smatz
74af65e556
(svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead
17 years ago
smatz
8be486c27e
(svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions
17 years ago
smatz
d89c5e945f
(svn r11953) -Fix (r11172): do not allow modifying roadbits when other roadtypes would need different foundation
17 years ago
smatz
8dbf03e322
(svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except gameload and crossing construction)
...
-Fix: crossing sound is bound to tile, not to vehicle
17 years ago
smatz
b20d1eee6c
(svn r11908) -Fix: update crossing when merging a company, when building a crossing and after loading older savegame
17 years ago
belugas
88206b8808
(svn r11873) -Codechange: less a few magical numbers and a tiny bit more comments on town zones
17 years ago
rubidium
90acd52f22
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
17 years ago
rubidium
2fc62eab05
(svn r11818) -Codechange: split player.h into smaller pieces.
17 years ago
glx
8ee8d1b964
(svn r11795) -Fix [FS#1616]: take town rating into account when testing if a command can be executed.
17 years ago
rubidium
0365c1f33b
(svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114).
17 years ago
rubidium
64d691bacc
(svn r11787) -Codechange: more header rewrites. This time related to viewport.h.
17 years ago
rubidium
444e77d8bc
(svn r11774) -Change: do not include variables.h in a header when it is not needed.
17 years ago
smatz
f02cf9281b
(svn r11760) -Codechange: unify the way how other end of a tunnel/bridge is determined at some places
...
-Fix: adding road/tram to tram/road bridge was cheaper by one tile
17 years ago
glx
bf57e3d868
(svn r11750) -Revert (r11749): commited too much
17 years ago
glx
e9a35fd75d
(svn r11749) -Fix (r11352): when a bankrupted company is bought, reset vehicle color mapping so the vehicles use the new owner color
17 years ago
rubidium
445a733eb6
(svn r11719) -Codechange: split sound.h in a header with types and one with functions.
17 years ago
rubidium
722613f7f3
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
17 years ago
rubidium
f82aeb82c5
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
17 years ago
rubidium
1f6043458c
(svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type.
17 years ago
rubidium
3074bca136
(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
17 years ago
rubidium
766551b0bc
(svn r11677) -Codechange: move price and command related types/functions to their respective places.
17 years ago
rubidium
8427b8bad2
(svn r11675) -Codechange: split the string types from the string functions.
17 years ago
rubidium
be923601bf
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
17 years ago
rubidium
8bfbfd0031
(svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
17 years ago
rubidium
efc18e8ab3
(svn r11663) -Codechange: moving of the road related types and functions.
17 years ago
smatz
531651293e
(svn r11657) -Fix: show better error message when trying to convert rail
...
-Codechange: merge DoConvert functions into one, make test and exec runs the same for tunnels/bridges
17 years ago
smatz
d56a690ba4
(svn r11649) -Codechange: some code can be simplified thanks to changes in r11642
17 years ago
smatz
926fe5c9e9
(svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h
17 years ago
smatz
60f9bbd17e
(svn r11642) -Codechange: VehicleFromPos does check for v->tile == tile, so remove useless checks
17 years ago
smatz
76391f4498
(svn r11636) -Fix: it was possible to build/remove road/tram in tunnel/bridge when there was vehicle in it
17 years ago
smatz
911273948b
(svn r11603) -Fix [FS#1481]: make price for railtype conversion more realistic
17 years ago
skidd13
e36dba227b
(svn r11523) -Codechange: Move the CHANCE macros to core/random_func.cpp cause they depend on Random()
...
-Codechange: Convert the CHANCE macros to functions and rename them fitting to the naming style
17 years ago
skidd13
815b8d8df1
(svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
17 years ago
skidd13
c0a2c0c23e
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
17 years ago
truelight
58e5282e38
(svn r11407) -Fix: do not allow building of tram-tracks when they are not available (SmatZ)
17 years ago
belugas
f26a591e6c
(svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
...
-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
17 years ago
truelight
f1df43ec21
(svn r11382) -Codechange: renamed COUNTBITS to CountBits, as it is no longer a macro (skidd13)
17 years ago
truelight
19d13f90b3
(svn r11369) -Codechange [FS#1390]: changes some int to int8 in macros.h, as they describe a bit-position, which fits perfectly in an int8 (max 64) (skidd13)
...
-Codechange [FS#1390]: added consts in macros.h functions, so compilers can optimise better (skidd13)
-Codechange [FS#1390]: remove HAS_SINGLE_BIT, as COUNTBITS does the same (skidd13)
17 years ago
rubidium
eadd6765e1
(svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo.
17 years ago
rubidium
8342c18fb5
(svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both used to check whether there was no vehicle on the ground, except that the former didn't take care of aircraft shadows. So now we only use EnsureNoVehicleOnGround.
17 years ago
maedhros
ee4823857f
(svn r11265) -Feature: Make more advanced rail types more expensive to build.
17 years ago
rubidium
ea433ffc64
(svn r11206) -Fix [FS#1299]: half tram bits could be removed in some cases. Based on patches by frosch and skidd13.
17 years ago
rubidium
f54a823129
(svn r11201) -Fix [FS#1283]: minor issue with building one way roads one tile long. Patch by SmatZ.
17 years ago
rubidium
80a3590bf5
(svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13.
17 years ago
rubidium
5c9553d48b
(svn r11128) -Fix: a lot of graphical glitches by changing some bounding boxes. It's not perfect yet, but a *very* good step into the right direction. Patch by frosch.
17 years ago
rubidium
3055d42fc4
(svn r11107) -Feature: some tool so one can still build tunnels under rails (and other structures) when the owner of the structure built it on foundations and if you have enough "empty" space ofcourse. One could use the tool for some other construction needs too. Patch by frosch.
17 years ago
rubidium
c97804461e
(svn r11059) -Fix [FS#1182]: inconsistency between Rail<->ElRail conversions of different kinds of rail containing tiles (normal rail, stations, depots, etc). Patch by SmatZ.
17 years ago
rubidium
88133a97b5
(svn r11056) -Fix [FS#1213]: road/tram tiles would not always get marked dirty properly, causing glitches for non-local players. Patch by SmatZ.
17 years ago
rubidium
6f76bc2449
(svn r11031) -Codechange: reduce the amount of duplication of bit counting functions. Based on patches by skidd13, SmatZ and Belugas.
17 years ago
rubidium
f4482907da
(svn r11005) -Codechange: move the tiletype specific terraforming checks to the functions for those tile types.
...
-Codechange: barren the rail grounds on terraforming.
17 years ago