Darkvater
ea1020d4fa
(svn r4590) - Fix (r4585): warning: suggest parentheses around && within ||. Sorry
2006-04-27 08:24:48 +00:00
Darkvater
725cfc26d0
(svn r4586) - Codechange: Recursive commands that rely on _error_message to handle success/failure can fail if a recursive call fails but doesn't set the error message, thus resulting in an old, possibly erroneous being used (see FS#130 prior to r4585). Now properly reset the global variable _error_message in these cases.
2006-04-26 21:48:22 +00:00
Darkvater
dcf02c68f9
(svn r4585) - Fix [FS#130] - Obscure road dragging bug. The road build command did not return the appropiate error message of invalid-slope when building road.
2006-04-26 21:44:22 +00:00
tron
b57640e28a
(svn r4572) Remove vehicle_leave_tile_proc
...
There's exactly one implemented function (unbarring a level crossing) and one place where it can be triggered (a train leaves a level crossing)
It's a bit overkill, so just handle this one case where it can happen
2006-04-25 07:32:33 +00:00
tron
6dbc9c9ced
(svn r4554) Replace magic numbers by TILE_{HEIGHT,SIZE}
2006-04-23 19:35:36 +00:00
tron
aeab54e8ec
(svn r4544) Merge two almost identical string (STR_1[08]00_LAND_SLOPED_IN_WRONG_DIRECTION) - one just contains two redundant words
2006-04-23 15:01:46 +00:00
tron
dd180a1e18
(svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
2006-04-23 13:48:16 +00:00
Darkvater
fd8e02119c
(svn r4435) - Fix: an assertion triggered when trying to remove a bridge with the remove-tool (r4348 surfaced this). In CmdRemoveRoad tiletype was not checked for ownership. Intorudce IsLevelCrossingTile() which checks if a tile is a crossing without knowing the type. Suggested by peter1138 and Tron.
2006-04-15 20:07:42 +00:00
tron
35e93e451f
(svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
...
Remove DoCommandByTile(), because now it does the same as DoCommand()
2006-04-10 07:15:58 +00:00
Darkvater
b02fc3b62b
(svn r4265) - Fix: compile warning on VS2005 (parameter 2 different from declaration)
2006-04-03 18:11:42 +00:00
celestar
e921c1fc84
(svn r4263) -Codechange: Road building no longer uses FindLandscapeHeight. Last occurence of FindLandscapeTile in the tile-specific functions gone. Thanks to Tron for doing lots of work in this direction
2006-04-03 15:18:12 +00:00
celestar
369ad5a573
(svn r4258) -Codechange: Add and make use of map accessors dealing with road ground types (including roadworks).
2006-04-03 13:35:19 +00:00
celestar
6443c14ebd
(svn r4246) -Codechange. Replaced about 100 occurences of '16' by TILE_SIZE
2006-04-03 05:32:11 +00:00
tron
7163a64c25
(svn r4242) Pass TileIndex and slope to GetSlopeTileh_*() instead of TileInfo
2006-04-02 12:49:18 +00:00
tron
b5eb55d527
(svn r4230) The road is asked for, not the rail. Undo part of r4164. (Pointed out by peter1138)
2006-04-02 07:05:35 +00:00
tron
cefece9f3c
(svn r4187) Simplify the code for building/removing a piece of road a bit
2006-03-31 06:16:04 +00:00
belugas
1b28d92fc8
(svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. Although it was an accessor, nor his usage nor the values were clear.
2006-03-30 19:16:44 +00:00
tron
410b5569fe
(svn r4164) Use acessor functions
2006-03-30 09:08:43 +00:00
belugas
019597f4ac
(svn r4160) CodeChange : Revert part of 4157, spotted by Tron
2006-03-29 21:10:42 +00:00
belugas
1cadf4ea53
(svn r4157) CodeChange : Keep on cleaning up Celestar's elrail merge
2006-03-29 20:35:39 +00:00
celestar
6c44bf5012
(svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
2006-03-29 16:30:26 +00:00
tron
d0a445db41
(svn r4111) Fix/Remove some stale comments
2006-03-26 11:08:44 +00:00
celestar
db9706cb80
(svn r4088) -Codechange: Introduce {Unb,B}arCrossing and IsCrossingBarred to put and get the status of a level crossing
2006-03-24 15:24:16 +00:00
tron
c699d0e791
(svn r4085) Add GetTown{Index,ByTile}() to get the town index resp. the town from a tile
2006-03-24 12:00:24 +00:00
tron
1815383ba7
(svn r4000) Rewrite GetSlope{Tileh,Z}_{Road,Track} in a less confusing way
2006-03-21 22:06:32 +00:00
tron
58f25c00b4
(svn r3990) Remove another call to FindLandscapeHeight()
2006-03-20 13:34:01 +00:00
tron
453a925d72
(svn r3986) Add [GS]etCrossingRoadOwner
2006-03-19 19:33:19 +00:00
tron
a2572f91ba
(svn r3984) Add a function to get the road axis of a level crossing
2006-03-19 17:15:33 +00:00
tron
a90e46bf03
(svn r3981) More work for the rail accessing functions and enums
2006-03-19 13:48:08 +00:00
tron
bf3811122d
(svn r3979) Move GetRailFoundation() to rail_map.h and use it and friends to get information about rail tiles
2006-03-19 12:06:12 +00:00
tron
7b1c7c31fb
(svn r3916) Get/Set the rail type by [GS]etRailType{Crossing,OnBridge,}()
2006-03-17 10:10:31 +00:00
tron
6e988259a4
(svn r3907) Replace many bridge related direct map accesses with calls to shiny new functions and mark some strange constructs with XXX
2006-03-16 15:16:27 +00:00
tron
26815f7405
(svn r3846) Add functions to set the type of stuff (clear, water, rail, road) under bridges
2006-03-13 12:55:20 +00:00
tron
ec8f335e9d
(svn r3812) Remove a pointless goto
2006-03-10 11:27:52 +00:00
tron
86550c94bc
(svn r3795) Add a function to request the orientation of a depot
2006-03-08 15:29:23 +00:00
tron
03254940a4
(svn r3773) Shove some semantics down ottd's throat by replacing ints and magic numbers by enums and some related changes
2006-03-06 13:11:08 +00:00
tron
6fa5f041f8
(svn r3770) Remove the _road_special_gettrackstatus hack. Egladil and me deem it unnecessary
2006-03-05 17:24:04 +00:00
tron
4da99989b9
(svn r3766) Add a function to get the RoadBits from an arbitrary tile
2006-03-05 12:22:20 +00:00
tron
4efa560ffc
(svn r3763) Adapt to the new 'map accessors go in foo_map.h'-scheme
2006-03-05 10:19:33 +00:00
tron
b2c5ecaa22
(svn r3699) Replace some magic numbers for checking for a suitable slope for a level crossing by some less magic numbers
2006-03-01 15:03:47 +00:00
tron
5d6ec6b4f0
(svn r3698) Add GetCrossingRailBits() and ComplementRoadBits(). Simplify the code by using them
2006-03-01 12:31:39 +00:00
tron
7b106a3d8f
(svn r3697) Rename DIAG1/DIAG2 to X resp. Y as this conveys a bit better in which direction a pieces of rail goes
2006-03-01 09:40:34 +00:00
tron
28fc670fe2
(svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
2006-03-01 08:56:38 +00:00
tron
7a3a9e6262
(svn r3695) Add 2 MarkTileByTile() which I forgot in r3689 (noticed by Belugas)
2006-03-01 06:39:04 +00:00
tron
a8febcf209
(svn r3689) Add functions to turn a tile into either a normal road tile, a level crossing or a road depot
2006-02-28 21:19:50 +00:00
tron
38122ba0f5
(svn r3687) Complete some bits I missed whenn adding accessor functions for road types and pieces
2006-02-28 13:18:14 +00:00
tron
0f898e168d
(svn r3686) Dispel some strange magic regarding level crossings and foundations:
...
if a level crossing is on a sloped tile, it has to be on a level foundation
2006-02-28 11:49:12 +00:00
tron
c998cf0750
(svn r3680) Fix some magic numbers which got damaged in r1768
...
-Fix: Correctly restore the roadside after roadworks are finished
2006-02-27 17:24:31 +00:00
tron
b26d54585f
(svn r3660) Convert further road bits and type references to the functions/enums
2006-02-23 12:24:19 +00:00
tron
a975616303
(svn r3659) Add function to get the road bits of a level crossing
2006-02-23 11:53:48 +00:00