frosch
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076f3ead20
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(svn r23819) -Fix [FS#4951]: Removal of towns with 0 population failed during map generation.
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2012-01-17 18:46:09 +00:00 |
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rubidium
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d5eeab43b7
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
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truebrain
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6961332f05
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(svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUI
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2011-12-19 21:00:55 +00:00 |
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truebrain
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bc78328918
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(svn r23622) -Add: a set of events to trigger in a GameScript
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2011-12-19 20:59:36 +00:00 |
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truebrain
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b00fcef81a
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(svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate (GameScript only)
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2011-12-19 20:59:19 +00:00 |
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truebrain
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37954d5098
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(svn r23617) -Add: ScriptTown::ExpandTown, to grow a town (GameScript only)
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2011-12-19 20:57:51 +00:00 |
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rubidium
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24263638bf
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(svn r23526) -Codechange: unify cargos vs cargoes
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2011-12-15 21:56:00 +00:00 |
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rubidium
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56f37d9386
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(svn r23476) -Codechange: use the error queue to replace switch mode error strings, again making it possible to return multiple errors
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2011-12-10 15:16:58 +00:00 |
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rubidium
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9aab2dc861
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(svn r23474) -Codechange: move the declaration error related functions to error.h
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2011-12-10 13:54:10 +00:00 |
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terkhen
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a6557b4f09
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(svn r23407) -Codechange: Keep a bitmap of all cargos accepted by towns.
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2011-12-03 22:23:10 +00:00 |
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terkhen
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a9cc00bf68
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(svn r23405) -Codechange: Keep a matrix of cargos accepted by houses for each town (michi_cc).
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2011-12-03 22:21:27 +00:00 |
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truebrain
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af1b3cc070
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(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
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2011-11-29 23:15:35 +00:00 |
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rubidium
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9fe11f3283
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(svn r23342) -Fix (r23300): for arctic and desert towns you were required to deliver more than 4 billion units, instead of one or more units
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2011-11-27 11:42:52 +00:00 |
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truebrain
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2635be0549
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(svn r23323) -Fix: when you fund a town, it should grow; goals reached or not
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2011-11-25 11:35:15 +00:00 |
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peter1138
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0043123c33
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(svn r23319) -Fix (r23316): Offsets of viewport signs were not scaled up.
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2011-11-24 17:37:20 +00:00 |
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truebrain
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08efac8549
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(svn r23303) -Add: economy.fund_buildings, to disallow funding buildings
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2011-11-23 16:10:18 +00:00 |
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truebrain
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2306f2ab6d
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(svn r23300) -Add: show on the GUI when a town grows and make a general framework to store goals of a town
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2011-11-23 16:07:14 +00:00 |
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truebrain
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19791d3189
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(svn r23298) -Add: track statistics of all incoming and outgoing goods. Incoming based on TownEffect, outgoing based on CargoType (based on patch by Terkhen)
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2011-11-23 16:05:19 +00:00 |
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michi_cc
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56a592dcbd
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(svn r23233) -Codechange: Refactor maximum and actually transported cargo amount of towns into a reusable struct.
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2011-11-15 20:47:53 +00:00 |
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rubidium
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4874c83694
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(svn r23183) -Codechange: merge BRIBE_FAILED and BRIBE_FAILED_2 messages (monoid)
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2011-11-10 18:09:09 +00:00 |
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yexo
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36e61e08b3
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(svn r23160) -Fix: wrong comments in a lot of TileTypeProcs definitions
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2011-11-08 17:37:32 +00:00 |
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frosch
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ebf19d6219
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(svn r23147) -Change: [NewGRF v8] Unify the return values of boolean callbacks, and check the results for validity.
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2011-11-08 17:26:49 +00:00 |
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frosch
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6365d92776
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(svn r23142) -Change: [NewGRF v8] Unify the return values of callbacks returning D0xx texts.
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2011-11-08 17:24:43 +00:00 |
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rubidium
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0e2d2b2317
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(svn r23108) -Codechange: more uint -> int / byte -> int conversions for Z related variables
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2011-11-04 11:52:19 +00:00 |
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rubidium
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fb9fb416a1
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(svn r23107) -Codechange: let GetSlopePixelZ and TerraformTile tile type functions use int z as well
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2011-11-04 11:36:10 +00:00 |
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rubidium
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70faeeaba9
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(svn r23106) -Codechange: pass int* to GetTileSlope and friends
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2011-11-04 11:30:37 +00:00 |
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rubidium
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25b3869c3b
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(svn r23101) -Codechange: remove pointless multiplications by TILE_HEIGHT from the station/object building code
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2011-11-04 10:31:13 +00:00 |
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rubidium
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5d7acba5d3
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(svn r23100) -Codechange: remove pointless multiplications by TILE_HEIGHT for the terraform code
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2011-11-04 10:30:10 +00:00 |
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rubidium
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a70fdbcf2f
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(svn r23096) -Codechange: remove useless divisions and multiplications by TILE_HEIGHT for the snow line code
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2011-11-04 10:25:58 +00:00 |
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rubidium
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f7297d5c3a
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(svn r23094) -Codechange: add a default NULL to GetFoundationSlope and use it
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2011-11-04 10:23:48 +00:00 |
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rubidium
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bcb93b3b75
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(svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and use it
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2011-11-04 10:22:27 +00:00 |
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rubidium
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de980ef0f9
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(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight)
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2011-11-04 10:18:13 +00:00 |
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rubidium
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c465c79f09
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(svn r23082) -Fix: account for snow line table when determining the snow line for building houses
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2011-11-02 22:09:07 +00:00 |
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yexo
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72500ddedf
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(svn r22920) -Cleanup: replace two very old town variables taht were rarely used by small functions that compute there value on-the-fly when necessary
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2011-09-11 11:47:18 +00:00 |
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terkhen
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3b4976dbb2
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(svn r22899) -Add: Allow towns to build bridges over canals and rivers.
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2011-09-06 13:32:37 +00:00 |
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michi_cc
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6ea9fc644c
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(svn r22810) -Fix: Growth a town on both ends of a tunnel/bridge if the town centre tile is a bridge ramp/tunnel portal.
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2011-08-22 12:41:24 +00:00 |
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rubidium
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440b6221d1
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(svn r22809) -Fix [FS#4731]: towns expanding from the "wrong" side of a tunnel or bridge
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2011-08-22 11:47:15 +00:00 |
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frosch
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5fbd3eba42
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(svn r22706) -Cleanup: A loop is no loop, if it never iterates.
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2011-07-31 09:42:05 +00:00 |
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rubidium
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47836bb412
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(svn r22697) -Fix [FS#4694-ish]: when building a house it could be built at the wrong place if multitile houses failed some tests
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2011-07-30 12:17:46 +00:00 |
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terkhen
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e8a8b6dae5
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(svn r22569) -Feature: [NewGRF] Persistent storage for towns.
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2011-06-12 20:50:03 +00:00 |
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frosch
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62b6d0eb0e
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(svn r22482) -Codechange: Add some contants for the number of ticks between certain cyclical tasks.
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2011-05-21 11:26:37 +00:00 |
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alberth
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a70556dac2
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(svn r22459) -Doc: Typo fixes and doxygen markup improvements.
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2011-05-14 18:35:40 +00:00 |
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smatz
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c85e1c3089
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(svn r22116) -Codechange: use PoolBase::Clean() at more places
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2011-02-19 23:05:47 +00:00 |
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terkhen
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98a9c1f91c
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(svn r22087) -Fix: When deleting towns, only relocate objects during DC_EXEC.
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2011-02-15 13:27:41 +00:00 |
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rubidium
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aa333aeff2
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(svn r22066) -Fix [FS#4502]: building a statue did not check whether the object pool is full
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2011-02-12 18:45:05 +00:00 |
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rubidium
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b778cc61d1
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(svn r22065) -Fix [FS#4500]: pool allocation checks triggered when towns could not be built
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2011-02-12 18:41:24 +00:00 |
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rubidium
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cb2c7f871f
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(svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h
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2011-02-07 22:37:22 +00:00 |
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terkhen
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67ce7c5c41
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(svn r21974) -Feature: Add a setting to enable/disable funding local road reconstruction.
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2011-02-05 13:46:09 +00:00 |
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rubidium
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ec4f688ca0
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(svn r21845) -Codechange: move documentation towards the code to make it more likely to be updates [d-m].
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2011-01-18 22:31:06 +00:00 |
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yexo
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c5597c44c4
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(svn r21664) -Add: [NoAI] AIEventTownFounded
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2010-12-29 23:44:39 +00:00 |
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