Commit Graph

33569 Commits (save_ext)

Author SHA1 Message Date
PeterN 4feea8db67
Fix: Filtered file list did not scroll properly. (#7402) 5 years ago
translators d755375966 Update: Translations from eints
luxembourgish: 31 changes by Phreeze
croatian: 2 changes by VoyagerOne
5 years ago
Peter Nelson 3357cac847 Fix: Bounds check NewGRF feature. 5 years ago
Peter Nelson 054d05b132 Codechange: NewGRF features are documented in hex, so display as hex. 5 years ago
Michael Lutz 2cf7ac2863 Fix #7391, 9b99b95: Don't invalidate go to depot orders of non-aircraft when invalidating hangar orders that happen to share IDs.
This was caused because hangars are referred to by station ID, which is not unique with respect to depot IDs.
5 years ago
peter1138 1585c12bb9 Fix 4da83d2f66: Remove measurement tooltips when completed. 5 years ago
translators 0837a1a398 Update: Translations from eints
dutch: 28 changes by JanWillem
russian: 1 change by Lone_Wolf
5 years ago
peter1138 c34f07d5fd Fix #7390: Extra line removed by mistake caused server_password to disappear from settings. 5 years ago
peter1138 b3ef06fdf3 Fix #7384: Industry Chain tooltips did not display on right-click.
This is fixed by handling the new Window::OnTooltip() event instead of OnHover()
5 years ago
peter1138 f5f33da126 Codechange: Implement OnTooltip event for custom window tooltips.
This avoids windows from needing to know or care about tooltip delay settings.
5 years ago
peter1138 4da83d2f66 Fix #7386: Measurement tooltip for tunnels, aqueducts & docks did not display or flickered.
Measurement tooltip was auto-closed as the hover/right-click test for tooltips was not
satisfied in this case. This is fixed by keeping the tooltip visible and instead explicitly
closing the tooltip when the PlaceObject is cancelled/completed.
5 years ago
Patric Stout e3c639a09f Remove: ENABLE_NETWORK switch
This switch has been a pain for years. Often disabling broke
compilation, as no developer compiles OpenTTD without, neither do
any of our official binaries.

Additionaly, it has grown so hugely in our codebase, that it
clearly shows that the current solution was a poor one. 350+
instances of "#ifdef ENABLE_NETWORK" were in the code, of which
only ~30 in the networking code itself. The rest were all around
the code to do the right thing, from GUI to NewGRF.

A more proper solution would be to stub all the functions, and
make sure the rest of the code can simply assume network is
available. This was also partially done, and most variables were
correct if networking was disabled. Despite that, often the #ifdefs
were still used.

With the recent removal of DOS, there is also no platform anymore
which we support where networking isn't working out-of-the-box.

All in all, it is time to remove the ENABLE_NETWORK switch. No
replacement is planned, but if you feel we really need this option,
we welcome any Pull Request which implements this in a way that
doesn't crawl through the code like this diff shows we used to.
5 years ago
Patric Stout 72c5f2b3ee Remove: DOS support
In 10 years there was no active development on DOS. Although it
turned out to still work, the FPS was very bad. There is little
interest in the current community to look into this.

Further more, we like to switch to c++11 functions for threads,
which are not implemented by DJGPP, the only current compiler
for DOS.

Additionally, DOS is the only platform which does not support
networking. It is the reason we have tons of #ifdefs to support
disabling networking.

By removing DOS support, we can both use c++11 functions for threads,
and remove all the code related to disabling network. Sadly, this
means we have to see DOS go.

Of course, if you feel up for the task, simply revert this commit,
and implement stub c++11 functions for threads and stub functions
for networking. We are more than happy to accept such Pull Request.
5 years ago
translators 559d4e8335 Update: Translations from eints
korean: 7 changes by telk5093
5 years ago
Patric Stout fe13fadcfb Codechange: fix Intel C++ Compiler linking issues.
GetAircraftFlightLevel<Aircraft> is only used in static functions
inside aircraft_cmd.cpp. With GCC, Clang and MSVC this is not an
issue, but on ICC fails linking, because it doesn't find this
version of this template. Possibly these two pieces of information
are linked.
Explicit defining the function fixes the issue.
5 years ago
stormcone 43caef2968 Fix f58fa80e: Wrong company performance rating when money exceeds INT_MAX. (#7382)
Company performance rating calculation does not take into account the companies' money when those exceeds INT_MAX.
5 years ago
translators c66b9c657a Update: Translations from eints
dutch: 1 change by JanWillem
russian: 1 change by Lone_Wolf
5 years ago
Charles Pigott 592f591a4b Cleanup: Unused lang strings 5 years ago
Charles Pigott fe448a2616 Remove: OPF 5 years ago
translators c7b5f34138 Update: Translations from eints
norwegian (bokmal): 1 change by Leifbk
5 years ago
PeterN bcfc9620b0 Change: Use default value for invalid multi-string settings instead of clamping to min or max value. (#7361) 5 years ago
translators 1100418063 Update: Translations from eints
romanian: 8 changes by alexmerlin1985
dutch: 2 changes by JanWillem
5 years ago
peter1138 35967effd3 Cleanup: Update changed string in language files. 5 years ago
peter1138 fc5f67123a Fix e66cec8f86: Permit loading of industry production callback with invalid cargo type.
It is only an error if the invalid result is actually used. This will be silently ignored at the moment.
It is still an error if a duplicate cargo type is returned.
5 years ago
peter1138 b00a861467 Codechange: Make FindStationsAroundTile() out-parameter stations const to prevent incorrect modification. 5 years ago
peter1138 6b92b83128 Fix #7372: FindStationsAroundTiles() with caching returns no result for industry tiles.
Currently this can only be triggered by NewGRF house tiles querying for cargo acceptance history
of nearby stations (var 0x64) with a tile offset, and providing an offset that happens to point
to an industry tile. This serves no useful purpose.
5 years ago
Johannes E. Krause 43ced57794 Cleanup: Remove questionable syntax in track drawing 5 years ago
Johannes E. Krause e6798ffdca Cleanup: Remove questionable syntax in town rating display 5 years ago
Johannes E. Krause 21ec3e5531 Cleanup: Remove questionable syntax in GetOrderCmdFromTile 5 years ago
Johannes E. Krause 234f1007f7 Cleanup: Remove questionable syntax in HQ size calculation 5 years ago
Johannes E. Krause ba3d7122df Cleanup: Remove questionable syntax in station rating calculation 5 years ago
Gabda dea7f078f4 Codechange: Update town sign on population change only when population is shown (#7368) 5 years ago
translators 776fbda324 Update: Translations from eints
finnish: 110 changes by hpiirai
ukrainian: 149 changes by nsergiy
5 years ago
Jonathan G Rennison 1a115e1cc8 Change: Include _current_company in crashlog AI config line
_current_company is not currently logged anywhere in the crashlog.
_local_company is logged, despite being much less useful than
_current_company.
This change logs _current_company alongside _local_company.
5 years ago
Patric Stout aea1726f45 Fix: MingW and MSVC compiled strgen had different path separator behaviour
If it was compiled with MingW, both / and \ were accepted as
path separator. On MSVC, only \ was. This is an unexpected
difference between binaries for the same platform. Remove this
discrepancy by accepting both / and \ on all platforms.
5 years ago
Patric Stout 45fbaa64c2 Codechange: check if a define is set directly, instead of indirectly
config.lib happens to set GLOBAL_DATA_DIR in case it is not DOS
and not OS2, but this kind of deduction is annoying to maintain.
It is better to just check if the define you want to use is set,
and leave it to config.lib to set it or not depending on the OS.
5 years ago
Patric Stout 1f57150d80 Codechange: "basedir.h" is a system include, not a local 5 years ago
Patric Stout 36105841b9 Codechange: ICU_SORT is in reality ICU_I18N (according to their CMake files)
By naming it in a different way, things get a bit confusing.
Especially if we are switching to CMake, which autodetects these
things, we need to use the name the authors of ICU gave it; not
our interpertation of that name.
5 years ago
Patric Stout 52d7e7d45e Codechange: ICU_LAYOUT is in reality ICU_LX (according to their CMake files)
By naming it in a different way, things get a bit confusing.
Especially if we are switching to CMake, which autodetects these
things, we need to use the name the authors of ICU gave it; not
our interpertation of that name.
5 years ago
Patric Stout 7adae09897 Codechange: liblzma is called liblzma, how ever strange that might be
It is the only library we use that calls itself with 'lib' in the
name. This might be confusing, but with the arrival of cmake a lot
of these things are automated. And detection will find 'liblzma',
not 'lzma', like with 'lzo', 'zlib', ..
5 years ago
translators c09c94378c Update: Translations from eints
finnish: 214 changes by hpiirai
norwegian (bokmal): 10 changes by Leifbk
russian: 2 changes by Lone_Wolf
croatian: 6 changes by VoyagerOne
5 years ago
peter1138 9cb84a1bad Feature: Add road icon to road construction drop down list. 5 years ago
peter1138 9c8b7b5efc Feature: Add rail icon to rail construction drop down list. 5 years ago
peter1138 b56ea5ca27 Add: Generic drop down list string item with icon. 5 years ago
peter1138 fb35cb5ed2 Remove: Unnecessary virtual destructors on drop down list items. 5 years ago
peter1138 303cfd86a3 Remove: Unnecessary specialization of NewGRF preset list item. 5 years ago
peter1138 811bf22620 Codechange: Use Colours type instead of byte. 5 years ago
Michael Lutz cc5f175615 Feature: Railtype flags to allow/disallow 90 degree curves. (#7352) 5 years ago
Niels Martin Hansen e8d397e4ee Codechange: Make a merged k-d tree index of all viewport signs 5 years ago
Niels Martin Hansen d84b67e54d Codechange: Make a k-d tree index of stations 5 years ago
Niels Martin Hansen 7b56be0f3a Codechange: Make a k-d tree index of towns 5 years ago
Niels Martin Hansen d7522e5e8f Codechange: Add a k-d tree generic data structure 5 years ago
translators 3a54c71041 Update: Translations from eints
finnish: 46 changes by hpiirai
danish: 10 changes by nielsmh
hungarian: 2 changes by Brumi
5 years ago
Peter Nelson 943c58e468 Fix: Show industry name in Land Area Information window for oil-rig type stations instead of just 'Oil Rig' 5 years ago
Peter Nelson 8b1b3fd0f9 Feature: Non-rectangular sparse station catchment area. 5 years ago
Peter Nelson 3542ed53d4 Add: BitmapTileArea and Iterator to handle sparse tile areas. 5 years ago
peter1138 94b40fd530 Codechange: Convert IndustryVector to a std::set. 5 years ago
peter1138 ed6084523d Codechange: Convert StationList from SmallVector to std::set. 5 years ago
Andy 46aca9377b Add: windowshade for rail station construction window 5 years ago
PeterN 42046af933
Add: Add flag and railtype sprite type to draw pre-combined ground sprites. (#7231) 5 years ago
Gabda 7e7563f15f Add: Chrono based TIC() and TOC() in debug 5 years ago
Gabda 4be2c1022e Cleanup: changing variable names in TIC() and TOC()
Removing double underscores to be ANSI-C standard compliant.
5 years ago
PeterN 6c6971fb43
Add: Road vehicle path cache. (#7261) 5 years ago
glx22 dae35188ab
Fix 13962a847, 00d28a500: forgotten squirrel_export run (#7345) 5 years ago
translators 35a2b3bb08 Update: Translations from eints
finnish: 14 changes by ln
catalan: 8 changes by juanjo
polish: 7 changes by xaxa
dutch: 7 changes by JanWillem
5 years ago
PeterN dd20ccee88
Feature: Industries with neutral stations (e.g. Oil Rig) only supply/accept cargo to/from their neutral station. (#7234)
This change is a controlled by a game setting, located under Environment ->
Industries which allows toggling the behaviour. It defaults to enabled.

"Company stations can serve industries with attached neutral stations"

When enabled, industries with attached neutral station (such as Oil Rigs) may
also be served by company-owned stations built nearby. This is the traditional
behaviour.

When disabled, these industries may only be served by their neutral station.
Any nearby company-owned stations won't be able to serve them, nor will the
neutral station serve anything else other than the industry.
5 years ago
PeterN 41563a871b
Add: AI API for vehicle group colours (#7336) 5 years ago
Peter Nelson 7ca1793ec4 Change: Automatically use Trackdir node key as needed if ship curve penalties differ. 5 years ago
Peter Nelson b8a0107ad1 Change: Add configurable curve penalty for ships. 5 years ago
peter1138 a69eb5f516 Fix #7334: Ship lost after crossing bridge due to path cache not being consumed while on final bridge end. 5 years ago
translators 1ad8321fff Update: Translations from eints
dutch: 2 changes by JanWillem
russian: 4 changes by Lone_Wolf
5 years ago
SamuXarick cdb6dbad85 Cleanup: Remove repeated network error message on connection timeout. (#7327) 5 years ago
nikolas a7e335c0b3 Fix: spelling for a few real town names (#7338)
Added special characters to mostly Slovak towns, a few Spanish, and one Turkish.
5 years ago
translators 3d4736cedd Update: Translations from eints
dutch: 13 changes by JanWillem
hungarian: 4 changes by Brumi
5 years ago
Patric Stout f52e5a4d61 Fix: warnings when compiling with DJGPP
This was most likely broken for months, if not years.
5 years ago
Patric Stout 1c5ea33099 Fix: warnings when compiling for a recent version of Haiku
This might break older Haiku versions, but it is hard to tell.
5 years ago
Patric Stout aa350528df Remove: libtimidity support (NOT timidity support)
libtimidity was introduced with the support for PSP. PSP has been
dropped almost a year ago, but this music driver was not. This
corrects that oversight.

timidity (via extmidi) still works fine. This purely removes the
libtimidity support, which was only really available for PSP.
5 years ago
Patric Stout f58db44ff2 Remove: BeOS support (deprecated by Haiku)
In 10 years there is no commit to change how BeOS works, and we
have no active maintainer for it. It is unlikely it works in its
current state (but not impossible).

With the arrival of SDL2 (and removal of SDL), BeOS is no longer
support. SDL2 suggests to use Haiku instead of BeOS.
5 years ago
Patric Stout ad30d04b5e Codechange: removed some left-behind __NDS__ references 5 years ago
Patric Stout 7784d77713 Remove: MorphOS / AmigaOS support
In 10 years there is no commit to change how MorphOS works, and we
have no active maintainer for it. It is unlikely it works in its
current state (but not impossible).

With the arrival of SDL2 (and removal of SDL), MorphOS is no longer
support. There is an SDL2 port for MorphOS, but it is not maintained
by upstream SDL2, and nobody can currently test it out.

If anyone wants to re-add MorphOS, please do (revert this patch,
fix the problems, and create a Pull Request). If you need any help
doing so, let us know! It is not that we don't like MorphOS, it is
that we don't have anyone fixing the problems :(
5 years ago
translators db49efe29a Update: Translations from eints
finnish: 40 changes by hpiirai
english (us): 19 changes by njn
spanish (mexican): 3 changes by njn
5 years ago
Niels Martin Hansen 52572cafa6 Add: Option for population-linear town cargo generation
Introduce a new default algorithm for town cargo generation (passengers and mail), and a game setting to choose between the new and original algorithm.

The original town cargo generation algorithm has the property of the generated amount relating to the square of each building's population, meaning large towns easily produce more cargo than can realistically be transported. The problem is excessive cargo is amplified if playing with cargodist.

The new algorithm introduced instead has a linear relation to the population. The result is that smaller towns will produce slightly more cargo, while the largest towns will produce about a fourth of what they would with the original algorithm.

Existing savegames will use the original algorithm, while new games will default to the new algorithm.
5 years ago
PeterN 7f00a420cb
Fix: Runway too short for large aircraft message should not depend on plane crashes setting. (#7325) 5 years ago
translators 585957b226 Update: Translations from eints
finnish: 39 changes by hpiirai
french: 4 changes by glx
hungarian: 4 changes by Brumi
russian: 3 changes by Lone_Wolf
korean: 20 changes by telk5093
croatian: 5 changes by VoyagerOne
5 years ago
PeterN ebc3934ee6
Fix #7043, Fix #7274: Delete town owned bridge based on adjacent tile ownership, not nearest town. (#7284)
This only affects failed town generation, as towns do not delete bridges under any other circumstances.

The existing test performed badly with a large number of towns due to having to calculate the
nearest town, and also by its nature assumed a bridge was built by the nearest town, leading
to bridges of nearby large towns be removed incorrectly.

If we gain the ability to quickly retrieve the correct town (which is _not_ the nearest town) from the bridge, this change should be reviewed.
5 years ago
Johannes E. Krause 3c94bddbc2 Change: make crash chance at short runway independent of plane crash rate setting (there's a cheat for this) 5 years ago
Peter Nelson 3f327116db Change: Don't apply forbid 90 deg turn settings to ships. 5 years ago
frosch a67ee02529
Change: Heading for 1.10 now (#7319) 5 years ago
frosch 39cda89e85
Add: Detect stable tags automatically, and set the 'stable' flag in '_openttd_newgrf_version' accordingly. (#7317) 5 years ago
translators 8016b8b3e9 Update: Translations from eints
catalan: 62 changes by juanjo
french: 11 changes by glx
5 years ago
peter1138 93a6fd42d1 Fix 23960d0f2c: Company livery window shows incorrect groups when opened from group window in multiplayer. 5 years ago
Niels Martin Hansen c61acc7fc1 Fix #7280: Save in the right location on desync and server timeout 5 years ago
Peter Nelson c91e0058c2 Change: Allow vehicle group names to be non-unique.
Group names are visual identifiers, and do not need to be unique.
Group sorting already falls back to group ID if names are the same, so that sorted
list position is stable.
5 years ago
Peter Nelson 5a5944867d Add: Add parent_group_id parameter to CreateGroup() 5 years ago
Peter Nelson 5d3ccae6c5 Add: AI function to get current usage of a group. 5 years ago
Peter Nelson e0c2ad1b65 Add: AI functions to get/set company colours. 5 years ago
Peter Nelson 3c047b124e Add: AI functions to get current and last year profit of a group. 5 years ago
Peter Nelson b62452903a Add: AI functions to set/get vehicle group parent. 5 years ago
Eddi-z 8139b14e9c Change: Synchronize introduction date and reliability randomness across vehicles with the same base introduction date (#7147) 5 years ago
translators 90a4737bf6 Update: Translations from eints
croatian: 6 changes by VoyagerOne
5 years ago
Eddi-z b242a04c7d Fix #7307: Add WaterClass to MP_TREES, set when trees are on coast tiles (#7309)
This allows allows NewGRF object/industry placement rules to treat trees on coast tiles the same as regular bare coast.
5 years ago
Samu 780593ae60 Fix #6633: Cargo monitor industry delivery now accounts for which IndustryID the cargo was delivered to 5 years ago
PeterN cbaf52fbe1
Codechange: Sort and filter sign names directly rather than through string system. (#7304)
This provides a notable performance benefit in the Sign List window when there are many signs.
5 years ago
Charles Pigott c3bc7d657e Codechange: Remove ability for SDL to be dynamically loaded on Windows 5 years ago
PeterN 63fe6c6598
Codechange: Make std::stack use std::vector container in string formatting/drawing. (#7305)
This is a very minor performance increase which can add up during operations such
as sorting. Performance impact my be platform/compiler dependent.
5 years ago
translators 7ecfae8f7f Update: Translations from eints
turkish: 4 changes by DarkSapling
danish: 10 changes by Deb622
norwegian (bokmal): 11 changes by Leifbk
portuguese: 11 changes by vesgo
5 years ago
Eddi-z 1447661d20 Cleanup: spurious TODOs in newgrf.cpp (#7297) 5 years ago
translators 76f983a8e7 Update: Translations from eints
dutch: 80 changes by JanWillem
5 years ago
SamuXarick 50a0cf1915 Change: Allow towns to build bridges over rails and one-way roads. (#7291) 5 years ago
SamuXarick 03264059e4 Change: Decrease minimum permitted value for script_max_opcode_till_suspend setting (#7243) 5 years ago
translators adb50cebcc Update: Translations from eints
romanian: 7 changes by alexmerlin1985
5 years ago
Samu 9b99b95955 Fix #6574: Remove go to hangar orders when rebuilding airport
When replacing an airport with another, cancel current orders of type 'go to depot' from aircraft still heading to it if the rebuilt airport doesn't have a hangar (helicopter vs heliport), or if the airplane can't land on the rebuilt airport (airplane vs helistation).

Removes 'go to hangar' orders from all aircraft when replacing an airport with hangar with another without hangar (heliport).
5 years ago
peter1138 7ac17f5ae4 Fix #7281: Unable to select last group in open livery window on group creation. 5 years ago
peter1138 c2e4a8c9bf Fix 195fd0dc60: Sprite cache must still be cleared when using bitmap fonts. 5 years ago
translators 93c6398810 Update: Translations from eints
dutch: 68 changes by JanWillem
danish: 17 changes by nielsmh
hungarian: 3 changes by Brumi
5 years ago
translators d24a9dfe98 Update: Translations from eints
italian: 11 changes by lorenzodv
dutch: 46 changes by JanWillem
russian: 5 changes by Lone_Wolf
5 years ago
Alexander Weiss 77ab6f8ec7 Change: [OSX] Prevent 2D scrolling for traditional scroll wheel mice 5 years ago
Alexander Weiss 0bb395b21d Change #6800: [OSX] Use high-precision scrolling deltas for 2D scrolling 5 years ago
PeterN 195fd0dc60
Fix #7266: Reorder reinitialization of caches when changing font zoom level. (#7273) 5 years ago
Patric Stout 91eee793e1 Fix c3dbe836b4: also compile without ENABLE_NETWORK defined again 5 years ago
PeterN 87ebfe1227
Fix #7004: Mark linkgraph dirty to be rebuilt on next draw call. (#7265)
Previously the linkgraph was rebuilt before the viewport extents were finalized.
5 years ago
translators f240f61fb2 Update: Translations from eints
danish: 11 changes by nielsmh
spanish (mexican): 11 changes by Absay
hungarian: 100 changes by Brumi
russian: 6 changes by Lone_Wolf
croatian: 9 changes by VoyagerOne
5 years ago
PeterN eeae4512ae
Fix #7003: Freetype fonts were scaled by both GUI and Font zoom levels. (#7267) 5 years ago
Niels Martin Hansen 13962a8475 Change: Framerate window can now scroll and resize 5 years ago
Niels Martin Hansen 7e1e2756d4 Add: Show performance of AI and GS in framerate window 5 years ago
SamuXarick 4adb91202d Fix: Remove desert around lakes upon generation 5 years ago
Peter Nelson fde5bd0ccf Change: Add scrollbar to cargo legend in cargo payment rates window. 5 years ago
Greg Carlin 00d28a500d Feature: Add option to adjust font size separately from GUI size. (#7003)
Adds an option in the "Game Options" next to "Interface Size" called "Font Size". Available options are normal, double, and quad.
5 years ago
peter1138 56a6d7aec8 Fix #7227: Don't apply mouse-hasn't-moved test to scrollbars. 5 years ago
peter1138 69928df3f0 Fix: Resorting file list did not update filtered rows. 5 years ago
translators fb1b6fa47a Update: Translations from eints
italian: 9 changes by lorenzodv
norwegian (bokmal): 4 changes by Leifbk
5 years ago
Michael Lutz 690d1dd6a4 Fix #7159, e934f09: Waiting time at red one-way signals was too short.
This is not an exact fix as previously, the wait time was speed/acceleration dependant. This simple fix ignores that and just makes the 'days' from the settings comment to be actually days.
5 years ago
SamuXarick 456e67ac1c Change: Owner of vehicle with exclusive transport rights may now load cargo from neutral stations (#7256) 5 years ago
translators 673f6753e9 Update: Translations from eints
dutch: 76 changes by JanWillem
scottish gaelic: 44 changes by GunChleoc
5 years ago
peter1138 5ab1a73a8a Codechange: Remove never-used StationIDList. 5 years ago
Nikolas Nyby 8a6e03c4d2 Fix #7189: Fluidsynth volume gain too high 5 years ago
Peter Nelson 6733b71300 Change: Make mini-map widget capture mouse when left-click dragging.
This allows the mini-map to be dragged when the cursor has left the widget.
5 years ago
Peter Nelson 6dfe36b5cd Change: Make volume slider widget capture mouse when clicked.
This makes the slider continue to respond even when mouse cursor
is no longer over the widget.
5 years ago
Peter Nelson de9f54ccc1 Codechange: Change scrolling_scrollbar to mouse_capture_widget, and dispatch OnClick() event if widget is not a scrollbar.
This allows any widget to support mouse capture.
5 years ago
Samu 66d23e3e86 Fix #7090: Close Query String window after rebuilding AI/GS settings 5 years ago
Samu 19fa960d83 Fix #7091: Close dropdown menu windows after rebuilding AI/GS settings 5 years ago
translators 21f009dc78 Update: Translations from eints
english (us): 11 changes by njn
dutch: 244 changes by JanWillem
turkish: 102 changes by wakeup
5 years ago
translators 21d8636722 Update: Translations from eints
dutch: 100 changes by JanWillem
5 years ago
Samu ba55f93f41 Doc: [AI] UnshareOrders empties the orders list of the vehicle. 5 years ago
J0an Josep c4fe46a475 Fix #7244, 6ca637b8c1: OPF doesn't take 90 deg turns into account. 5 years ago
Juanjo 45ce517105 Codechange: Move some common code after adding/removing tiles to a station to its own function. 5 years ago
J0an Josep 6ca637b8c1 Fix #7226: Don't call ship pathfinders if there is no available track due to "forbid 90 deg turns". 5 years ago
translators 349cbee6e9 Update: Translations from eints
ukrainian: 6 changes by nsergiy
dutch: 210 changes by JanWillem
french: 1 change by glx
portuguese: 4 changes by vesgo
5 years ago
PeterN 84961034e4
Change: Increase maximum number of orders from 64000 to ~16.7m. (#7220) 5 years ago
translators ef7e47a53a Update: Translations from eints
danish: 5 changes by nielsmh
french: 3 changes by glx
spanish (mexican): 4 changes by Absay
russian: 4 changes by Lone_Wolf
5 years ago