Commit Graph

6623 Commits

Author SHA1 Message Date
rubidium
f17f17fa45 (svn r9842) -Codechange: now NOT_REACHED is also triggered when debugging is disabled. 2007-05-15 13:01:52 +00:00
rubidium
08be68e0b4 (svn r9841) -Codechange: add a little more type strictness to the vehicle types. 2007-05-15 11:28:22 +00:00
rubidium
0f81140b59 (svn r9840) -Fix (r9838): MSVC is complaining about signedness again (Belugas). 2007-05-15 06:20:16 +00:00
rubidium
394946d4bc (svn r9839) -Fix: vehicles in old savegames could leave the station because the changed loading algorithm thought it was already finished. 2007-05-14 20:17:26 +00:00
rubidium
49476d46e6 (svn r9838) -Fix: make "improved loading" a proper improved loading instead of loading one (semi-)random vehicle at a time:
- Now it is really FIFO.
 - When there is enough cargo to fill the first vehicle in the queue, the next vehicle in the queue start loading (and the next when ....).
2007-05-14 20:12:32 +00:00
peter1138
948100c260 (svn r9837) -Fix: [NewGRF] Catch occurance of division-by-zero in varaction handling. 2007-05-14 17:37:34 +00:00
rubidium
07bdd6c3cc (svn r9836) -Codechange: make non-improved loading happen FIFO-ish; generally loading/unloading will happen fifo, but there are no guarantees on the FIFO-ness. For (better) FIFO guarantees you still need to use improved loading. 2007-05-14 16:07:05 +00:00
truelight
5f0e384ac0 (svn r9835) -Codechange: use Pixel typedef instead of byte where ever possible 2007-05-14 15:20:50 +00:00
glx
f739aedf5b (svn r9834) -Add: win9x check in win32 builds 2007-05-14 14:06:46 +00:00
rubidium
fcb5e74fbb (svn r9833) -Fix: also 'leave' the station when leaving for automatic servicing. 2007-05-14 08:07:20 +00:00
rubidium
29ebda5b15 (svn r9832) -Fix: leave the station when manually skipping to the next order and we are currently (un)loading. 2007-05-13 22:10:04 +00:00
rubidium
5ae882a184 (svn r9831) -Codechange: more refactoring of the loading/unloading. 2007-05-13 21:24:58 +00:00
belugas
eec76d9b49 (svn r9830) -Fix(r9779) : Let the town expand and build new houses along the roads of the users, even in case of "No Road" layout (skiddl13) 2007-05-13 00:11:13 +00:00
rubidium
82ca197a10 (svn r9829) -Codechange: more refactoring of the unloading algorithm. 2007-05-12 09:09:10 +00:00
peter1138
e16ea9b758 (svn r9828) -Codechange: [NewGRF] Add support for changing cargo capacity with callback 36. This is set on construction for ships and roadvehicles, and whenever carriages are attached for trains. 2007-05-12 07:05:34 +00:00
peter1138
aae8d359e6 (svn r9827) -Codechange/Fix: [NewGRF] Text strings of 1 character are perfectly valid... (fixes dbsetxl refits again...) 2007-05-11 19:22:43 +00:00
peter1138
f7ccb6e31e (svn r9825) -Codechange: [NewGRF] Add support for early vehicle retirement. 2007-05-10 23:10:23 +00:00
maedhros
304075b389 (svn r9823) -Feature: Add support for house property 1F - minimum life span. 2007-05-10 16:03:06 +00:00
peter1138
acf5496681 (svn r9819) -Codechange: Take account of AMED_HOLD in OTTD/TTDP state translation (bulb) 2007-05-10 09:21:22 +00:00
peter1138
fe5830c4b7 (svn r9818) -Codechange: Cache wagon override sprite set whenever consist is changed, instead of 'recalculating' it every time it is used or just tested. 2007-05-10 06:42:43 +00:00
rubidium
4500c365e1 (svn r9817) -Fix [FS#772]: an assertion that was triggered by the AI building when its rating for the town was not high enough. 2007-05-09 20:50:11 +00:00
rubidium
e6a6d7ef31 (svn r9815) -Fix (r9761) [FS#769): transfers weren't accounted in the vehicle profits. 2007-05-08 16:42:48 +00:00
maedhros
7b5e3dbb82 (svn r9814) -Fix (r1): Remove the duplicate sign sprite from openttd.grf since it's in the original data files. 2007-05-08 14:28:55 +00:00
rubidium
7cd82bd6f5 (svn r9813) -Fix (r9799): wagons must have EC_STEAM, otherwise they don't show up in the purchase list (mart3p). 2007-05-08 08:41:16 +00:00
peter1138
70dcd881e4 (svn r9812) -Fix (r9679): Obiwan prevented proper display of last transparency button. 2007-05-07 20:25:20 +00:00
miham
93580ad713 (svn r9811) -Update: WebTranslator2 update to 2007-05-07 19:59:41
american   - 11 fixed by WhiteRabbit (11)
danish     - 11 fixed by ThomasA (11)
dutch      - 9 fixed, 2 changed by Zr40 (11)
2007-05-07 17:59:50 +00:00
peter1138
1f552686d8 (svn r9810) -Feature: Add drag and drop removal of station tiles (Wolf01) 2007-05-07 17:10:30 +00:00
peter1138
4cfef9b7f5 (svn r9809) -Codechange: [NewGRF] Add callback 36 properties to purchase lists and add running cost changing for ships. 2007-05-07 16:38:21 +00:00
rubidium
a84ca16dc4 (svn r9808) -Codechange: unify the Handle<VehicleType>Loading functions. 2007-05-07 16:21:34 +00:00
rubidium
2813b4440b (svn r9807) -Codechange: unify playing of sound when vehicle has been loaded and leaves the station. 2007-05-07 15:58:05 +00:00
peter1138
ebe81b98ce (svn r9806) -Codechange: [NewGRF] Add callback 36 support for purchase cost, for all vehicle types. 2007-05-07 13:26:10 +00:00
peter1138
e4ada15d49 (svn r9805) -Codechange: Use HASBIT() et al for display options bits. 2007-05-07 11:24:23 +00:00
peter1138
152664e541 (svn r9804) -Fix (r9761): Update aircraft cached information when its 'pos' changes, as well as 'state'. (Thanks to bulb) 2007-05-06 21:10:49 +00:00
rubidium
b159fb0898 (svn r9803) -Feature(tte): support for "curvature info", Action 2 for train, variable 45 (mart3p). 2007-05-06 20:05:10 +00:00
rubidium
eecf806cfc (svn r9802) -Fix: a vehicle without visual effects isn't per definition unpowered (mart3p). 2007-05-06 20:00:36 +00:00
rubidium
6c967ddbfd (svn r9801) -Fix: do not assume that trains running on monorail/maglev cannot smoke/spark (mart3p). 2007-05-06 19:58:34 +00:00
rubidium
969366354d (svn r9800) -Codechange: play sound effects based on the engine class, not the rail type (mart3p). 2007-05-06 19:51:25 +00:00
rubidium
f47e81c900 (svn r9799) -Codechange: separate engine class and engine running cost class (mart3p). 2007-05-06 19:44:22 +00:00
truelight
d339143e95 (svn r9798) -Remove: removed the very outdated xcode project files 2007-05-06 19:27:23 +00:00
peter1138
e109773636 (svn r9797) -Feature: [NewGRF] Add action 1, 2 and 3 support for canals. 2007-05-06 18:14:33 +00:00
miham
7b65a015c8 (svn r9796) -Update: WebTranslator2 update to 2007-05-06 19:05:33
brazilian_portuguese - 10 fixed by tucalipe (10)
bulgarian  - 5 fixed by thetitan (5)
catalan    - 9 fixed by arnaullv (9)
czech      - 9 fixed by Hadez (9)
esperanto  - 11 fixed by LaPingvino (11)
finnish    - 11 fixed by habazi (11)
french     - 9 fixed by belugas (9)
german     - 9 fixed by Neonox (9)
hungarian  - 9 fixed by miham (9)
italian    - 9 fixed by lorenzodv (9)
japanese   - 2 fixed by ickoonite (2)
korean     - 9 fixed by darkttd (9)
norwegian_nynorsk - 11 fixed by pollux (11)
polish     - 8 fixed by meush (8)
portuguese - 21 fixed, 6 changed by supra90 (27)
romanian   - 11 fixed by kneekoo (11)
spanish    - 2 fixed by eusebio (2)
swedish    - 11 fixed by giddorah (11)
traditional_chinese - 11 fixed, 2 changed by xbddc (13)
turkish    - 8 fixed by jnmbk (8)
ukrainian  - 11 fixed by mad (11)
2007-05-06 17:06:10 +00:00
rubidium
425923c8d2 (svn r9795) -Codechange: enumify the EngineClass. 2007-05-06 15:01:44 +00:00
rubidium
9a893ebe20 (svn r9794) -Codechange: refactor the question whether a vehicle can be loaded into LoadUnloadVehicle instead of duplicating it for each vehicle. 2007-05-06 14:59:01 +00:00
maedhros
b219b7b53a (svn r9793) -Fix (r9701): Action D 'TTDPatch variable' 0x0B should be the starting year, not the current year. 2007-05-06 09:12:58 +00:00
maedhros
755f2327d3 (svn r9792) -Fix (r9734): Pause on newgame should only apply to games, not the scenario editor. 2007-05-06 08:50:03 +00:00
glx
c67f068a84 (svn r9791) -Fix (r9779, FS#766): add TownLayoutByte to correctly save town layout value 2007-05-05 23:21:49 +00:00
peter1138
9adf583122 (svn r9790) -Codechange: [NewGRF] Skip action 1 sprites in all stages except activation. This also cleans up some special-case handling of the sprites. Actions 1 and 2 are now not considered unsafe, as an Action 3 (which is unsafe) is required for them. 2007-05-05 10:47:35 +00:00
rubidium
d52b515de8 (svn r9789) -Fix (r9770): vehicles didn't get unloaded when 'full load' was specified and the vehicle was already full when it entered. 2007-05-05 09:51:26 +00:00
glx
4b4fb32e8a (svn r9785) -Fix (r942, FS#765): only non dedicated servers can't have 0 players 2007-05-04 22:45:37 +00:00
rubidium
bc1901a6e4 (svn r9784) -Codechange: remove unused variable. 2007-05-04 22:38:36 +00:00