Jonathan G Rennison
d452517c66
Fix data race warning in NetworkGameListHandleDelayedInsert
...
Avoid thread-sanitizer warning on ins_item->next
4 years ago
Jonathan G Rennison
76624e6f58
Server: Fix client state conditions for sending client info/quit packets
4 years ago
Jonathan G Rennison
0e959a0563
OpenGL: Avoid data races around _cursor
4 years ago
Jonathan G Rennison
59daa573b5
Avoid data races around modifier keys and pause/FF state
4 years ago
Jonathan G Rennison
f2bfcc5524
Partially fix data race issues around _cur_palette
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See: https://github.com/OpenTTD/OpenTTD/issues/8712
4 years ago
Jonathan G Rennison
e9186308e9
Fix data race in OpenGLBackend::DrawMouseCursor
4 years ago
Jonathan G Rennison
70897c3e5e
Only call InteractiveRandom when game state mutex is held
4 years ago
Jonathan G Rennison
e094b7f1d6
Partially fix thread safety issues around _cur_palette
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Replaces: 4c59dfb6
See also: https://github.com/OpenTTD/OpenTTD/issues/8712
4 years ago
Jonathan G Rennison
b496a0c442
Fix leftover string
4 years ago
Jonathan G Rennison
f94eb286f2
Fix missing MinGW thread includes
4 years ago
Jonathan G Rennison
2a13c8623c
Revert: 4c59dfb6
, move DoPaletteAnimations back into GameLoop
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Race fix to follow
4 years ago
Jonathan G Rennison
2e6dbfee05
Merge branch 'master' into jgrpp
4 years ago
Jonathan G Rennison
6b0dfff39d
Enable showing vehicle routes in the viewport by default
4 years ago
Jonathan G Rennison
5e14b54a0c
Merge branch 'master' into jgrpp
4 years ago
Jonathan G Rennison
297b340697
Revert "OpenGL: Temporarily reduce OpenGL driver priorities"
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This reverts commit f81c71e15b
.
4 years ago
Jonathan G Rennison
e3d9cce3ae
Fix viewport drag tooltips not being removed when dragging over other windows
4 years ago
Jonathan G Rennison
638d4cdbe0
Fix tooltip flickering when dragging outside window
4 years ago
Jonathan G Rennison
7ad8b69a74
Fix old polyrail tooltips being left on screen
4 years ago
Jonathan G Rennison
95fb222852
Distribute articulated vehicle weight evenly between articulated parts
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Instead of allocating it all to the first part
This improves realistic braking behaviour for long articulated consists
4 years ago
Jonathan G Rennison
26a123b708
Realistic braking: Cache offset of centre of mass of train
4 years ago
Jonathan G Rennison
7ae5e5b89f
Fix memory leak of airport tile layout in AirportChangeInfo
4 years ago
Jonathan G Rennison
850d2bfa23
Fix tile iterator leak in CmdConvertRail
4 years ago
Jonathan G Rennison
425b725eab
Include last sync frame in desync crash log
4 years ago
Jonathan G Rennison
dc8680eec5
Ensure that cached decel values of free wagon chain heads are zeroed
4 years ago
Jonathan G Rennison
8fd4f65a85
Validate lookahead reservation end OK before calling FollowTrainReservation
4 years ago
Jonathan G Rennison
5b5e068e52
Don't check safe waiting point in FollowTrainReservation if result unused
4 years ago
Jonathan G Rennison
27b65dadbc
Refresh lookahead when starting train from stationary
4 years ago
Jonathan G Rennison
1cbb9960af
Clear train lookahead when reaching an unreserved diverging junction
4 years ago
Jonathan G Rennison
49676552bb
Use a flags parameter for ChooseTrainTrack mode
4 years ago
Jonathan G Rennison
5c569b1880
Validate TB exit tile when TRLF_TB_EXIT_FREE set in FollowTrainReservation
4 years ago
Jonathan G Rennison
8646506127
Prevent lookahead init for wrong way movement on signalled tunnel/bridge
4 years ago
Jonathan G Rennison
3d04979b66
Merge pull request #233 from telk5093/jgrpp
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Update: Korean translation for v0.40.5
4 years ago
TELK
827eb976f1
Update: Korean translation for v0.40.5
4 years ago
Jonathan G Rennison
92a95bd864
Version: Committing version data for tag: jgrpp-0.40.5
4 years ago
Charles Pigott
583304927b
Fix #8886 : Don't try to resolve folders within tars named '.'
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(cherry picked from commit 2d7b34bc68
)
4 years ago
reldred
213b6fe6ef
Add PR #231 : More river configuration options
4 years ago
Jonathan G Rennison
7e728fe9d6
Merge branch 'pr-230' into jgrpp
4 years ago
Jonathan G Rennison
48498969eb
Fix through load crash when rear unit is longer than platform with no capacity
4 years ago
reldred
882c4f0a55
Merge branch 'more_rocks_landscape_options' of https://github.com/reldred/OpenTTD-patches into more_rocks_landscape_options
4 years ago
reldred
86e7cb6d18
Allow tile height to also play a part in determining the density of rocky patches.
4 years ago
reldred
f7d11f80f3
Update src/lang/english.txt
4 years ago
Jonathan G Rennison
912c62d749
Add timetable lateness/earliness conditional order
4 years ago
Jonathan G Rennison
63fda2f16e
YAPF: Add penalty when reversing at waypoint which is already reserved
4 years ago
reldred
4a169f07ab
Fix a typo in a comment in settings_type.h. I know... Minor...
4 years ago
Jonathan G Rennison
923b2eb0a9
Fix tracerestrict train is loading status condition when predicting orders
4 years ago
Milek7
7a886cb4d4
Change: Do not disallow persistent buffer mapping on AMD GPUs, as it is actually faster.
4 years ago
translators
bcaa367b68
Update: Translations from eints
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chinese (traditional): 25 changes by SiderealArt
japanese: 81 changes by taku315
4 years ago
Koen Bussemaker
59bfed65a1
Fix #8875 : Filter string in station window breaks flow in user interface
4 years ago
reldred
67c256f437
Add PR #228 : New configure town zone multipliers
4 years ago
Patric Stout
751434ea63
Fix: placing random trees in SE crashes the game ( #8892 )
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This used to work by accident: originally the code checked if
GenerateWorld was threaded. If not, it would abort the function.
This worked for placing trees, because it was also returning false
when it was not active.
With the recent changes, that check got removed, and this crash
started to happen. So now check if we have a modal window, which
is a very solid indication we are generating the world.
4 years ago