Commit Graph

56139 Commits (fc1c47cbd23d3094124db23fcbe375c4c9a63299)
 

Author SHA1 Message Date
Jonathan G Rennison fc1c47cbd2 Merge branch 'master' into jgrpp
# Conflicts:
#	cmake/CompileFlags.cmake
#	src/crashlog.cpp
#	src/crashlog.h
#	src/date_type.h
#	src/depot_type.h
#	src/landscape.cpp
#	src/openttd.cpp
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/os/macosx/crashlog_osx.cpp
#	src/os/unix/crashlog_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/pathfinder/npf/npf.cpp
#	src/road_cmd.cpp
#	src/script/api/script_infrastructure.cpp
#	src/stdafx.h
#	src/table/settings/gui_settings.ini
#	src/table/settings/pathfinding_settings.ini
#	src/tests/CMakeLists.txt
7 months ago
Jonathan G Rennison cb9e088399 Add setting to control autosave interval mode 7 months ago
Patric Stout 19bbcb180d Change: base autosaves intervals on real time (instead of game time) (#10655)
There are two fundamental issues with autosave:
- When fast-forwarding, it saves way too often
- When paused, it never saves

Both makes no sense. Autosaves are meant to prevent you from
accidentally losing your work. The emphasis on "your" work.

To solve both issues, the autosave now works on real time. You
can select every 10 / 30 / 60 / 120 minutes, which are similar to
what the setting was in game-months.

When you pause, autosaving will stop. Unless you make any change
to the game; then it will continue to make autosaves, even so
the game is paused. Unpausing / pausing resets this mechanism.

(cherry picked from commit f5fad88723)
7 months ago
Jonathan G Rennison ec6cdce0c3 Merge branch 'master' into jgrpp
# Conflicts:
#	src/bridge_gui.cpp
#	src/openttd.cpp
#	src/settings_type.h
#	src/table/settings/gui_settings.ini
7 months ago
Jonathan G Rennison 524af62b8e Remove now-unused autosave strings 7 months ago
Jonathan G Rennison 4bfa8b7b7b Merge branch 'master' into jgrpp
# Conflicts:
#	src/openttd.cpp
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/table/settings/gameopt_settings.ini
#	src/table/settings/gui_settings.ini
7 months ago
Jonathan G Rennison 79b5699e82 Fix test compilation on MacOS 7 months ago
Jonathan G Rennison 57f50b4a40 Github: Re-enable regression tests for ci-build workflow 7 months ago
Jonathan G Rennison c7f9218fa5 Fix narrowing conversion warning in ring_buffer.hpp 7 months ago
Jonathan G Rennison a2d5c4354d Fix various uint/size_t mismatches in string functions 7 months ago
Jonathan G Rennison c31a8971f2 Fix narrowing conversion warning in FormatString 7 months ago
Jonathan G Rennison c4f7794597 Fix ArrayStringParameters with move assignment/construction 7 months ago
TELK d80820932f Update: Korean translation up to 3da9f52 7 months ago
Jonathan G Rennison 48e700bc32 Fix type issues with string parameter structs 7 months ago
Jonathan G Rennison fe57f3a089 Fix typo in help text for limit train acceleration setting 7 months ago
Jonathan G Rennison 607690cef7 Fix string codes for various setting labels 7 months ago
Jonathan G Rennison 3436e0a781 Merge branch 'master' into jgrpp
# Conflicts:
#	src/error.h
#	src/error_gui.cpp
#	src/linkgraph/linkgraph_gui.cpp
#	src/misc_gui.cpp
#	src/newgrf_gui.cpp
#	src/news_gui.cpp
#	src/rail_cmd.cpp
#	src/saveload/gamelog_sl.cpp
#	src/script/api/script_text.cpp
#	src/script/script_instance.cpp
#	src/statusbar_gui.cpp
#	src/strings.cpp
#	src/strings_func.h
#	src/strings_internal.h
#	src/table/settings/gui_settings.ini
#	src/table/settings/linkgraph_settings.ini
#	src/textbuf_gui.h
7 months ago
Jonathan G Rennison 3da9f521a5 Documentation: Fix stray HTML tag in road stops documentation 8 months ago
Jonathan G Rennison 6b649f668e Documentation: Fix table for road stops var 42/roadstop_terrain_type 8 months ago
Jonathan G Rennison 39247b0120 Road stops: Add tile slope to varact2 variable 0x42 8 months ago
Jonathan G Rennison b9654985ad Fix crash in sprite aligner window
When clicking sprite number after re-opening window
having previously used sprite picker tool
8 months ago
WenSimEHRP adbbbd14b6 Update simplified_chinese.txt 9 months ago
Jonathan G Rennison e3ccc54670 Adjust setting text for departure board conditional order handling 9 months ago
Jonathan G Rennison cd091e04f5 Add settings filter to only show non-vanilla settings 9 months ago
Jonathan G Rennison 0620026d56 Tracerestrict: Add long reserve (unless stopping) mode
Requires realistic braking
9 months ago
Jonathan G Rennison b299c4dce8 Tracerestrict: Add enum type for TRIT_LONG_RESERVE values 9 months ago
Patric Stout 4280c413a6 Fix: only count distance traveled in vehicles for cargo payment (#11283)
No longer you can utilize the free (and instant) labour of station
workers, transporting your cargo from one part of the station to
the other. No more!

Based on patch by dP.

(cherry picked from commit df400ef84a)
9 months ago
Patric Stout 05c35c8e31 Fix: base cargo payment on load/unload tile, instead of station sign location (#11281)
(cherry picked from commit 9c49a61249)
9 months ago
Patric Stout a15847cf4f Codechange: simplify splitting of CargoPacket (#11286)
(cherry picked from commit d1a0ca67be)
9 months ago
Patric Stout 59d5270a8c Fix b0e73277: save/load next_station for CargoPacket again
(cherry picked from commit 9e3763cfb3)
9 months ago
Patric Stout a38b072e4b Fix: don't compare next_station when trying to merge CargoPackets
For vehicle packets they shouldn't be compared, and for station
packets they are already in a bucket per next_station.

(cherry picked from commit 1243c331b6)
9 months ago
Patric Stout 4ee51442d2 Codechange: rename next_station to next_hop to avoid confusing with another next_station
(cherry picked from commit 9f8c1ea552)
9 months ago
Patric Stout 2037587c7c Codechange: remove parameter from VehicleCargoList::Reassign that is always INVALID_STATION
(cherry picked from commit a0f6983be4)
9 months ago
Patric Stout f5d685a525 Fix b0e73277: cargodist information got lost when splitting of cargo (#11280)
During b0e73277 we removed loaded_at_xy, but I kinda forgot that
it was a union with next_station. Now next_station wasn't copied
anymore, or checked in AreMergable.

(cherry picked from commit e6c02ebee6)
9 months ago
Patric Stout e5673a1756 Codechange: cleanup CargoPacket in terms of variable/function names (#11278)
Over the years, things got reused and changed, making the current
names somewhat unclear in what they actually mean and do.

(cherry picked from commit 30172fc037)
9 months ago
Patric Stout 2890127675 Codechange: remove loaded_at_xy from CargoPacket as it was unused (#11276)
(cherry picked from commit b0e73277d6)
9 months ago
PeterN 186a082613 Codechange: Reorder some high-use structs to reduce their size. (#11201)
This reduces GoodsEntry from 144 to 136 bytes (thereby reducing Station from 9704 bytes to 9192 bytes), and CargoPacket from 40 bytes to 32 bytes.

(cherry picked from commit bd150df914)
9 months ago
Patric Stout d17c949c22 Codechange: simplify the type of loaded_at_xy / next_station (#11182)
It was TileOrStationID, most likely to make sure both types in
the union are identical. But as TileIndex is a StrongTypeDef
that becomes a bit weird. So instead, still make sure they are
of equal size, but define their individual types better.

(cherry picked from commit c9c9cfa4fd)
9 months ago
Jonathan G Rennison e0e4d7c07e Saveload: De-duplicate handling of wrong length SLXI extra data 9 months ago
Jonathan G Rennison df4c458c29 Add savegame flag for station tile cache flags
Update flags as necessary on load and when reloading GRFs
9 months ago
Peter Nelson b2a1ec96f1 Change: Store station blocked/wires/pylons flags in map.
This stores three flags in unused map bits, and avoids having to look up
station graphics and custom station specs to determine blocked/wires/pylons
status.

This potentially affects rail pathfinding performance.

Savegame version is not bumped, as the flags can just be updated every
time.

(cherry picked from commit cb658e6cc6e1c114c1eaafaaa5b14849f04ca083)
9 months ago
Jonathan G Rennison e162e7a331 Translation: Fix simplified Chinese routing restriction PF penalty strings 9 months ago
Jonathan G Rennison 8a0fab1d4c Add setting for whether water floods from map edges 9 months ago
Jonathan G Rennison aa4aee1d23 Remove NOT_REACHED from Layouter::GetCharPosition
Return begin/end value for unknown code point index or out of range input

See: #596, #598, https://github.com/OpenTTD/OpenTTD/issues/11291
9 months ago
Jonathan G Rennison d4ed088498 Version: Committing version data for tag: jgrpp-0.55.3 9 months ago
Daniel Robinson ef91136633 Fix #10600: 'Replace Vehicles' didn't show numbers >999 (#10680)
(cherry picked from commit 71c2878799)
9 months ago
PeterN 3ef6eccf90 Fix #11230: Widget layout also failed for group-less vehicle list window. (#11310)
(cherry picked from commit 6580ff1adb)
9 months ago
Jonathan G Rennison 90192f9537 TBTR: Implement cost estimation for template replacement
Simplified operation, CMD_NO_TEST is still in use
9 months ago
Jonathan G Rennison 1e7f31b807 Fix conditional order wait loops not ignoring label orders 9 months ago
Jonathan G Rennison 9ad2f44ab7 Fix conditional order subtype not being reset when changing to time/date 9 months ago