Jonathan G Rennison
0e76f774eb
Merge branch 'master' into jgrpp
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# Conflicts:
# src/landscape.cpp
# src/landscape.h
# src/misc_gui.cpp
# src/newgrf_commons.cpp
# src/order_cmd.cpp
# src/pathfinder/yapf/yapf_base.hpp
# src/station_cmd.cpp
# src/tunnelbridge_cmd.cpp
# src/vehicle.cpp
# src/water_cmd.cpp
# src/window.cpp
3 months ago
Loïc Guilloux
845b894fd8
Remove: [Script] random_deviation from setting description table ( #12221 )
3 months ago
Jonathan G Rennison
a98a56669b
Merge branch 'master' into jgrpp
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# Conflicts:
# regression/regression/result.txt
# src/autoreplace_cmd.cpp
# src/industry_gui.cpp
# src/landscape.cpp
# src/network/network_content.cpp
# src/newgrf_roadstop.cpp
# src/pathfinder/yapf/yapf_ship.cpp
# src/road_gui.cpp
# src/saveload/ai_sl.cpp
# src/saveload/saveload.h
# src/saveload/vehicle_sl.cpp
# src/station.cpp
# src/station_gui.cpp
# src/video/cocoa/cocoa_ogl.h
# src/video/sdl2_opengl_v.h
# src/video/video_driver.hpp
# src/video/win32_v.h
# src/widget_type.h
# src/widgets/dropdown.cpp
# src/widgets/dropdown_type.h
# src/window.cpp
4 months ago
Loïc Guilloux
977aba73be
Change: Store running AI config inside Company ( #12003 )
4 months ago
Rubidium
07860e67e2
Codechange: use fmt::format_to to format the help message
1 year ago
Rubidium
0fd9eb0faa
Codechange: use std::string for script info/library finding
1 year ago
Rubidium
12085d088c
Cleanup: remove obsolete string_compare_type
1 year ago
Patric Stout
ed83c4b0da
Change: replace per-AI "start_date" with a global "competitors_interval" ( #10653 )
...
The per-AI "start_date" is a lot of custom code, and was rarely
used in the way it was meant.
While at it, also ported this part over to the new timer system.
1 year ago
glx22
b080f24bd8
Codechange: move windows common to AI and GS out of ai_gui
1 year ago
Loïc Guilloux
fe30f66570
Fix #9720 : Delay start of GS/AI to after loading of savegame ( #9745 )
1 year ago
Charles Pigott
9059215b3b
Fix #10073 : Stop truncating output of list_ai and friends commands
2 years ago
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
5 years ago
Patric Stout
e3c639a09f
Remove: ENABLE_NETWORK switch
...
This switch has been a pain for years. Often disabling broke
compilation, as no developer compiles OpenTTD without, neither do
any of our official binaries.
Additionaly, it has grown so hugely in our codebase, that it
clearly shows that the current solution was a poor one. 350+
instances of "#ifdef ENABLE_NETWORK" were in the code, of which
only ~30 in the networking code itself. The rest were all around
the code to do the right thing, from GUI to NewGRF.
A more proper solution would be to stub all the functions, and
make sure the rest of the code can simply assume network is
available. This was also partially done, and most variables were
correct if networking was disabled. Despite that, often the #ifdefs
were still used.
With the recent removal of DOS, there is also no platform anymore
which we support where networking isn't working out-of-the-box.
All in all, it is time to remove the ENABLE_NETWORK switch. No
replacement is planned, but if you feel we really need this option,
we welcome any Pull Request which implements this in a way that
doesn't crawl through the code like this diff shows we used to.
5 years ago
Samu
011257dc88
Change: Allow AI companies to start immediately.
...
Allow multiple AIs to possibly start in the same tick.
start_date = 0 becomes a special case, where random deviation does not occur.
If start_date was not already 0, then a minimum value of 1 must apply.
5 years ago
planetmaker
c24374f99c
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
12 years ago
zuu
f3f4c562ff
(svn r24537) -Feature: Scripts can be suspended even if the game is still progressing, thus break-on-log now works also for Game Scripts.
12 years ago
yexo
fe31aa28c4
(svn r24487) -Codechange [FS#5236]: make several DoesContentExist return the path instead of a boolean (LordAro)
12 years ago
rubidium
e40eb8177a
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
13 years ago
truebrain
cc12942d70
(svn r23384) -Remove: no longer allow a binary to be without AI support; the parts some compilers failed at, are integrated in other parts of the code now too
13 years ago
truebrain
e37149a1de
(svn r23362) -Codechange: refactor AIScanner, splitting it in AIScannerInfo and AIScannerLibrary
13 years ago
truebrain
98103121d4
(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
13 years ago
truebrain
afdb67a353
(svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script/api/script_* (Rubidium)
13 years ago
truebrain
d03bbdd4ac
(svn r23295) -Codechange: put ImportLibrary in AIController (and document the parameters for NoAI docs)
13 years ago
yexo
cde5b7dffc
(svn r22222) -Fix: compilation when compiling with --disable-ai
13 years ago
rubidium
79fd8a362b
(svn r22007) -Change: only show one AI per unique ID instead of all versions in the output of "openttd -h"
14 years ago
yexo
8e3e93b96f
(svn r21703) -Feature [FS#4372]: list_ai_libs console command to get a list of recognized AI libraries (dihedral)
14 years ago
yexo
613b273f36
(svn r20285) -Codechange: use ///< for single-line doxygen comments in the AI code
14 years ago
yexo
6d4900ed7c
(svn r20271) -Doc: add doxygen comments to several items under src/ai/
14 years ago
yexo
8165737939
(svn r19544) -Feature [FS#3496]: add an input box to the AI Debug window where you can input a break string (patch by Zuu)
14 years ago
rubidium
21bd2722cd
(svn r19081) -Codechange: make it possible to disable compilation of the AI+Squirrel
15 years ago
yexo
fae34ee719
(svn r18944) -Change [FS#3232]: use the highest version of an AI that can load the AI data from a savegame instead of the exact same version
15 years ago
rubidium
2b97f38cd1
(svn r18781) -Codechange: pass the CommandCost to the callback instead of whether it succeeded or not.
...
-Fix: AIs did update their last cost incorrectly in network games if the cost of the DC_EXEC phase differed from the ~DC_EXEC phase.
15 years ago
rubidium
f65f276d10
(svn r18763) -Feature [FS#3095]: rerandomise AIs on reloading (via the debug window) when they were randomly chosen
15 years ago
rubidium
7fbc33dae1
(svn r17248) -Fix: add GPL license notice where appropriate
15 years ago
smatz
bea3fe2b8b
(svn r16559) -Codechange: introduce Company::IsValidAiID() and Company::IsValidHumanID(), don't use IsHumanCompany() where possible
15 years ago
yexo
660f90d37b
(svn r16151) -Codechange: move some includes around to prevent including half the AI api in non-noai related code.
15 years ago
smatz
5ad1cd32b2
(svn r15324) -Codechange: unify the class used for comparing of strings for std::map
16 years ago
Yexo
3d35b3c2cc
(svn r15175) -Feature: Add the option to select the AIs to start in a new game and configure them via the gui.
16 years ago
rubidium
3a13b75e37
(svn r15126) -Feature: downloading content from a central server (content.openttd.org) where authors can upload they NewGRFS/AI etc. This should make joining servers that use only NewGRFs that are distributed via this system easier as the players can download the NewGRFs from in the game. It should also make it easier to see whether there are updates for NewGRFs and make the necessary updates.
16 years ago
truebrain
ae29148565
(svn r15086) -Fix: start AIs after 6 months on hard, 12 months on medium, and 24 months on easy. The current values were a bit .. too long waiting period ;)
16 years ago
smatz
e00cf92f47
(svn r15077) -Codechange: enumify DAYS_IN_YEAR and DAYS_IN_LEAP_YEAR
...
-Change: when computing daily running cost, divide by 365 (instead of 364). Since r12134, the rounding errors don't need this correction anymore
16 years ago
truebrain
cb221d9996
(svn r15076) -Fix: a start_date of 0 would never start an AI .. so don't allow it (Yexo)
16 years ago
truebrain
e1f64922c5
(svn r15066) -Change: start_date is now in days, instead of in months (Yexo)
16 years ago
truebrain
890074a03e
(svn r15063) -Fix [NoAI]: starting companies now listen correctly to 'start_date' set to the AI slot (Yexo)
...
-Add [NoAI]: add a 'deviation' value for all settings, giving a slight deviation of the value of a setting (Yexo)
16 years ago
truebrain
c3249d599f
(svn r15059) -Add [NoAI]: use 'start_date' from the AI configure to see when an AI should start next
16 years ago
truebrain
bcbbf2c366
(svn r15045) -Add [NoAI API CHANGE]: in info.nut you can now have (optional) a CanLoadFromVersion(version), which should return true/false, to indicate if you can load a savegame made with your AI of version 'version'
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-Add [NoAI API CHANGE]: in main.nut the Load() function now should be Load(version, data), where 'version' is the version of your AI which made the savegame
-Codechange [NoAI]: various of function renames to make things more sane
-Add [NoAI]: push the 'version' of the AI through various of layers
-Codechange [NoAI]: various of code cleanups
-Add [NoAI]: store the version of the AI in the savegame too
16 years ago
truebrain
a3dd7506d3
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
...
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
16 years ago