rubidium
9ab8a2aab1
(svn r15556) -Change: don't temporary malloc+free when encoding sprites, just reuse the same piece of allocated memory for each encoding.
2009-02-23 17:54:02 +00:00
rubidium
44821e60eb
(svn r15555) -Codechange: remove the mallocs + frees for temporary data from loading sprites.
2009-02-23 10:50:25 +00:00
rubidium
2a2ee1fdb9
(svn r15554) -Fix: -v null crashing in 2051 due to trying to show the high score of the spectator.
2009-02-23 01:51:19 +00:00
translators
5c27b42a77
(svn r15553) -Update: WebTranslator2 update to 2009-02-22 18:58:31
...
french - 2 changed by belugas (2)
japanese - 67 fixed by ickoonite (67)
polish - 3 fixed by xaxa (3)
spanish - 38 changed by erregerre (38)
2009-02-22 18:58:44 +00:00
rubidium
5c127d51b8
(svn r15552) -Fix (r15544): some compiler/OS combinations don't like closing the same FD twice and zlib's docs weren't very clear about whether it would close a FD it didn't open.
2009-02-22 02:57:15 +00:00
rubidium
c2658c1105
(svn r15551) -Fix [FS#2656]: [NoAI] crash when setting a depot order to the southern part of a ship depot
2009-02-22 00:30:36 +00:00
rubidium
49ab7c3b50
(svn r15550) -Fix [FS#2654]: bogus secondary error message when dynamiting industries/unmoveables; "X is in the way" isn't helpful at all in that case.
2009-02-21 21:38:46 +00:00
translators
c50e837db8
(svn r15549) -Update: WebTranslator2 update to 2009-02-21 18:48:25
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brazilian_portuguese - 5 changed by tucalipe (5)
german - 7 changed by planetmaker (7)
indonesian - 4 changed by fanioz (4)
korean - 2 changed by darkttd (2)
norwegian_nynorsk - 1 fixed, 7 changed by Thor (8)
polish - 15 fixed by xaxa (11), coolik (4)
romanian - 2 changed by kkmic (2)
simplified_chinese - 3 fixed by ww9980 (3)
spanish - 2 changed by eusebio (2)
2009-02-21 18:48:38 +00:00
rubidium
656933e95f
(svn r15548) -Fix: incorrect error message when removing non-existing diagonal rail (TRACK_X/Y) with the single directional rail tool (i.e. not autorail).
2009-02-21 18:10:08 +00:00
frosch
7e925a5781
(svn r15547) -Codechange: Eliminate all == and != comparisons between v->cargo_cap and v->cargo.Count() to improve behaviour wrt. broken/incompatible grfs.
2009-02-21 15:56:02 +00:00
rubidium
68282c4172
(svn r15546) -Fix [FS#2651]: keep_all_autosave ignored for dedicated servers/spectators.
2009-02-21 15:23:49 +00:00
rubidium
dec552f229
(svn r15545) -Fix [FS#2653]: if a buoy was placed directly in front of a dock, that dock was seen as a buoy and thus skipped once within 3 tiles.
2009-02-21 14:02:00 +00:00
rubidium
fcdeb5c522
(svn r15544) -Fix [FS#2650]: extracting downloaded content didn't work for Windows if one uses a non-ASCII.
2009-02-21 14:00:35 +00:00
rubidium
38d66e69af
(svn r15543) -Change: allow the default debug level of 6 for a dedicated server to be overriden by -d (if used after -D).
2009-02-21 13:27:09 +00:00
frosch
a9cccbd53a
(svn r15542) -Feature(ette): Support vehicle vars 0x47 and 0xF2 in purchase list.
2009-02-21 13:24:55 +00:00
frosch
abe4692da2
(svn r15541) -Revert (r15399): 'v->cargo_type' is also used in other places, which cannot accept CT_INVALID.
...
-Codechange: Add Engine::GetDefaultCargoType() and Engine::CanCarryCargo() and use them.
-Fix [FS#2617]: When articulated parts have no available default cargo, use the cargo type of the first part for livery selection.
-Change: To decide whether a vehicle is refittable do not test its current capacity for being zero, but always use the 'capacity property'.
Note: The property is used unmodifed without calling CB 15/36. By setting it to a non-zero value and returning zero in the callback vehicles can be refitted to/from zero capacity for e.g. livery effects.
Note: It is intentional that you cannot control refittability by CB 36.
2009-02-21 12:52:41 +00:00
frosch
9eb880ab43
(svn r15540) -Fix: Testing of 'only_this' in CmdRefitRoadVeh() could be skipped by 'continue'.
2009-02-21 11:54:25 +00:00
frosch
0e4a490a92
(svn r15539) -Fix: If an aircraft cannot carry any available cargo, it should not be available either instead of falling back to passenger/mail. Just like the other vehicle types also do.
2009-02-21 11:50:17 +00:00
yexo
598d20eedc
(svn r15538) -Fix (r15334): The difficulty level wasn't set to custom when changing the amount of towns/industries from the newgame gui.
2009-02-21 02:34:53 +00:00
rubidium
057ceec51c
(svn r15537) -Fix (r5215): don't allow special sprite characters (e.g. the ship sprite) as characters in input like filenames or text that is sent over the network.
2009-02-21 00:47:59 +00:00
glx
85ea21a5d0
(svn r15535) -Fix (r15460, pre noai merge): use '.' as 'any' for squirrel calls typechecking as stated in squirrel docs
2009-02-21 00:43:18 +00:00
frosch
8eb906dda9
(svn r15534) -Codechange: Rename some variables.
2009-02-20 23:21:04 +00:00
rubidium
1f028894b5
(svn r15532) -Fix (r15525): don't try to load (and forget) AI data from a non-existing AI when joining a server. In other words: you can join network servers again.
2009-02-20 21:05:27 +00:00
yexo
310446d448
(svn r15531) -Fix (r15467): AIs were stopped at every error, whether they caught it or not.
2009-02-20 13:39:18 +00:00
yexo
d9caae1635
(svn r15530) -Fix (r15519): The AIWaypoint classes were not exported to squirrel.
2009-02-20 10:03:16 +00:00
rubidium
e3ac127617
(svn r15529) -Fix [FS#2644]: the local command queue didn't get properly cleaned when leaving a game meaning you could end up executing commands of the previous network game.
2009-02-20 00:03:29 +00:00
yexo
5223212624
(svn r15528) -Fix (r15525): Check should be the other way around (thanks SmatZ).
2009-02-20 00:02:25 +00:00
yexo
14f6bd6ce1
(svn r15527) -Fix (r15526): A ')' too much.
2009-02-19 23:22:31 +00:00
yexo
05856bf05f
(svn r15526) -Add [NoAI]: Support for conditional orders.
2009-02-19 23:12:57 +00:00
yexo
8d4fed85e9
(svn r15525) -Fix: Don't try to find the AIs the server runs when joining a mp server.
2009-02-19 23:10:32 +00:00
yexo
157bf66b01
(svn r15524) -Add [NoAI]: AIEngine::GetPower, AIEngine::GetWeight and AIEngine::GetMaxTractiveEffort.
2009-02-19 19:44:19 +00:00
translators
581c0a9a5d
(svn r15523) -Update: WebTranslator2 update to 2009-02-19 16:58:17
...
afrikaans - 3 fixed, 8 changed by Ludslad (11)
estonian - 14 fixed by t2t2 (14)
latvian - 1 changed by v3rb0 (1)
luxembourgish - 336 fixed by Gubius (336)
2009-02-19 16:58:24 +00:00
rubidium
02c52430c8
(svn r15521) -Codechange: add helper function to get the display tractive effort of a vehicle.
2009-02-19 09:45:44 +00:00
yexo
9a507acf37
(svn r15520) -Cleanup [NoAI]: Fix some typos, unify the comment style and update some documentation since a few enums have been renamed.
2009-02-19 09:01:34 +00:00
yexo
69df9f2787
(svn r15519) -Add [NoAI]: support for waypoints by adding AIRail::Build/Remove RailWaypoint, AIWaypoint and AIWaypointList.
2009-02-19 07:40:08 +00:00
rubidium
29173de379
(svn r15518) -Fix [FS#2631]: use distance to closest station tile as estimate for YAPF too (NPF already does so). This makes it behave 'better' with wide stations.
2009-02-19 00:15:36 +00:00
frosch
8aab3b09f5
(svn r15517) -Fix [FS#2642](r6455): Wagonoverrides and articulated engine parts use the colour scheme of the engine, but not its recolour callback, nor its 2CC flag. Same applies to roadvehicles.
2009-02-18 20:40:24 +00:00
frosch
72c632742a
(svn r15516) -Fix (r10097): Livery overrides for articulated parts of roadvehicles were not applied.
2009-02-18 20:35:02 +00:00
translators
993f704eb1
(svn r15515) -Update: WebTranslator2 update to 2009-02-18 18:31:54
...
afrikaans - 10 fixed, 1 changed by Ludslad (11)
brazilian_portuguese - 6 fixed by ferrerow (6)
bulgarian - 11 fixed by Ar4i (11)
hungarian - 13 changed by alyr (13)
indonesian - 3 fixed by adjayanto (3)
japanese - 19 fixed by ickoonite (19)
latvian - 8 fixed by silentKnight (8)
lithuanian - 52 fixed by Enternald (52)
luxembourgish - 70 fixed by Gubius (70)
romanian - 23 changed by kkmic (23)
russian - 14 fixed by Smoky555 (14)
slovak - 1 fixed by James (1)
swedish - 48 fixed by giddorah (48)
welsh - 282 fixed, 2 changed by PlayDead (284)
2009-02-18 18:32:10 +00:00
rubidium
2b8dd76cfa
(svn r15514) -Fix: make the join/spectate command require to be connected to a network game; in SP it could lead to crashes.
2009-02-18 15:17:27 +00:00
peter1138
3bafe9b0e2
(svn r15513) -Cleanup: Unavailable varaction variable value does not matter, but at least it can be consistent.
2009-02-18 09:14:41 +00:00
peter1138
f1620f6984
(svn r15512) -Cleanup: Codestyle fixes.
2009-02-18 09:10:02 +00:00
yexo
43d80ce6f6
(svn r15511) -Fix [FS#2641] (r15190): Generating a map with the original map generator with freeform edges on resulted in an assert.
2009-02-17 20:33:13 +00:00
translators
a15b98c5cc
(svn r15510) -Update: WebTranslator2 update to 2009-02-17 17:50:34
...
croatian - 22 fixed by tifached (22)
czech - 20 fixed by joeprusa (19), miris2009 (1)
english_US - 81 changed by WhiteRabbit (81)
hungarian - 1 changed by alyr (1)
korean - 3 fixed by darkttd (3)
latvian - 8 fixed by Reinis (5), waste (3)
luxembourgish - 50 fixed by Gubius (50)
norwegian_bokmal - 60 fixed by khh (60)
russian - 6 fixed by MajestiC (6)
slovak - 49 fixed by James (49)
swedish - 145 fixed by Andreas (9), giddorah (136)
turkish - 3 fixed by Emin (3)
welsh - 76 fixed by PlayDead (76)
2009-02-17 17:50:53 +00:00
smatz
af90d021f4
(svn r15509) -Codechange: move definition of some Window methods to class definition
2009-02-17 12:41:29 +00:00
smatz
d6d2da171f
(svn r15508) -Fix: three header files had incorrect 'anti-multiple-inclusion' header
2009-02-17 02:08:53 +00:00
smatz
4882214646
(svn r15507) -Update (r15506): rename strings in other languages too
2009-02-17 00:30:59 +00:00
smatz
cb13180774
(svn r15506) -Codechange: rename ScenarioEditorTownGenerationWindow to FoundTownWindow
2009-02-17 00:21:08 +00:00
smatz
b8438555df
(svn r15505) -Codechange: pass name of new town as parameter to CMD_BUILD_TOWN
2009-02-16 23:23:33 +00:00
rubidium
9d3a8e11bd
(svn r15501) -Document: the changes made over the last months
2009-02-16 21:46:23 +00:00