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OpenTTD-patches/src
peter1138 2900732931 (svn r10028) -Fix (r2270/r2951): When deleting the first engine of a train with multiple engines, only reopen the train window if the player had the original train window open. This fixes 'random' windows opening for multiple players of the same company. 18 years ago
..
ai (svn r9954) -Fix [FS#811]: trolley AI crashed when trying to determine what the roadbits are. 18 years ago
lang (svn r10017) -Add (FS#790): more languages flags for servers 18 years ago
misc
music
network (svn r10017) -Add (FS#790): more languages flags for servers 18 years ago
os/macosx
sound
strgen (svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13. 18 years ago
table (svn r10017) -Add (FS#790): more languages flags for servers 18 years ago
video
yapf (svn r10006) -Fix (FS#362): allow different signal types on one tile 18 years ago
aircraft.h (svn r10009) -Codechange: Add and use Vehicle::IsPrimaryVehicle to replace individual checks depending on the vehicle type. 18 years ago
aircraft_cmd.cpp (svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13. 18 years ago
aircraft_gui.cpp
airport.cpp
airport.h
airport_gui.cpp (svn r9905) -Feature: Allow building new stations adjacent to existing stations by holding down control. Based on a patch by Wolf01. 18 years ago
airport_movement.h
articulated_vehicles.cpp (svn r10011) -Fix (r10008): Set the right svn properties on articulated_vehicles.h and correct a file comment. 18 years ago
articulated_vehicles.h (svn r10008) -Codechange: Move a couple of functions related to articulated vehicles to a file of their own. 18 years ago
autoreplace_cmd.cpp (svn r9982) -Fix (r9874): autoreplacing vehicles from a group could sometimes add the new vehicle twice to the engine (EngineID, not total count) count in the group 18 years ago
autoreplace_gui.cpp (svn r9919) -Codechange: prepare some more places for more road types. 18 years ago
aystar.cpp
aystar.h
bmp.cpp
bmp.h
bridge.h
bridge_gui.cpp
bridge_map.cpp
bridge_map.h (svn r9892) -Codechange: lots of ground work for allowing multiple types of "road" with multiple owners on a single tile. 18 years ago
build_vehicle_gui.cpp (svn r10025) -Fix: [build windows] sorting planes for capacity didn't check mail capacity. Now mail capacity is used if passenger capacity is the same 18 years ago
callback_table.cpp
callback_table.h
cargotype.cpp (svn r9871) -Fix (r8826): Some cargo costs were wrong for different climates. Multiple definitions of the same cargo type are sometimes required. 18 years ago
cargotype.h
clear_cmd.cpp (svn r9950) -Feature(tte): allow terraforming under bridges. 18 years ago
clear_map.h
cmd_helper.h
command.cpp (svn r9898) -Fix (r9874): Many... 18 years ago
command.h (svn r9898) -Fix (r9874): Many... 18 years ago
console.cpp
console.h
console_cmds.cpp
currency.cpp
currency.h
date.cpp
date.h
debug.cpp
debug.h
dedicated.cpp
depot.cpp (svn r9869) -Codechange: replace some bytes with VehicleType, i.e. more type strictness. 18 years ago
depot.h (svn r9869) -Codechange: replace some bytes with VehicleType, i.e. more type strictness. 18 years ago
depot_gui.cpp (svn r10009) -Codechange: Add and use Vehicle::IsPrimaryVehicle to replace individual checks depending on the vehicle type. 18 years ago
direction.h
disaster_cmd.cpp (svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile. 18 years ago
dock_gui.cpp (svn r9905) -Feature: Allow building new stations adjacent to existing stations by holding down control. Based on a patch by Wolf01. 18 years ago
driver.cpp
driver.h
dummy_land.cpp (svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile. 18 years ago
economy.cpp (svn r10009) -Codechange: Add and use Vehicle::IsPrimaryVehicle to replace individual checks depending on the vehicle type. 18 years ago
economy.h
elrail.cpp (svn r9931) -Fix: some glitches with catenary and bridges. 18 years ago
endian_check.cpp
engine.cpp (svn r9918) -Fix: the available roadtypes/railtypes were not updated on GRF updates. 18 years ago
engine.h (svn r9917) -Codechange: prepare some more areas for more road types. 18 years ago
engine_gui.cpp
fileio.cpp (svn r9990) -Fix: MorphOS and AmigaOS do not like "//" in filenames as that means the same as "/../" in means in Unix. 18 years ago
fileio.h
fios.cpp (svn r9998) -Fix (r9990): possible null pointer dereferences on MorphOS. 18 years ago
fios.h
fontcache.cpp
fontcache.h
functions.h (svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll' 18 years ago
genworld.cpp (svn r9995) -Fix (r9962): Don't scroll the map at the start of a new game 18 years ago
genworld.h
genworld_gui.cpp
gfx.cpp (svn r9884) -Feature: 2 new zoom-out levels: 8 times and 16 times 18 years ago
gfx.h (svn r9961) -Fix (r7182): some file were still in iso8859-15 instead of utf8. 18 years ago
gfxinit.cpp (svn r10017) -Add (FS#790): more languages flags for servers 18 years ago
gfxinit.h
graph_gui.cpp
group.h (svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13. 18 years ago
group_cmd.cpp (svn r10009) -Codechange: Add and use Vehicle::IsPrimaryVehicle to replace individual checks depending on the vehicle type. 18 years ago
group_gui.cpp (svn r9898) -Fix (r9874): Many... 18 years ago
gui.h (svn r9901) -Codechange: Decide what to do with selected land areas based on the specific variable, not how it was highlighted. 18 years ago
hal.h
heightmap.cpp
heightmap.h
helpers.cpp
helpers.hpp
industry.h (svn r10001) -Codechange: Add support for removing dynamically allocated newgrf data 18 years ago
industry_cmd.cpp (svn r9993) -Fix (r9992): smallish typos resulting in compile time errors. 18 years ago
industry_gui.cpp (svn r9867) -Codechange: Remove data duplication. The exact same values can be found in the industry spec, so take it from there instead. 18 years ago
industry_map.h (svn r9984) -Codechange: Remove an obsolete structure and a now meaningless enum, in favor of the "real thing" 18 years ago
intro_gui.cpp
landscape.cpp (svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile. 18 years ago
landscape.h (svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile. 18 years ago
livery.h (svn r9956) -Codechange: Add tram livery schemes 18 years ago
lzoconf.h
macros.h
main_gui.cpp (svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll' 18 years ago
map.cpp
map.h
masm64.rules
md5.cpp
md5.h
mersenne.cpp
minilzo.cpp
minilzo.h
misc.cpp (svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13. 18 years ago
misc_cmd.cpp
misc_gui.cpp (svn r9923) -Add: support for Action 0 Road vehicles, property 1C, bit 0. 18 years ago
mixer.cpp
mixer.h
music.cpp
music.h
music_gui.cpp
namegen.cpp
namegen.h
newgrf.cpp (svn r10019) -Codechange: Implement GRM for newcargos 18 years ago
newgrf.h (svn r10005) -Codechange: Merge two flags (2cc and newhouses) indicating some newgrf features have been loaded, and introduce the newindustry one. 18 years ago
newgrf_callbacks.h
newgrf_canal.cpp
newgrf_canal.h
newgrf_cargo.cpp (svn r9888) -Codechange: [NewGRF] allow non-spec cargo action2s to work, and using the goods sprite if really nothing is returned. 18 years ago
newgrf_cargo.h
newgrf_commons.cpp
newgrf_commons.h
newgrf_config.cpp
newgrf_config.h
newgrf_engine.cpp
newgrf_engine.h
newgrf_gui.cpp (svn r10021) -Fix (r9560): memory "corruption" that could lead to a failure to load newgrfs. 18 years ago
newgrf_house.cpp (svn r10005) -Codechange: Merge two flags (2cc and newhouses) indicating some newgrf features have been loaded, and introduce the newindustry one. 18 years ago
newgrf_house.h (svn r9873) -Codechange: Add missing second callback parameter for houses 18 years ago
newgrf_sound.cpp
newgrf_sound.h
newgrf_spritegroup.cpp
newgrf_spritegroup.h
newgrf_station.cpp (svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile. 18 years ago
newgrf_station.h
newgrf_text.cpp
newgrf_text.h
newgrf_town.cpp
newgrf_town.h
news.h
news_gui.cpp
npf.cpp (svn r10006) -Fix (FS#362): allow different signal types on one tile 18 years ago
npf.h (svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile. 18 years ago
oldloader.cpp (svn r9867) -Codechange: Remove data duplication. The exact same values can be found in the industry spec, so take it from there instead. 18 years ago
oldpool.cpp
oldpool.h
openttd.cpp (svn r10006) -Fix (FS#362): allow different signal types on one tile 18 years ago
openttd.h (svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile. 18 years ago
order.h
order_cmd.cpp (svn r9869) -Codechange: replace some bytes with VehicleType, i.e. more type strictness. 18 years ago
order_gui.cpp (svn r10009) -Codechange: Add and use Vehicle::IsPrimaryVehicle to replace individual checks depending on the vehicle type. 18 years ago
os2.cpp
os_timer.cpp
ottdres.rc
pathfind.cpp (svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile. 18 years ago
pathfind.h (svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile. 18 years ago
player.h (svn r9917) -Codechange: prepare some more areas for more road types. 18 years ago
player_face.h
player_gui.cpp (svn r10005) -Codechange: Merge two flags (2cc and newhouses) indicating some newgrf features have been loaded, and introduce the newindustry one. 18 years ago
players.cpp (svn r9956) -Codechange: Add tram livery schemes 18 years ago
queue.cpp
queue.h
rail.cpp (svn r9988) -Codechange: remove the last direct map accesses, except the ones needed for the savegame saving/loading mechanisms. 18 years ago
rail.h
rail_cmd.cpp (svn r10006) -Fix (FS#362): allow different signal types on one tile 18 years ago
rail_gui.cpp (svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile. 18 years ago
rail_map.h (svn r10006) -Fix (FS#362): allow different signal types on one tile 18 years ago
railtypes.h
resource.h
road.h (svn r9923) -Add: support for Action 0 Road vehicles, property 1C, bit 0. 18 years ago
road_cmd.cpp (svn r10004) -Fix: trams can always intersect/have junctions on one way roads (because they only work for busses and lorries). 18 years ago
road_cmd.h (svn r9897) -Codechange: prepare the toolbar for more road types. 18 years ago
road_gui.cpp (svn r10015) -Fix: one could build (only) tram tracks when that was the last built roadtype (in a normal game). 18 years ago
road_map.cpp (svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile. 18 years ago
road_map.h (svn r10014) -Fix: roads became automatically one way in the scenario editor. 18 years ago
roadveh.h (svn r10009) -Codechange: Add and use Vehicle::IsPrimaryVehicle to replace individual checks depending on the vehicle type. 18 years ago
roadveh_cmd.cpp (svn r10012) -Fix (r9999): crash when forcing road vehicles to turn 18 years ago
roadveh_gui.cpp (svn r9923) -Add: support for Action 0 Road vehicles, property 1C, bit 0. 18 years ago
saveload.cpp (svn r10006) -Fix (FS#362): allow different signal types on one tile 18 years ago
saveload.h
screenshot.cpp
screenshot.h
sdl.cpp
sdl.h
settings.cpp (svn r10017) -Add (FS#790): more languages flags for servers 18 years ago
settings.h
settings_gui.cpp (svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll' 18 years ago
ship.h (svn r10009) -Codechange: Add and use Vehicle::IsPrimaryVehicle to replace individual checks depending on the vehicle type. 18 years ago
ship_cmd.cpp (svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile. 18 years ago
ship_gui.cpp
signs.cpp (svn r9932) -Fix: can't assume a zoom-level with MarkAllViewportsDirty, causing segfaults when trying to load savegames in dedicated server via -g (reported by peter1138) 18 years ago
signs.h
signs_gui.cpp
slope.h
smallmap_gui.cpp (svn r9992) -Codechange: Remove some hardcoded references to Industry IDs. 18 years ago
sound.cpp (svn r9885) -Fix r9846: some last bitshifts with zoom-levels that were forgotten 18 years ago
sound.h
sprite.h
spritecache.cpp
spritecache.h
station.cpp (svn r9932) -Fix: can't assume a zoom-level with MarkAllViewportsDirty, causing segfaults when trying to load savegames in dedicated server via -g (reported by peter1138) 18 years ago
station.h (svn r9908) -Codechange: prepare the station picker for more road types. 18 years ago
station_cmd.cpp (svn r9996) -Fix: be more strict when building/upgrading roads and/or road stops. 18 years ago
station_gui.cpp (svn r9888) -Codechange: [NewGRF] allow non-spec cargo action2s to work, and using the goods sprite if really nothing is returned. 18 years ago
station_map.cpp
station_map.h (svn r9892) -Codechange: lots of ground work for allowing multiple types of "road" with multiple owners on a single tile. 18 years ago
stdafx.h
string.cpp
string.h
strings.cpp (svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13. 18 years ago
strings.h
subsidy_gui.cpp
terraform_gui.cpp (svn r9901) -Codechange: Decide what to do with selected land areas based on the specific variable, not how it was highlighted. 18 years ago
texteff.cpp (svn r9884) -Feature: 2 new zoom-out levels: 8 times and 16 times 18 years ago
tgp.cpp
tgp.h
thread.cpp
thread.h
tile.cpp
tile.h
town.h
town_cmd.cpp (svn r10005) -Codechange: Merge two flags (2cc and newhouses) indicating some newgrf features have been loaded, and introduce the newindustry one. 18 years ago
town_gui.cpp
town_map.h
train.h (svn r10009) -Codechange: Add and use Vehicle::IsPrimaryVehicle to replace individual checks depending on the vehicle type. 18 years ago
train_cmd.cpp (svn r10028) -Fix (r2270/r2951): When deleting the first engine of a train with multiple engines, only reopen the train window if the player had the original train window open. This fixes 'random' windows opening for multiple players of the same company. 18 years ago
train_gui.cpp
transparency_gui.cpp
transparency_gui.h
tree_cmd.cpp (svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile. 18 years ago
tree_map.h
tunnel_map.cpp
tunnel_map.h (svn r9892) -Codechange: lots of ground work for allowing multiple types of "road" with multiple owners on a single tile. 18 years ago
tunnelbridge_cmd.cpp (svn r9966) -Fix: bridges and tunnels were not always removed on bankruptcy, thus leaving tunnels/bridges with an invalid owner that would crash the game when clicking with the query tool on them. 18 years ago
unix.cpp (svn r9990) -Fix: MorphOS and AmigaOS do not like "//" in filenames as that means the same as "/../" in means in Unix. 18 years ago
unmovable.h
unmovable_cmd.cpp (svn r9952) -Fix r9951: it was not possible to build a drive-through station over a road/tram 18 years ago
unmovable_map.h
variables.h (svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll' 18 years ago
vehicle.cpp (svn r10020) -Fix [FS#824]: GetNextVehicle() is invalid for anything that isn't a train. 18 years ago
vehicle.h (svn r10009) -Codechange: Add and use Vehicle::IsPrimaryVehicle to replace individual checks depending on the vehicle type. 18 years ago
vehicle_gui.cpp (svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13. 18 years ago
vehicle_gui.h (svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13. 18 years ago
viewport.cpp (svn r9963) -Fix (r9962): 'smooth_scroll' patch setting was ignored (always on) in some places. 18 years ago
viewport.h (svn r9900) -Codechange: Separate the variables for how to highlight a land area and what to do with it afterwards. 18 years ago
void_map.h
water_cmd.cpp (svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile. 18 years ago
water_map.h
waypoint.cpp
waypoint.h
widget.cpp
win32.cpp
win32.h
win64.asm
window.cpp
window.h (svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll' 18 years ago
zoom.hpp (svn r9936) -Fix: (Un)ScaleByZoom missed a minus sign in some cases 18 years ago