Commit Graph

45 Commits (e683f9de4cfe25b4c8ff6eac9451a9c651dd8d16)

Author SHA1 Message Date
Ben Hansen 7cc67f5678 migrated to 0.11 3 years ago
Ben Hansen fd589adbe1 finished code migration 3 years ago
Ben Hansen 7c90669f89 migrated beginner tutorials 3 years ago
Ben Hansen c0754f9dd3 migrated tutorial5 3 years ago
Ben Hansen 57d7eb763f migrated tutorial4 3 years ago
Ben Hansen 0f618a2ff8 migrated tutorial3 3 years ago
Ben Hansen b322b8f6b8 reworked swapchain tutorial to use surface 3 years ago
Ben Hansen 822f2d6191 started 0.10 3 years ago
Martino Fontana 372082ae90 Rename "Uniform" to "Camera" in labels too 3 years ago
Martino Fontana b2b77294f6 Change "uniform" naming to "camera" 3 years ago
sotrh 1030f47529
Merge pull request #212 from rokonio/master
Fixing #200
3 years ago
Rokonio 7fb76b4e0e
Fixing #200 3 years ago
Martino Fontana c55ea96d0d Removed unnecessary .clone() 3 years ago
Martino Fontana 2c811f43a4 Truncated excessive float precision 3 years ago
Martino Fontana c80b5a9ae2 Collapsed event_loop match 3 years ago
Joshua Barretto 12ba9bed0c Switched to pollster 3 years ago
Ben Hansen 2f8bf02710 finished migrating challenge shaders and cargo fmt 3 years ago
Ben Hansen 8e6e6e7092 fixed #174 3 years ago
Ben Hansen add4ba7328 fixed panics in tutorials 5-8 3 years ago
Ben Hansen 46eb5eb139 code now builds on 0.8 3 years ago
Hiroaki Yutani 156a61b459 tutorial7 4 years ago
Ben Hansen e7318530d4 migrated docs for tutorials 1-3 and cargo fmt 4 years ago
Ben Hansen eff8418d37 cargo fmt 4 years ago
Ben Hansen 91879d405b code up to 7 migrated 4 years ago
Ben Hansen 47fd27669e migrated tutorials 1 and 2 4 years ago
Ben Hansen aa773303df cargo fmt 4 years ago
Ben Hansen c770e1860f fixed code for #116 4 years ago
Ben Hansen 0ccb80e7e3 updated Uniforms struct to use bytemuck derive 4 years ago
Ben Hansen 5abaa16ac1 updated bytemuck to use derive as per #109 4 years ago
Ben Hansen 8ad575f750 finished #121 4 years ago
Ben Hansen df1d2c412f applied change to main tutorials 4 years ago
Ben Hansen 73aed6c6bd rustfmt 4 years ago
lberrymage fa418b2c60
Use std::iter::once for encoder queue submission
`std::iter::once` is more idiomatic for passing single-value iterators
than Some(value), and it's even intended for this case according to the
docs.
4 years ago
Ben Hansen f1d43b9829 env_logger::init() 4 years ago
Ben Hansen 1e8a6ba0a5 migrated tutorial7 4 years ago
Alex Butler a03a57bb60
Fix some easy-win lints 4 years ago
Ben Hansen a1e5f474eb fixed #67 4 years ago
Ebrahim Byagowi 3555c713cb Use shaderc instead the deprecated glsl-to-spirv
I was getting lots of these errors,

glsl-to-spirv-0.1.7/glslang/hlsl/../glslang/MachineIndependent/../Public/../Include/../Include/Common.h:99:
.../registry/src/github.com-1ecc6299db9ec823/glsl-to-spirv-0.1.7/glslang/hlsl/../glslang/MachineIndependent/../Public/../Include/PoolAlloc.h:314:54: error: 'operator=' is a private member of 'glslang::TPoolAllocator'
    void setAllocator(TPoolAllocator* a) { allocator = *a; }
                                           ~~~~~~~~~ ^ ~~
.../registry/src/github.com-1ecc6299db9ec823/glsl-to-spirv-0.1.7/glslang/hlsl/../glslang/MachineIndependent/../Public/../Include/PoolAlloc.h:244:21: note: declared private here
    TPoolAllocator& operator=(const TPoolAllocator&);  // don't allow assignment operator
                    ^

And had to replace the apparently now deprecated glsl-to-spirv with shaderc-rs in order to
see the tutorial and thought would be useful for others also.
4 years ago
Ben Hansen 2fb06b49fb finishing up 4 years ago
Ben Hansen a7833f3c16 migrated tutorial7 4 years ago
Ben Hansen cc0fc1f17f updated code to use `texture.rs` 5 years ago
Adam Nemecek 077f1b740e whitespace 5 years ago
Ben Hansen da4c268fbc updated winit to 0.20 5 years ago
Ben Hansen ab225f2725 finished instancing challenge 5 years ago
Ben Hansen 2c57618925 created examples for loop and array 5 years ago