Commit Graph

113 Commits (0da913d253291cb25cd3eb8dd527b2b7db640bae)

Author SHA1 Message Date
Ben Hansen b4dd4654e4 intermediate tutorial code migrated 3 years ago
Ben Hansen 3901419a58 beginner tutorial code done 3 years ago
Ben Hansen 91879d405b code up to 7 migrated 3 years ago
Ben Hansen 47fd27669e migrated tutorials 1 and 2 3 years ago
Ben Hansen 1f9024691c shaderc 1.6 -> 0.7 3 years ago
Ben Hansen 733683cf6f removed camera research 4 years ago
Ben Hansen 99fd6523d7 travis build failing 4 years ago
Ben Hansen c92d2a528e modified camera tutorial to use `DeviceEvent` 4 years ago
Ben Hansen aa773303df cargo fmt 4 years ago
Ben Hansen c770e1860f fixed code for #116 4 years ago
Ben Hansen aa8f9f269d fixed #119 4 years ago
Ben Hansen 0620f0b05d migrated ModelVertex to use bytemuck derive 4 years ago
Ben Hansen 9a221fb2c4 migrated Light struct to use bytemuck derive 4 years ago
Ben Hansen 0ccb80e7e3 updated Uniforms struct to use bytemuck derive 4 years ago
Ben Hansen 5abaa16ac1 updated bytemuck to use derive as per #109 4 years ago
Ben Hansen 8ad575f750 finished #121 4 years ago
Ben Hansen df1d2c412f applied change to main tutorials 4 years ago
Alex Komissarov d38731e472
Migration to winit 0.23 4 years ago
Ben Hansen 6f29ba738b fixes #108 4 years ago
Ben Hansen 73aed6c6bd rustfmt 4 years ago
Ben Hansen ad5cd8e12f fixed #93 4 years ago
Ben Hansen 041a230d0d finished threading 4 years ago
Ben Hansen 9b02850917 started threading 4 years ago
Ben Hansen 5409e8ea1e rogue copy paste 4 years ago
Ben Hansen 2ab37aa9b7 some fixes 4 years ago
lberrymage fa418b2c60
Use std::iter::once for encoder queue submission
`std::iter::once` is more idiomatic for passing single-value iterators
than Some(value), and it's even intended for this case according to the
docs.
4 years ago
Ben Hansen cb5cfd074f fixed #86 4 years ago
Ben Hansen 4186d5af45 migrated tutorial12 code 4 years ago
Ben Hansen 8d5de2d87c migrated tutorial11 4 years ago
Ben Hansen 03b1b64e55 migrated tutorial10 4 years ago
Ben Hansen cfd36577bb migrated tutorial10 code 4 years ago
Ben Hansen 540b03aded Merge branch 'master' of github.com:sotrh/learn-wgpu 4 years ago
Ben Hansen 0cd250d5fe started instancing examples 4 years ago
Alex Butler a03a57bb60
Fix some easy-win lints 4 years ago
Ben Hansen 252ca8b909 forgot github link, etc 4 years ago
Ben Hansen 0ae192f440 fixed missing screenshot 4 years ago
Ben Hansen d6d6995066 finished camera changes 4 years ago
Dzmitry Malyshau e9ea5854ca
Fix a mismatch in light VS versus FS varying of v_color 4 years ago
Ben Hansen a1e5f474eb fixed #67 4 years ago
Ben Hansen 4063cc49de fixed #46 4 years ago
Ebrahim Byagowi 3555c713cb Use shaderc instead the deprecated glsl-to-spirv
I was getting lots of these errors,

glsl-to-spirv-0.1.7/glslang/hlsl/../glslang/MachineIndependent/../Public/../Include/../Include/Common.h:99:
.../registry/src/github.com-1ecc6299db9ec823/glsl-to-spirv-0.1.7/glslang/hlsl/../glslang/MachineIndependent/../Public/../Include/PoolAlloc.h:314:54: error: 'operator=' is a private member of 'glslang::TPoolAllocator'
    void setAllocator(TPoolAllocator* a) { allocator = *a; }
                                           ~~~~~~~~~ ^ ~~
.../registry/src/github.com-1ecc6299db9ec823/glsl-to-spirv-0.1.7/glslang/hlsl/../glslang/MachineIndependent/../Public/../Include/PoolAlloc.h:244:21: note: declared private here
    TPoolAllocator& operator=(const TPoolAllocator&);  // don't allow assignment operator
                    ^

And had to replace the apparently now deprecated glsl-to-spirv with shaderc-rs in order to
see the tutorial and thought would be useful for others also.
4 years ago
Ben Hansen 67f163aaec fixed crash in later example code 4 years ago
Ben Hansen 752533a706 finish normal mapping 4 years ago
Ben Hansen 387e17ba5f finished normal mapping tutorial 4 years ago
Ben Hansen a118435ba7 debugging the normal mapping 4 years ago
Ben Hansen ec5339bd3b started normals tutorial 4 years ago
Ben Hansen 2fb06b49fb finishing up 4 years ago
Ben Hansen 032253fea9 cleaning up for 0.5 4 years ago
Ben Hansen d8a2657878 adjusted migration to tutorial10 4 years ago
Pointu a1059d5ccc
Update main.rs 4 years ago
downtime 764f5405db updata wgpu 0.5 4 years ago
downtime 6d2d839411 Updated dependencies 4 years ago
Ben Hansen ab0513146d cleanup for lighting deploy 4 years ago
Ben Hansen 3b22ab9da9 finished lighting rewrite 4 years ago
Ben Hansen f9f34459cc started gifs showcase 4 years ago
Ben Hansen a7f08a1562 fixed missing res folder in lighting 4 years ago
Ben Hansen e0d88871a5 finished lighting 4 years ago
Ben Hansen a805bd8fa3 updated lighting tutorial to use model.rs 4 years ago
Ben Hansen 9e30f8bc99 added "spheres" 4 years ago
Adam Nemecek 077f1b740e whitespace 5 years ago
Ben Hansen da4c268fbc updated winit to 0.20 5 years ago
Ben Hansen 4daa013ecf fixing crate structure 5 years ago
Ben Hansen 348a06ee0f reorganized project, added challenge impls 5 years ago