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(svn r8364) -Codechange (r8362): added an assert to catch conditions where a request wants to draw more vehicles than the list contains
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@ -739,7 +739,7 @@ static void DrawVehicleEngine(byte type, int x, int y, EngineID engine, SpriteID
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* @param x,y Where should the list start
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* @param eng_list What engines to draw
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* @param min where to start in the list
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* @param max where in the list to end. MAKE SURE THAT THIS IS NOT LONGER THAN THE ENGINE LIST ITSELF!
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* @param max where in the list to end
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* @param selected_id what engine to highlight as selected, if any
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*/
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static void DrawEngineList(byte type, int x, int y, const EngineList eng_list, uint16 min, uint16 max, EngineID selected_id)
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@ -748,6 +748,8 @@ static void DrawEngineList(byte type, int x, int y, const EngineList eng_list, u
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byte x_offset = 0;
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byte y_offset = 0;
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assert(max <= EngList_Count(&eng_list));
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switch (type) {
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case VEH_Train:
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x++; // train and road vehicles use the same offset, except trains are one more pixel to the right
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