belugas
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6c93216641
|
(svn r12140) -Codechange: A bit of code style fixes(Geektoo).
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17 years ago |
peter1138
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be47b47507
|
(svn r12139) -Fix (r12124): The global variable value should be returned, not the variable.
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17 years ago |
smatz
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e081e0712f
|
(svn r12138) -Fix: do not allow adding tram to rail-road crossing when there is a vehicle on it
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17 years ago |
peter1138
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6d333e5d3e
|
(svn r12137) -Fix [FS#1769]: Show cargo capacity for articulated vehicles correctly in the purchase list. Multiple cargo types can also now been shown.
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17 years ago |
belugas
|
a36e666ca5
|
(svn r12136) -Fix(r12135): Code style compliance and... code style as such
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17 years ago |
belugas
|
81b47a628f
|
(svn r12135) -Codechange: Road and rail bridge selection windows were identical apart the caption. So remove one window definition and set manually the caption accordingly.
-Codechange: prepare the "type" of bridge parameter only once, at the beginning of the selection process. Makes less magic around.
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17 years ago |
smatz
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fe48d0be21
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(svn r12134) -Change: count the number of ticks a vehicle was running this day to calculate running cost
-Fix [FS#1739]: vehicle profit is now counted with 8bit fract, so it is now shown properly in the vehicle details window
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17 years ago |
peter1138
|
833a00def9
|
(svn r12133) -Fix: Vehicle sorting by max speed did not work properly for trains. Instead of trying to work it out again, just use the cached values...
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17 years ago |
smatz
|
391898b47a
|
(svn r12132) -Cleanup: convert pathfinder selection from if/else to switch/case at many places
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17 years ago |
smatz
|
4c5dde140b
|
(svn r12131) -Fix (r3374): with mammoth trains disabled, maximum train length was limited to 9
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17 years ago |
smatz
|
81067ddfdf
|
(svn r12130) -Cleanup (r12129): remove now unused strings from all language files
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17 years ago |
smatz
|
a3e3cd7d46
|
(svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders (Yorick)
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17 years ago |
peter1138
|
3abf3e3fa4
|
(svn r12128) -Codechange: Replace last use of TrainPlayLeaveStationSound(v) with v->PlayLeaveStationSound(), and remove wrapper function.
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17 years ago |
belugas
|
f24e231e9a
|
(svn r12127) -Codechange: Use a variable instead of calling the same function a few times. Again. Just a different value.
|
17 years ago |
belugas
|
d4fd1120d1
|
(svn r12126) -Codechange: Use a variable instead of calling the same function a few times
|
17 years ago |
peter1138
|
32691590fb
|
(svn r12125) -Codechange: Remove redundant signal lookup table, and document why normal electric signals are handled specially.
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17 years ago |
frosch
|
0aece5ed6b
|
(svn r12124) -Codechange: Move newgrf-variables that are common to VarAction2 and Action7/9/D to their own function.
-Fix: Add some variables that were missing in one or both cases.
|
17 years ago |
glx
|
ccfae56690
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(svn r12123) -Add: generate.vbs script to allow project files generation for users unable to run generate bash script
|
17 years ago |
peter1138
|
d6670eed6b
|
(svn r12122) -Codechange: Add framework for generic feature callbacks, along with some parts for AI use.
|
17 years ago |
peter1138
|
25f0a890ae
|
(svn r12121) -Fix [FS#1764]: Drop down item indexes are now an int instead of a byte (Yexo)
|
17 years ago |
peter1138
|
aefb78fcdf
|
(svn r12120) -Cleanup: const-ify parameters when checking for same cargopacket source.
|
17 years ago |
peter1138
|
57aacb50c8
|
(svn r12119) -Codechange: Rename grfspec_feature to match code style, and expose in header for use elsewhere.
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17 years ago |
belugas
|
d465b23ee2
|
(svn r12118) -Codechange: Put the two descriptions of bridges in an array instead of two single variables, following the transport type it represents
|
17 years ago |
glx
|
7d88f6688e
|
(svn r12117) -Fix (r12115): strgen compilation was broken
|
17 years ago |
glx
|
f20cf510e4
|
(svn r12116) -Fix (r12083): little typos in source.list
|
17 years ago |
smatz
|
05169f53be
|
(svn r12115) -Codechange: move malloc/realloc error messages to separate file to spare 4-8kB of binary size
|
17 years ago |
peter1138
|
96525b3edd
|
(svn r12114) -Fix (r12111): missed one Bridge -> BridgeSpec
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17 years ago |
belugas
|
6a717aa49b
|
(svn r12111) -Codechange: Rename Bridge to BridgeSpec, out of consistensy with other Specs in used.
|
17 years ago |
smatz
|
a9ce2a7122
|
(svn r12109) -Fix [FS#1745](r8973): use tile index 0 for planes in the air, so it cannot have an invalid tile index
|
17 years ago |
peter1138
|
0f3a5fc99d
|
(svn r12108) -Fix [FS#1753]: X/Y axis swap for station tiles in GetNearbyTile() was wrong way around.
|
17 years ago |
belugas
|
c21787238c
|
(svn r12107) -Codechange: Add and use the typedef BridgeType
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17 years ago |
belugas
|
f54a21450a
|
(svn r12106) -Fix(r12105): Kill warnings and raise an error when the transport type is not supported
|
17 years ago |
belugas
|
d2f6320d09
|
(svn r12105) -Codechange: Use TransportType instead of guessing what kind of bridge we are preparing to build
|
17 years ago |
smatz
|
4223131cb4
|
(svn r12104) -Fix (r12103): remember loading indicators transparency settings and make in switchable by Ctrl+9
|
17 years ago |
smatz
|
17d9c9bf2b
|
(svn r12103) -Feature(tte): separate catenary transparency settings from building transparency settings
|
17 years ago |
maedhros
|
56a5c2d7c2
|
(svn r12102) -Feature: Allow locking individual transparency settings so they will not be changed by pressing 'x'. (Roujin)
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17 years ago |
smatz
|
0fc6754832
|
(svn r12101) -Fix (r12100): there are void tiles at MapMaxX,Y - have to substract one to be on water border tiles
|
17 years ago |
smatz
|
b18f96d222
|
(svn r12100) -Fix (r12042): check for water class of surrounding tiles fails for buoys at map borders
|
17 years ago |
smatz
|
28c61fc4fd
|
(svn r12099) -Documentation: add new RailGroundType to landscape.html
|
17 years ago |
smatz
|
c82d1e3e46
|
(svn r12098) -Fix: make snow appear on rail tiles dependant on track height, not on height of the lowest part of the tile
|
17 years ago |
glx
|
7a20968aaf
|
(svn r12097) -Fix (r654, r1525): loading old, pre savegame version 2, savegames.
|
17 years ago |
smatz
|
5bfcd657c3
|
(svn r12096) -Fix: remove leftover property when loading older savegames
|
17 years ago |
smatz
|
98e81e95a5
|
(svn r12095) -Fix [FS#1703]: when a company bankrupts, remove drive-through road stops, ship depots and buoys too. Update owners of water and road.
|
17 years ago |
smatz
|
d00bf03012
|
(svn r12094) -Codechange: use DC_BANKRUPT command flag when removing player property to allow further fixes
|
17 years ago |
smatz
|
a7b786f143
|
(svn r12093) -Fix: do not set station owner for buoys when merging company
|
17 years ago |
belugas
|
83de4db1c0
|
(svn r12092) -Fix(r11532)[FS#1755]: Make sure the production level will not get out of delimited boundaries, while using var result 0D/0E and than multiplying/dividing it.
And use multiply/divide operations instead of shifting. It does the same, just adds a bit more readability
|
17 years ago |
belugas
|
f26bd05b99
|
(svn r12091) -Codechange : remove all production level magic numbers and replace them by enums
|
17 years ago |
belugas
|
57f4ed3edd
|
(svn r12090) -Codechange : removed a magic number and code style application on enum ExpensesType
|
17 years ago |
belugas
|
806c3e141d
|
(svn r12089) -Cleanup: re-order, yet another time, the files in msvc projects
|
17 years ago |
smatz
|
6edbe4a6e7
|
(svn r12088) -Fix: assert when loading savegame with wrong tiletype at south map borders
|
17 years ago |