 2008-01-14 16:10:58 +00:00
rubidium
d4e6a6bf57 (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
rubidium
ac528411df (svn r11818) -Codechange: split player.h into smaller pieces. 2008-01-12 14:10:35 +00:00
rubidium
0e517fe023 (svn r11787) -Codechange: more header rewrites. This time related to viewport.h. 2008-01-09 09:45:45 +00:00
rubidium
cd92981e9f (svn r11785) -Codechange: remove some unneeded includes. 2008-01-09 00:59:02 +00:00
peter1138
4479c06e2d (svn r11781) -Codechange: variable scope and initialization 2008-01-07 22:38:30 +00:00
rubidium
b0ac283aec (svn r11774) -Change: do not include variables.h in a header when it is not needed. 2008-01-07 00:57:19 +00:00
bjarni
6196fa01ab (svn r11710) -Feature: [build vehicles windows] added sorting for cost, running costs and speed to road vehicles and ships build windows 2007-12-27 15:47:08 +00:00
rubidium
384503e7d3 (svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes. 2007-12-27 13:35:39 +00:00
rubidium
b9046c97fb (svn r11702) -Codechange: move all date related stuff to date*. 2007-12-26 13:50:40 +00:00
rubidium
429521a7d1 (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h' 2007-12-25 11:26:07 +00:00
rubidium
8f0e68285b (svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type. 2007-12-22 23:30:28 +00:00
rubidium
9e9cfe6e59 (svn r11677) -Codechange: move price and command related types/functions to their respective places. 2007-12-21 21:50:46 +00:00
rubidium
433a9f3c09 (svn r11675) -Codechange: split the string types from the string functions. 2007-12-21 19:49:27 +00:00
rubidium
d582aea639 (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 2007-12-19 20:45:46 +00:00
rubidium
8896bea306 (svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps. 2007-12-19 19:44:29 +00:00
rubidium
527b72749d (svn r11555) -Codechange: use the new members introduced in r11551. 2007-12-02 14:29:48 +00:00
skidd13
71c4325c50 (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
belugas
56e6282f2f (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call.
Patch heavily based on BiBB's work (FS#1383)
2007-11-04 00:08:57 +00:00
rubidium
8212088c03 (svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo. 2007-10-20 14:51:09 +00:00
glx
8e5480aa16 (svn r11214) -Fix [FS#1296]: planes can't use heliports so refuse these orders 2007-10-05 22:13:35 +00:00
rubidium
257fdb38e6 (svn r11122) -Fix [FS#1234]: crash when building a NewGRF vehicle when the articulated build vehicle callback returneed a different value for the purchase window than the normal build. Thanks for Dalestan and _minime_ for pointers to possible causes. 2007-09-17 04:23:03 +00:00
rubidium
ac838de385 (svn r10992) -Fix [FS#1132]: huge amount of vehicles in the "ungrouped" group. Patch by frosch. 2007-08-27 21:33:26 +00:00
rubidium
c4613280d1 (svn r10731) -Codechange: allow smaller initial "build <vehicle type>" windows. 2007-07-29 22:58:59 +00:00
rubidium
c03cb2c8db (svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size. 2007-07-27 12:49:04 +00:00
peter1138
306c21d6c9 (svn r10603) -Codechange: avoid direct access to _engine_info 2007-07-17 06:56:09 +00:00
rubidium
7aec26887c (svn r10567) -Add [FS#915]: a "group" with ungrouped vehicles. Patch by Matthias Wolf. 2007-07-14 23:10:27 +00:00
truelight
a757ed52fd (svn r10552) -Fix [FS#1034, r10546]: opening Available Aircrafts segfaulted 2007-07-13 19:06:12 +00:00
truelight
a84dcf7682 (svn r10546) -Fix [FS#1026]: you can now have both Available Train as Available Ship window open 2007-07-13 14:51:55 +00:00
peter1138
d69589b3c2 (svn r10324) -Codechange: reference engine names by index 2007-06-25 14:46:32 +00:00
truelight
6159f58948 (svn r10265) -Feature: allow double-clicking on certain places: build-vehicle and town-action 2007-06-22 10:57:53 +00:00
rubidium
9c0944aa09 (svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
-Fix: some displays of money were wrong.
2007-06-21 17:25:17 +00:00
rubidium
eb1472a82d (svn r10247) -Fix (r10210): *always* call SetDParamMoney when you want to place money in some string. 2007-06-21 14:54:51 +00:00
rubidium
f806b46cc9 (svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch. 2007-06-21 14:32:27 +00:00
bjarni
532391db12 (svn r10025) -Fix: [build windows] sorting planes for capacity didn't check mail capacity. Now mail capacity is used if passenger capacity is the same
The sort will still resort to EngineID if both mail and passenger capacities are the same
2007-06-02 15:47:38 +00:00
bjarni
81698422a2 (svn r10024) -Feature: [build windows] trains, road vehicles and ships can now be sorted by cargo capacity (planes already had this option) 2007-06-02 15:41:37 +00:00
maedhros
ab8503f5a5 (svn r10008) -Codechange: Move a couple of functions related to articulated vehicles to a file of their own. 2007-06-01 11:41:02 +00:00
rubidium
0819f3a9a0 (svn r9917) -Codechange: prepare some more areas for more road types. 2007-05-25 08:13:01 +00:00
rubidium
7d4be11516 (svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13. 2007-05-19 09:40:18 +00:00
rubidium
ba24c34f85 (svn r9869) -Codechange: replace some bytes with VehicleType, i.e. more type strictness. 2007-05-18 17:31:41 +00:00
peter1138
1d5135830a (svn r9828) -Codechange: [NewGRF] Add support for changing cargo capacity with callback 36. This is set on construction for ships and roadvehicles, and whenever carriages are attached for trains. 2007-05-12 07:05:34 +00:00
peter1138
bc7d762196 (svn r9809) -Codechange: [NewGRF] Add callback 36 properties to purchase lists and add running cost changing for ships. 2007-05-07 16:38:21 +00:00
peter1138
4591fb5b0d (svn r9806) -Codechange: [NewGRF] Add callback 36 support for purchase cost, for all vehicle types. 2007-05-07 13:26:10 +00:00
peter1138
1052b0e8f1 (svn r9703) -Codechange: support callback 36 in vehicle purchase lists 2007-04-20 21:42:06 +00:00
rubidium
80c259f64f (svn r9672) -Cleanup: lots of coding style fixes around operands. 2007-04-18 22:10:36 +00:00
maedhros
c25d539543 (svn r9476) -Codechange: Make build windows for all vehicle types the same width. 2007-03-26 12:28:44 +00:00
maedhros
cdf74ca0c9 (svn r9475) -Codechange: Allow the purchase details widget to expand dynamically if there's still not enough room for the text. 2007-03-26 11:41:14 +00:00
maedhros
d2bd12d52e (svn r9474) -Fix (r8378): Expand the details widget in the vehicle build windows again to make room for all the text. 2007-03-26 08:55:45 +00:00
rubidium
ce919e8c71 (svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code). 2007-03-08 16:27:54 +00:00
bjarni
f61f1962c5 (svn r9040) -Codechange: the build window and CmdBuildAircraft() now shares the code to figure out if an aircraft is buildable in the hangar in question
This should help ensuring that the build command and the list are consistent in what aircraft are buildable
2007-03-06 22:11:58 +00:00
celestar
f621608f7d (svn r8973) -Feature/Codechange: Changed the internal unit for aircraft velocities to from 8mph to 1km/h (peter1138), also give aircraft realsitic velocities (so that 1km/h is 1km/h independent of vehicle type) (peter1138). Introduce a flag to reduce aircraft speed in holding patterns to some realistic velocity. Use this flag for the city airport for the time being and make use of the different entry points for this airport type. 2007-03-02 12:01:24 +00:00
belugas
6d199fcdb7 (svn r8859) -Cleanup: doxygen changes. Mostly @files missing tags and a few comments style. 2007-02-23 11:50:43 +00:00
peter1138
ef2daa5060 (svn r8826) -Codechange: Replace _cargoc's separate arrays with a regular struct array (with accessor) and implement new initialization method using cargo labels. 2007-02-20 22:09:21 +00:00
tron
41d526415c (svn r8822) -Fix
Variable scope, const
2007-02-20 06:39:09 +00:00
bjarni
853cc54ec6 (svn r8787) -Change r8771: allow fast aircraft in small airports
We should keep the list in sync with the build command as hacked clients can avoid a block in the GUI only
2007-02-17 18:38:35 +00:00
bjarni
f731d7ffc4 (svn r8783) -Fix r8771: aircraft vehicle subtype and aircraft engine subtype aren't the same (even though they both tell if it's a plane or helicopter) 2007-02-17 16:07:45 +00:00
bjarni
222aebc5dd (svn r8771) -Fix r8343: build aircraft windows will no longer show aircraft that can't use the airport in question
Now it's even better than ever because unless the no jetcrash cheat is enabled, the small airports will not show fast aircraft
2007-02-17 12:45:15 +00:00
tron
87e03c7aa8 (svn r8755) -Fix
Abbreviate GetAirport(st->airport_type) to st->Airport()
2007-02-16 09:38:43 +00:00
bjarni
6460d5b441 (svn r8749) -Regression r8331: fixed signed/unsigned issue that could create too many lines in build vehicle windows and crash the game 2007-02-15 20:58:45 +00:00
tron
5231f5669d (svn r8747) -Fix
-Codechange: Make the encoding of accepted aircraft types of airports a bit more sensible and move the enum into struct AirportFTAClass
2007-02-15 20:16:33 +00:00
bjarni
8675b8ec7d (svn r8746) -Regression r8331: build train window could sort incorrectly by EngineID with certain newGRF sets 2007-02-15 17:51:39 +00:00
bjarni
037d636734 (svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on
This means that "v->type" can be used as array indexes instead of VehTypeToIndex() (or "v->type - VEH_Train/0x10 as the code still used in some places)
  Surprisingly this can be done without changing the savegame format
2007-02-07 19:10:19 +00:00
bjarni
80125fd934 (svn r8610) -Codechange/Feature: rewrote the list handling in the autoreplace window
-The user will notice the following changes:
      All vehicle types behaves in the same way
      Adding/removing an engine (new design and so on) can no longer result in the window selecting a new engine
      All valid replacements will be displayed since it looks at refitting options as well (this solves the missing ships with the newships GRF)
      Since you can't replace an engine into itself, the engine selected in the left list will no longer appear in the right list

   -The code changes:
      Instead of looping all engines all the time, each list generates a list like the build windows
        This ensures consistent list generation since only one function can loop all engines
      Unified code for all vehicle types
      It now use the lists to call the drawing code in the build vehicle window
      Works on selected EngineIDs instead of selected index in the list
2007-02-06 11:11:12 +00:00
rubidium
c8882bd3d2 (svn r8511) -Codechange: make WindowClass an enumerated value. 2007-02-01 15:49:12 +00:00
peter1138
8933ffd9ac (svn r8464) -Revert (r4322): Change back to converting to mph in the GUI code, as 1 mph == 1.6 km/h is too far out for some people. 2007-01-30 21:10:04 +00:00
bjarni
be19961f1e (svn r8460) -Fix (r8455): the build train window put locomotives and wagons in appeantly random order 2007-01-30 17:19:58 +00:00
belugas
0c45071bb0 (svn r8455) -Codechange: Give a more meaningful name (railveh_type)to member flags of RailVehInfo, as well as changing the code to reflect the fact that it was not a flag but rather a one value only variable. Doing so, some evaluations have been simplified.
-Codechange: Add and use RAILVEH_SINGLEHEAD when railveh_type is set to 0, which was implicit before.
-Cleanup: Remove some extraneous parenthesis.
2007-01-30 11:53:35 +00:00
bjarni
8c098db7a8 (svn r8390) -Codechange (r8384): Rewrote ResizeButtons()
Now it only works on first and last widget to resize
  It now works with offsets correctly (no longer assumes the left is 0)
  It's no longer needed to have a widget right of the ones you resize
  Can handle any number of widgets
2007-01-24 14:32:20 +00:00
tron
0996de79df (svn r8385) -Fix
-Regression (r8314): I only did half the necessary changes to move railtype from Engine to RailVehicleInfo. Now do the rest.
2007-01-24 07:14:09 +00:00
bjarni
e2f72cbf1f (svn r8384) -Codechange: [GUI] instead of writing a resize button function for each window, a global ResizeButtons() is added 2007-01-24 02:36:55 +00:00
bjarni
a73f67af40 (svn r8381) -Fix (r8377): [build vehicle window] cleaned up the train refitable detection. It had two variables doing the same thing, but not always set to the same (oops) 2007-01-23 21:24:26 +00:00
bjarni
9f31b897b6 (svn r8379) -Cleanup: [build vehicle window] removed overloading with DrawVehiclePurchaseInfo() and renamed them into type specific names 2007-01-23 20:55:04 +00:00
bjarni
9c6317a203 (svn r8378) -Fix (r8331): [build vehicle window] extended the widget with the details with one line since some newgrf trains needs it 2007-01-23 20:23:13 +00:00
bjarni
8d89ca48e1 (svn r8377) -Fix (r8331): [build vehicle window] train cargo capacity now only add "(refitable)" if the engine in question is refitable 2007-01-23 20:01:04 +00:00
bjarni
8c3e4ead65 (svn r8364) -Codechange (r8362): added an assert to catch conditions where a request wants to draw more vehicles than the list contains 2007-01-23 01:00:56 +00:00
bjarni
a9a1fd8c20 (svn r8362) -Codechange: [vehicle build window] moved the engine drawing loop to a function of it's own
-Fix (r8335): [vehicle build window] ship sprites were moved two pixels to the left
2007-01-22 23:23:30 +00:00
bjarni
29a89e0a2f (svn r8343) -Cleanup: [build vehicle windows] added a few comments and removed two switch-cases, that we can do without 2007-01-22 14:08:14 +00:00
belugas
ac9d926606 (svn r8339) -Fix(r8331): MSVC seems to be a little more strict (or less intelligent) then other compilers when it comes to operator precedence.
A copy of code from train_gui.cpp to build_vehicle_gui.cpp was not exactly the same.
The earlier version did not require parenthesis to specify correct operator precedence.
2007-01-22 02:59:50 +00:00
bjarni
6ccbfffbea (svn r8338) -Codechange: merged road vehicle build window into the other ones
Note: now all build vehicle windows are merged into build_vehicle_gui.cpp
2007-01-22 02:09:51 +00:00
bjarni
cf0e5816d6 (svn r8337) -Cleanup: removed some more switch-cases in build_vehicle_gui.cpp and added arrays + VehTypeToIndex() instead 2007-01-22 01:35:53 +00:00
bjarni
8f4e2e8040 (svn r8336) -Codechange: added function to translate vehicle types to 0,1,2... for use for index to arrays
Used this function to get rid of some switch-cases in build_vehicle_gui.cpp
-Fix (r8335): ship build window didn't remember assending/decending sort setting
2007-01-22 01:13:10 +00:00
bjarni
14b2998023 (svn r8335) -Feature: the build ship window is now also resizable horizontally and contains sorting options
-Codechange: the build ship window is merged into build_vehicle_gui.cpp
2007-01-22 00:26:46 +00:00
bjarni
1f32ce7e89 (svn r8334) -Fix (r8331): build window buttons now both resize as intended 2007-01-21 23:24:25 +00:00
bjarni
4bb18a450c (svn r8333) -Codechange: when invalidating a build window list, set a flag instead of rebuilding the list and then rebuild it the next time it's redrawn
This should save CPU time in the (maybe unlikely) event that the list is invalidated more than once between two redraws
2007-01-21 23:13:46 +00:00
bjarni
d82ae7427d (svn r8332) -Codechange: moved DrawAircraftImage() and CcBuildAircraft() from build_vehicle_gui.cpp to aircraft_gui.cpp 2007-01-21 22:57:52 +00:00
bjarni
b60e5c17cd (svn r8331) -Feature: the train and aircraft build windows are now resizable in horizontal direction as well
-Codechange: merged train and aircraft build window code
2007-01-21 22:50:43 +00:00
peter1138
92d418b031 (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
This lets us increase the sprite width from 14 to up to 29 bits, 
effectively nulling the old sprite limit. Table changes in next commit.
2007-01-14 19:57:49 +00:00
rubidium
f35ed4bbc2 (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b. 2007-01-10 18:56:51 +00:00
KUDr
e373ea7096 (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp) 2007-01-10 18:12:09 +00:00