You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
OpenTTD-patches/src/network
rubidium42 fd95736bac Codechange: [Network] Use std::string for server side logic of kicking and banning clients 3 years ago
..
core Codechange: rename str_validate to StrMakeValid(InPlace) (#9304) 3 years ago
CMakeLists.txt
network.cpp Codechange: Rename window related DeleteXXX to match new behaviour 3 years ago
network.h
network_admin.cpp Codechange: [Network] Let chat communication use std::string 3 years ago
network_admin.h Codechange: [Network] Let chat communication use std::string 3 years ago
network_base.h Codechange: [Network] Let NetworkClientInfo use std::string 3 years ago
network_chat_gui.cpp Codechange: Rename window related DeleteXXX to match new behaviour 3 years ago
network_client.cpp Codechange: Rename window related DeleteXXX to match new behaviour 3 years ago
network_client.h Codechange: [Network] Let chat communication use std::string 3 years ago
network_command.cpp Codechange: [Network] Use std::string in CommandPacket 3 years ago
network_content.cpp Codechange: Rename window related DeleteXXX to match new behaviour 3 years ago
network_content.h Codechange: [Network] split CloseSocket and CloseConnection more clearly (#9261) 3 years ago
network_content_gui.cpp Codechange: Rename window related DeleteXXX to match new behaviour 3 years ago
network_content_gui.h Fix f6d5c01: Delay deletion when closing windows 3 years ago
network_func.h Codechange: [Network] Use std::string for server side logic of kicking and banning clients 3 years ago
network_gamelist.cpp Change: reworked the debug levels for network facility (#9251) 3 years ago
network_gamelist.h Codechange: [Network] Use new/delete instead of calloc/free for NetworkGameList 3 years ago
network_gui.cpp Codechange: [Network] Use std::string for server side logic of kicking and banning clients 3 years ago
network_gui.h Codechange: [Network] Let NetworkCompanyInfo use std::string 3 years ago
network_internal.h Codechange: [Network] Let NetworkTextMessage use std::string 3 years ago
network_server.cpp Codechange: [Network] Use std::string for server side logic of kicking and banning clients 3 years ago
network_server.h Codechange: [Network] Use std::string for server side logic of kicking and banning clients 3 years ago
network_type.h Codechange: [Network] Make company state password std::string 3 years ago
network_udp.cpp Codechange: [Network] split CloseSocket and CloseConnection more clearly (#9261) 3 years ago
network_udp.h Codechange: use connection_string in favour of NetworkAddress (#9197) 3 years ago