OpenTTD-patches/src/newgrf_spritegroup.cpp

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/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file newgrf_spritegroup.cpp Handling of primarily NewGRF action 2. */
#include "stdafx.h"
#include "debug.h"
#include "newgrf_spritegroup.h"
#include "newgrf_profiling.h"
#include "core/pool_func.hpp"
#include "vehicle_type.h"
#include "newgrf_cache_check.h"
#include "string_func.h"
#include "newgrf_extension.h"
#include "scope.h"
#include "debug_settings.h"
#include "safeguards.h"
SpriteGroupPool _spritegroup_pool("SpriteGroup");
INSTANTIATE_POOL_METHODS(SpriteGroup)
TemporaryStorageArray<int32, 0x110> _temp_store;
std::map<const DeterministicSpriteGroup *, DeterministicSpriteGroupShadowCopy> _deterministic_sg_shadows;
std::map<const RandomizedSpriteGroup *, RandomizedSpriteGroupShadowCopy> _randomized_sg_shadows;
bool _grfs_loaded_with_sg_shadow_enable = false;
/**
* ResolverObject (re)entry point.
* This cannot be made a call to a virtual function because virtual functions
* do not like nullptr and checking for nullptr *everywhere* is more cumbersome than
* this little helper function.
* @param group the group to resolve for
* @param object information needed to resolve the group
* @param top_level true if this is a top-level SpriteGroup, false if used nested in another SpriteGroup.
* @return the resolved group
*/
/* static */ const SpriteGroup *SpriteGroup::Resolve(const SpriteGroup *group, ResolverObject &object, bool top_level)
{
if (group == nullptr) return nullptr;
const GRFFile *grf = object.grffile;
auto profiler = std::find_if(_newgrf_profilers.begin(), _newgrf_profilers.end(), [&](const NewGRFProfiler &pr) { return pr.grffile == grf; });
if (profiler == _newgrf_profilers.end() || !profiler->active) {
if (top_level) _temp_store.ClearChanges();
return group->Resolve(object);
} else if (top_level) {
profiler->BeginResolve(object);
_temp_store.ClearChanges();
const SpriteGroup *result = group->Resolve(object);
profiler->EndResolve(result);
return result;
} else {
profiler->RecursiveResolve();
return group->Resolve(object);
}
}
static inline uint32 GetVariable(const ResolverObject &object, ScopeResolver *scope, uint16 variable, uint32 parameter, GetVariableExtra *extra)
{
uint32 value;
switch (variable) {
case 0x0C: return object.callback;
case 0x10: return object.callback_param1;
case 0x18: return object.callback_param2;
case 0x1A: return UINT_MAX;
case 0x1C: return object.last_value;
case 0x5F: return (scope->GetRandomBits() << 8) | scope->GetTriggers();
case 0x7D: return _temp_store.GetValue(parameter);
case 0x7F:
if (object.grffile == nullptr) return 0;
return object.grffile->GetParam(parameter);
default:
/* First handle variables common with Action7/9/D */
if (variable < 0x40 && GetGlobalVariable(variable, &value, object.grffile)) return value;
/* Not a common variable, so evaluate the feature specific variables */
return scope->GetVariable(variable, parameter, extra);
}
}
/**
* Get a few random bits. Default implementation has no random bits.
* @return Random bits.
*/
/* virtual */ uint32 ScopeResolver::GetRandomBits() const
{
return 0;
}
/**
* Get the triggers. Base class returns \c 0 to prevent trouble.
* @return The triggers.
*/
/* virtual */ uint32 ScopeResolver::GetTriggers() const
{
return 0;
}
/**
* Get a variable value. Default implementation has no available variables.
* @param variable Variable to read
* @param parameter Parameter for 60+x variables
* @param[out] available Set to false, in case the variable does not exist.
* @return Value
*/
/* virtual */ uint32 ScopeResolver::GetVariable(uint16 variable, uint32 parameter, GetVariableExtra *extra) const
{
DEBUG(grf, 1, "Unhandled scope variable 0x%X", variable);
extra->available = false;
return UINT_MAX;
}
/**
* Store a value into the persistent storage area (PSA). Default implementation does nothing (for newgrf classes without storage).
* @param reg Position to store into.
* @param value Value to store.
*/
/* virtual */ void ScopeResolver::StorePSA(uint reg, int32 value) {}
/**
* Get the real sprites of the grf.
* @param group Group to get.
* @return The available sprite group.
*/
/* virtual */ const SpriteGroup *ResolverObject::ResolveReal(const RealSpriteGroup *group) const
{
if (!group->loaded.empty()) return group->loaded[0];
if (!group->loading.empty()) return group->loading[0];
return nullptr;
}
/**
* Get a resolver for the \a scope.
* @param scope Scope to return.
* @param relative Additional parameter for #VSG_SCOPE_RELATIVE.
* @return The resolver for the requested scope.
*/
/* virtual */ ScopeResolver *ResolverObject::GetScope(VarSpriteGroupScope scope, byte relative)
{
return &this->default_scope;
}
/* Evaluate an adjustment for a variable of the given size.
* U is the unsigned type and S is the signed type to use. */
template <typename U, typename S>
static U EvalAdjustT(const DeterministicSpriteGroupAdjust &adjust, ScopeResolver *scope, U last_value, uint32 value, const DeterministicSpriteGroupAdjust **adjust_iter = nullptr)
{
value >>= adjust.shift_num;
value &= adjust.and_mask;
switch (adjust.type) {
case DSGA_TYPE_DIV: value = ((S)value + (S)adjust.add_val) / (S)adjust.divmod_val; break;
case DSGA_TYPE_MOD: value = ((S)value + (S)adjust.add_val) % (S)adjust.divmod_val; break;
case DSGA_TYPE_EQ: value = (value == adjust.add_val) ? 1 : 0; break;
case DSGA_TYPE_NEQ: value = (value != adjust.add_val) ? 1 : 0; break;
case DSGA_TYPE_NONE: break;
}
auto handle_jump = [&](bool jump, U jump_return_value) -> U {
if (jump && adjust_iter != nullptr) {
/* Jump */
(*adjust_iter) += adjust.jump;
return jump_return_value;
} else {
/* Don't jump */
return last_value;
}
};
switch (adjust.operation) {
case DSGA_OP_ADD: return last_value + value;
case DSGA_OP_SUB: return last_value - value;
case DSGA_OP_SMIN: return std::min<S>(last_value, value);
case DSGA_OP_SMAX: return std::max<S>(last_value, value);
case DSGA_OP_UMIN: return std::min<U>(last_value, value);
case DSGA_OP_UMAX: return std::max<U>(last_value, value);
case DSGA_OP_SDIV: return value == 0 ? (S)last_value : (S)last_value / (S)value;
case DSGA_OP_SMOD: return value == 0 ? (S)last_value : (S)last_value % (S)value;
case DSGA_OP_UDIV: return value == 0 ? (U)last_value : (U)last_value / (U)value;
case DSGA_OP_UMOD: return value == 0 ? (U)last_value : (U)last_value % (U)value;
case DSGA_OP_MUL: return last_value * value;
case DSGA_OP_AND: return last_value & value;
case DSGA_OP_OR: return last_value | value;
case DSGA_OP_XOR: return last_value ^ value;
case DSGA_OP_STO: _temp_store.StoreValue((U)value, (S)last_value); return last_value;
case DSGA_OP_RST: return value;
case DSGA_OP_STOP: scope->StorePSA((U)value, (S)last_value); return last_value;
case DSGA_OP_ROR: return ROR<uint32>((U)last_value, (U)value & 0x1F); // mask 'value' to 5 bits, which should behave the same on all architectures.
case DSGA_OP_SCMP: return ((S)last_value == (S)value) ? 1 : ((S)last_value < (S)value ? 0 : 2);
case DSGA_OP_UCMP: return ((U)last_value == (U)value) ? 1 : ((U)last_value < (U)value ? 0 : 2);
case DSGA_OP_SHL: return (uint32)(U)last_value << ((U)value & 0x1F); // Same behaviour as in ParamSet, mask 'value' to 5 bits, which should behave the same on all architectures.
case DSGA_OP_SHR: return (uint32)(U)last_value >> ((U)value & 0x1F);
case DSGA_OP_SAR: return (int32)(S)last_value >> ((U)value & 0x1F);
case DSGA_OP_TERNARY: return (last_value != 0) ? value : adjust.add_val;
case DSGA_OP_EQ: return (last_value == value) ? 1 : 0;
case DSGA_OP_SLT: return ((S)last_value < (S)value) ? 1 : 0;
case DSGA_OP_SGE: return ((S)last_value >= (S)value) ? 1 : 0;
case DSGA_OP_SLE: return ((S)last_value <= (S)value) ? 1 : 0;
case DSGA_OP_SGT: return ((S)last_value > (S)value) ? 1 : 0;
case DSGA_OP_RSUB: return value - last_value;
case DSGA_OP_STO_NC: _temp_store.StoreValue(adjust.divmod_val, (S)value); return last_value;
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case DSGA_OP_ABS: return ((S)last_value < 0) ? -((S)last_value) : (S)last_value;
case DSGA_OP_JZ: return handle_jump(value == 0, value);
case DSGA_OP_JNZ: return handle_jump(value != 0, value);
case DSGA_OP_JZ_LV: return handle_jump(last_value == 0, last_value);
case DSGA_OP_JNZ_LV: return handle_jump(last_value != 0, last_value);
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case DSGA_OP_NOOP: return last_value;
default: return value;
}
}
uint32 EvaluateDeterministicSpriteGroupAdjust(DeterministicSpriteGroupSize size, const DeterministicSpriteGroupAdjust &adjust, ScopeResolver *scope, uint32 last_value, uint32 value)
{
switch (size) {
case DSG_SIZE_BYTE: return EvalAdjustT<uint8, int8> (adjust, scope, last_value, value); break;
case DSG_SIZE_WORD: return EvalAdjustT<uint16, int16>(adjust, scope, last_value, value); break;
case DSG_SIZE_DWORD: return EvalAdjustT<uint32, int32>(adjust, scope, last_value, value); break;
default: NOT_REACHED();
}
}
static bool RangeHighComparator(const DeterministicSpriteGroupRange& range, uint32 value)
{
return range.high < value;
}
const SpriteGroup *DeterministicSpriteGroup::Resolve(ResolverObject &object) const
{
uint32 last_value = 0;
uint32 value = 0;
ScopeResolver *scope = object.GetScope(this->var_scope);
const DeterministicSpriteGroupAdjust *end = this->adjusts.data() + this->adjusts.size();
for (const DeterministicSpriteGroupAdjust *iter = this->adjusts.data(); iter != end; ++iter) {
const DeterministicSpriteGroupAdjust &adjust = *iter;
if ((adjust.adjust_flags & DSGAF_SKIP_ON_ZERO) && (last_value == 0)) continue;
if ((adjust.adjust_flags & DSGAF_SKIP_ON_LSB_SET) && (last_value & 1) != 0) continue;
/* Try to get the variable. We shall assume it is available, unless told otherwise. */
GetVariableExtra extra(adjust.and_mask << adjust.shift_num);
if (adjust.variable == 0x7E) {
const SpriteGroup *subgroup = SpriteGroup::Resolve(adjust.subroutine, object, false);
if (subgroup == nullptr) {
value = CALLBACK_FAILED;
} else {
value = subgroup->GetCallbackResult();
}
/* Note: 'last_value' and 'reseed' are shared between the main chain and the procedure */
} else if (adjust.variable == 0x7B) {
_sprite_group_resolve_check_veh_check = false;
value = GetVariable(object, scope, adjust.parameter, last_value, &extra);
} else {
value = GetVariable(object, scope, adjust.variable, adjust.parameter, &extra);
}
if (!extra.available) {
/* Unsupported variable: skip further processing and return either
* the group from the first range or the default group. */
return SpriteGroup::Resolve(this->error_group, object, false);
}
switch (this->size) {
case DSG_SIZE_BYTE: value = EvalAdjustT<uint8, int8> (adjust, scope, last_value, value, &iter); break;
case DSG_SIZE_WORD: value = EvalAdjustT<uint16, int16>(adjust, scope, last_value, value, &iter); break;
case DSG_SIZE_DWORD: value = EvalAdjustT<uint32, int32>(adjust, scope, last_value, value, &iter); break;
default: NOT_REACHED();
}
last_value = value;
}
object.last_value = last_value;
if (this->calculated_result) {
/* nvar == 0 is a special case -- we turn our value into a callback result */
if (value != CALLBACK_FAILED) value = GB(value, 0, 15);
static CallbackResultSpriteGroup nvarzero(0);
nvarzero.result = value;
return &nvarzero;
}
if (this->ranges.size() > 4) {
const auto &lower = std::lower_bound(this->ranges.begin(), this->ranges.end(), value, RangeHighComparator);
if (lower != this->ranges.end() && lower->low <= value) {
assert(lower->low <= value && value <= lower->high);
return SpriteGroup::Resolve(lower->group, object, false);
}
} else {
for (const auto &range : this->ranges) {
if (range.low <= value && value <= range.high) {
return SpriteGroup::Resolve(range.group, object, false);
}
}
}
return SpriteGroup::Resolve(this->default_group, object, false);
}
bool DeterministicSpriteGroup::GroupMayBeBypassed() const
{
if (this->calculated_result) return false;
if (this->adjusts.size() == 0) return true;
if ((this->adjusts.size() == 1 && this->adjusts[0].variable == 0x1A && (this->adjusts[0].operation == DSGA_OP_ADD || this->adjusts[0].operation == DSGA_OP_RST))) return true;
return false;
}
const SpriteGroup *RandomizedSpriteGroup::Resolve(ResolverObject &object) const
{
ScopeResolver *scope = object.GetScope(this->var_scope, this->count);
if (object.callback == CBID_RANDOM_TRIGGER) {
/* Handle triggers */
byte match = this->triggers & object.waiting_triggers;
bool res = (this->cmp_mode == RSG_CMP_ANY) ? (match != 0) : (match == this->triggers);
if (res) {
object.used_triggers |= match;
object.reseed[this->var_scope] |= (this->groups.size() - 1) << this->lowest_randbit;
}
}
uint32 mask = ((uint)this->groups.size() - 1) << this->lowest_randbit;
byte index = (scope->GetRandomBits() & mask) >> this->lowest_randbit;
return SpriteGroup::Resolve(this->groups[index], object, false);
}
const SpriteGroup *RealSpriteGroup::Resolve(ResolverObject &object) const
{
return object.ResolveReal(this);
}
/**
* Process registers and the construction stage into the sprite layout.
* The passed construction stage might get reset to zero, if it gets incorporated into the layout
* during the preprocessing.
* @param[in,out] stage Construction stage (0-3), or nullptr if not applicable.
* @return sprite layout to draw.
*/
const DrawTileSprites *TileLayoutSpriteGroup::ProcessRegisters(uint8 *stage) const
{
if (!this->dts.NeedsPreprocessing()) {
if (stage != nullptr && this->dts.consistent_max_offset > 0) *stage = GetConstructionStageOffset(*stage, this->dts.consistent_max_offset);
return &this->dts;
}
static DrawTileSprites result;
uint8 actual_stage = stage != nullptr ? *stage : 0;
this->dts.PrepareLayout(0, 0, 0, actual_stage, false);
this->dts.ProcessRegisters(0, 0, false);
result.seq = this->dts.GetLayout(&result.ground);
/* Stage has been processed by PrepareLayout(), set it to zero. */
if (stage != nullptr) *stage = 0;
return &result;
}
static const char *_dsg_op_names[] {
"ADD",
"SUB",
"SMIN",
"SMAX",
"UMIN",
"UMAX",
"SDIV",
"SMOD",
"UDIV",
"UMOD",
"MUL",
"AND",
"OR",
"XOR",
"STO",
"RST",
"STOP",
"ROR",
"SCMP",
"UCMP",
"SHL",
"SHR",
"SAR",
};
static_assert(lengthof(_dsg_op_names) == DSGA_OP_END);
static const char *_dsg_op_special_names[] {
"TERNARY",
"EQ",
"SLT",
"SGE",
"SLE",
"SGT",
"RSUB",
"STO_NC",
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"ABS",
"JZ",
"JNZ",
"JZ_LV",
"JNZ_LV",
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"NOOP",
};
static_assert(lengthof(_dsg_op_special_names) == DSGA_OP_SPECIAL_END - DSGA_OP_TERNARY);
static const char *_sg_scope_names[] {
"SELF",
"PARENT",
"RELATIVE",
};
static_assert(lengthof(_sg_scope_names) == VSG_END);
static const char *_sg_size_names[] {
"BYTE",
"WORD",
"DWORD",
};
static char *GetAdjustOperationName(char *str, const char *last, DeterministicSpriteGroupAdjustOperation operation)
{
if (operation < DSGA_OP_END) return strecat(str, _dsg_op_names[operation], last);
if (operation >= DSGA_OP_TERNARY && operation < DSGA_OP_SPECIAL_END) return strecat(str, _dsg_op_special_names[operation - DSGA_OP_TERNARY], last);
return str + seprintf(str, last, "\?\?\?(0x%X)", operation);
}
static char *DumpSpriteGroupAdjust(char *p, const char *last, const DeterministicSpriteGroupAdjust &adjust, const char *padding, uint32 &highlight_tag, uint &conditional_indent)
{
if (adjust.variable == 0x7D) {
/* Temp storage load */
highlight_tag = (1 << 16) | (adjust.parameter & 0xFFFF);
}
p += seprintf(p, last, "%s", padding);
for (uint i = 0; i < conditional_indent; i++) {
p += seprintf(p, last, "> ");
}
auto append_flags = [&]() {
if (adjust.adjust_flags & DSGAF_SKIP_ON_ZERO) {
p += seprintf(p, last, ", skip on zero");
}
if (adjust.adjust_flags & DSGAF_SKIP_ON_LSB_SET) {
p += seprintf(p, last, ", skip on LSB set");
}
if (adjust.adjust_flags & DSGAF_LAST_VAR_READ && HasBit(_misc_debug_flags, MDF_NEWGRF_SG_DUMP_MORE_DETAIL)) {
p += seprintf(p, last, ", last var read");
}
if (adjust.adjust_flags & DSGAF_JUMP_INS_HINT && HasBit(_misc_debug_flags, MDF_NEWGRF_SG_DUMP_MORE_DETAIL)) {
p += seprintf(p, last, ", jump ins hint");
}
if (adjust.adjust_flags & DSGAF_END_BLOCK) {
p += seprintf(p, last, ", end block (%u)", adjust.jump);
}
};
if (IsEvalAdjustJumpOperation(adjust.operation)) {
conditional_indent++;
}
if (adjust.adjust_flags & DSGAF_END_BLOCK) {
conditional_indent -= adjust.jump;
}
if (adjust.operation == DSGA_OP_TERNARY) {
p += seprintf(p, last, "TERNARY: true: %X, false: %X", adjust.and_mask, adjust.add_val);
append_flags();
return p;
}
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if (adjust.operation == DSGA_OP_ABS) {
p += seprintf(p, last, "ABS");
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append_flags();
return p;
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}
if (adjust.operation == DSGA_OP_NOOP) {
p += seprintf(p, last, "NOOP");
append_flags();
return p;
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}
if (adjust.operation == DSGA_OP_JZ_LV || adjust.operation == DSGA_OP_JNZ_LV) {
p = GetAdjustOperationName(p, last, adjust.operation);
p += seprintf(p, last, " +%u", adjust.jump);
append_flags();
return p;
}
if (adjust.operation == DSGA_OP_STO && adjust.type == DSGA_TYPE_NONE && adjust.variable == 0x1A && adjust.shift_num == 0) {
/* Temp storage store */
highlight_tag = (1 << 16) | (adjust.and_mask & 0xFFFF);
}
p += seprintf(p, last, "var: %X", adjust.variable);
if (adjust.variable == A2VRI_VEHICLE_CURRENT_SPEED_SCALED) {
p += seprintf(p, last, " (current_speed_scaled)");
} else if (adjust.variable >= 0x100) {
extern const GRFVariableMapDefinition _grf_action2_remappable_variables[];
for (const GRFVariableMapDefinition *info = _grf_action2_remappable_variables; info->name != nullptr; info++) {
if (adjust.variable == info->id) {
p += seprintf(p, last, " (%s)", info->name);
break;
}
}
}
if ((adjust.variable >= 0x60 && adjust.variable <= 0x7F && adjust.variable != 0x7E) || adjust.parameter != 0) p += seprintf(p, last, " (parameter: %X)", adjust.parameter);
p += seprintf(p, last, ", shift: %X, and: %X", adjust.shift_num, adjust.and_mask);
switch (adjust.type) {
case DSGA_TYPE_DIV: p += seprintf(p, last, ", add: %X, div: %X", adjust.add_val, adjust.divmod_val); break;
case DSGA_TYPE_MOD: p += seprintf(p, last, ", add: %X, mod: %X", adjust.add_val, adjust.divmod_val); break;
case DSGA_TYPE_EQ: p += seprintf(p, last, ", eq: %X", adjust.add_val); break;
case DSGA_TYPE_NEQ: p += seprintf(p, last, ", neq: %X", adjust.add_val); break;
case DSGA_TYPE_NONE: break;
}
if (adjust.operation == DSGA_OP_STO_NC) {
p += seprintf(p, last, ", store to: %X", adjust.divmod_val);
highlight_tag = (1 << 16) | adjust.divmod_val;
}
p += seprintf(p, last, ", op: ");
p = GetAdjustOperationName(p, last, adjust.operation);
if (IsEvalAdjustJumpOperation(adjust.operation)) {
p += seprintf(p, last, " +%u", adjust.jump);
}
append_flags();
return p;
}
bool SpriteGroupDumper::use_shadows = false;
void SpriteGroupDumper::DumpSpriteGroup(const SpriteGroup *sg, const char *padding, uint flags)
{
uint32 highlight_tag = 0;
auto print = [&]() {
this->print_fn(sg, DSGPO_PRINT, highlight_tag, this->buffer);
highlight_tag = 0;
};
if (sg == nullptr) {
seprintf(this->buffer, lastof(this->buffer), "%sNULL GROUP", padding);
print();
return;
}
if (sg->nfo_line != 0) this->print_fn(sg, DSGPO_NFO_LINE, sg->nfo_line, nullptr);
bool start_emitted = false;
auto emit_start = [&]() {
this->print_fn(sg, DSGPO_START, 0, nullptr);
start_emitted = true;
};
auto guard = scope_guard([&]() {
if (start_emitted) {
this->print_fn(sg, DSGPO_END, 0, padding);
}
});
char extra_info[64] = "";
if (sg->sg_flags & SGF_ACTION6) strecat(extra_info, " (action 6 modified)", lastof(extra_info));
switch (sg->type) {
case SGT_REAL: {
const RealSpriteGroup *rsg = (const RealSpriteGroup*)sg;
seprintf(this->buffer, lastof(this->buffer), "%sReal (loaded: %u, loading: %u)%s [%u]",
padding, (uint)rsg->loaded.size(), (uint)rsg->loading.size(), extra_info, sg->nfo_line);
print();
emit_start();
std::string sub_padding(padding);
sub_padding += " ";
for (size_t i = 0; i < rsg->loaded.size(); i++) {
seprintf(this->buffer, lastof(this->buffer), "%s Loaded %u", padding, (uint)i);
print();
this->DumpSpriteGroup(rsg->loaded[i], sub_padding.c_str(), 0);
}
for (size_t i = 0; i < rsg->loading.size(); i++) {
seprintf(this->buffer, lastof(this->buffer), "%s Loading %u", padding, (uint)i);
print();
this->DumpSpriteGroup(rsg->loading[i], sub_padding.c_str(), 0);
}
break;
}
case SGT_DETERMINISTIC: {
const DeterministicSpriteGroup *dsg = (const DeterministicSpriteGroup*)sg;
const SpriteGroup *default_group = dsg->default_group;
const std::vector<DeterministicSpriteGroupAdjust> *adjusts = &(dsg->adjusts);
const std::vector<DeterministicSpriteGroupRange> *ranges = &(dsg->ranges);
if (SpriteGroupDumper::use_shadows) {
auto iter = _deterministic_sg_shadows.find(dsg);
if (iter != _deterministic_sg_shadows.end()) {
default_group = iter->second.default_group;
adjusts = &(iter->second.adjusts);
ranges = &(iter->second.ranges);
}
}
bool is_callback_group = false;
if (adjusts->size() == 1 && !dsg->calculated_result) {
const DeterministicSpriteGroupAdjust &adjust = (*adjusts)[0];
if (adjust.variable == 0xC && (adjust.operation == DSGA_OP_ADD || adjust.operation == DSGA_OP_RST)
&& adjust.shift_num == 0 && (adjust.and_mask & 0xFF) == 0xFF && adjust.type == DSGA_TYPE_NONE) {
is_callback_group = true;
}
}
if (*padding == 0 && !dsg->calculated_result && default_group != nullptr) {
this->top_default_group = default_group;
}
if (dsg == this->top_default_group && !((flags & SGDF_DEFAULT) && strlen(padding) == 2)) {
seprintf(this->buffer, lastof(this->buffer), "%sTOP LEVEL DEFAULT GROUP: Deterministic (%s, %s), [%u]",
padding, _sg_scope_names[dsg->var_scope], _sg_size_names[dsg->size], dsg->nfo_line);
print();
return;
}
auto res = this->seen_dsgs.insert(dsg);
if (!res.second) {
seprintf(this->buffer, lastof(this->buffer), "%sGROUP SEEN ABOVE: Deterministic (%s, %s), [%u]",
padding, _sg_scope_names[dsg->var_scope], _sg_size_names[dsg->size], dsg->nfo_line);
print();
return;
}
char *p = this->buffer;
p += seprintf(p, lastof(this->buffer), "%sDeterministic (%s, %s)%s [%u]",
padding, _sg_scope_names[dsg->var_scope], _sg_size_names[dsg->size], extra_info, dsg->nfo_line);
if (HasBit(_misc_debug_flags, MDF_NEWGRF_SG_DUMP_MORE_DETAIL)) {
if (dsg->dsg_flags & DSGF_NO_DSE) p += seprintf(p, lastof(this->buffer), ", NO_DSE");
if (dsg->dsg_flags & DSGF_DSE_RECURSIVE_DISABLE) p += seprintf(p, lastof(this->buffer), ", DSE_RD");
if (dsg->dsg_flags & DSGF_VAR_TRACKING_PENDING) p += seprintf(p, lastof(this->buffer), ", VAR_PENDING");
if (dsg->dsg_flags & DSGF_REQUIRES_VAR1C) p += seprintf(p, lastof(this->buffer), ", REQ_1C");
if (dsg->dsg_flags & DSGF_CHECK_EXPENSIVE_VARS) p += seprintf(p, lastof(this->buffer), ", CHECK_EXP_VAR");
if (dsg->dsg_flags & DSGF_CHECK_INSERT_JUMP) p += seprintf(p, lastof(this->buffer), ", CHECK_INS_JMP");
}
print();
emit_start();
std::string sub_padding(padding);
sub_padding += " ";
uint conditional_indent = 0;
for (const auto &adjust : (*adjusts)) {
DumpSpriteGroupAdjust(this->buffer, lastof(this->buffer), adjust, sub_padding.c_str(), highlight_tag, conditional_indent);
print();
if (adjust.variable == 0x7E && adjust.subroutine != nullptr) {
std::string subroutine_padding(sub_padding);
for (uint i = 0; i < conditional_indent; i++) {
subroutine_padding += "> ";
}
subroutine_padding += " ";
this->DumpSpriteGroup(adjust.subroutine, subroutine_padding.c_str(), 0);
}
}
if (dsg->calculated_result) {
seprintf(this->buffer, lastof(this->buffer), "%scalculated_result", padding);
print();
} else {
std::string subgroup_padding(padding);
subgroup_padding += " ";
for (const auto &range : (*ranges)) {
char *p = this->buffer;
p += seprintf(p, lastof(this->buffer), "%srange: %X -> %X", padding, range.low, range.high);
if (range.low == range.high && is_callback_group) {
const char *cb_name = GetNewGRFCallbackName((CallbackID)range.low);
if (cb_name != nullptr) {
p += seprintf(p, lastof(this->buffer), " (%s)", cb_name);
}
}
print();
this->DumpSpriteGroup(range.group, subgroup_padding.c_str(), 0);
}
if (default_group != nullptr) {
seprintf(this->buffer, lastof(this->buffer), "%sdefault", padding);
print();
this->DumpSpriteGroup(default_group, subgroup_padding.c_str(), SGDF_DEFAULT);
}
}
break;
}
case SGT_RANDOMIZED: {
const RandomizedSpriteGroup *rsg = (const RandomizedSpriteGroup*)sg;
const std::vector<const SpriteGroup *> *groups = &(rsg->groups);
if (SpriteGroupDumper::use_shadows) {
auto iter = _randomized_sg_shadows.find(rsg);
if (iter != _randomized_sg_shadows.end()) {
groups = &(iter->second.groups);
}
}
seprintf(this->buffer, lastof(this->buffer), "%sRandom (%s, %s, triggers: %X, count: %X, lowest_randbit: %X, groups: %u)%s [%u]",
padding, _sg_scope_names[rsg->var_scope], rsg->cmp_mode == RSG_CMP_ANY ? "ANY" : "ALL",
rsg->triggers, rsg->count, rsg->lowest_randbit, (uint)rsg->groups.size(), extra_info, rsg->nfo_line);
print();
emit_start();
std::string sub_padding(padding);
sub_padding += " ";
for (const auto &group : (*groups)) {
this->DumpSpriteGroup(group, sub_padding.c_str(), 0);
}
break;
}
case SGT_CALLBACK:
seprintf(this->buffer, lastof(this->buffer), "%sCallback Result: %X", padding, ((const CallbackResultSpriteGroup *) sg)->result);
print();
break;
case SGT_RESULT:
seprintf(this->buffer, lastof(this->buffer), "%sSprite Result: SpriteID: %u, num: %u",
padding, ((const ResultSpriteGroup *) sg)->sprite, ((const ResultSpriteGroup *) sg)->num_sprites);
print();
break;
case SGT_TILELAYOUT: {
const TileLayoutSpriteGroup *tlsg = (const TileLayoutSpriteGroup*)sg;
seprintf(this->buffer, lastof(this->buffer), "%sTile Layout%s [%u]", padding, extra_info, sg->nfo_line);
print();
emit_start();
if (tlsg->dts.registers != nullptr) {
const TileLayoutRegisters *registers = tlsg->dts.registers;
size_t count = 1; // 1 for the ground sprite
const DrawTileSeqStruct *element;
foreach_draw_tile_seq(element, tlsg->dts.seq) count++;
for (size_t i = 0; i < count; i ++) {
const TileLayoutRegisters *reg = registers + i;
seprintf(this->buffer, lastof(this->buffer), "%s section: %X, register flags: %X", padding, (uint)i, reg->flags);
print();
auto log_reg = [&](TileLayoutFlags flag, const char *name, uint8 flag_reg) {
if (reg->flags & flag) {
highlight_tag = (1 << 16) | flag_reg;
seprintf(this->buffer, lastof(this->buffer), "%s %s reg: %X", padding, name, flag_reg);
print();
}
};
log_reg(TLF_DODRAW, "TLF_DODRAW", reg->dodraw);
log_reg(TLF_SPRITE, "TLF_SPRITE", reg->sprite);
log_reg(TLF_PALETTE, "TLF_PALETTE", reg->palette);
log_reg(TLF_BB_XY_OFFSET, "TLF_BB_XY_OFFSET x", reg->delta.parent[0]);
log_reg(TLF_BB_XY_OFFSET, "TLF_BB_XY_OFFSET y", reg->delta.parent[1]);
log_reg(TLF_BB_Z_OFFSET, "TLF_BB_Z_OFFSET", reg->delta.parent[2]);
log_reg(TLF_CHILD_X_OFFSET, "TLF_CHILD_X_OFFSET", reg->delta.child[0]);
log_reg(TLF_CHILD_Y_OFFSET, "TLF_CHILD_Y_OFFSET", reg->delta.child[1]);
if (reg->flags & TLF_SPRITE_VAR10) {
seprintf(this->buffer, lastof(this->buffer), "%s TLF_SPRITE_VAR10 value: %X", padding, reg->sprite_var10);
print();
}
if (reg->flags & TLF_PALETTE_VAR10) {
seprintf(this->buffer, lastof(this->buffer), "%s TLF_PALETTE_VAR10 value: %X", padding, reg->palette_var10);
print();
}
}
}
break;
}
case SGT_INDUSTRY_PRODUCTION: {
const IndustryProductionSpriteGroup *ipsg = (const IndustryProductionSpriteGroup*)sg;
seprintf(this->buffer, lastof(this->buffer), "%sIndustry Production (version %X) [%u]", padding, ipsg->version, ipsg->nfo_line);
print();
emit_start();
auto log_io = [&](const char *prefix, int i, int quantity, CargoID cargo) {
if (ipsg->version >= 1) highlight_tag = (1 << 16) | quantity;
if (ipsg->version >= 2) {
seprintf(this->buffer, lastof(this->buffer), "%s %s %X: reg %X, cargo ID: %X", padding, prefix, i, quantity, cargo);
print();
} else {
const char *type = (ipsg->version >= 1) ? "reg" : "value";
seprintf(this->buffer, lastof(this->buffer), "%s %s %X: %s %X", padding, prefix, i, type, quantity);
print();
}
};
for (int i = 0; i < ipsg->num_input; i++) {
log_io("Subtract input", i, ipsg->subtract_input[i], ipsg->cargo_input[i]);
}
for (int i = 0; i < ipsg->num_output; i++) {
log_io("Add input", i, ipsg->add_output[i], ipsg->cargo_output[i]);
}
if (ipsg->version >= 1) highlight_tag = (1 << 16) | ipsg->again;
seprintf(this->buffer, lastof(this->buffer), "%s Again: %s %X", padding, (ipsg->version >= 1) ? "reg" : "value", ipsg->again);
print();
break;
}
}
}
void DumpSpriteGroup(const SpriteGroup *sg, DumpSpriteGroupPrinter print)
{
SpriteGroupDumper dumper(std::move(print));
dumper.DumpSpriteGroup(sg, 0);
}