(svn r8334) -Fix (r8331): build window buttons now both resize as intended

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
bjarni 18 years ago
parent 4bb18a450c
commit 1f32ce7e89

@ -54,6 +54,14 @@ static const Widget _build_vehicle_widgets[] = {
{ WIDGETS_END},
};
static void ResizeButtons(Window *w)
{
/* Make the buttons in the bottom equal in size */
w->widget[BUILD_VEHICLE_WIDGET_RENAME].right = w->widget[BUILD_VEHICLE_WIDGET_RESIZE].left - 1;
w->widget[BUILD_VEHICLE_WIDGET_RENAME].left = w->widget[BUILD_VEHICLE_WIDGET_RENAME].right / 2;
w->widget[BUILD_VEHICLE_WIDGET_BUILD].right = w->widget[BUILD_VEHICLE_WIDGET_RENAME].left - 1;
}
/* Setup widget strings to fit the different types of vehicles */
static void SetupWindowStrings(const Window *w, byte type)
{
@ -762,6 +770,7 @@ static void NewVehicleWndProc(Window *w, WindowEvent *e)
break;
case WE_RESIZE:
if (e->we.sizing.diff.x != 0) ResizeButtons(w);
if (e->we.sizing.diff.y == 0) break;
w->vscroll.cap += e->we.sizing.diff.y / GetVehicleListHeight(bv->vehicle_type);
@ -820,6 +829,7 @@ void ShowBuildVehicleWindow(TileIndex tile, byte type)
}
}
SetupWindowStrings(w, type);
ResizeButtons(w);
w->resize.width = w->width;
w->resize.height = w->height;

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