fixed missing screenshot

pull/73/head
Ben Hansen 4 years ago
parent d6d6995066
commit 0ae192f440

@ -232,7 +232,7 @@ impl State {
});
// UPDATED!
let camera = camera::Camera::new((0.0, 2.0, 10.0), cgmath::Deg(-90.0), cgmath::Deg(-20.0));
let camera = camera::Camera::new((0.0, 5.0, 10.0), cgmath::Deg(-90.0), cgmath::Deg(-20.0));
let projection = camera::Projection::new(sc_desc.width, sc_desc.height, cgmath::Deg(45.0), 0.1, 100.0);
let camera_controller = camera::CameraController::new(4.0, 0.4);

@ -1 +1 @@
Subproject commit 13aae6cde0a7b4323044c72637d4592fda707184
Subproject commit 76afdf3da1c9c73d38d0d0235dd94cde8545553f

@ -283,7 +283,7 @@ impl State {
// ...
// UPDATED!
let camera = camera::Camera::new((0.0, 2.0, 10.0), cgmath::Deg(-90.0), cgmath::Deg(-20.0));
let camera = camera::Camera::new((0.0, 5.0, 10.0), cgmath::Deg(-90.0), cgmath::Deg(-20.0));
let projection = camera::Projection::new(sc_desc.width, sc_desc.height, cgmath::Deg(45.0), 0.1, 100.0);
let camera_controller = camera::CameraController::new(4.0, 0.4);
@ -404,4 +404,6 @@ fn main() {
}
```
With that we should be able to move our camera wherever we want.
With that we should be able to move our camera wherever we want.
![screenshot.png]()

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