Jonathan G Rennison
853ed272be
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/airport_gui.cpp
# src/blitter/32bpp_optimized.cpp
# src/blitter/32bpp_simple.cpp
# src/blitter/32bpp_sse2.cpp
# src/blitter/8bpp_optimized.cpp
# src/blitter/8bpp_simple.cpp
# src/blitter/null.cpp
# src/build_vehicle_gui.cpp
# src/company_gui.cpp
# src/crashlog.cpp
# src/dropdown.cpp
# src/dropdown_type.h
# src/genworld_gui.cpp
# src/gfx.cpp
# src/main_gui.cpp
# src/newgrf_debug_gui.cpp
# src/news_gui.cpp
# src/news_type.h
# src/openttd.cpp
# src/order_gui.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/signs.cpp
# src/smallmap_gui.cpp
# src/spritecache.cpp
# src/spriteloader/grf.cpp
# src/texteff.cpp
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/vehicle.cpp
# src/vehicle_gui.cpp
# src/video/opengl.cpp
# src/viewport.cpp
# src/waypoint_cmd.cpp
# src/zoom_type.h
2024-05-30 17:54:01 +01:00
Jonathan G Rennison
18a42664fc
Merge branch 'master' into jgrpp
...
Remove 'byte' typedef
2024-05-07 17:21:50 +01:00
Patric Stout
a3cfd23cf9
Codechange: rename byte to uint8_t ( #12308 )
2024-03-16 23:59:32 +01:00
Jonathan G Rennison
fe730bce31
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/codeql.yml
# .github/workflows/release-linux.yml
# .github/workflows/release-macos.yml
# .github/workflows/release-windows.yml
# src/map.cpp
# src/music/midifile.hpp
# src/order_cmd.cpp
# src/order_gui.cpp
# src/pathfinder/yapf/yapf_rail.cpp
# src/pbs.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.h
# src/saveload/vehicle_sl.cpp
# src/script/api/script_text.cpp
# src/ship_cmd.cpp
# src/train_cmd.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/vehicle_func.h
# src/vehicle_gui.cpp
# src/vehicle_gui_base.h
# src/viewport.cpp
# src/waypoint_cmd.cpp
2024-03-12 17:44:28 +00:00
Rubidium
27eadc13ec
Codechange: rename TILE_ADD(XY) to TileAdd(XY)
2024-03-10 15:50:24 +01:00
Jonathan G Rennison
0e76f774eb
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/landscape.cpp
# src/landscape.h
# src/misc_gui.cpp
# src/newgrf_commons.cpp
# src/order_cmd.cpp
# src/pathfinder/yapf/yapf_base.hpp
# src/station_cmd.cpp
# src/tunnelbridge_cmd.cpp
# src/vehicle.cpp
# src/water_cmd.cpp
# src/window.cpp
2024-03-09 21:44:36 +00:00
Michael Lutz
8dda387f82
Codechange: Use std::tuple for slope functions with two return values
2024-03-08 18:08:55 +01:00
Jonathan G Rennison
a98a56669b
Merge branch 'master' into jgrpp
...
# Conflicts:
# regression/regression/result.txt
# src/autoreplace_cmd.cpp
# src/industry_gui.cpp
# src/landscape.cpp
# src/network/network_content.cpp
# src/newgrf_roadstop.cpp
# src/pathfinder/yapf/yapf_ship.cpp
# src/road_gui.cpp
# src/saveload/ai_sl.cpp
# src/saveload/saveload.h
# src/saveload/vehicle_sl.cpp
# src/station.cpp
# src/station_gui.cpp
# src/video/cocoa/cocoa_ogl.h
# src/video/sdl2_opengl_v.h
# src/video/video_driver.hpp
# src/video/win32_v.h
# src/widget_type.h
# src/widgets/dropdown.cpp
# src/widgets/dropdown_type.h
# src/window.cpp
2024-02-19 23:11:00 +00:00
Peter Nelson
d6c5efd795
Change: Draw north-side farm fences/hedges/walls on tile edge, instead of 1/16th in.
...
This matches original TTD drawing behaviour, which is what the original baseset sprites are designed for, and avoids alignment issues (which are more problematic with high detail 4x sprites.)
2024-02-11 22:10:46 +01:00
Jonathan G Rennison
97e6f3062e
Adding of _t to (u)int types, and WChar to char32_t
...
See: eaae0bb5e
2024-01-07 17:20:41 +00:00
Jonathan G Rennison
0d4d4a9cac
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/3rdparty/squirrel/squirrel/sqclosure.h
# src/3rdparty/squirrel/squirrel/sqobject.h
# src/3rdparty/squirrel/squirrel/sqvm.h
# src/aircraft.h
# src/airport_gui.cpp
# src/blitter/32bpp_sse_func.hpp
# src/blitter/null.hpp
# src/bridge_gui.cpp
# src/build_vehicle_gui.cpp
# src/cargotype.h
# src/cheat_gui.cpp
# src/command.cpp
# src/command_func.h
# src/company_gui.cpp
# src/console_gui.cpp
# src/date_gui.cpp
# src/depot_gui.cpp
# src/dock_gui.cpp
# src/economy.cpp
# src/error_gui.cpp
# src/fileio.cpp
# src/fios.cpp
# src/fios_gui.cpp
# src/fontcache/spritefontcache.h
# src/framerate_gui.cpp
# src/game/game_text.cpp
# src/gamelog.cpp
# src/genworld_gui.cpp
# src/gfx_layout_fallback.cpp
# src/group_gui.cpp
# src/highscore_gui.cpp
# src/hotkeys.cpp
# src/industry_cmd.cpp
# src/industry_gui.cpp
# src/landscape.cpp
# src/main_gui.cpp
# src/misc_cmd.cpp
# src/misc_gui.cpp
# src/network/core/tcp_game.cpp
# src/network/core/udp.cpp
# src/network/network_chat_gui.cpp
# src/network/network_content_gui.cpp
# src/network/network_gui.cpp
# src/network/network_server.cpp
# src/network/network_server.h
# src/newgrf_airport.cpp
# src/newgrf_airport.h
# src/newgrf_airporttiles.cpp
# src/newgrf_airporttiles.h
# src/newgrf_animation_base.h
# src/newgrf_canal.cpp
# src/newgrf_commons.h
# src/newgrf_config.cpp
# src/newgrf_debug_gui.cpp
# src/newgrf_engine.cpp
# src/newgrf_engine.h
# src/newgrf_generic.cpp
# src/newgrf_gui.cpp
# src/newgrf_house.cpp
# src/newgrf_house.h
# src/newgrf_industries.cpp
# src/newgrf_industries.h
# src/newgrf_industrytiles.cpp
# src/newgrf_industrytiles.h
# src/newgrf_object.cpp
# src/newgrf_object.h
# src/newgrf_railtype.cpp
# src/newgrf_railtype.h
# src/newgrf_roadstop.cpp
# src/newgrf_roadstop.h
# src/newgrf_roadtype.cpp
# src/newgrf_roadtype.h
# src/newgrf_spritegroup.cpp
# src/newgrf_spritegroup.h
# src/newgrf_station.cpp
# src/newgrf_station.h
# src/newgrf_town.cpp
# src/newgrf_town.h
# src/news_gui.cpp
# src/object_gui.cpp
# src/order_gui.cpp
# src/os/macosx/crashlog_osx.cpp
# src/os/unix/crashlog_unix.cpp
# src/os/windows/crashlog_win.cpp
# src/os/windows/win32.cpp
# src/os/windows/win32_main.cpp
# src/pathfinder/npf/npf.cpp
# src/pathfinder/npf/queue.cpp
# src/rail_cmd.cpp
# src/rail_gui.cpp
# src/road_gui.cpp
# src/roadveh.h
# src/saveload/saveload.cpp
# src/screenshot.cpp
# src/script/api/script_text.hpp
# src/settings.cpp
# src/settings_gui.cpp
# src/settings_internal.h
# src/settings_table.cpp
# src/signs_cmd.cpp
# src/signs_gui.cpp
# src/smallmap_gui.cpp
# src/smallmap_gui.h
# src/spriteloader/grf.hpp
# src/station_cmd.cpp
# src/station_gui.cpp
# src/station_map.h
# src/statusbar_gui.cpp
# src/stdafx.h
# src/strgen/strgen.cpp
# src/table/newgrf_debug_data.h
# src/terraform_gui.cpp
# src/timer/timer_game_calendar.cpp
# src/timer/timer_window.cpp
# src/town.h
# src/town_cmd.cpp
# src/town_gui.cpp
# src/train_gui.cpp
# src/transparency_gui.cpp
# src/vehicle_gui.cpp
# src/water_cmd.cpp
# src/waypoint_cmd.cpp
# src/widget.cpp
# src/widget_type.h
# src/widgets/dropdown.cpp
# src/widgets/rail_widget.h
# src/widgets/terraform_widget.h
# src/window.cpp
# src/window_gui.h
2023-11-20 22:27:05 +00:00
frosch
b6c8f301be
Codechange: Silence warnings about intentionally unused parameters.
2023-09-19 22:49:59 +02:00
Rubidium
eaae0bb5e7
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
...
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
Jonathan G Rennison
9521e7ef2b
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/elrail.cpp
# src/ground_vehicle.hpp
# src/landscape.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.h
# src/tile_cmd.h
# src/town_cmd.cpp
# src/tunnelbridge_cmd.cpp
2023-04-12 19:34:11 +01:00
Rubidium
e8af8daa68
Codechange: pass "ground vehicle" to GetTileSlopeZ since for tunnel/bridges there are two states
...
Previously it checked the position in non-driving direction to "guess" whether
a ground vehicle was using the function, so on tunnels/bridges it could either
return the Z of the (virtual) ground compared to the Z of the path the vehicle
would take.
2023-04-09 19:00:26 +02:00
Jonathan G Rennison
32fe84cfdd
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/clear_cmd.cpp
# src/main_gui.cpp
# src/saveload/newgrf_sl.cpp
# src/water_cmd.cpp
2023-01-26 22:32:08 +00:00
SamuXarick
46dc6da270
Codechange: Make void tiles flood edge tiles, instead of edge tiles flooding themselves ( #8517 )
2023-01-26 21:57:25 +01:00
Rubidium
fe2bcd2a58
Codechange: migrate size related functions to Map structure
2023-01-21 17:11:40 +01:00
Jonathan G Rennison
d69bb5f511
Mapgen: Allow starting a rocky patch on a desert tile when enabled
2022-12-14 23:07:34 +00:00
Jonathan G Rennison
12b20376b3
Add new landscape flag to enable drawing rocks covered by snow
2022-12-12 23:06:07 +00:00
Jonathan G Rennison
41fb98db09
Add NewGRF global flag to allow rocky tiles in tropic desert zones
2022-12-12 22:12:20 +00:00
Jonathan G Rennison
7bb0de247d
Add GRF feature: New Landscape
...
Custom graphics using actions 1/2/3.
Currently only for rock tiles
2022-06-13 17:13:48 +01:00
Jonathan G Rennison
7207c9330c
Tile loop: Add snow line check fast path for tiles well above snow line
2022-05-30 23:53:04 +01:00
Jonathan G Rennison
dfc6e309d0
Fix ground/tree tile vegetation changes not updating map mode viewports
...
(In vegetation mode)
2022-01-09 21:00:11 +00:00
Michael Lutz
c6d7b98808
Codechange: Un-bitstuff landscape commands.
2021-12-16 22:28:32 +01:00
Michael Lutz
e740c24eb7
Codechange: Template DoCommand to automagically reflect the parameters of the command proc.
...
When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
2021-12-16 22:28:32 +01:00
Michael Lutz
b6933a2ebd
Codechange: Move command arguments to the back of the DoCommand function call.
2021-12-16 22:28:32 +01:00
Jonathan G Rennison
5e14b54a0c
Merge branch 'master' into jgrpp
2021-04-05 17:51:45 +01:00
Jonathan G Rennison
7e728fe9d6
Merge branch 'pr-230' into jgrpp
2021-03-28 22:39:56 +01:00
reldred
86e7cb6d18
Allow tile height to also play a part in determining the density of rocky patches.
2021-03-28 14:26:17 +10:30
reldred
7c6d73abfa
Create new branch. Goals: Make rocks size patches and frequency configruable. Optional but highly desired: Make rocks denser/more frequent the higher the altitude (make that an optional bool?)
...
Also the number display is screwed in the settings gui. Same problem as my other patch. Need to compare it to what I did for the other var I did recently (tiles width around rivers to make desert go away) and fix this. This will do to start with.
2021-03-24 17:46:09 +10:30
Patric Stout
970fedd78c
Add: make modal windows update more smooth
...
Basically, modal windows had their own thread-locking for what
drawing was possible. This is a bit nonsense now we have a
game-thread. And it makes much more sense to do things like
NewGRFScan and GenerateWorld in the game-thread, and not in a
thread next to the game-thread.
This commit changes that: it removes the threads for NewGRFScan
and GenerateWorld, and just runs the code in the game-thread.
On regular intervals it allows the draw-thread to do a tick,
which gives a much smoother look and feel.
It does slow down NewGRFScan and GenerateWorld ever so slightly
as it spends more time on drawing. But the slowdown is not
measureable on my machines (with 700+ NewGRFs / 4kx4k map and
a Debug build).
Running without a game-thread means NewGRFScan and GenerateWorld
are now blocking.
2021-03-10 13:41:18 +01:00
Jonathan G Rennison
4f74a83496
Add fast paths for clear/tree snow line checks in tile loop
2021-02-21 22:39:26 +00:00
Jonathan G Rennison
b7ddd486cf
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/aircraft_cmd.cpp
# src/blitter/32bpp_anim.cpp
# src/cargopacket.cpp
# src/cheat_gui.cpp
# src/company_cmd.cpp
# src/company_gui.cpp
# src/core/pool_func.hpp
# src/date.cpp
# src/economy.cpp
# src/error_gui.cpp
# src/ground_vehicle.cpp
# src/ground_vehicle.hpp
# src/group_gui.cpp
# src/industry_cmd.cpp
# src/lang/dutch.txt
# src/lang/french.txt
# src/lang/german.txt
# src/linkgraph/linkgraph_gui.cpp
# src/linkgraph/mcf.cpp
# src/network/network_content.cpp
# src/network/network_server.cpp
# src/network/network_udp.cpp
# src/newgrf_engine.cpp
# src/newgrf_station.cpp
# src/order_cmd.cpp
# src/order_gui.cpp
# src/pathfinder/follow_track.hpp
# src/pathfinder/yapf/yapf_common.hpp
# src/saveload/saveload.cpp
# src/settings_gui.cpp
# src/station_cmd.cpp
# src/station_kdtree.h
# src/string_func.h
# src/table/settings.ini
# src/tgp.cpp
# src/timetable_cmd.cpp
# src/timetable_gui.cpp
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/train_cmd.cpp
# src/train_gui.cpp
# src/tree_gui.cpp
# src/tunnelbridge_cmd.cpp
# src/vehicle.cpp
# src/vehicle_gui.cpp
# src/video/sdl2_v.cpp
# src/video/sdl_v.cpp
# src/video/win32_v.cpp
# src/viewport.cpp
# src/viewport_sprite_sorter_sse4.cpp
# src/window.cpp
2021-02-01 17:07:34 +00:00
Charles Pigott
9b800a96ed
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
Jonathan G Rennison
352b361e1b
Viewport: Replace viewport mark dirty if zoom level below with flags param
...
Fix missing flags for tracerestrict and effect vehicles
2020-10-01 23:18:39 +01:00
Jonathan G Rennison
7949de2c05
Add a minimum visible height and no ground tile parameter to DrawTileProc.
...
Filter out tile parts which are entirely outside the drawing area.
2020-03-05 23:06:01 +00:00
Jonathan G Rennison
cbdd9f84d8
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/console_gui.cpp
# src/lang/korean.txt
# src/video/sdl2_v.cpp
# src/video/sdl2_v.h
# src/window.cpp
# src/window_gui.h
2019-11-12 18:43:10 +00:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
Jonathan G Rennison
674732cd68
Merge: Codechange: Use null pointer literal instead of the NULL macro
2019-04-11 18:14:13 +01:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
Jonathan G Rennison
e3d167f9f0
Merge branch 'save_ext' into jgrpp
...
# Conflicts:
# config.lib
# src/misc_gui.cpp
# src/network/network_gui.cpp
# src/settings_type.h
# src/smallmap_gui.cpp
# src/smallmap_gui.h
# src/station_cmd.cpp
# src/toolbar_gui.cpp
# src/vehicle_gui.cpp
# src/window.cpp
2019-01-14 00:01:44 +00:00
Andy
ad5a9daed5
Change: Desert tiles are now half-desert if a neighboured tile is non-desert or sea/coast. (patch by frosch123) #4754 ( #7015 )
2019-01-09 18:48:08 +01:00
Jonathan G Rennison
9e1e074c2b
Update existing assertions to log tile information where suitable
2018-07-26 19:13:35 +01:00
Jonathan G Rennison
13694c30cf
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/clear_cmd.cpp
2016-10-12 22:26:23 +01:00
frosch
071518f571
(svn r27657) -Change: Replace another occurence of the ancient tilehash function with the newer one. This time to make rough land appear more random.
2016-10-02 13:41:56 +00:00
frosch
db38de3b7e
(svn r27657) -Change: Replace another occurence of the ancient tilehash function with the newer one. This time to make rough land appear more random.
2016-10-02 13:41:56 +00:00
Jonathan G Rennison
e24839ed65
Merge branch 'master' into enhanced_viewport_overlay
...
Notes on conflict resolution:
* MarkTileDirtyByTile gained an extra param on both sides of the merge
Move bridge level offset to be after zoom level param, as it's used less.
* Add zoom level params to MarkBridgeDirty functions
* Fix undefined behaviour in colour_index cycling in ViewportMapDraw
Conflicts:
src/clear_cmd.cpp
src/pbs.cpp
src/rail_cmd.cpp
src/toolbar_gui.cpp
src/train_cmd.cpp
src/vehicle.cpp
src/viewport.cpp
src/viewport_func.h
2015-08-05 21:25:13 +01:00
patch-import
536a95dfd0
Import combined Enhanced viewport: zoom out, overlays & tooltips (r53_27127) patch
...
https://www.tt-forums.net/viewtopic.php?f=33&t=53394
2015-08-05 21:24:30 +01:00
frosch
4d310eafc5
(svn r27200) -Feature/Fix [FS#6260]: [NewGRF] Add Misc. GRF Feature Flag 6 to enable the second rocky tile set.
2015-03-20 19:27:15 +00:00