VarAction2: Resolve jumps in advance to avoid needing to track nesting

pull/400/head
Jonathan G Rennison 2 years ago
parent b6e099121a
commit 229613b06a

@ -7584,6 +7584,8 @@ static void OptimiseVarAction2DeterministicSpriteGroupInsertJumps(DeterministicS
{
if (HasGrfOptimiserFlag(NGOF_NO_OPT_VARACT2_INSERT_JUMPS)) return;
group->dsg_flags &= ~DSGF_CHECK_INSERT_JUMP;
OptimiseVarAction2DeterministicSpriteGroupPopulateLastVarReadAnnotations(group, var_tracking);
for (int i = (int)group->adjusts.size() - 1; i >= 1; i--) {
@ -7630,12 +7632,38 @@ static void OptimiseVarAction2DeterministicSpriteGroupInsertJumps(DeterministicS
}
}
group->adjusts.insert(group->adjusts.begin() + j + 1, current);
group->dsg_flags |= DSGF_CHECK_INSERT_JUMP;
i++;
}
}
}
}
static uint OptimiseVarAction2DeterministicSpriteResolveJumpsInner(DeterministicSpriteGroup *group, const uint start)
{
for (uint i = start + 1; i < (uint)group->adjusts.size(); i++) {
if (group->adjusts[i].operation == DSGA_OP_JZ) {
i = OptimiseVarAction2DeterministicSpriteResolveJumpsInner(group, i);
} else if (group->adjusts[i].adjust_flags & DSGAF_END_BLOCK) {
group->adjusts[start].jump = i - start;
return i;
}
}
NOT_REACHED();
}
static void OptimiseVarAction2DeterministicSpriteResolveJumps(DeterministicSpriteGroup *group)
{
if (HasGrfOptimiserFlag(NGOF_NO_OPT_VARACT2_INSERT_JUMPS)) return;
for (uint i = 0; i < (uint)group->adjusts.size(); i++) {
if (group->adjusts[i].operation == DSGA_OP_JZ) {
i = OptimiseVarAction2DeterministicSpriteResolveJumpsInner(group, i);
}
}
}
static void OptimiseVarAction2DeterministicSpriteGroup(VarAction2OptimiseState &state, const GrfSpecFeature feature, const byte varsize, DeterministicSpriteGroup *group)
{
if (unlikely(HasGrfOptimiserFlag(NGOF_NO_OPT_VARACT2))) return;
@ -8058,6 +8086,9 @@ static void HandleVarAction2OptimisationPasses()
if (group->dsg_flags & DSGF_CHECK_EXPENSIVE_VARS) {
OptimiseVarAction2DeterministicSpriteGroupExpensiveVars(group);
}
if (group->dsg_flags & DSGF_CHECK_INSERT_JUMP) {
OptimiseVarAction2DeterministicSpriteResolveJumps(group);
}
}
}

@ -153,16 +153,10 @@ static inline uint32 GetVariable(const ResolverObject &object, ScopeResolver *sc
return &this->default_scope;
}
struct ConditionalNestingState {
uint depth = 0;
uint skip_until_depth = 0;
bool skipping = false;
};
/* Evaluate an adjustment for a variable of the given size.
* U is the unsigned type and S is the signed type to use. */
template <typename U, typename S>
static U EvalAdjustT(const DeterministicSpriteGroupAdjust &adjust, ScopeResolver *scope, U last_value, uint32 value, ConditionalNestingState *cond_nesting_state = nullptr)
static U EvalAdjustT(const DeterministicSpriteGroupAdjust &adjust, ScopeResolver *scope, U last_value, uint32 value, const DeterministicSpriteGroupAdjust **adjust_iter = nullptr)
{
value >>= adjust.shift_num;
value &= adjust.and_mask;
@ -209,10 +203,9 @@ static U EvalAdjustT(const DeterministicSpriteGroupAdjust &adjust, ScopeResolver
case DSGA_OP_STO_NC: _temp_store.StoreValue(adjust.divmod_val, (S)value); return last_value;
case DSGA_OP_ABS: return ((S)last_value < 0) ? -((S)last_value) : (S)last_value;
case DSGA_OP_JZ: {
if (value == 0 && cond_nesting_state != nullptr) {
if (value == 0 && adjust_iter != nullptr) {
/* Jump */
cond_nesting_state->skip_until_depth = cond_nesting_state->depth - 1;
cond_nesting_state->skipping = true;
(*adjust_iter) += adjust.jump;
return 0;
} else {
/* Don't jump */
@ -245,19 +238,10 @@ const SpriteGroup *DeterministicSpriteGroup::Resolve(ResolverObject &object) con
ScopeResolver *scope = object.GetScope(this->var_scope);
ConditionalNestingState conditional_nesting = {};
const DeterministicSpriteGroupAdjust *end = this->adjusts.data() + this->adjusts.size();
for (const DeterministicSpriteGroupAdjust *iter = this->adjusts.data(); iter != end; ++iter) {
const DeterministicSpriteGroupAdjust &adjust = *iter;
for (const auto &adjust : this->adjusts) {
if (adjust.adjust_flags & DSGAF_END_BLOCK) {
conditional_nesting.depth--;
if (conditional_nesting.skipping && conditional_nesting.skip_until_depth == conditional_nesting.depth) {
/* End of block that was skipped */
conditional_nesting.skipping = false;
continue;
}
}
if (adjust.operation == DSGA_OP_JZ) conditional_nesting.depth++;
if (conditional_nesting.skipping) continue;
if ((adjust.adjust_flags & DSGAF_SKIP_ON_ZERO) && (last_value == 0)) continue;
if ((adjust.adjust_flags & DSGAF_SKIP_ON_LSB_SET) && (last_value & 1) != 0) continue;
@ -286,9 +270,9 @@ const SpriteGroup *DeterministicSpriteGroup::Resolve(ResolverObject &object) con
}
switch (this->size) {
case DSG_SIZE_BYTE: value = EvalAdjustT<uint8, int8> (adjust, scope, last_value, value, &conditional_nesting); break;
case DSG_SIZE_WORD: value = EvalAdjustT<uint16, int16>(adjust, scope, last_value, value, &conditional_nesting); break;
case DSG_SIZE_DWORD: value = EvalAdjustT<uint32, int32>(adjust, scope, last_value, value, &conditional_nesting); break;
case DSG_SIZE_BYTE: value = EvalAdjustT<uint8, int8> (adjust, scope, last_value, value, &iter); break;
case DSG_SIZE_WORD: value = EvalAdjustT<uint16, int16>(adjust, scope, last_value, value, &iter); break;
case DSG_SIZE_DWORD: value = EvalAdjustT<uint32, int32>(adjust, scope, last_value, value, &iter); break;
default: NOT_REACHED();
}
last_value = value;
@ -817,6 +801,9 @@ static char *DumpSpriteGroupAdjust(char *p, const char *last, const Deterministi
}
p += seprintf(p, last, ", op: ");
p = GetAdjustOperationName(p, last, adjust.operation);
if (adjust.operation == DSGA_OP_JZ) {
p += seprintf(p, last, " +%u", adjust.jump);
}
append_flags();
return p;
}

@ -206,7 +206,7 @@ enum DeterministicSpriteGroupAdjustOperation : uint8 {
DSGA_OP_RSUB, ///< b - a
DSGA_OP_STO_NC, ///< store b into temporary storage, indexed by c. return a
DSGA_OP_ABS, ///< abs(a)
DSGA_OP_JZ, ///< jump to adjust after DSGAF_END_BLOCK marker (taking into account nesting) if b is zero. return 0 if jumped, return a if not jumped
DSGA_OP_JZ, ///< jump forward fixed number of adjusts (to adjust after DSGAF_END_BLOCK marker (taking into account nesting)) if b is zero. return 0 if jumped, return a if not jumped
DSGA_OP_SPECIAL_END,
};
@ -430,7 +430,10 @@ struct DeterministicSpriteGroupAdjust {
uint32 and_mask;
uint32 add_val; ///< Also used for DSGA_TYPE_EQ/DSGA_TYPE_NEQ constants and DSGA_OP_TERNARY false value
uint32 divmod_val; ///< Also used for DSGA_OP_STO_NC
const SpriteGroup *subroutine;
union {
const SpriteGroup *subroutine;
uint32 jump;
};
};
struct DeterministicSpriteGroupRange {

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