Commit Graph

46907 Commits (df7177876c725fe2931081b718d8ce1ff50c3949)
 

Author SHA1 Message Date
Jonathan G Rennison d0daffe312 Linkgraph overlay: Ensure line/dot draw order is same in incremental mode
Ensure that sort order is maintained
6 years ago
Alexander Weiss 2406500140 Fix: [OSX] Minor 2D scrolling fixes (#6793)
* Codechange: Check for scrollwheel_scrolling first when scrolling viewport instead of first setting normal values and then overwriting them.

* Fix #6558: [OSX] Reset 2D scrolling values when not scrolling to prevent unintended window focus changes

* Change: [OSX] Include initial scrolling movement when using 2D scrolling to make it more responsive

* Fix: [OSX] 2D scrolling not working when setting viewport scroll behaviour to use left mouse button
6 years ago
Jonathan G Rennison e6e93d40e8 Station flow stat save/load performance improvement
Avoid use of SlObject in inner loop
6 years ago
Jonathan G Rennison 6187517429 Add whole-map savegame chunk
This is to avoid haveing to do many passes to save/load map
6 years ago
Jonathan G Rennison 159909f4b1 Merge branch 'save_ext' into jgrpp
# Conflicts:
#	src/saveload/saveload.cpp
6 years ago
Jonathan G Rennison aae7806d5d Move save/load ReadBuffer and MemoryDumper to separate header
Add static accessors
6 years ago
Jonathan G Rennison bbec436a74 Change SlAutolength to only call proc once 6 years ago
innocenat 7c4bd7d3a3 Add variable std::vector save type
SL_VEC in the game currenty only support SlRefType, not VarType. This add another save type, SL_VARVEC, to support saving std::vector with POD type. It supports all integer type.
(cherry picked from commit 2895b1921d)

Fix bug in new SL_VARVEC save/load code

(cherry picked from commit 59554a5dd2)
6 years ago
Jonathan G Rennison c71ed22e7a Save/memory dumper performance improvements 6 years ago
Jonathan G Rennison 3b83a9e186 Performance improvements to savegame loading 6 years ago
Jonathan G Rennison 8404afd40f Merge branch 'cpp-11' into save_ext 6 years ago
Jonathan G Rennison 9ca4e915ba Add 64 bit byte swapping function 6 years ago
Jonathan G Rennison 641e877441 Change grfmsg to be a macro which checks the debug level first
This is to avoid doing a sprintf when the result will be thrown away
6 years ago
Alexander Weiss 3e910a5969 Change: [OSX] Disable macOS Sierra's automatic tab feature 6 years ago
Michael Lutz a6300fe70b Change: [Win32] Enable DirectMusic driver for Win64. 6 years ago
Michael Lutz ce51e54d26 Change: [Win32] Parse and load DLS files for the DirectMusic driver without relying on high-level functions. 6 years ago
Michael Lutz 255549250f Change: [Win32] Replace the current high-level Direct Music driver with a low-level driver that directly works with MIDI data.
This allows using different music sources besides standard MIDI files on disk.
6 years ago
Michael Lutz 3fc9c9522d Codechange: [Win32] Use a local buffer to store the output text of DEBUG() to make the call thread-safe. 6 years ago
Niels Martin Hansen db5abdd78a Feature #986: Automatic save when losing connection to a network game 6 years ago
Jonathan G Rennison 0d0d55f81d Scrolling/perf improvements to link graph overlays on viewport and smallmap 6 years ago
Jonathan G Rennison fe1e0a9d59 Merge branch 'enhanced_viewport_overlay' into jgrpp 6 years ago
Jonathan G Rennison 64815c0d8a Improve performance of show scrolling viewport on map 6 years ago
Jonathan G Rennison 7f32bb34ac Clip dirty region to be within viewport in MarkViewportDirty 6 years ago
Jonathan G Rennison e6e5a96ed3 Fix performance penalty when scrolling viewport map with show scrolling viewport enabled 6 years ago
Jonathan G Rennison 8f2c595378 Merge branch 'template_train_replacement' into jgrpp
# Conflicts:
#	src/vehicle_gui.cpp
6 years ago
Jonathan G Rennison 45d2726379 TBTR: Add 'all rail types' option to rail type dropdown, use by default 6 years ago
Jonathan G Rennison cecbf257bc Merge branch 'save_ext' into template_train_replacement
# Conflicts:
#	src/saveload/saveload.cpp
#	src/vehicle_gui.cpp
6 years ago
Jonathan G Rennison fa304cdb75 Merge branch 'master' into save_ext
# Conflicts:
#	src/saveload/saveload.cpp
6 years ago
Jonathan G Rennison 56be293107 Merge branch 'master' into jgrpp
# Conflicts:
#	src/blitter/32bpp_anim.cpp
#	src/blitter/32bpp_anim.hpp
#	src/blitter/32bpp_anim_sse2.cpp
#	src/blitter/32bpp_base.cpp
#	src/blitter/32bpp_base.hpp
#	src/ground_vehicle.cpp
#	src/linkgraph/linkgraph_gui.h
#	src/main_gui.cpp
#	src/newgrf_house.cpp
#	src/newgrf_house.h
#	src/town_cmd.cpp
#	src/vehicle_base.h
#	src/viewport_gui.cppp
6 years ago
Alexander Weiss e1a164b531 Change: [OSX] Setting mouse-wheel to scroll the map does not disable pinch to zoom 6 years ago
Alexander Weiss 6df7ced343 Change: [OSX] Reversed pinch to zoom behaviour.
Made pinch out zoom in and pinch in zoom out, as virtually all macOS
applications do.
6 years ago
Jonathan G Rennison 17257b9620 Add: 32bpp SSE2 blitter palette animator (#6795)
Create a new blitter mode: 32bpp-sse2-anim, which is 32bpp-anim + this.
32bpp-sse2-anim is now used by default where 32bpp-anim would have been.
Also use this with the 32bpp-sse4-anim blitter.

See issue #6469.
6 years ago
translators 306b999cf4 Update: Translations from eints
polish: 5 changes by xaxa
6 years ago
PeterN a07394a63a
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792)
The value is either unused or always the same as this->direction.
6 years ago
PeterN 4cebebcf68
Change: Add CargoTypes type for cargo masks. (#6790) 6 years ago
PeterN 42b43c9983
Change: Available railtypes is always calculated on load, so no need to load value for old savegames (#6782) 6 years ago
PeterN cad47bbefe
Fix: Tractive effort was slightly too high as per NewGRF spec. (#6785) 6 years ago
PeterN 8a7de36463
Change [#6689]: Tweak HashTable hash calculation to reduce collisions. (kernigh2) (#6786) 6 years ago
Owen Rudge 7bd2fa3516 Feature: Add XAudio2 driver 6 years ago
Jonathan G Rennison 38779254e5 Check cargo action count consistencies on load
Add scope info logging to AfterLoadVehicles
6 years ago
Jonathan G Rennison a60eff174d Merge branch 'template_train_replacement' into jgrpp
# Conflicts:
#	src/saveload/extended_ver_sl.cpp
6 years ago
Jonathan G Rennison 5877cd0f9b TBTR: Fix display of vehicle sprites for some NewGRFs, fix issues in large UI modes
Slight code, GUI layout, and savegame format tidying
6 years ago
translators fb54dd04a1 Update: Translations from eints
greek: 8 changes by Jubilee
6 years ago
Jonathan G Rennison 6342099c4d Allow 256 NewGRFs in multiplayer
Add extended network format for server info
Add general UDP packet fragmentation system
Fix map dimensions >= 64k
Increase length of server revision string
Maintain backwards compatibility with trunk for advertisement/server listing
6 years ago
translators d738e980d0 Update: Translations from eints
dutch: 1 change by mrLeopold
6 years ago
Jonathan G Rennison 9b42ae954c Version: Committing version data for tag: jgrpp-0.24.1 6 years ago
Jonathan G Rennison 793a446062 Zoning: Ensure that screen is refreshed when necessary in authority overlay 6 years ago
Jonathan G Rennison f373a67610 Fix display of zoning overlay sprites on half-tile foundations
Partly based on commit 598b781259a5c1ad25cf3de85807b9c79e9f08fe
6 years ago
translators 7935ac16d1 Update: Translations from eints
dutch: 1 change by mrLeopold
6 years ago
Jonathan G Rennison 094e04a04d Fix configure script detection of clang
See 00c16032
6 years ago