Commit Graph

411 Commits (dd814e89aa1e10e23504d04fe1b98c017e1ade1c)

Author SHA1 Message Date
maedhros 209101391a (svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
the newhouses grf specs, so all newhouses grfs will be playable in the game.

Many thanks to everyone who contributed code and ideas, and all the testers
who found things we missed.
18 years ago
truelight c5a6a4458b (svn r9066) -Fix [FS#638]: store the owner of a statue, so when it gets removed, the town is notified of it 18 years ago
rubidium 4169bfba06 (svn r9050) -Codechange: Foo(void) -> Foo() 18 years ago
belugas 5792aa85c7 (svn r8987) -Cleanup: doxygen changes. Again. Mostly (still) @files missing tags and (more than just) a few comments style. 18 years ago
tron ac75cf0ae1 (svn r8875) -Fix
Remove unnecessary EnsureNoVehicle() checks because they are
- pointless per se (f.e. there are no vehicles on house tiles)
- done again (f.e. using CMD_LANDSCAPE_CLEAR just a few lines later)
18 years ago
KUDr 8001ab69fb (svn r8864) -Codechange: make ClrBitT(), SetBitT() and ToggleBitT more like CLRBIT() and so on (modify value of the first parameter instead or returning the result) 18 years ago
miham 0d3c89d79a (svn r8791) -Revert: r8790 Committed too much in last commit 18 years ago
miham b77e6235ea (svn r8790) [Namegen] -Revert: r8789 (Tron kinda convinced me it is a bad thing, sorry for it) 18 years ago
peter1138 ca9843424b (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
This lets us increase the sprite width from 14 to up to 29 bits, 
effectively nulling the old sprite limit. Table changes in next commit.
18 years ago
rubidium a7d0cdf95f (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b. 18 years ago
KUDr 07c30785ab (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp) 18 years ago