skidd13
96fc91baf3
(svn r13516) -Codechange: Move MemCpyT to a fitting core header
...
-Codechange: Split the sorting code from the sortlist to an appropriate header
2008-06-14 16:23:08 +00:00
smatz
c7a9637834
(svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details
2008-06-03 18:35:58 +00:00
rubidium
2f3b88ef9a
(svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers.
2008-05-30 18:20:26 +00:00
peter1138
f9fc53f98a
(svn r13307) -Codechange: Separate VehicleList and its two functions so only the 3 users include it, reducing dependencies on misc/smallvec.h
2008-05-28 11:56:21 +00:00
peter1138
f7a9c4f522
(svn r13287) -Codechange: move engine list gui code away from engine.cpp (and its headers) to engine_gui.cpp
2008-05-27 12:24:23 +00:00
rubidium
5a0fb3ca97
(svn r13264) -Fix: yapf_settings.h was not removed from the project files.
2008-05-26 13:50:00 +00:00
rubidium
68bb5a08c5
(svn r13231) -Codechange: split the core console code and the console GUI.
2008-05-24 11:55:25 +00:00
rubidium
6c20f77330
(svn r13228) -Codechange: split console.h.
2008-05-24 10:15:06 +00:00
rubidium
87015f5b63
(svn r13140) -Codechange: move the gui-list-sorting out of window_gui.h so window_gui.h only needs to be included in *_gui.cpp.
2008-05-17 13:01:30 +00:00
rubidium
7491b792e2
(svn r13114) -Codechange: use InvalidateData instead of direct window access to modify the state of the statusbar from outside the statusbar.
2008-05-16 07:08:04 +00:00
glx
044f385f9c
(svn r13085) -Fix (r12980): wrong syntax in source.list causing unneeded file additions by generate.vbs
2008-05-14 03:34:17 +00:00
glx
1118e389e9
(svn r13084) -Fix (r13042): forgot to add querystring_gui.h to source.list and project files
2008-05-14 02:52:06 +00:00
smatz
386a3f1d20
(svn r13016) -Codechange: unify the detection if rail catenary should be drawn
2008-05-08 16:48:29 +00:00
rubidium
cd3dda5c0c
(svn r13010) -Codechange: move the tree building GUI out of misc_gui.cpp.
2008-05-08 13:29:35 +00:00
rubidium
f7b6a02b1e
(svn r13007) -Fix: some files in source.list where in the wrong category.
2008-05-08 13:06:12 +00:00
smatz
3445b8054c
(svn r12995) -Codechange: use std::vector for EngineList instead of C/C++ wrapper for CBlobT
2008-05-07 18:31:29 +00:00
rubidium
cd7c99452f
(svn r12989) -Codechange: move ViewportSign to viewport_type.h.
2008-05-07 13:18:33 +00:00
rubidium
7ccda80b0b
(svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers.
2008-05-07 09:07:19 +00:00
rubidium
3b9e4f6d17
(svn r12980) -Fix: MorphOS threading support. Patch by Fabien Coeurjoly.
2008-05-06 22:50:55 +00:00
rubidium
fb1db90cc6
(svn r12969) -Codechange: remove a completely pointless file.
2008-05-06 14:24:33 +00:00
smatz
297f99e100
(svn r12944) -Codechange: use rev.h instead of externs at many places
2008-05-04 21:53:36 +00:00
peter1138
a00371c8db
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
2008-04-29 21:31:29 +00:00
rubidium
dce1b33196
(svn r12857) -Fix [FS#1948]: remove the last uses of AutoPtr in the station code.
2008-04-23 22:16:41 +00:00
rubidium
b139756e2b
(svn r12804) -Codechange: move the effect vehicle handling out of vehicle.cpp
2008-04-20 11:12:07 +00:00
rubidium
12ae3a2194
(svn r12802) -Fix (r12800): do not commit from the src directory when you want to commit source.list too.
2008-04-20 09:43:30 +00:00
rubidium
8c2c7c27ea
(svn r12768) -Codechange: move the statusbar GUI to it's own file.
2008-04-18 15:13:45 +00:00
rubidium
8fa715e43b
(svn r12763) -Fix: some headers were missing/still included in the MSVC project files.
2008-04-18 09:40:00 +00:00
rubidium
b1d1a4ac66
(svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location.
2008-04-17 21:21:01 +00:00
peter1138
7957bdde13
(svn r12737) -Codechange: Replace vector with a cut down class to allocate space as necessary. This avoids copying data around for vector's push_back() function.
2008-04-16 19:01:09 +00:00
rubidium
12188e7a5d
(svn r12706) -Merge: the thread rewrite from NoAI. The rewrite makes the threading we have better extendable.
2008-04-14 19:54:33 +00:00
rubidium
9a73b698d4
(svn r12695) -Codechange: only allocate window structs when needed. Based on a patch by Alberth.
2008-04-13 19:25:14 +00:00
smatz
6af1fb2bdd
(svn r12599) -Codechange: force AllocateSafeRaw() to be linked to simplify compiler's decisions about inlining
2008-04-06 23:49:45 +00:00
rubidium
a0895d57fa
(svn r12501) -Codechange: split signs.h.
2008-03-31 07:25:49 +00:00
rubidium
b1e1c13420
(svn r12499) -Codechange: some coding style tweaks for network_internal.h.
2008-03-31 07:11:18 +00:00
rubidium
93d59fe448
(svn r12476) -Codechange: split type engine related types from engine.h (and openttd.h) to engine_type.h.
2008-03-28 18:00:38 +00:00
rubidium
f4d48f0e5b
(svn r12474) -Codechange: split type related stuff from waypoints from waypoint.h (and openttd.h) to waypoint_type.h.
2008-03-28 16:41:12 +00:00
rubidium
4c63dd074e
(svn r12470) -Codechange: split order related types from order.h (and openttd.h) to order_type.h.
2008-03-28 16:36:32 +00:00
rubidium
878489e38d
(svn r12469) -Codechange: split type related stuff from group.h (and openttd.h) to group_type.h.
2008-03-28 16:34:50 +00:00
rubidium
58e6e75320
(svn r12468) -Codechange: move some type related stuff from station.h (and openttd.h) to station_type.h.
2008-03-28 16:33:28 +00:00
rubidium
7f139373aa
(svn r12467) -Codechange: move DepotID to a more logical location.
2008-03-28 16:32:27 +00:00
rubidium
0d30619425
(svn r12461) -Change: add (quite) some missing headers to the MSVC project files.
2008-03-28 09:43:06 +00:00
belugas
79f033c78f
(svn r12457) -Codechange: Move signal enums on their own header.
2008-03-28 03:23:49 +00:00
rubidium
327e870962
(svn r12425) -Feature [FS#1846]: On Screen Keyboard for input fields so someone without a keyboard can enter text too. Patch by Dominik.
2008-03-26 10:08:17 +00:00
rubidium
65c7ef9629
(svn r12398) -Codechange [FS#1770]: Move toolbar related code to it's own little neighbourhood. Based on a patch by Dominik.
2008-03-23 07:35:29 +00:00
frosch
35fd0dfd4e
(svn r12313) -Fix: YAPF and NTP did not apply penalty for uphill tracks on steep slopes.
2008-02-28 17:34:34 +00:00
KUDr
e41df385d7
(svn r12252) -Fix [FS#1801]: Broken FollowTrack_t related functions (thanks michi_cc).
...
-Fixed by removing FollowTrack_t structure and all related functions. Their purpose was to allow to call track followers from C code. They were:
1. never used
2. obsoleted by switching to C++
2008-02-25 15:09:22 +00:00
peter1138
4d0c443953
(svn r12122) -Codechange: Add framework for generic feature callbacks, along with some parts for AI use.
2008-02-12 13:23:57 +00:00
glx
42b305661b
(svn r12116) -Fix (r12083): little typos in source.list
2008-02-11 21:01:43 +00:00
smatz
f19eca0905
(svn r12115) -Codechange: move malloc/realloc error messages to separate file to spare 4-8kB of binary size
2008-02-11 20:23:38 +00:00
belugas
9343ad44fd
(svn r12089) -Cleanup: re-order, yet another time, the files in msvc projects
2008-02-09 02:46:49 +00:00
belugas
bf15bc9c57
(svn r12083) -Cleanup: Adding some more files in MSVC projects
2008-02-07 18:02:22 +00:00
belugas
30a8c150d0
(svn r12082) -Cleanup: MSVC projects do not care about the directory of the file while sorting. Only the "Absolute" name matters
2008-02-07 17:24:38 +00:00
belugas
034150c199
(svn r12081) -Codechange: Rename table/roadveh.h to table/roadveh_movment.h
...
It is more descriptive name and it will not upset the generate script anymore
2008-02-07 17:01:06 +00:00
belugas
431c3ce3c1
(svn r12078) -Cleanup: Add missing headers on project files
2008-02-07 04:47:38 +00:00
belugas
8a3f6830a3
(svn r12077) -Cleanup: Remove files not used anymore from project files
2008-02-07 03:45:02 +00:00
smatz
5a7c903770
(svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead
2008-01-23 22:34:04 +00:00
peter1138
ea808b2bfa
(svn r11850) -Fix (r11848): forgot to update vc project files
2008-01-14 16:40:31 +00:00
peter1138
e4c05f8d78
(svn r11848) -Codechange: New class-based drop down list functionality. Lists are now dynamically generated, and can include parameters, or be extended however needed.
2008-01-14 16:10:58 +00:00
smatz
f44a9a5d5b
(svn r11802) -Fix [FS#716]: do not crash trains when leaving depot to a very long track
...
-Codechange: use dedicated pathfinder for signal updating, resulting in better performance and possible future improvements
2008-01-09 23:00:59 +00:00
rubidium
b0ac283aec
(svn r11774) -Change: do not include variables.h in a header when it is not needed.
2008-01-07 00:57:19 +00:00
skidd13
6cb68b9144
(svn r11699) -Cleanup: Remove some headers from the project files which aren't there anymore
2007-12-25 18:25:25 +00:00
rubidium
5b49e75453
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
2007-12-19 23:26:02 +00:00
smatz
3cee0abdba
(svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h
2007-12-16 15:38:51 +00:00
smatz
eda5921284
(svn r11576) -Codechange: enumerize and comment station GUI
2007-12-05 17:08:10 +00:00
skidd13
71c10f7df7
(svn r11527) -Codechange: Split the bitmath functions of to their own files
2007-11-26 17:50:22 +00:00
egladil
2ebf50e421
(svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
2007-11-23 02:44:05 +00:00
egladil
3ad488e98f
(svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
2007-11-22 21:48:17 +00:00
skidd13
737aec4db6
(svn r11490) -Codechange: Split the math functions to their own header
...
-Codechange: Replace the rest of the math macros with functions
2007-11-22 18:01:51 +00:00
skidd13
83601671c7
(svn r11488) -Codechange: Spilt the random functions out to seperate file
...
-Codechange: Make the mersenne twister more readable
-Codechange: Unify the seeding process of random
2007-11-21 19:13:38 +00:00
belugas
f55fdfb7c4
(svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
...
-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
2007-11-10 01:17:15 +00:00
rubidium
01edaeec57
(svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13.
2007-09-26 16:12:43 +00:00
belugas
8dc42819f7
(svn r11165) -Fix(r11164): an unwelcome change in MSVC projects/openttd_vs80.vcproj, plus a fix in source.list
2007-09-26 02:29:34 +00:00
rubidium
c68c83dffa
(svn r11138) -Codechange: prepare some subsystems for persistent storage for NewGRFs.
2007-09-22 12:59:43 +00:00
rubidium
fef64185b8
(svn r11107) -Feature: some tool so one can still build tunnels under rails (and other structures) when the owner of the structure built it on foundations and if you have enough "empty" space ofcourse. One could use the tool for some other construction needs too. Patch by frosch.
2007-09-14 22:27:40 +00:00
rubidium
9e7931f6ea
(svn r11089) -Codechange: add revision detection to MSVC.
2007-09-12 07:11:48 +00:00
truelight
34e48f7886
(svn r11078) -Add: added 32bpp-optimized, which is almost twice as fast as 32bpp-simple (based on the work of frosch)
...
-Add: let 32bpp-anim use 32bpp-optimizeds, so he profits from the speed-up too
2007-09-09 23:16:01 +00:00
rubidium
3dd6362bb8
(svn r10601) -Codechange: store (and use) the type of stations instead of hardcoding station types by graphics IDs.
2007-07-16 23:55:22 +00:00
glx
46a975a01b
(svn r10590) -Fix: cargo_packet.* were not sorted correctly in project files
2007-07-16 13:51:17 +00:00
peter1138
68c6add8cc
(svn r10444) -Codechange: switch to c++ classes and inheritance for sound/music/video drivers, using self-registration based on the blitter-model.
2007-07-05 12:23:54 +00:00
KUDr
a88a1b6f53
(svn r10391) -Add: debug support - structured dump of variables/classes/structures (with anti-recursion repository) into string
2007-06-29 23:30:14 +00:00
KUDr
91d6051adb
(svn r10389) -Add: CStrA, CStrCiA, CStrW, CStrCiW - case sensitive/insensitive ANSI/UNICODE string classes that support formatted (sprintf like) output.
2007-06-29 22:33:58 +00:00
rubidium
e5c352818d
(svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
2007-06-22 11:58:59 +00:00
truelight
38da76acb7
(svn r10264) -Fix: forgot to add texteff.hpp to the project files
2007-06-22 09:44:21 +00:00
maedhros
cf0118ee63
(svn r10236) -Feature: Introduce a form of timetabling for vehicles.
2007-06-20 19:17:22 +00:00
glx
a1942409da
(svn r10231) -Cleanup: MSVC project files
2007-06-20 03:01:27 +00:00
truelight
b2bd361dae
(svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
2007-06-19 17:43:30 +00:00
glx
23af871615
(svn r10211) -Feature: [NewGRF] Add support for action 0F
2007-06-18 23:00:55 +00:00
truelight
003375d375
(svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter
...
-Codechange: introduced a hierachy of blitters to avoid a lot of code duplication
Note: this allows much easier adding other types of video-drivers, like OpenGL
2007-06-17 20:30:28 +00:00
rubidium
1f0513ae51
(svn r10179) -Fix: spritecache wasn't in source.list, thus wasn't in the MSVC project files.
...
-Fix: Pig Latin wasn't in the MSVC project files.
2007-06-17 12:30:43 +00:00
rubidium
9f01009b39
(svn r10170) -Codechange: remove some duplication of code.
2007-06-16 12:03:36 +00:00
truelight
4b51ea375b
(svn r10148) -Fix r10143: make --without-png to compile again
2007-06-13 18:52:06 +00:00
truelight
b7443d800b
(svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
...
-Codechange: store the SpriteID in the spritecache too
-Add: add a PNG loader for graphical files
-Documentation: added a document to explain the PNG format
2007-06-13 16:21:11 +00:00
truelight
e7221d1fa9
(svn r10132) -Codechange: split out the last direct video-buffer read access to the blitter-layer
...
-Add: added a new renderer and blitter to make room for some optimized bpp
-Fix: fill the alpha channel in the grf-spriteloader
2007-06-13 10:31:40 +00:00
belugas
30863358f9
(svn r10127) -Add: Addition of basic structure for industry tiles callbacks (unfinished).
...
-Codechange: ResolverObject receives member gfx, making it compatible for both industries and industry tiles
-Codechange: NewIndustryResolver now has his randombits and triggers (even if not implemented)
2007-06-13 02:29:08 +00:00
truelight
f3f744d36a
(svn r10121) -Codechange: split renderer from rest of code; no longer any code directly accesses the video-buffer
...
-Add: added NULL blitter and renderer, which are always used for -vnull
-Add: dedicated driver doesn't blit nor render by default. Can be overruled by user. (-D -b 8bpp-optimized)
-Remove: removed CTRL+D from win32, which is incompatible with above
-Add: extended screenshot support for PNG and BMP
-Codechange: remove all hardcoded 8bpp references and replace them with more dynamic ones
-Codechange: minor stuff in blitters
2007-06-12 20:24:12 +00:00
truelight
d2d25295ce
(svn r10101) -Codechange: the class is named 8bppSimple, so name the files like that too
2007-06-11 15:13:30 +00:00
truelight
6b101cc177
(svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
...
-Add: make it possible to pick your own blitter (-b <blitter>, -h for overview)
-Add: added a new optimized 8bpp blitter (default, caches sprites of all zoom-levels)
-Add: added a debug 8bpp blitter and a very slow normal 8bpp blitter
2007-06-11 11:50:49 +00:00
belugas
9a4a911bde
(svn r10074) -Add: Addition of IndustryOverrideManager as well as the basic (and unfinished) support for callbacks for industries
2007-06-09 02:05:51 +00:00
maedhros
49b121c638
(svn r10010) -Fix (r10008): Add articulated_vehicles.h to the project files.
2007-06-01 12:19:23 +00:00
maedhros
ab8503f5a5
(svn r10008) -Codechange: Move a couple of functions related to articulated vehicles to a file of their own.
2007-06-01 11:41:02 +00:00