Jonathan G Rennison
fc1c47cbd2
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/crashlog.cpp
# src/crashlog.h
# src/date_type.h
# src/depot_type.h
# src/landscape.cpp
# src/openttd.cpp
# src/order_cmd.cpp
# src/order_gui.cpp
# src/os/macosx/crashlog_osx.cpp
# src/os/unix/crashlog_unix.cpp
# src/os/windows/crashlog_win.cpp
# src/pathfinder/npf/npf.cpp
# src/road_cmd.cpp
# src/script/api/script_infrastructure.cpp
# src/stdafx.h
# src/table/settings/gui_settings.ini
# src/table/settings/pathfinding_settings.ini
# src/tests/CMakeLists.txt
7 months ago
Jonathan G Rennison
cdf1ff8d5a
Network: Extend post-desync frame sync history
...
Record sync state at various points throughout each frame
10 months ago
Jonathan G Rennison
8e755bf0c2
Network: Remove NETWORK_SEND_DOUBLE_SEED define
10 months ago
Patric Stout
de5e338a76
Change: mention in MacOS / Windows crashlog popup when files couldn't be generated ( #11239 )
...
For example, if the crash.sav couldn't be created, and the TryExcept
detected an issue, write out that the file is not available in
the popup.
10 months ago
Patric Stout
b00e483b0f
Change: recover when possible from crashes during a crash ( #11238 )
10 months ago
Patric Stout
352ac264a5
Remove: [Win32] module-list from crash.log ( #11219 )
...
Only Windows implemented this, and it opens the files to read them
to get a CRC. Doing this in a crash-handler is strange at best.
Lastly, nobody has actually ever used this information to come to
some sort of conclusion. The module-list is used in combination
with the crash.dmp, but this information is already embedded in
there.
10 months ago
Patric Stout
f120d2beb8
Add: use breakpad to create crash.dmp on MacOS / Linux too ( #11202 )
...
Normally only the Windows platform could create a crash.dmp, making
analysing crash-reports from MacOS / Linux rather tricky.
10 months ago
Patric Stout
a5aebeb1b5
Remove: [Win32] register values in crash.log ( #11212 )
10 months ago
Jonathan G Rennison
ead18b2af2
Merge branch 'master' into jgrpp
...
# Conflicts:
# CMakeLists.txt
# src/3rdparty/md5/md5.h
# src/3rdparty/squirrel/squirrel/squtils.h
# src/animated_tile.cpp
# src/console_func.h
# src/core/CMakeLists.txt
# src/core/container_func.hpp
# src/core/smallstack_type.hpp
# src/crashlog.cpp
# src/crashlog.h
# src/debug.h
# src/economy.cpp
# src/gamelog.cpp
# src/industry_gui.cpp
# src/lang/catalan.txt
# src/misc_gui.cpp
# src/network/network_content.h
# src/newgrf.cpp
# src/newgrf.h
# src/newgrf_config.cpp
# src/newgrf_config.h
# src/newgrf_gui.cpp
# src/os/unix/font_unix.cpp
# src/os/windows/crashlog_win.cpp
# src/rail_cmd.cpp
# src/saveload/animated_tile_sl.cpp
# src/script/api/script_tilelist.cpp
# src/settings.cpp
# src/settingsgen/settingsgen.cpp
# src/sl/oldloader_sl.cpp
# src/station.cpp
# src/station_cmd.cpp
# src/stdafx.h
# src/strgen/strgen.cpp
# src/strgen/strgen_base.cpp
# src/table/settings/gui_settings.ini
# src/train_gui.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/vehicle_cmd.cpp
# src/vehicle_gui_base.h
# src/viewport_sprite_sorter.h
12 months ago
Jonathan G Rennison
d09b504bc5
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/release-linux.yml
# .github/workflows/release-macos.yml
# .github/workflows/release-source.yml
# .github/workflows/release.yml
# CMakeLists.txt
# COMPILING.md
# src/ai/ai_core.cpp
# src/ai/ai_gui.cpp
# src/bridge_gui.cpp
# src/company_gui.cpp
# src/console_cmds.cpp
# src/core/CMakeLists.txt
# src/core/smallmap_type.hpp
# src/disaster_vehicle.h
# src/effectvehicle_base.h
# src/fontcache.cpp
# src/game/game_core.cpp
# src/game/game_gui.cpp
# src/gamelog.cpp
# src/gamelog_internal.h
# src/group_gui.cpp
# src/linkgraph/linkgraph.h
# src/misc.cpp
# src/network/core/config.h
# src/network/core/udp.cpp
# src/network/network_chat_gui.cpp
# src/network/network_content_gui.cpp
# src/network/network_gui.cpp
# src/newgrf.cpp
# src/newgrf_gui.cpp
# src/newgrf_profiling.cpp
# src/newgrf_profiling.h
# src/object_gui.cpp
# src/openttd.cpp
# src/openttd.h
# src/order_gui.cpp
# src/os/windows/font_win32.cpp
# src/rail_gui.cpp
# src/road.cpp
# src/road_gui.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.h
# src/script/api/script_controller.cpp
# src/script/api/script_roadtypelist.cpp
# src/script/script_config.cpp
# src/script/script_config.hpp
# src/script/script_instance.cpp
# src/script/script_scanner.cpp
# src/script/squirrel.cpp
# src/script/squirrel_helper.hpp
# src/settings_gui.cpp
# src/settings_internal.h
# src/settings_type.h
# src/table/settings/network_private_settings.ini
# src/timetable_gui.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/window_gui.h
12 months ago
Jonathan G Rennison
8c507d6611
Crash log: Suppress messages from internal faults
1 year ago
Jonathan G Rennison
b26a3fa41e
Crash log: Write out crash log incrementally on Windows, MacOS
1 year ago
Jonathan G Rennison
da07c8ce51
Crash log: Move GDB/LLDB logging to its own section
1 year ago
Jonathan G Rennison
dd57fc6ecf
Unix crash log: Generalise crash log fault handling to all sections
1 year ago
Rubidium
30b9e02dd9
Codechange: replace crashlog filenames with std::string in Crashlog
1 year ago
Rubidium
19304bd3d5
Codechange: replace seprintf with fmt::format for filling the crash log data
1 year ago
Patric Stout
0850193a38
Fix: survey result on crash only worked on Linux ( #10855 )
...
Every OS-specific crashlog handler has their own MakeCrashLog
in some form. In result, only Linux was calling the generic one.
1 year ago
Patric Stout
199e41c762
Codechange: use default dtor instead of empty ( #10826 )
1 year ago
Rubidium
f74e26ca7e
Codechange: replace error/usererror printf variant with fmt variant and rename
1 year ago
Rubidium
d51d08ddcb
Codechange: put stack variables in global variables for gamelog/crashlog
1 year ago
Jonathan G Rennison
5e00d535bc
Debug: Detect which frame's state first diverged after a desync
2 years ago
Jonathan G Rennison
3176313576
Avoid blocking network and game when writing desync savegames
2 years ago
Jonathan G Rennison
76e12c994d
Crash log: Write log to file and console as it is being generated on Unix
2 years ago
glx22
b6c5f49379
Change: add a timestamp in name of crash files
2 years ago
Jonathan G Rennison
3892a1e201
Log client ID/name in server desync logs
2 years ago
Jonathan G Rennison
4543803823
Crash log: Increase crash log length limit on Unix
...
Allocate buffer using mmap if possible
3 years ago
Jonathan G Rennison
fe8da3ae3a
Fix missing include in header
3 years ago
Jonathan G Rennison
24fdc8331b
Add CheckCaches mode to emit a log/save/screenshot on detected issue
3 years ago
Jonathan G Rennison
63ddf7f587
Crashlog: Update thread/lock handling to match GameLoop changes
3 years ago
Jonathan G Rennison
5e14b54a0c
Merge branch 'master' into jgrpp
3 years ago
Michael Lutz
13011e00c6
Fix #8860 : [Win32] Crashlog window wasn't reliably shown for crashes not on the main thread.
3 years ago
Jonathan G Rennison
669b68d140
Crashlog: Suffix crash file names with date/time
4 years ago
Jonathan G Rennison
cbdd9f84d8
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/console_gui.cpp
# src/lang/korean.txt
# src/video/sdl2_v.cpp
# src/video/sdl2_v.h
# src/window.cpp
# src/window_gui.h
5 years ago
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
5 years ago
Jonathan G Rennison
6c21c93192
Add command line switch -Z to write detailed version information
5 years ago
Jonathan G Rennison
6ce7f22fe6
Send server desync log to client
5 years ago
Jonathan G Rennison
459a49cb24
Add flags for mismatch type to client desync log
5 years ago
Jonathan G Rennison
a1cf3358fe
Add missing include to crashlog.h
5 years ago
Jonathan G Rennison
97baff6fd8
Add client desync log to server desync log output
5 years ago
Jonathan G Rennison
fa55a1c002
Output a log, savegame and screenshot on desync events
5 years ago
Jonathan G Rennison
674732cd68
Merge: Codechange: Use null pointer literal instead of the NULL macro
5 years ago
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
5 years ago
Jonathan G Rennison
743432e7f0
Try to do non-main thread crash save/screenshot in main thread
6 years ago
Jonathan G Rennison
f42cc19aad
Merge branch 'cpp-11' into crashlog_improvements
...
# Conflicts:
# Makefile.src.in
# src/crashlog.cpp
# src/crashlog.h
6 years ago
Charles Pigott
62d79900ec
Add: List recent news messages in crashlog output
6 years ago
Jonathan G Rennison
3271d69bda
Enable crashlogs for emergency or missing NewGRF savegames, in dev mode.
...
Factor out common checks for emergency and missing NewGRFs.
7 years ago
Jonathan G Rennison
349ddd90b7
Maintain a circular buffer of recent commands, add to crashlog.
...
Add console command to dump command log.
Increase max crashlog size.
7 years ago
Jonathan G Rennison
62631cba02
Attempt to log distro name/version in Unix crashlog.
...
Factor out fork/execve/read stdout code into own function.
8 years ago
Jonathan G Rennison
8d078acb4e
Log registers and fault instruction in Unix crashlog.
8 years ago
Jonathan G Rennison
cbc35e8aae
Try to make scope info logging more robust.
...
Add checks for validity of Vehicle ptrs in scope_dumper::VehicleInfo.
In Unix mode, try to handle SIGSEGVs when dumping scope info.
8 years ago