(svn r9804) -Fix (r9761): Update aircraft cached information when its 'pos' changes, as well as 'state'. (Thanks to bulb)

pull/155/head
peter1138 17 years ago
parent b159fb0898
commit 152664e541

@ -1091,6 +1091,7 @@ static bool AircraftController(Vehicle *v)
* helicopter will circle until sign disappears, then go to next order
* what to do when it is the only order left, right now it just stays in 1 place */
v->u.air.state = FLYING;
UpdateAircraftCache(v);
AircraftNextAirportPos_and_Order(v);
return false;
}
@ -1205,6 +1206,7 @@ static bool AircraftController(Vehicle *v)
if (st->airport_tile == 0) {
/* Airport has been removed, abort the landing procedure */
v->u.air.state = FLYING;
UpdateAircraftCache(v);
AircraftNextAirportPos_and_Order(v);
/* get aircraft back on running altitude */
SetAircraftPosition(v, gp.x, gp.y, GetAircraftFlyingAltitude(v));
@ -1879,7 +1881,7 @@ static bool AirportMove(Vehicle *v, const AirportFTAClass *apc)
byte prev_state = v->u.air.state;
_aircraft_state_handlers[v->u.air.state](v, apc);
if (v->u.air.state != FLYING) v->u.air.previous_pos = prev_pos;
if (v->u.air.state != prev_state) UpdateAircraftCache(v);
if (v->u.air.state != prev_state || v->u.air.pos != prev_pos) UpdateAircraftCache(v);
return true;
}
@ -1889,6 +1891,7 @@ static bool AirportMove(Vehicle *v, const AirportFTAClass *apc)
if (current->next == NULL) {
if (AirportSetBlocks(v, current, apc)) {
v->u.air.pos = current->next_position;
UpdateAircraftCache(v);
} // move to next position
return false;
}
@ -1899,6 +1902,7 @@ static bool AirportMove(Vehicle *v, const AirportFTAClass *apc)
if (v->u.air.state == current->heading || current->heading == TO_ALL) {
if (AirportSetBlocks(v, current, apc)) {
v->u.air.pos = current->next_position;
UpdateAircraftCache(v);
} // move to next position
return false;
}
@ -2203,6 +2207,7 @@ void UpdateAirplanesOnNewStation(const Station *st)
if (v->u.air.state >= FLYING) { // circle around
v->u.air.pos = v->u.air.previous_pos = AircraftGetEntryPoint(v, ap);
v->u.air.state = FLYING;
UpdateAircraftCache(v);
/* landing plane needs to be reset to flying height (only if in pause mode upgrade,
* in normal mode, plane is reset in AircraftController. It doesn't hurt for FLYING */
GetNewVehiclePosResult gp = GetNewVehiclePos(v);
@ -2216,6 +2221,7 @@ void UpdateAirplanesOnNewStation(const Station *st)
for (uint cnt = 0; cnt < ap->nofelements; cnt++) {
if (ap->layout[cnt].heading == takeofftype) {
v->u.air.pos = ap->layout[cnt].position;
UpdateAircraftCache(v);
break;
}
}

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