OpenTTD-patches/src
2019-07-03 21:53:15 +01:00
..
3rdparty (svn r27896) -Fix: some warnings 2017-08-20 21:04:21 +00:00
ai (svn r27993) -Change: Heading for 1.9 now 2018-03-14 19:36:41 +00:00
blitter Add: 32bpp SSE2 blitter palette animator (#6795) 2018-05-23 09:55:04 +01:00
core Merge branch 'master' into save_ext 2018-05-25 19:09:20 +01:00
depend
game Fix: Typo in game.hpp 2018-04-23 23:14:23 +02:00
lang TBTR: Show warning on templates which include unavailable vehicles 2019-07-03 21:51:25 +01:00
linkgraph Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
misc Change [#6689]: Tweak HashTable hash calculation to reduce collisions. (kernigh2) (#6786) 2018-05-19 22:04:25 +01:00
music Change: [Win32 MIDI] Reset pitch bend range controllers on song change 2018-05-01 22:29:53 +02:00
network Merge branch 'save_ext' into template_train_replacement 2018-05-25 19:12:10 +01:00
os Remove: WinCE support 2018-04-29 15:32:16 +02:00
pathfinder Codechange: Use TileAddBy(Diag)Dir when possible. 2018-04-30 18:55:04 +02:00
saveload TBTR: Add option to replace only old vehicles 2018-10-18 23:54:40 +01:00
script Change: Switch town growth rate and counter to actual game ticks (#6763) 2018-05-02 21:01:30 +02:00
settingsgen
sound Feature: Add XAudio2 driver 2018-05-17 15:06:37 +01:00
spriteloader
strgen
table Merge branch 'master' into save_ext 2018-05-25 19:09:20 +01:00
thread Remove: NO_DEBUG_MESSAGES was only read and setting it broke compilation (#6703) 2018-04-11 22:07:21 +02:00
video Change: [OSX] Reversed pinch to zoom behaviour. 2018-05-24 21:31:37 +02:00
widgets Fix: Spelling errors (#6769) 2018-04-30 18:52:32 +02:00
aircraft_cmd.cpp Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792) 2018-05-22 18:43:34 +01:00
aircraft_gui.cpp
aircraft.h Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792) 2018-05-22 18:43:34 +01:00
airport_gui.cpp
airport.cpp (svn r27908) -Codechange: Mark airport tile tables and FTAs "const" to be sure that they are really constant 2017-08-31 06:55:38 +00:00
airport.h
animated_tile_func.h
animated_tile.cpp Codechange: Use a SmallVec for the animated tile list instead of replicating most of the logic. 2018-04-15 20:49:29 +02:00
articulated_vehicles.cpp Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
articulated_vehicles.h Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
autoreplace_base.h
autoreplace_cmd.cpp Merge branch 'save_ext' into template_train_replacement 2018-05-25 19:12:10 +01:00
autoreplace_func.h
autoreplace_gui.cpp
autoreplace_gui.h
autoreplace_type.h
autoreplace.cpp
autoslope.h
base_consist.cpp
base_consist.h
base_media_base.h Fix: Warning about base set template instantiations with clang 2018-04-21 16:28:50 +02:00
base_media_func.h Fix: Warning about base set template instantiations with clang 2018-04-21 16:28:50 +02:00
base_station_base.h Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
bmp.cpp
bmp.h
bootstrap_gui.cpp Cleanup: Use new filename for README file. (#6738) 2018-04-21 11:05:38 +02:00
bridge_gui.cpp
bridge_map.cpp
bridge_map.h
bridge.h
build_vehicle_gui.cpp Merge branch 'save_ext' into template_train_replacement 2018-05-25 19:12:10 +01:00
cargo_type.h Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
cargoaction.cpp
cargoaction.h
cargomonitor.cpp
cargomonitor.h
cargopacket.cpp
cargopacket.h
cargotype.cpp Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
cargotype.h Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
cheat_func.h
cheat_gui.cpp
cheat_type.h
cheat.cpp
clear_cmd.cpp
clear_func.h
clear_map.h
cmd_helper.h
command_func.h
command_type.h TBTR: Add option to replace only old vehicles 2018-10-18 23:54:40 +01:00
command.cpp TBTR: Add option to replace only old vehicles 2018-10-18 23:54:40 +01:00
company_base.h Change: Available railtypes is always calculated on load, so no need to load value for old savegames (#6782) 2018-05-19 22:31:46 +01:00
company_cmd.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
company_func.h
company_gui.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
company_gui.h
company_manager_face.h (svn r27975) -Fix (r8969) [FS#6642]: Missing one hair style. 2018-03-11 07:16:58 +00:00
company_type.h
console_cmds.cpp (svn r27914) -Fix/Feature: 'unban' console command - fix invalid help text and be more verbose 2017-09-10 14:03:29 +00:00
console_func.h
console_gui.cpp
console_gui.h
console_internal.h
console_type.h
console.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
cpu.cpp Remove: WinCE support 2018-04-29 15:32:16 +02:00
cpu.h (svn r26207) -Codechange: move the CPUID flag detection into cpu.cpp 2014-01-02 18:52:54 +00:00
crashlog.cpp Add: List recent news messages in crashlog output 2018-04-13 22:08:13 +02:00
crashlog.h Add: List recent news messages in crashlog output 2018-04-13 22:08:13 +02:00
currency.cpp
currency.h
date_func.h
date_gui.cpp
date_gui.h (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
date_type.h
date.cpp
debug.cpp Remove: WinCE support 2018-04-29 15:32:16 +02:00
debug.h Remove: NO_DEBUG_MESSAGES was only read and setting it broke compilation (#6703) 2018-04-11 22:07:21 +02:00
dedicated.cpp
depot_base.h
depot_cmd.cpp
depot_func.h
depot_gui.cpp (svn r27938) -Fix (r27899): When scrolling in the train depot, also scroll the tile separators. 2017-12-10 13:48:49 +00:00
depot_map.h
depot_type.h
depot.cpp
direction_func.h
direction_type.h
disaster_vehicle.cpp Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792) 2018-05-22 18:43:34 +01:00
disaster_vehicle.h Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792) 2018-05-22 18:43:34 +01:00
dock_gui.cpp
driver.cpp
driver.h
economy_base.h
economy_func.h
economy_type.h Fix: Spelling errors (#6769) 2018-04-30 18:52:32 +02:00
economy.cpp TBTR: Skip virtual vehicles in company rating/value and group stats 2019-07-03 21:53:15 +01:00
effectvehicle_base.h Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792) 2018-05-22 18:43:34 +01:00
effectvehicle_func.h
effectvehicle.cpp Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792) 2018-05-22 18:43:34 +01:00
elrail_func.h
elrail.cpp
engine_base.h
engine_func.h Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
engine_gui.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
engine_gui.h
engine_type.h Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
engine.cpp Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
error_gui.cpp
error.h
fileio_func.h
fileio_type.h
fileio.cpp Remove: WinCE support 2018-04-29 15:32:16 +02:00
fios_gui.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
fios.cpp Remove: WinCE support 2018-04-29 15:32:16 +02:00
fios.h
fontcache.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
fontcache.h
fontdetection.cpp Codechange: [OSX] Use 10.6+ APIs to get the path for a font where available. 2018-04-10 23:30:01 +02:00
fontdetection.h
gamelog_internal.h
gamelog.cpp (svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL) 2014-04-25 15:40:32 +00:00
gamelog.h Remove: WinCE support 2018-04-29 15:32:16 +02:00
genworld_gui.cpp
genworld.cpp
genworld.h
gfx_func.h (svn r27829) -Fix (r27821): Occasional crash caused by mixing int/uint arithmetic. 2017-03-25 23:19:41 +00:00
gfx_layout.cpp Add: {PUSH_COLOUR} and {POP_COLOUR} control codes to handle switching colours. (#6737) 2018-04-19 19:33:21 +01:00
gfx_layout.h Add: {PUSH_COLOUR} and {POP_COLOUR} control codes to handle switching colours. (#6737) 2018-04-19 19:33:21 +01:00
gfx_type.h
gfx.cpp Remove: WinCE support 2018-04-29 15:32:16 +02:00
gfxinit.cpp Add: 32bpp SSE2 blitter palette animator (#6795) 2018-05-23 09:55:04 +01:00
gfxinit.h
goal_base.h
goal_gui.cpp
goal_type.h
goal.cpp Feature: Add GS method to question a single client (#6748) 2018-04-28 17:37:59 +02:00
graph_gui.cpp
graph_gui.h
ground_vehicle.cpp Fix: Tractive effort was slightly too high as per NewGRF spec. (#6785) 2018-05-19 22:05:51 +01:00
ground_vehicle.hpp
group_cmd.cpp
group_gui.cpp Merge branch 'save_ext' into template_train_replacement 2018-05-25 19:12:10 +01:00
group_gui.h
group_type.h
group.h
gui.h
heightmap.cpp
heightmap.h
highscore_gui.cpp
highscore.cpp
highscore.h
hotkeys.cpp
hotkeys.h (svn r25669) -Codechange: Pass UCS-4 instead of UCS-2 characters to the hotkey handlers. 2013-08-05 20:36:28 +00:00
house_type.h
house.h
industry_cmd.cpp Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
industry_gui.cpp (svn r27952) -Change: Reword texts in industry view, when stockpiling is used. 2017-12-27 21:54:52 +00:00
industry_map.h
industry_type.h
industry.h (svn r27929) -Cleanup: Remove unused Industry::random_triggers 2017-10-25 15:38:19 +00:00
industrytype.h
ini_load.cpp
ini_type.h
ini.cpp
intro_gui.cpp
landscape_type.h
landscape.cpp
landscape.h
language.h Fix #6690: Compilation with ICU 61 2018-04-08 11:47:26 +02:00
livery.h
main_gui.cpp Change: [OSX] Setting mouse-wheel to scroll the map does not disable pinch to zoom 2018-05-24 21:31:37 +02:00
map_func.h Fix: Spelling errors (#6769) 2018-04-30 18:52:32 +02:00
map_type.h
map.cpp Codechange: Use TileAddBy(Diag)Dir when possible. 2018-04-30 18:55:04 +02:00
misc_cmd.cpp
misc_gui.cpp (svn r27979) -Add: adf88 to readme 2018-03-11 12:18:30 +00:00
misc.cpp
mixer.cpp
mixer.h
music_gui.cpp Feature #6090: Change music set during gameplay 2018-04-29 19:26:05 +02:00
music.cpp
newgrf_airport.cpp (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_airport.h (svn r27908) -Codechange: Mark airport tile tables and FTAs "const" to be sure that they are really constant 2017-08-31 06:55:38 +00:00
newgrf_airporttiles.cpp (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_airporttiles.h (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_animation_base.h
newgrf_animation_type.h
newgrf_callbacks.h
newgrf_canal.cpp (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_canal.h
newgrf_cargo.cpp
newgrf_cargo.h
newgrf_class_func.h
newgrf_class.h
newgrf_commons.cpp
newgrf_commons.h
newgrf_config.cpp
newgrf_config.h
newgrf_debug_gui.cpp
newgrf_debug.h
newgrf_engine.cpp Merge branch 'save_ext' into template_train_replacement 2018-05-25 19:12:10 +01:00
newgrf_engine.h (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_generic.cpp (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_generic.h
newgrf_gui.cpp Fix b4b98e5165: Use FALLTHROUGH attribute with correct indentation. 2018-04-30 21:52:40 +02:00
newgrf_house.cpp Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
newgrf_house.h Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
newgrf_industries.cpp (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_industries.h (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_industrytiles.cpp (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_industrytiles.h (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_object.cpp (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_object.h Fix b4b98e5165: Use FALLTHROUGH attribute with correct indentation. 2018-04-30 21:52:40 +02:00
newgrf_properties.h
newgrf_railtype.cpp (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_railtype.h (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_sound.cpp
newgrf_sound.h
newgrf_spritegroup.cpp (svn r27989) -Fix (r27985): VA2 optimisation failed in various special cases: 2018-03-11 15:08:51 +00:00
newgrf_spritegroup.h (svn r27989) -Fix (r27985): VA2 optimisation failed in various special cases: 2018-03-11 15:08:51 +00:00
newgrf_station.cpp Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
newgrf_station.h Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
newgrf_storage.cpp
newgrf_storage.h
newgrf_text.cpp (svn r27851) -Fix [FS#6555]: StringID truncation to 16 bits broke string remapping test. 2017-04-09 21:58:07 +00:00
newgrf_text.h (svn r27851) -Fix [FS#6555]: StringID truncation to 16 bits broke string remapping test. 2017-04-09 21:58:07 +00:00
newgrf_town.cpp Change: Switch town growth rate and counter to actual game ticks (#6763) 2018-05-02 21:01:30 +02:00
newgrf_town.h (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_townname.cpp
newgrf_townname.h
newgrf.cpp Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
newgrf.h Merge branch 'save_ext' into template_train_replacement 2018-05-25 19:12:10 +01:00
news_func.h (svn r24845) -Add: News ticker sound setting to adv. settings window. 2012-12-23 21:08:42 +00:00
news_gui.cpp Add: List recent news messages in crashlog output 2018-04-13 22:08:13 +02:00
news_gui.h Add: List recent news messages in crashlog output 2018-04-13 22:08:13 +02:00
news_type.h
object_base.h
object_cmd.cpp Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
object_gui.cpp
object_map.h
object_type.h
object.h
openttd.cpp Merge branch 'master' into save_ext 2018-05-25 19:09:20 +01:00
openttd.h
order_backup.cpp
order_backup.h
order_base.h
order_cmd.cpp Merge branch 'save_ext' into template_train_replacement 2018-05-25 19:12:10 +01:00
order_func.h
order_gui.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
order_type.h
osk_gui.cpp
pbs.cpp
pbs.h
progress.cpp
progress.h
querystring_gui.h
rail_cmd.cpp Fix b4b98e5165: Use FALLTHROUGH attribute with correct indentation. 2018-04-30 21:52:40 +02:00
rail_gui.cpp
rail_gui.h
rail_map.h
rail_type.h
rail.cpp
rail.h
rev.cpp.in Change: Non-tag revisions are now named '<commitdate>-<branch>-g<shorthash><modified>'. 2018-04-12 22:26:45 +02:00
rev.h
road_cmd.cpp
road_cmd.h
road_func.h
road_gui.cpp
road_gui.h
road_internal.h
road_map.cpp
road_map.h
road_type.h
road.cpp
roadstop_base.h (svn r23704) -Doc: Doxygen comment fixes and additions. 2012-01-01 17:22:32 +00:00
roadstop.cpp
roadveh_cmd.cpp Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792) 2018-05-22 18:43:34 +01:00
roadveh_gui.cpp
roadveh.h Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792) 2018-05-22 18:43:34 +01:00
safeguards.h
scope.h
screenshot.cpp
screenshot.h
sdl.cpp
sdl.h
settings_func.h
settings_gui.cpp Merge branch 'master' into save_ext 2018-05-25 19:09:20 +01:00
settings_gui.h Feature #6090: Change music set during gameplay 2018-04-29 19:26:05 +02:00
settings_internal.h Add settings callback field to re-order setting options in GUI 2017-08-20 10:37:45 +01:00
settings_type.h Add: Replace independment map scrolling GUI settings with single option, and add choice to not lock cursor position when scrolling. (#6756) 2018-04-28 22:27:14 +01:00
settings.cpp Add generic mechanism to cross-ref settings at load time. 2017-08-20 01:44:10 +01:00
ship_cmd.cpp Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792) 2018-05-22 18:43:34 +01:00
ship_gui.cpp
ship.h Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792) 2018-05-22 18:43:34 +01:00
signal_func.h
signal_type.h
signal.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
signs_base.h
signs_cmd.cpp
signs_func.h
signs_gui.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
signs_type.h
signs.cpp
slope_func.h
slope_type.h
smallmap_gui.cpp Change: [OSX] Setting mouse-wheel to scroll the map does not disable pinch to zoom 2018-05-24 21:31:37 +02:00
smallmap_gui.h (svn r27905) -Fix [FS#6585]: Keep the "link" between industry chain and smallmap windows whenever possible 2017-08-31 06:48:55 +00:00
sortlist_type.h
sound_func.h
sound_type.h
sound.cpp
sprite.cpp
sprite.h
spritecache.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
spritecache.h
station_base.h Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
station_cmd.cpp Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
station_func.h Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
station_gui.cpp Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
station_gui.h
station_map.h
station_type.h
station.cpp Fix: Remove need to instantiate SmallStack's pool object by making it a singleton method 2018-04-21 16:28:50 +02:00
statusbar_gui.cpp
statusbar_gui.h
stdafx.h Merge branch 'master' into save_ext 2018-05-25 19:09:20 +01:00
story_base.h
story_gui.cpp
story_type.h
story.cpp
string_base.h
string_func_extra.h Move std::string str_validate to separate header 2017-04-11 18:39:27 +01:00
string_func.h Move std::string str_validate to separate header 2017-04-11 18:39:27 +01:00
string_type.h
string.cpp Add support for save/loading std::strings. 2017-03-29 19:41:06 +01:00
stringfilter_type.h
stringfilter.cpp
strings_func.h
strings_type.h
strings.cpp Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
subsidy_base.h
subsidy_func.h
subsidy_gui.cpp
subsidy_type.h
subsidy.cpp Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
tar_type.h
tbtr_template_gui_create.cpp TBTR: Show warning on templates which include unavailable vehicles 2019-07-03 21:51:25 +01:00
tbtr_template_gui_create.h TBTR: Fix display of vehicle sprites for some NewGRFs, fix issues in large UI modes 2018-05-13 15:00:26 +01:00
tbtr_template_gui_main.cpp TBTR: Show warning on templates which include unavailable vehicles 2019-07-03 21:51:25 +01:00
tbtr_template_gui_main.h TBTR: Fix display of vehicle sprites for some NewGRFs, fix issues in large UI modes 2018-05-13 15:00:26 +01:00
tbtr_template_vehicle_func.cpp TBTR: Remove duplicated function: SetupTemplateVehicleFromVirtual 2019-07-03 21:29:57 +01:00
tbtr_template_vehicle_func.h TBTR: Remove duplicated function: SetupTemplateVehicleFromVirtual 2019-07-03 21:29:57 +01:00
tbtr_template_vehicle.cpp TBTR: Fix display of vehicle sprites for some NewGRFs, fix issues in large UI modes 2018-05-13 15:00:26 +01:00
tbtr_template_vehicle.h TBTR: Remove unused function: TemplateReplacement::GetTemplateVehicle 2019-07-03 21:52:49 +01:00
terraform_cmd.cpp
terraform_gui.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
terraform_gui.h
textbuf_gui.h
textbuf_type.h
textbuf.cpp
texteff.cpp
texteff.hpp
textfile_gui.cpp
textfile_gui.h
textfile_type.h
tgp.cpp
tgp.h
tile_cmd.h Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
tile_map.cpp
tile_map.h Fix #6550: minor spelling mistake in comment (juanjo) 2018-04-11 20:08:08 +02:00
tile_type.h (svn r27987) -Change: Increase maximum allowed vehicle sprite size to reduce clipping of ships. 2018-03-11 13:25:26 +00:00
tilearea_type.h
tilearea.cpp
tilehighlight_func.h
tilehighlight_type.h
tilematrix_type.hpp
timetable_cmd.cpp
timetable_gui.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
timetable.h
toolbar_gui.cpp Fix: Spelling errors (#6769) 2018-04-30 18:52:32 +02:00
toolbar_gui.h
town_cmd.cpp Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
town_gui.cpp Change: Switch town growth rate and counter to actual game ticks (#6763) 2018-05-02 21:01:30 +02:00
town_map.h
town_type.h
town.h Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
townname_func.h
townname_type.h
townname.cpp
track_func.h
track_type.h (svn r27833) -Change: Trackdir maps directly to TrackdirBits 2017-03-28 21:44:40 +00:00
train_cmd.cpp TBTR: Allow cloning virtual/template trains with unavailable engines 2019-07-03 21:48:26 +01:00
train_gui.cpp (svn r27936) -Fix: When moving wagons in the depot, the drag highlight did not exactly match the length of the dragged wagon chain. 2017-12-10 13:45:53 +00:00
train.h TBTR: Allow cloning virtual/template trains with unavailable engines 2019-07-03 21:48:26 +01:00
transparency_gui.cpp
transparency_gui.h
transparency.h
transport_type.h
tree_cmd.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
tree_gui.cpp
tree_map.h
tunnel_map.cpp
tunnel_map.h
tunnelbridge_cmd.cpp
tunnelbridge_map.h
tunnelbridge.h
vehicle_base.h Merge branch 'save_ext' into template_train_replacement 2018-05-25 19:12:10 +01:00
vehicle_cmd.cpp TBTR: Allow cloning virtual/template trains with unavailable engines 2019-07-03 21:48:26 +01:00
vehicle_func.h (svn r26863) -Codechange: move a number of Vehicle* functions into the Vehicle class 2014-09-20 15:31:26 +00:00
vehicle_gui_base.h Merge branch 'save_ext' into template_train_replacement 2018-05-25 19:12:10 +01:00
vehicle_gui.cpp Merge branch 'save_ext' into template_train_replacement 2018-05-25 19:12:10 +01:00
vehicle_gui.h
vehicle_type.h
vehicle.cpp Merge branch 'save_ext' into template_train_replacement 2018-05-25 19:12:10 +01:00
vehiclelist.cpp Merge branch 'save_ext' into template_train_replacement 2018-05-25 19:12:10 +01:00
vehiclelist.h
viewport_func.h
viewport_gui.cpp Change: [OSX] Setting mouse-wheel to scroll the map does not disable pinch to zoom 2018-05-24 21:31:37 +02:00
viewport_sprite_sorter_sse4.cpp
viewport_sprite_sorter.h (svn r27916) -Codechange: Enable usage of static_assert for MSVC 2017-09-24 13:35:27 +00:00
viewport_type.h Feature: GS methods to scroll viewport for players (#6745) 2018-04-24 19:19:00 +02:00
viewport.cpp Merge branch 'save_ext' into template_train_replacement 2018-05-25 19:12:10 +01:00
void_cmd.cpp
void_map.h
water_cmd.cpp Codechange: Use TileAddBy(Diag)Dir when possible. 2018-04-30 18:55:04 +02:00
water_map.h
water.h
waypoint_base.h
waypoint_cmd.cpp
waypoint_func.h
waypoint_gui.cpp
waypoint.cpp
widget_type.h (svn r27900) -Change [FS#6568]: Remove the gap between windows when positioning them after opening. 2017-08-27 11:48:38 +00:00
widget.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
window_func.h
window_gui.h
window_type.h
window.cpp Change: [OSX] Setting mouse-wheel to scroll the map does not disable pinch to zoom 2018-05-24 21:31:37 +02:00
zoom_func.h
zoom_type.h