mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-04 06:00:15 +00:00
(svn r11663) -Codechange: moving of the road related types and functions.
This commit is contained in:
parent
2e2d76f445
commit
efc18e8ab3
@ -5,7 +5,7 @@
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#include "direction_type.h"
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#include "macros.h"
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#include "road.h"
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#include "road_type.h"
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template<uint N> static inline void ExtractValid();
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@ -19,7 +19,6 @@
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#include "viewport.h"
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#include "gfx.h"
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#include "player.h"
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#include "road.h"
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#include "command.h"
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#include "news.h"
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#include "town.h"
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@ -8,7 +8,7 @@
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#include "oldpool.h"
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#include "aystar.h"
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#include "rail.h"
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#include "road.h"
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#include "road_func.h"
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#include "engine.h"
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#include "livery.h"
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#include "genworld.h"
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@ -4,8 +4,8 @@
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#include "openttd.h"
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#include "functions.h"
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#include "rail_map.h"
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#include "road.h"
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#include "road_map.h"
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#include "road_internal.h"
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#include "water_map.h"
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#include "macros.h"
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218
src/road.h
218
src/road.h
@ -1,218 +0,0 @@
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/* $Id$ */
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/** @file road.h */
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#ifndef ROAD_H
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#define ROAD_H
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#include "helpers.hpp"
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/**
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* The different roadtypes we support
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*
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* @note currently only ROADTYPE_ROAD and ROADTYPE_TRAM are supported.
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*/
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enum RoadType {
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ROADTYPE_ROAD = 0, ///< Basic road type
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ROADTYPE_TRAM = 1, ///< Trams
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ROADTYPE_HWAY = 2, ///< Only a placeholder. Not sure what we are going to do with this road type.
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ROADTYPE_END, ///< Used for iterations
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INVALID_ROADTYPE = 0xFF ///< flag for invalid roadtype
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};
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DECLARE_POSTFIX_INCREMENT(RoadType);
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/**
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* The different roadtypes we support, but then a bitmask of them
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* @note currently only roadtypes with ROADTYPE_ROAD and ROADTYPE_TRAM are supported.
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*/
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enum RoadTypes {
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ROADTYPES_NONE = 0, ///< No roadtypes
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ROADTYPES_ROAD = 1 << ROADTYPE_ROAD, ///< Road
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ROADTYPES_TRAM = 1 << ROADTYPE_TRAM, ///< Trams
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ROADTYPES_HWAY = 1 << ROADTYPE_HWAY, ///< Highway (or whatever substitute)
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ROADTYPES_ROADTRAM = ROADTYPES_ROAD | ROADTYPES_TRAM, ///< Road + trams
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ROADTYPES_ROADHWAY = ROADTYPES_ROAD | ROADTYPES_HWAY, ///< Road + highway (or whatever substitute)
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ROADTYPES_TRAMHWAY = ROADTYPES_TRAM | ROADTYPES_HWAY, ///< Trams + highway (or whatever substitute)
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ROADTYPES_ALL = ROADTYPES_ROAD | ROADTYPES_TRAM | ROADTYPES_HWAY, ///< Road + trams + highway (or whatever substitute)
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};
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DECLARE_ENUM_AS_BIT_SET(RoadTypes);
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/**
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* Whether the given roadtype is valid.
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* @param rt the roadtype to check for validness
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* @return true if and only if valid
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*/
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static inline bool IsValidRoadType(RoadType rt)
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{
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return rt == ROADTYPE_ROAD || rt == ROADTYPE_TRAM;
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}
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/**
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* Are the given bits pointing to valid roadtypes?
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* @param rts the roadtypes to check for validness
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* @return true if and only if valid
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*/
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static inline bool AreValidRoadTypes(RoadTypes rts)
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{
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return HasBit(rts, ROADTYPE_ROAD) || HasBit(rts, ROADTYPE_TRAM);
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}
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/**
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* Maps a RoadType to the corresponding RoadTypes value
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*
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* @param rt the roadtype to get the roadtypes from
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* @return the roadtypes with the given roadtype
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*/
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static inline RoadTypes RoadTypeToRoadTypes(RoadType rt)
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{
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return (RoadTypes)(1 << rt);
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}
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/**
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* Returns the RoadTypes which are not present in the given RoadTypes
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*
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* This function returns the complement of a given RoadTypes.
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*
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* @param r The given RoadTypes
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* @return The complement of the given RoadTypes
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* @note The unused value ROADTYPES_HWAY will be used, too.
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*/
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static inline RoadTypes ComplementRoadTypes(RoadTypes r)
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{
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return (RoadTypes)(ROADTYPES_ALL ^ r);
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}
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/**
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* Enumeration for the road parts on a tile.
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*
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* This enumeration defines the possible road parts which
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* can be build on a tile.
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*/
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enum RoadBits {
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ROAD_NONE = 0U, ///< No road-part is build
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ROAD_NW = 1U, ///< North-west part
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ROAD_SW = 2U, ///< South-west part
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ROAD_SE = 4U, ///< South-east part
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ROAD_NE = 8U, ///< North-east part
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ROAD_X = ROAD_SW | ROAD_NE, ///< Full road along the x-axis (south-west + north-east)
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ROAD_Y = ROAD_NW | ROAD_SE, ///< Full road along the y-axis (north-west + south-east)
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ROAD_ALL = ROAD_X | ROAD_Y ///< Full 4-way crossing
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};
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DECLARE_ENUM_AS_BIT_SET(RoadBits);
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/**
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* Calculate the complement of a RoadBits value
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*
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* Simply flips all bits in the RoadBits value to get the complement
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* of the RoadBits.
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*
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* @param r The given RoadBits value
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* @return the complement
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*/
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static inline RoadBits ComplementRoadBits(RoadBits r)
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{
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return (RoadBits)(ROAD_ALL ^ r);
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}
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/**
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* Calculate the mirrored RoadBits
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*
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* Simply move the bits to their new position.
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*
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* @param r The given RoadBits value
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* @return the mirrored
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*/
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static inline RoadBits MirrorRoadBits(RoadBits r)
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{
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return (RoadBits)(GB(r, 0, 2) << 2 | GB(r, 2, 2));
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}
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/**
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* Calculate rotated RoadBits
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*
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* Move the Roadbits clockwise til they are in their final position.
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*
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* @param r The given RoadBits value
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* @param rot The given Rotation angle
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* @return the rotated
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*/
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static inline RoadBits RotateRoadBits(RoadBits r, DiagDirDiff rot)
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{
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for (; rot > (DiagDirDiff)0; rot--){
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r = (RoadBits)(GB(r, 0, 1) << 3 | GB(r, 1, 3));
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}
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return r;
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}
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/**
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* Create the road-part which belongs to the given DiagDirection
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*
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* This function returns a RoadBits value which belongs to
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* the given DiagDirection.
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*
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* @param d The DiagDirection
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* @return The result RoadBits which the selected road-part set
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*/
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static inline RoadBits DiagDirToRoadBits(DiagDirection d)
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{
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return (RoadBits)(ROAD_NW << (3 ^ d));
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}
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/**
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* Return if the tile is a valid tile for a crossing.
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*
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* @note function is overloaded
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* @param tile the curent tile
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* @param ax the axis of the road over the rail
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* @return true if it is a valid tile
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*/
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bool IsPossibleCrossing(const TileIndex tile, Axis ax);
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/**
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* Checks whether the trackdir means that we are reversing.
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* @param dir the trackdir to check
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* @return true if it is a reversing road trackdir
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*/
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static inline bool IsReversingRoadTrackdir(Trackdir dir)
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{
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return (dir & 0x07) >= 6;
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}
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/**
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* Checks whether the given trackdir is a straight road
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* @param dir the trackdir to check
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* @return true if it is a straight road trackdir
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*/
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static inline bool IsStraightRoadTrackdir(Trackdir dir)
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{
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return (dir & 0x06) == 0;
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}
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/**
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* Clean up unneccesary RoadBits of a planed tile.
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* @param tile current tile
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* @param org_rb planed RoadBits
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* @return optimised RoadBits
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*/
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RoadBits CleanUpRoadBits(const TileIndex tile, RoadBits org_rb);
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/**
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* Is it allowed to remove the given road bits from the given tile?
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* @param tile the tile to remove the road from
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* @param remove the roadbits that are going to be removed
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* @param owner the actual owner of the roadbits of the tile
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* @param edge_road are the removed bits from a town?
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* @param rt the road type to remove the bits from
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* @return true when it is allowed to remove the road bits
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*/
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bool CheckAllowRemoveRoad(TileIndex tile, RoadBits remove, Owner owner, bool *edge_road, RoadType rt);
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/**
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* Draw the catenary for tram road bits
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* @param ti information about the tile (position, slope)
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* @param tram the roadbits to draw the catenary for
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*/
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void DrawTramCatenary(TileInfo *ti, RoadBits tram);
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#endif /* ROAD_H */
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#include "cmd_helper.h"
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#include "rail_map.h"
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#include "road_map.h"
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#include "road_internal.h"
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#include "sprite.h"
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#include "table/sprites.h"
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#include "table/strings.h"
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114
src/road_func.h
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114
src/road_func.h
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@ -0,0 +1,114 @@
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/* $Id$ */
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/** @file road_func.h Functions related to roads. */
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#ifndef ROAD_FUNC_H
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#define ROAD_FUNC_H
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#include "road_type.h"
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/**
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* Whether the given roadtype is valid.
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* @param rt the roadtype to check for validness
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* @return true if and only if valid
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*/
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static inline bool IsValidRoadType(RoadType rt)
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{
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return rt == ROADTYPE_ROAD || rt == ROADTYPE_TRAM;
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}
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/**
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* Are the given bits pointing to valid roadtypes?
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* @param rts the roadtypes to check for validness
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* @return true if and only if valid
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*/
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static inline bool AreValidRoadTypes(RoadTypes rts)
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{
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return HasBit(rts, ROADTYPE_ROAD) || HasBit(rts, ROADTYPE_TRAM);
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}
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/**
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* Maps a RoadType to the corresponding RoadTypes value
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*
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* @param rt the roadtype to get the roadtypes from
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* @return the roadtypes with the given roadtype
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*/
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static inline RoadTypes RoadTypeToRoadTypes(RoadType rt)
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{
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return (RoadTypes)(1 << rt);
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}
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/**
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* Returns the RoadTypes which are not present in the given RoadTypes
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*
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* This function returns the complement of a given RoadTypes.
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*
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* @param r The given RoadTypes
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* @return The complement of the given RoadTypes
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* @note The unused value ROADTYPES_HWAY will be used, too.
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*/
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static inline RoadTypes ComplementRoadTypes(RoadTypes r)
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{
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return (RoadTypes)(ROADTYPES_ALL ^ r);
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}
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/**
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* Calculate the complement of a RoadBits value
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*
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* Simply flips all bits in the RoadBits value to get the complement
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* of the RoadBits.
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*
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* @param r The given RoadBits value
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* @return the complement
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*/
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static inline RoadBits ComplementRoadBits(RoadBits r)
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{
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return (RoadBits)(ROAD_ALL ^ r);
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}
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/**
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* Calculate the mirrored RoadBits
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*
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* Simply move the bits to their new position.
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*
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* @param r The given RoadBits value
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* @return the mirrored
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*/
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static inline RoadBits MirrorRoadBits(RoadBits r)
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{
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return (RoadBits)(GB(r, 0, 2) << 2 | GB(r, 2, 2));
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}
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/**
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* Calculate rotated RoadBits
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*
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* Move the Roadbits clockwise til they are in their final position.
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*
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* @param r The given RoadBits value
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* @param rot The given Rotation angle
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* @return the rotated
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*/
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static inline RoadBits RotateRoadBits(RoadBits r, DiagDirDiff rot)
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{
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for (; rot > (DiagDirDiff)0; rot--){
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r = (RoadBits)(GB(r, 0, 1) << 3 | GB(r, 1, 3));
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}
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return r;
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}
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/**
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* Create the road-part which belongs to the given DiagDirection
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*
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* This function returns a RoadBits value which belongs to
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* the given DiagDirection.
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*
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* @param d The DiagDirection
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* @return The result RoadBits which the selected road-part set
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*/
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static inline RoadBits DiagDirToRoadBits(DiagDirection d)
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{
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return (RoadBits)(ROAD_NW << (3 ^ d));
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}
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#endif /* ROAD_FUNC_H */
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#include "sound.h"
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#include "command.h"
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#include "variables.h"
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#include "road.h"
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#include "road_cmd.h"
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#include "road_map.h"
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#include "station_map.h"
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34
src/road_internal.h
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34
src/road_internal.h
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/* $Id$ */
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/** @file road_internal.h Functions used internally by the roads. */
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#ifndef ROAD_INTERNAL_H
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#define ROAD_INTERNAL_H
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/**
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* Clean up unneccesary RoadBits of a planed tile.
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* @param tile current tile
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* @param org_rb planed RoadBits
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* @return optimised RoadBits
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*/
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RoadBits CleanUpRoadBits(const TileIndex tile, RoadBits org_rb);
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/**
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* Is it allowed to remove the given road bits from the given tile?
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* @param tile the tile to remove the road from
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* @param remove the roadbits that are going to be removed
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* @param owner the actual owner of the roadbits of the tile
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* @param edge_road are the removed bits from a town?
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* @param rt the road type to remove the bits from
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* @return true when it is allowed to remove the road bits
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*/
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bool CheckAllowRemoveRoad(TileIndex tile, RoadBits remove, Owner owner, bool *edge_road, RoadType rt);
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/**
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* Draw the catenary for tram road bits
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* @param ti information about the tile (position, slope)
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* @param tram the roadbits to draw the catenary for
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*/
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void DrawTramCatenary(TileInfo *ti, RoadBits tram);
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#endif /* ROAD_INTERNAL_H */
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@ -8,7 +8,7 @@
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#include "macros.h"
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#include "track_func.h"
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#include "rail_type.h"
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#include "road.h"
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#include "road_func.h"
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#include "tile.h"
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@ -305,6 +305,16 @@ RoadBits GetAnyRoadBits(TileIndex tile, RoadType rt);
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*/
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TrackBits GetAnyRoadTrackBits(TileIndex tile, RoadType rt);
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/**
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* Return if the tile is a valid tile for a crossing.
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*
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* @note function is overloaded
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* @param tile the curent tile
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* @param ax the axis of the road over the rail
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* @return true if it is a valid tile
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*/
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bool IsPossibleCrossing(const TileIndex tile, Axis ax);
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static inline void MakeRoadNormal(TileIndex t, RoadBits bits, RoadTypes rot, TownID town, Owner road, Owner tram, Owner hway)
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{
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59
src/road_type.h
Normal file
59
src/road_type.h
Normal file
@ -0,0 +1,59 @@
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/* $Id$ */
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/** @file road.h Enums and other types related to roads. */
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#ifndef ROAD_TYPE_H
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#define ROAD_TYPE_H
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#include "core/enum_type.hpp"
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/**
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* The different roadtypes we support
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*
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* @note currently only ROADTYPE_ROAD and ROADTYPE_TRAM are supported.
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*/
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enum RoadType {
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ROADTYPE_ROAD = 0, ///< Basic road type
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ROADTYPE_TRAM = 1, ///< Trams
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ROADTYPE_HWAY = 2, ///< Only a placeholder. Not sure what we are going to do with this road type.
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ROADTYPE_END, ///< Used for iterations
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INVALID_ROADTYPE = 0xFF ///< flag for invalid roadtype
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};
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DECLARE_POSTFIX_INCREMENT(RoadType);
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/**
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* The different roadtypes we support, but then a bitmask of them
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* @note currently only roadtypes with ROADTYPE_ROAD and ROADTYPE_TRAM are supported.
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*/
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enum RoadTypes {
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ROADTYPES_NONE = 0, ///< No roadtypes
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ROADTYPES_ROAD = 1 << ROADTYPE_ROAD, ///< Road
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ROADTYPES_TRAM = 1 << ROADTYPE_TRAM, ///< Trams
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ROADTYPES_HWAY = 1 << ROADTYPE_HWAY, ///< Highway (or whatever substitute)
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ROADTYPES_ROADTRAM = ROADTYPES_ROAD | ROADTYPES_TRAM, ///< Road + trams
|
||||
ROADTYPES_ROADHWAY = ROADTYPES_ROAD | ROADTYPES_HWAY, ///< Road + highway (or whatever substitute)
|
||||
ROADTYPES_TRAMHWAY = ROADTYPES_TRAM | ROADTYPES_HWAY, ///< Trams + highway (or whatever substitute)
|
||||
ROADTYPES_ALL = ROADTYPES_ROAD | ROADTYPES_TRAM | ROADTYPES_HWAY, ///< Road + trams + highway (or whatever substitute)
|
||||
};
|
||||
DECLARE_ENUM_AS_BIT_SET(RoadTypes);
|
||||
|
||||
|
||||
/**
|
||||
* Enumeration for the road parts on a tile.
|
||||
*
|
||||
* This enumeration defines the possible road parts which
|
||||
* can be build on a tile.
|
||||
*/
|
||||
enum RoadBits {
|
||||
ROAD_NONE = 0U, ///< No road-part is build
|
||||
ROAD_NW = 1U, ///< North-west part
|
||||
ROAD_SW = 2U, ///< South-west part
|
||||
ROAD_SE = 4U, ///< South-east part
|
||||
ROAD_NE = 8U, ///< North-east part
|
||||
ROAD_X = ROAD_SW | ROAD_NE, ///< Full road along the x-axis (south-west + north-east)
|
||||
ROAD_Y = ROAD_NW | ROAD_SE, ///< Full road along the y-axis (north-west + south-east)
|
||||
ROAD_ALL = ROAD_X | ROAD_Y ///< Full 4-way crossing
|
||||
};
|
||||
DECLARE_ENUM_AS_BIT_SET(RoadBits);
|
||||
|
||||
#endif /* ROAD_TYPE_H */
|
@ -10,7 +10,7 @@
|
||||
#include "oldpool.h"
|
||||
#include "sprite.h"
|
||||
#include "tile.h"
|
||||
#include "road.h"
|
||||
#include "road_type.h"
|
||||
#include "newgrf_station.h"
|
||||
#include "cargopacket.h"
|
||||
#include <list>
|
||||
|
@ -39,7 +39,8 @@
|
||||
#include "date.h"
|
||||
#include "helpers.hpp"
|
||||
#include "misc/autoptr.hpp"
|
||||
#include "road.h"
|
||||
#include "road_type.h"
|
||||
#include "road_internal.h" /* For drawing catenary/checking road removal */
|
||||
#include "cargotype.h"
|
||||
#include "strings.h"
|
||||
#include "autoslope.h"
|
||||
|
@ -8,6 +8,7 @@
|
||||
#include "debug.h"
|
||||
#include "strings.h"
|
||||
#include "road_map.h"
|
||||
#include "road_internal.h" /* Cleaning up road bits */
|
||||
#include "table/strings.h"
|
||||
#include "table/sprites.h"
|
||||
#include "map.h"
|
||||
|
@ -494,4 +494,24 @@ static inline bool TracksOverlap(TrackBits bits)
|
||||
return bits != TRACK_BIT_HORZ && bits != TRACK_BIT_VERT;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks whether the trackdir means that we are reversing.
|
||||
* @param dir the trackdir to check
|
||||
* @return true if it is a reversing road trackdir
|
||||
*/
|
||||
static inline bool IsReversingRoadTrackdir(Trackdir dir)
|
||||
{
|
||||
return (dir & 0x07) >= 6;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks whether the given trackdir is a straight road
|
||||
* @param dir the trackdir to check
|
||||
* @return true if it is a straight road trackdir
|
||||
*/
|
||||
static inline bool IsStraightRoadTrackdir(Trackdir dir)
|
||||
{
|
||||
return (dir & 0x06) == 0;
|
||||
}
|
||||
|
||||
#endif /* RAIL_H */
|
||||
|
@ -8,8 +8,8 @@
|
||||
#include "direction_func.h"
|
||||
#include "macros.h"
|
||||
#include "map.h"
|
||||
#include "rail.h"
|
||||
#include "road.h"
|
||||
#include "rail_type.h"
|
||||
#include "road_type.h"
|
||||
|
||||
|
||||
/**
|
||||
|
@ -7,8 +7,9 @@
|
||||
|
||||
#include "oldpool.h"
|
||||
#include "order.h"
|
||||
#include "rail.h"
|
||||
#include "road.h"
|
||||
#include "track_type.h"
|
||||
#include "rail_type.h"
|
||||
#include "road_type.h"
|
||||
#include "cargopacket.h"
|
||||
#include "texteff.hpp"
|
||||
|
||||
|
@ -8,8 +8,8 @@
|
||||
#include "macros.h"
|
||||
#include "string.h"
|
||||
#include "order.h"
|
||||
#include "rail.h"
|
||||
#include "road.h"
|
||||
#include "rail_type.h"
|
||||
#include "road_type.h"
|
||||
#include "airport.h"
|
||||
#include "vehicle.h"
|
||||
#include "viewport.h"
|
||||
|
Loading…
Reference in New Issue
Block a user