..
3rdparty
Codechange: do not hide variables with other variables
2023-01-29 07:21:34 +01:00
ai
Codechange: move windows common to AI and GS out of ai_gui
2023-02-05 19:27:25 +01:00
blitter
Cleanup: remove commented out code
2023-01-26 23:47:55 +01:00
core
Codechange: do not declare functions in blocks
2023-01-29 20:28:45 +01:00
fontcache
Codechange: address CodeQL issue "Multiplication result converted to larger type" ( #10306 )
2023-01-02 20:30:02 +00:00
game
Codechange: move windows common to AI and GS out of ai_gui
2023-02-05 19:27:25 +01:00
lang
Update: Translations from eints
2023-02-14 18:46:38 +00:00
linkgraph
Fix: wrong type for INVALID_LINK_GRAPH_JOB
2023-01-27 07:05:49 +01:00
misc
Cleanup: remove commented out code
2023-01-26 23:47:55 +01:00
music
network
Codechange: move curl into a thread so simplify code ( #10480 )
2023-02-15 21:56:19 +01:00
os
Codechange: put stack variables in global variables for gamelog/crashlog
2023-01-28 17:23:30 +01:00
pathfinder
Codechange: add annotation to selectively force inlining in debug build
2023-01-28 20:32:45 +01:00
saveload
Codechange: move windows common to AI and GS out of ai_gui
2023-02-05 19:27:25 +01:00
script
Codechange: Decouple INDUSTRY_CTRL into separate commands ( #10475 )
2023-02-14 11:29:11 +01:00
settingsgen
sound
Codechange: Move Sound Driver parameter name listings ( #10127 )
2022-11-05 15:42:20 +01:00
spriteloader
Fix: prevent corrupted GRF files to allocate stupid amounts of memory
2023-01-05 20:11:59 +01:00
strgen
Codechange: do not hide variables with other variables
2023-01-29 07:21:34 +01:00
table
Codechange: move windows common to AI and GS out of ai_gui
2023-02-05 19:27:25 +01:00
video
Codechange: do not hide variables with other variables
2023-01-29 07:21:34 +01:00
widgets
Codechange: move windows common to AI and GS out of ai_gui
2023-02-05 19:27:25 +01:00
aircraft_cmd.cpp
Codechange: migrate size related functions to Map structure
2023-01-21 17:11:40 +01:00
aircraft_cmd.h
aircraft_gui.cpp
Feature: [NewGRF] Engine name callback.
2023-01-30 22:00:56 +01:00
aircraft.h
Codechange: do not declare functions in blocks
2023-01-29 20:28:45 +01:00
airport_cmd.h
airport_gui.cpp
Change: Use scaled WidgetDimensions.
2022-11-12 18:28:39 +00:00
airport.cpp
airport.h
animated_tile_func.h
animated_tile.cpp
articulated_vehicles.cpp
Fix #10032 : Capacities of articulated vehicles in build window
2023-01-14 18:52:01 +01:00
articulated_vehicles.h
autoreplace_base.h
autoreplace_cmd.cpp
Codechange: do not hide variables with other variables
2023-01-29 07:21:34 +01:00
autoreplace_cmd.h
autoreplace_func.h
autoreplace_gui.cpp
Feature: [NewGRF] Engine name callback.
2023-01-30 22:00:56 +01:00
autoreplace_gui.h
autoreplace_type.h
autoreplace.cpp
autoslope.h
base_consist.cpp
base_consist.h
base_media_base.h
base_media_func.h
Codechange: do not declare functions in blocks
2023-01-29 20:28:45 +01:00
base_station_base.h
Codechange: Use std::vector for station speclist
2022-11-06 16:50:42 +01:00
bitmap_type.h
Codechange: use smart pointers when cloning iterators
2023-01-13 21:09:40 +01:00
bmp.cpp
Fix: do not allow more palette colours than there are indices for the colours
2023-01-04 18:36:49 +01:00
bmp.h
bootstrap_gui.cpp
Change: Standardize progress bar layout.
2022-11-12 18:28:39 +00:00
bridge_gui.cpp
Fix #10362 : NewGRF bridges without speed limits.
2023-01-19 22:24:33 +01:00
bridge_map.cpp
bridge_map.h
bridge.h
build_vehicle_gui.cpp
Feature: [NewGRF] Engine name callback.
2023-01-30 22:00:56 +01:00
cargo_type.h
cargoaction.cpp
cargoaction.h
cargomonitor.cpp
cargomonitor.h
cargopacket.cpp
cargopacket.h
cargotype.cpp
Codechange: Factor cargotype weight conversion magic numbers
2022-11-08 21:02:08 +01:00
cargotype.h
Codechange: Factor cargotype weight conversion magic numbers
2022-11-08 21:02:08 +01:00
cheat_func.h
cheat_gui.cpp
Codechange: migrate size related functions to Map structure
2023-01-21 17:11:40 +01:00
cheat_type.h
cheat.cpp
clear_cmd.cpp
Codechange: Make void tiles flood edge tiles, instead of edge tiles flooding themselves ( #8517 )
2023-01-26 21:57:25 +01:00
clear_func.h
clear_map.h
CMakeLists.txt
Feature: [GS] Scriptable league tables ( #10001 )
2022-11-26 18:03:03 +01:00
command_func.h
Codechange: Swap comments for CommandHelper::Post overloads ( #10454 )
2023-02-07 13:55:46 +00:00
command_type.h
Codechange: Decouple INDUSTRY_CTRL into separate commands ( #10475 )
2023-02-14 11:29:11 +01:00
command.cpp
Feature: [GS] Scriptable league tables ( #10001 )
2022-11-26 18:03:03 +01:00
company_base.h
Feature: Purchase land multiple tiles at a time
2022-10-17 20:41:47 +02:00
company_cmd.cpp
Change: Show buy company dialog window even when playing in the AI company
2023-02-11 09:43:47 +01:00
company_cmd.h
company_func.h
company_gui.cpp
Codechange: do not hide variables with other variables
2023-01-29 07:21:34 +01:00
company_gui.h
company_manager_face.h
Codechange: pass the randomizer to use directly to the company face generation
2023-01-14 22:00:11 +01:00
company_type.h
console_cmds.cpp
Codechange: do not declare functions in blocks
2023-01-29 20:28:45 +01:00
console_func.h
console_gui.cpp
Change: Use scaled WidgetDimensions.
2022-11-12 18:28:39 +00:00
console_gui.h
console_internal.h
console_type.h
console.cpp
Fix #10010 : Memory leak in IConsolePrint in non-dedicated case
2022-09-21 12:32:07 +02:00
cpu.cpp
cpu.h
crashlog.cpp
Add: use https:// for content-service connections ( #10448 )
2023-02-12 12:07:31 +01:00
crashlog.h
Codechange: put stack variables in global variables for gamelog/crashlog
2023-01-28 17:23:30 +01:00
currency.cpp
currency.h
date_func.h
Change: Make _tick_counter 64bit to avoid wrapping ( #10035 )
2022-09-21 12:42:29 +02:00
date_gui.cpp
date_gui.h
date_type.h
date.cpp
Change: Make _tick_counter 64bit to avoid wrapping ( #10035 )
2022-09-21 12:42:29 +02:00
debug.cpp
Change: Rename some freetype things to fontcache.
2022-09-25 18:34:24 +01:00
debug.h
Change: Rename some freetype things to fontcache.
2022-09-25 18:34:24 +01:00
dedicated.cpp
depot_base.h
depot_cmd.cpp
depot_cmd.h
depot_func.h
Codechange: do not declare functions in blocks
2023-01-29 20:28:45 +01:00
depot_gui.cpp
Feature: Contextual actions for vehicles grouped by shared orders ( #8425 )
2022-11-26 18:03:21 +01:00
depot_map.h
depot_type.h
Fix a9a21e78
: Depots aren't really stations.
2022-10-23 14:03:38 +02:00
depot.cpp
direction_func.h
direction_type.h
Feature: Wide rivers
2022-10-20 21:17:35 +02:00
disaster_vehicle.cpp
Codechange: migrate size related functions to Map structure
2023-01-21 17:11:40 +01:00
disaster_vehicle.h
dock_cmd.h
dock_gui.cpp
Codechange: use RAII to automatically restore _cur_dpi after use
2023-01-28 20:33:02 +01:00
driver.cpp
driver.h
economy_base.h
economy_cmd.h
Fix #9909 , 13528bf
: Left-over unused parameter breaks overload resolution
2022-06-01 19:24:48 +02:00
economy_func.h
economy_type.h
economy.cpp
Change #10077 : make maximum loan a positive multiple of the loan interval
2023-02-01 21:41:18 +01:00
effectvehicle_base.h
effectvehicle_func.h
effectvehicle.cpp
Codechange: migrate size related functions to Map structure
2023-01-21 17:11:40 +01:00
elrail_func.h
elrail.cpp
Codechange: make rounding code clearer
2023-01-26 23:47:55 +01:00
engine_base.h
Change: Add variant property to engines.
2022-12-25 16:41:58 +00:00
engine_cmd.h
engine_func.h
Fix #10032 : Capacities of articulated vehicles in build window
2023-01-14 18:52:01 +01:00
engine_gui.cpp
Feature: [NewGRF] Engine name callback.
2023-01-30 22:00:56 +01:00
engine_gui.h
Fix #10377 , Fix 94167df
: bad sorting of rail vehicles when primary variant is missing
2023-01-22 21:13:17 +01:00
engine_type.h
Feature: [NewGRF] Engine name callback.
2023-01-30 22:00:56 +01:00
engine.cpp
Feature: [NewGRF] Engine name callback.
2023-01-30 22:00:56 +01:00
error_gui.cpp
Codechange: do not declare functions in blocks
2023-01-29 20:28:45 +01:00
error.h
Codechange: do not declare functions in blocks
2023-01-29 20:28:45 +01:00
fileio_func.h
fileio_type.h
fileio.cpp
Codechange: do not declare functions in blocks
2023-01-29 20:28:45 +01:00
fios_gui.cpp
Change: Use scaled WidgetDimensions.
2022-11-12 18:28:39 +00:00
fios.cpp
Cleanup: remove/replace trailing ; with . in comments
2023-01-26 23:47:55 +01:00
fios.h
Codechange: do not declare functions in blocks
2023-01-29 20:28:45 +01:00
fontcache.cpp
Codechange: do not declare functions in blocks
2023-01-29 20:28:45 +01:00
fontcache.h
Add: 'font' console command to configure fonts
2022-12-23 23:23:03 +01:00
fontdetection.h
Change: Rename some freetype things to fontcache.
2022-09-25 18:34:24 +01:00
framerate_gui.cpp
Change: Use scaled WidgetDimensions.
2022-11-12 18:28:39 +00:00
framerate_type.h
Codechange: do not declare functions in blocks
2023-01-29 20:28:45 +01:00
gamelog_internal.h
Change: Make _tick_counter 64bit to avoid wrapping ( #10035 )
2022-09-21 12:42:29 +02:00
gamelog.cpp
Codechange: put stack variables in global variables for gamelog/crashlog
2023-01-28 17:23:30 +01:00
gamelog.h
Codechange: put stack variables in global variables for gamelog/crashlog
2023-01-28 17:23:30 +01:00
genworld_gui.cpp
Feature: Set a custom number of industries in map generation window ( #10340 )
2023-01-14 05:12:29 -05:00
genworld.cpp
Codechange: migrate size related functions to Map structure
2023-01-21 17:11:40 +01:00
genworld.h
gfx_func.h
Change: Make vehicle list dropdown buttons resize to fit strings. ( #10286 )
2022-12-27 18:39:37 +00:00
gfx_layout.cpp
Fix #10057 : FallbackParagraphLayout fails to properly wrap
2023-01-15 11:43:22 +01:00
gfx_layout.h
gfx_type.h
Codechange: reduce code duplication
2022-12-23 23:23:03 +01:00
gfx.cpp
Codechange: do not hide variables with other variables
2023-01-29 07:21:34 +01:00
gfxinit.cpp
gfxinit.h
goal_base.h
goal_cmd.h
Fix: make script goals work with the whole range of ClientIDs
2023-01-31 20:09:48 +01:00
goal_gui.cpp
Change: Use scaled WidgetDimensions.
2022-11-12 18:28:39 +00:00
goal_type.h
Fix: [Script] Incorrect value for GOAL_INVALID ( #10436 )
2023-02-01 23:35:51 +01:00
goal.cpp
Fix: make script goals work with the whole range of ClientIDs
2023-01-31 20:09:48 +01:00
graph_gui.cpp
Feature: [GS] Scriptable league tables ( #10001 )
2022-11-26 18:03:03 +01:00
graph_gui.h
Feature: [GS] Scriptable league tables ( #10001 )
2022-11-26 18:03:03 +01:00
ground_vehicle.cpp
Codechange: address CodeQL issue "Multiplication result converted to larger type" ( #10306 )
2023-01-02 20:30:02 +00:00
ground_vehicle.hpp
group_cmd.cpp
Codechange: do not hide parameters with local variables
2023-01-29 07:21:34 +01:00
group_cmd.h
group_gui.cpp
Fix 3c047b1
: AIGroup.GetProfitLastYear could get values different than those displayed in GUI ( #10227 )
2023-01-22 08:14:02 -05:00
group_gui.h
group_type.h
group.h
Fix 3c047b1
: AIGroup.GetProfitLastYear could get values different than those displayed in GUI ( #10227 )
2023-01-22 08:14:02 -05:00
gui.h
guitimer_func.h
heightmap.cpp
Codechange: migrate size related functions to Map structure
2023-01-21 17:11:40 +01:00
heightmap.h
highscore_gui.cpp
Fix #10368 , Fix 994bf19
: server restarting game caused clients to hit assertion
2023-01-17 22:48:39 +01:00
highscore.cpp
highscore.h
hotkeys.cpp
hotkeys.h
house_type.h
house.h
industry_cmd.cpp
Codechange: Decouple INDUSTRY_CTRL into separate commands ( #10475 )
2023-02-14 11:29:11 +01:00
industry_cmd.h
Codechange: Decouple INDUSTRY_CTRL into separate commands ( #10475 )
2023-02-14 11:29:11 +01:00
industry_gui.cpp
Codechange: do not declare functions in blocks
2023-01-29 20:28:45 +01:00
industry_map.h
industry_type.h
industry.h
Codechange: Decouple INDUSTRY_CTRL into separate commands ( #10475 )
2023-02-14 11:29:11 +01:00
industrytype.h
ini_load.cpp
ini_type.h
ini.cpp
intro_gui.cpp
Codechange: introduce GetMainWindow() to properly account for nullptr checks
2023-01-14 21:15:23 +01:00
landscape_cmd.h
landscape_type.h
landscape.cpp
Codechange: migrate size related functions to Map structure
2023-01-21 17:11:40 +01:00
landscape.h
language.h
league_base.h
Feature: [GS] Scriptable league tables ( #10001 )
2022-11-26 18:03:03 +01:00
league_cmd.cpp
Feature: [GS] Scriptable league tables ( #10001 )
2022-11-26 18:03:03 +01:00
league_cmd.h
Fix #10214 : CMD_CREATE_LEAGUE_TABLE did not set CMD_STR_CTRL
2022-12-16 21:07:36 +01:00
league_gui.cpp
Feature: [GS] Scriptable league tables ( #10001 )
2022-11-26 18:03:03 +01:00
league_gui.h
Feature: [GS] Scriptable league tables ( #10001 )
2022-11-26 18:03:03 +01:00
league_type.h
Feature: [GS] Scriptable league tables ( #10001 )
2022-11-26 18:03:03 +01:00
livery.h
main_gui.cpp
Change #10255 : Reduce basic thickness of linkgraph GUI lines ( #10410 )
2023-01-25 18:06:19 +00:00
map_func.h
Codechange: add annotation to selectively force inlining in debug build
2023-01-28 20:32:45 +01:00
map_type.h
Fix: Ensure 31-bit shifts are unsigned. ( #10128 )
2022-11-04 07:15:59 +00:00
map.cpp
Codechange: hide the map's size related fields in the Map structure
2023-01-21 17:11:40 +01:00
misc_cmd.cpp
Fix #10009 : bad overflow protection when taking out loans
2023-01-15 12:04:50 +01:00
misc_cmd.h
misc_gui.cpp
Codechange: use RAII to automatically restore _cur_dpi after use
2023-01-28 20:33:02 +01:00
misc.cpp
Codechange: move windows common to AI and GS out of ai_gui
2023-02-05 19:27:25 +01:00
mixer.cpp
Fix: Data race on effect volume setting with mixer thread
2022-11-11 23:48:24 +01:00
mixer.h
Fix: Data race on effect volume setting with mixer thread
2022-11-11 23:48:24 +01:00
music_gui.cpp
Change: Use scaled WidgetDimensions.
2022-11-12 18:28:39 +00:00
music.cpp
newgrf_airport.cpp
Codechange: Rename override manager variables.
2023-01-26 21:39:16 +01:00
newgrf_airport.h
Codechange: use smart pointers when cloning iterators
2023-01-13 21:09:40 +01:00
newgrf_airporttiles.cpp
Codechange: do not declare functions in blocks
2023-01-29 20:28:45 +01:00
newgrf_airporttiles.h
Codechange: do not declare functions in blocks
2023-01-29 20:28:45 +01:00
newgrf_animation_base.h
Change: Make _tick_counter 64bit to avoid wrapping ( #10035 )
2022-09-21 12:42:29 +02:00
newgrf_animation_type.h
newgrf_callbacks.h
Feature: [NewGRF] Engine name callback.
2023-01-30 22:00:56 +01:00
newgrf_canal.cpp
newgrf_canal.h
newgrf_cargo.cpp
Codechange: Deduplicate ResolveReal() for resolvers that don't use real sprite groups.
2021-06-12 08:05:59 +01:00
newgrf_cargo.h
newgrf_class_func.h
newgrf_class.h
newgrf_commons.cpp
Codechange: Rename override manager variables.
2023-01-26 21:39:16 +01:00
newgrf_commons.h
Cleanup: remove/replace trailing ; with . in comments
2023-01-26 23:47:55 +01:00
newgrf_config.cpp
Add: Commandline option to skip NewGRF scanning
2022-05-07 10:17:26 +02:00
newgrf_config.h
newgrf_debug_gui.cpp
Codechange: use RAII to automatically restore _cur_dpi after use
2023-01-28 20:33:02 +01:00
newgrf_debug.h
newgrf_engine.cpp
Codechange: add non-nullptr asserts in cases where it should never be nullptr
2023-01-14 21:15:23 +01:00
newgrf_engine.h
Codechange: do not declare functions in blocks
2023-01-29 20:28:45 +01:00
newgrf_generic.cpp
newgrf_generic.h
Codechange: do not declare functions in blocks
2023-01-29 20:28:45 +01:00
newgrf_gui.cpp
Add: Show NewGRF name in NewGRF-created errors ( #10457 )
2023-02-07 15:13:32 -05:00
newgrf_house.cpp
Codechange: move TILE_MASK to Map::WrapToMap
2023-01-21 17:11:40 +01:00
newgrf_house.h
newgrf_industries.cpp
newgrf_industries.h
newgrf_industrytiles.cpp
newgrf_industrytiles.h
newgrf_object.cpp
Codechange: Remove object enabled
flag and shuffle members. ( #10358 )
2023-01-15 10:58:03 +00:00
newgrf_object.h
Codechange: Remove object enabled
flag and shuffle members. ( #10358 )
2023-01-15 10:58:03 +00:00
newgrf_profiling.cpp
Change: Make _tick_counter 64bit to avoid wrapping ( #10035 )
2022-09-21 12:42:29 +02:00
newgrf_profiling.h
Change: Make _tick_counter 64bit to avoid wrapping ( #10035 )
2022-09-21 12:42:29 +02:00
newgrf_properties.h
newgrf_railtype.cpp
newgrf_railtype.h
newgrf_roadtype.cpp
newgrf_roadtype.h
newgrf_sound.cpp
Feature: Hotkey to honk a vehicle's horn ( #10110 )
2022-11-10 21:36:18 +01:00
newgrf_sound.h
Feature: Hotkey to honk a vehicle's horn ( #10110 )
2022-11-10 21:36:18 +01:00
newgrf_spritegroup.cpp
newgrf_spritegroup.h
Fix: Ensure 31-bit shifts are unsigned. ( #10128 )
2022-11-04 07:15:59 +00:00
newgrf_station.cpp
Codechange: Use std::vector for station speclist
2022-11-06 16:50:42 +01:00
newgrf_station.h
newgrf_storage.cpp
newgrf_storage.h
newgrf_text.cpp
newgrf_text.h
newgrf_town.cpp
newgrf_town.h
newgrf_townname.cpp
newgrf_townname.h
newgrf.cpp
Add: [NewGRF] Second vehicle property for additional callback flags.
2023-01-30 22:00:56 +01:00
newgrf.h
Cleanup: Simplify GRFLabel linked-list with std::vector. ( #10284 )
2022-12-25 22:32:22 +00:00
news_cmd.h
news_func.h
news_gui.cpp
Feature: [NewGRF] Engine name callback.
2023-01-30 22:00:56 +01:00
news_gui.h
news_type.h
object_base.h
object_cmd.cpp
Codechange: migrate size related functions to Map structure
2023-01-21 17:11:40 +01:00
object_cmd.h
Fix #10135 : Cost of building multiple objects might not match test ( #10137 )
2022-11-05 14:46:44 -04:00
object_gui.cpp
Codechange: use RAII to automatically restore _cur_dpi after use
2023-01-28 20:33:02 +01:00
object_map.h
object_type.h
object.h
openttd.cpp
Codechange: do not declare functions in blocks
2023-01-29 20:28:45 +01:00
openttd.h
Codechange: do not declare functions in blocks
2023-01-29 20:28:45 +01:00
order_backup.cpp
order_backup.h
Cleanup: remove unused static variables
2023-01-27 07:05:49 +01:00
order_base.h
order_cmd.cpp
Codechange: do not declare functions in blocks
2023-01-29 20:28:45 +01:00
order_cmd.h
order_func.h
order_gui.cpp
Codechange: add non-nullptr asserts in cases where it should never be nullptr
2023-01-14 21:15:23 +01:00
order_type.h
osk_gui.cpp
pbs.cpp
Feature: Multi-track level crossings ( #9931 )
2022-11-01 16:51:23 -04:00
pbs.h
progress.cpp
progress.h
querystring_gui.h
rail_cmd.cpp
Codechange: do not hide variables with other variables
2023-01-29 07:21:34 +01:00
rail_cmd.h
Fix db98cedb
: Swap parameters for CmdRemoveRailroadTrack, too.
2022-10-17 07:54:58 +01:00
rail_gui.cpp
Codechange: use RAII to automatically restore _cur_dpi after use
2023-01-28 20:33:02 +01:00
rail_gui.h
rail_map.h
Codechange: add annotation to selectively force inlining in debug build
2023-01-28 20:32:45 +01:00
rail_type.h
rail.cpp
rail.h
random_access_file_type.h
random_access_file.cpp
rev.cpp.in
rev.h
road_cmd.cpp
Codechange: do not hide variables with other variables
2023-01-29 07:21:34 +01:00
road_cmd.h
Fix db98cedb
: Swap parameters for CmdRemoveRailroadTrack, too.
2022-10-17 07:54:58 +01:00
road_func.h
Fix #10208 : allow to use specific underlay for road/tram tunnels ( #10233 )
2022-12-17 09:01:47 -05:00
road_gui.cpp
Codechange: use RAII to automatically restore _cur_dpi after use
2023-01-28 20:33:02 +01:00
road_gui.h
road_internal.h
road_map.cpp
road_map.h
Codechange: add annotation to selectively force inlining in debug build
2023-01-28 20:32:45 +01:00
road_type.h
road.cpp
Fix: commands with a RoadType in their arguments were not validated properly ( #9944 )
2022-07-09 10:03:57 +02:00
road.h
Add: Slope-aware and roadtype-specific one-way sprites. ( #10282 )
2022-12-26 15:06:21 -05:00
roadstop_base.h
roadstop.cpp
roadveh_cmd.cpp
Codechange: refactor FindClosestDepot to not use pointers, but return a struct
2023-01-04 22:30:48 +01:00
roadveh_cmd.h
Codechange: do not declare functions in blocks
2023-01-29 20:28:45 +01:00
roadveh_gui.cpp
Feature: [NewGRF] Engine name callback.
2023-01-30 22:00:56 +01:00
roadveh.h
Codechange: refactor FindClosestDepot to not use pointers, but return a struct
2023-01-04 22:30:48 +01:00
safeguards.h
screenshot_gui.cpp
screenshot_gui.h
screenshot.cpp
Codechange: use RAII to automatically restore _cur_dpi after use
2023-01-28 20:33:02 +01:00
screenshot.h
settings_cmd.h
settings_func.h
settings_gui.cpp
Fix #10147 : Sound effect volume slider no longer set volume. ( #10228 )
2022-12-10 15:51:45 +00:00
settings_gui.h
settings_internal.h
Codechange: pass large objects by reference instead of value
2023-01-28 13:43:21 +01:00
settings_table.cpp
Codechange: do not declare functions in blocks
2023-01-29 20:28:45 +01:00
settings_table.h
settings_type.h
Feature: Set a custom number of industries in map generation window ( #10340 )
2023-01-14 05:12:29 -05:00
settings.cpp
Codechange: do not declare functions in blocks
2023-01-29 20:28:45 +01:00
ship_cmd.cpp
Codechange: refactor FindClosestDepot to not use pointers, but return a struct
2023-01-04 22:30:48 +01:00
ship_cmd.h
ship_gui.cpp
Feature: [NewGRF] Engine name callback.
2023-01-30 22:00:56 +01:00
ship.h
Codechange: refactor FindClosestDepot to not use pointers, but return a struct
2023-01-04 22:30:48 +01:00
signal_func.h
signal_type.h
signal.cpp
signs_base.h
signs_cmd.cpp
signs_cmd.h
signs_func.h
signs_gui.cpp
Change: Use scaled WidgetDimensions.
2022-11-12 18:28:39 +00:00
signs_type.h
signs.cpp
slope_func.h
slope_type.h
Fix: Ensure 31-bit shifts are unsigned. ( #10128 )
2022-11-04 07:15:59 +00:00
smallmap_gui.cpp
Codechange: use RAII to automatically restore _cur_dpi after use
2023-01-28 20:33:02 +01:00
smallmap_gui.h
Change: Use scaled WidgetDimensions.
2022-11-12 18:28:39 +00:00
sortlist_type.h
sound_func.h
sound_type.h
sound.cpp
Codechange: migrate size related functions to Map structure
2023-01-21 17:11:40 +01:00
sprite.cpp
Change: Use power-of-2 scaling for some dimensions in GUI.
2022-11-12 18:28:39 +00:00
sprite.h
spritecache.cpp
Fix: inconsistent allocation error handling
2023-01-06 19:34:35 +01:00
spritecache.h
Fix #9804 : Only apply sprite_zoom_min setting when sprites available ( #9988 )
2022-09-21 12:37:11 +02:00
station_base.h
Codechange: use smart pointers when cloning iterators
2023-01-13 21:09:40 +01:00
station_cmd.cpp
Fix: Water infrastructure accounting when building docks
2023-01-29 23:15:53 +01:00
station_cmd.h
Codechange: do not declare functions in blocks
2023-01-29 20:28:45 +01:00
station_func.h
station_gui.cpp
Codechange: migrate size related functions to Map structure
2023-01-21 17:11:40 +01:00
station_gui.h
station_kdtree.h
Codechange: migrate size related functions to Map structure
2023-01-21 17:11:40 +01:00
station_map.h
Codechange: do not declare functions in blocks
2023-01-29 20:28:45 +01:00
station_type.h
station.cpp
Codechange: migrate size related functions to Map structure
2023-01-21 17:11:40 +01:00
statusbar_gui.cpp
Codechange: use RAII to automatically restore _cur_dpi after use
2023-01-28 20:33:02 +01:00
statusbar_gui.h
stdafx.h
Codechange: add annotation to selectively force inlining in debug build
2023-01-28 20:32:45 +01:00
story_base.h
story_cmd.h
story_gui.cpp
Codechange: use RAII to automatically restore _cur_dpi after use
2023-01-28 20:33:02 +01:00
story_type.h
story.cpp
string_base.h
Codechange: use smart pointers when creating StringIterators
2023-01-13 21:09:40 +01:00
string_func.h
string_type.h
Fix #10023 : Allow negative input in text fields when needed ( #10112 )
2022-11-02 20:54:07 +01:00
string.cpp
Cleanup: remove commented out code
2023-01-26 23:47:55 +01:00
stringfilter_type.h
stringfilter.cpp
strings_func.h
Codechange: SetDParamStr borrows contents from std::string::c_str(). Prevent calling it with temporaries. ( #10136 )
2022-11-05 17:14:10 +01:00
strings_type.h
strings.cpp
Feature: [NewGRF] Engine name callback.
2023-01-30 22:00:56 +01:00
subsidy_base.h
subsidy_cmd.h
subsidy_func.h
subsidy_gui.cpp
Change: Use scaled WidgetDimensions.
2022-11-12 18:28:39 +00:00
subsidy_type.h
subsidy.cpp
tar_type.h
terraform_cmd.cpp
Codechange: migrate size related functions to Map structure
2023-01-21 17:11:40 +01:00
terraform_cmd.h
terraform_gui.cpp
Codechange: migrate size related functions to Map structure
2023-01-21 17:11:40 +01:00
terraform_gui.h
textbuf_gui.h
textbuf_type.h
Codechange: use smart pointers when creating StringIterators
2023-01-13 21:09:40 +01:00
textbuf.cpp
Codechange: use smart pointers when creating StringIterators
2023-01-13 21:09:40 +01:00
texteff.cpp
texteff.hpp
textfile_gui.cpp
Codechange: use RAII to automatically restore _cur_dpi after use
2023-01-28 20:33:02 +01:00
textfile_gui.h
Change: Use scaled WidgetDimensions.
2022-11-12 18:28:39 +00:00
textfile_type.h
tgp.cpp
Codechange: migrate size related functions to Map structure
2023-01-21 17:11:40 +01:00
tgp.h
thread.h
tile_cmd.h
Codechange: instead of global pointer to stack variable, just put variable in that global
2023-01-28 17:23:30 +01:00
tile_map.cpp
Codechange: migrate size related functions to Map structure
2023-01-21 17:11:40 +01:00
tile_map.h
Codechange: add annotation to selectively force inlining in debug build
2023-01-28 20:32:45 +01:00
tile_type.h
Codechange: add annotation to selectively force inlining in debug build
2023-01-28 20:32:45 +01:00
tilearea_type.h
Codechange: use smart pointers when cloning iterators
2023-01-13 21:09:40 +01:00
tilearea.cpp
Codechange: migrate size related functions to Map structure
2023-01-21 17:11:40 +01:00
tilehighlight_func.h
tilehighlight_type.h
tilematrix_type.hpp
Codechange: migrate size related functions to Map structure
2023-01-21 17:11:40 +01:00
timetable_cmd.cpp
Feature: Ctrl+Click to reset late counter for the entire vehicle group.
2023-02-11 09:48:09 +01:00
timetable_cmd.h
Feature: Ctrl+Click to reset late counter for the entire vehicle group.
2023-02-11 09:48:09 +01:00
timetable_gui.cpp
Feature: Ctrl+Click to reset late counter for the entire vehicle group.
2023-02-11 09:48:09 +01:00
timetable.h
toolbar_gui.cpp
Codechange: move windows common to AI and GS out of ai_gui
2023-02-05 19:27:25 +01:00
toolbar_gui.h
Codechange: move windows common to AI and GS out of ai_gui
2023-02-05 19:27:25 +01:00
town_cmd.cpp
Codechange: do not hide variables with other variables
2023-01-29 07:21:34 +01:00
town_cmd.h
town_gui.cpp
Fix #10280 , 59645c6
: Ignore double-click for unavailable town actions
2023-02-10 19:39:21 +01:00
town_kdtree.h
town_map.h
town_type.h
town.h
Change: Remove scrollbar from town authority actions panel ( #9928 )
2022-11-11 23:52:38 +01:00
townname_func.h
Codechange: pass the randomizer directly to the town name generation
2023-01-14 22:00:11 +01:00
townname_type.h
townname.cpp
Codechange: pass the randomizer directly to the town name generation
2023-01-14 22:00:11 +01:00
track_func.h
track_type.h
train_cmd.cpp
Codechange: do not hide variables with other variables
2023-01-29 07:21:34 +01:00
train_cmd.h
Fix #10032 : Capacities of articulated vehicles in build window
2023-01-14 18:52:01 +01:00
train_gui.cpp
Feature: [NewGRF] Engine name callback.
2023-01-30 22:00:56 +01:00
train.h
Codechange: refactor FindClosestDepot to not use pointers, but return a struct
2023-01-04 22:30:48 +01:00
transparency_gui.cpp
Change: Use scaled WidgetDimensions.
2022-11-12 18:28:39 +00:00
transparency_gui.h
transparency.h
transport_type.h
tree_cmd.cpp
Codechange: migrate size related functions to Map structure
2023-01-21 17:11:40 +01:00
tree_cmd.h
Feature: Press Ctrl to build a diagonal area of trees ( #10342 )
2023-01-13 18:04:30 -05:00
tree_gui.cpp
Feature: Press Ctrl to build a diagonal area of trees ( #10342 )
2023-01-13 18:04:30 -05:00
tree_map.h
tunnel_map.cpp
Codechange: migrate size related functions to Map structure
2023-01-21 17:11:40 +01:00
tunnel_map.h
tunnelbridge_cmd.cpp
Codechange: do not hide variables with other variables
2023-01-29 07:21:34 +01:00
tunnelbridge_cmd.h
tunnelbridge_map.h
tunnelbridge.h
vehicle_base.h
Codechange: add annotation to selectively force inlining in debug build
2023-01-28 20:32:45 +01:00
vehicle_cmd.cpp
Codechange: add non-nullptr asserts in cases where it should never be nullptr
2023-01-14 21:15:23 +01:00
vehicle_cmd.h
Fix #10032 : Capacities of articulated vehicles in build window
2023-01-14 18:52:01 +01:00
vehicle_func.h
Feature: Contextual actions for vehicles grouped by shared orders ( #8425 )
2022-11-26 18:03:21 +01:00
vehicle_gui_base.h
Feature: Add cargo filter support to vehicle list. ( #8308 )
2022-11-08 21:11:16 +01:00
vehicle_gui.cpp
Codechange: do not hide variables with other variables
2023-01-29 07:21:34 +01:00
vehicle_gui.h
Codechange: do not declare functions in blocks
2023-01-29 20:28:45 +01:00
vehicle_type.h
vehicle.cpp
Codechange: do not declare functions in blocks
2023-01-29 20:28:45 +01:00
vehiclelist.cpp
Fix: depot-related commands did not validate depot tiles properly ( #9948 )
2022-07-09 12:28:09 +02:00
vehiclelist.h
viewport_cmd.h
viewport_func.h
Codechange: do not declare functions in blocks
2023-01-29 20:28:45 +01:00
viewport_gui.cpp
Codechange: introduce GetMainWindow() to properly account for nullptr checks
2023-01-14 21:15:23 +01:00
viewport_kdtree.h
viewport_sprite_sorter_sse4.cpp
Fix #9935 : Use more selectivity when building SSE specific code
2022-08-26 19:36:18 +02:00
viewport_sprite_sorter.h
viewport_type.h
Change: Use scaled WidgetDimensions.
2022-11-12 18:28:39 +00:00
viewport.cpp
Codechange: do not hide variables with other variables
2023-01-29 07:21:34 +01:00
void_cmd.cpp
Codechange: Make void tiles flood edge tiles, instead of edge tiles flooding themselves ( #8517 )
2023-01-26 21:57:25 +01:00
void_map.h
walltime_func.h
Fix #9974 , aa5a8fe
: strftime buffer maxsize is off by one
2022-08-23 17:53:59 +02:00
water_cmd.cpp
Fix #10419 : Water infrastructure accounting when building ship depots
2023-01-29 23:15:53 +01:00
water_cmd.h
water_map.h
water.h
Codechange: refactor removal of desert around river tiles
2023-01-15 00:43:41 +01:00
waypoint_base.h
waypoint_cmd.cpp
Codechange: do not hide variables with other variables
2023-01-29 07:21:34 +01:00
waypoint_cmd.h
waypoint_func.h
waypoint_gui.cpp
Fix #9995 : Adjust viewport zoom level for HiDPI displays
2022-10-18 22:03:21 +02:00
waypoint.cpp
widget_type.h
Add: Define scaled WidgetDimensions.
2022-11-12 18:28:39 +00:00
widget.cpp
Codechange: do not hide variables with other variables
2023-01-29 07:21:34 +01:00
window_func.h
Codechange: introduce GetMainWindow() to properly account for nullptr checks
2023-01-14 21:15:23 +01:00
window_gui.h
Fix #8971 : Resize QueryStrings with interface scale change. ( #10281 )
2022-12-25 00:40:55 +00:00
window_type.h
Codechange: move windows common to AI and GS out of ai_gui
2023-02-05 19:27:25 +01:00
window.cpp
Codechange: move windows common to AI and GS out of ai_gui
2023-02-05 19:27:25 +01:00
zoom_func.h
Feature: Variable GUI scale.
2022-11-12 18:28:39 +00:00
zoom_type.h
Feature: Variable GUI scale.
2022-11-12 18:28:39 +00:00