(svn r10148) -Fix r10143: make --without-png to compile again

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
truelight 17 years ago
parent 2c6bf89e02
commit 4b51ea375b

1
configure vendored

@ -83,6 +83,7 @@ SRCS="`< $ROOT_DIR/source.list tr '\r' '\n' | $awk '
deep += 1;
if ($0 == "SDL" && "'$sdl_config'" == "") { next; }
if ($0 == "PNG" && "'$png_config'" == "") { next; }
if ($0 == "OSX" && "'$os'" != "OSX") { next; }
if ($0 == "OS2" && "'$os'" != "OS2") { next; }
if ($0 == "PSP" && "'$os'" != "PSP") { next; }

@ -31,6 +31,7 @@ fi
# First, collect the list of Windows files
sdl_config="1"
png_config="1"
os="MSVC"
enable_dedicated="0"
with_cocoa="0"
@ -52,6 +53,7 @@ load_main_data() {
deep += 1;
if ($0 == "SDL" && "'$sdl_config'" == "") { next; }
if ($0 == "PNG" && "'$png_config'" == "") { next; }
if ($0 == "OSX" && "'$os'" != "OSX") { next; }
if ($0 == "OS2" && "'$os'" != "OS2") { next; }
if ($0 == "PSP" && "'$os'" != "PSP") { next; }

@ -307,8 +307,10 @@ blitter/blitter.hpp
# Sprite loaders
spriteloader/grf.cpp
spriteloader/grf.hpp
#if PNG
spriteloader/png.cpp
spriteloader/png.hpp
#end
spriteloader/spriteloader.hpp
# Renderer

@ -14,7 +14,9 @@
#include "fileio.h"
#include "helpers.hpp"
#include "spriteloader/grf.hpp"
#ifdef WITH_PNG
#include "spriteloader/png.hpp"
#endif /* WITH_PNG */
#include "blitter/blitter.hpp"
/* Default of 4MB spritecache */
@ -137,6 +139,7 @@ static void* ReadSprite(SpriteCache *sc, SpriteID id, bool real_sprite)
file_pos = GetSpriteCache(SPR_IMG_QUERY)->file_pos;
}
#ifdef WITH_PNG
if (BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth() == 32) {
/* Try loading 32bpp graphics in case we are 32bpp output */
SpriteLoaderPNG sprite_loader;
@ -150,6 +153,7 @@ static void* ReadSprite(SpriteCache *sc, SpriteID id, bool real_sprite)
}
/* If the PNG couldn't be loaded, fall back to 8bpp grfs */
}
#endif /* WITH_PNG */
FioSeekToFile(file_pos);

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