tron
fa1564a1a4
(svn r1391) Make an assert map size agnostic
20 years ago
tron
8a0ba57ac6
(svn r1390) Use TileOffsByDir() instead of home brewed table
20 years ago
truelight
503ccc81c9
(svn r1389) -Add: [Network] Added packet protection. No longer a client or server
...
reads beyond the size of the packet
-Fix: [Network] A server no longer crashes when a client sends an
invalid DoCommand, but drops the client instead.
20 years ago
dominik
9545f8c19c
(svn r1388) Feature: [SDL] Show revision number in window title
20 years ago
dominik
e5129d5b32
(svn r1387) Fix: Airplanes now also crash when only one invalid order is in the schedule
20 years ago
tron
e4cf2ba1b3
(svn r1386) Move TileIndexDiff to map.h
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Move _tileoffs_by_dir to map.[ch] and encapsulate it in TileOffsByDir()
20 years ago
dominik
0a37e6202b
(svn r1385) Fix: [ 1095020 ] When all stations in an aircraft's order list are demolished, the plane eventually crashes (running out of fuel)
20 years ago
dominik
5233e90e23
(svn r1384) Fix: Sometimes when lists were saved, a lot of blank lines had been added
20 years ago
dominik
aa24b010e9
(svn r1383) Fix: You can now also delete automatically found servers by pressing "del"
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Fix: The scrollbar is correctly updated when deleting servers
20 years ago
tron
f527d79c56
(svn r1382) Make automatic placement of rails in front of train depots map size agnostic
20 years ago
dominik
badf3f5c79
(svn r1381) Fix: [ 1095143 ] Servers list now also saves the port
20 years ago
darkvater
f7f3afb770
(svn r1380) -Fix: missed widget fixes; thanks Jango and TestMan57
20 years ago
darkvater
d63144e8c0
(svn r1379) -Fix: various GUI glitches. Added default sizes to various widgets. Sticky/Resize- and Scrollbar must be 11 pixels wide, Horizontal scrollbar 11 pixels high, caption must be 13 pixels. I hope I didn't forget any widgets, the game will assert for that so report them to me!
20 years ago
bjarni
5704882186
(svn r1378) Fix: train engines are now only replaced if the engine is really set to be replaced and they are replaced to the type that engine type is set to be replaced to (instead of whtat the first engine in the train is set to)
20 years ago
darkvater
f2b8e00edd
(svn r1377) -Fix: only a server can rename a town in a MP game
20 years ago
bjarni
522d6b590c
(svn r1376) fixed an issue where a modified client could try to replace a vehicle to an invalid engine ID and crash the server. Now the server just rejects the request. Also added a check for vehicle ownership, so you should not be able to replace other player's vehicles
20 years ago
darkvater
fc52b512aa
(svn r1375) -Fix: [1050990] Buying trains sometimes accounted for incorrectly. Was the result of the cost getting reset in a recursive call of docommand. That is fixed. In addition all cost-commands are typed explicitely. Please do not forget to do so or your costs will be credited to construction if you are unlucky.
20 years ago
darkvater
9d38a7afca
(svn r1374) -Feature: Add sticky item to finances window; sticky remains when requesting big/small window
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-Moved resize icon in save dialog to bottom-right
20 years ago
darkvater
9e7aafe834
(svn r1373) -Fix: compilation fix for windows
20 years ago
truelight
30433c332c
(svn r1372) -Fix: fixed some GUI glitches introduced with resize-buttons
20 years ago
truelight
4517349c7d
(svn r1370) -Add: added console support for loading maps. Use 'load', 'list_files'
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and 'goto_dir' to navigate and load games.
20 years ago
darkvater
6374240285
(svn r1369) -Feature(ish): Added sprites for up/down and left/right arrows. Anywhere where there are horizontal scrollers these are now left/right arrows
20 years ago
truelight
ac21b27d37
(svn r1368) -Fix: Disabled dropdown menu options are gray again (instead of blue)
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(redid revision 1357)
20 years ago
matthijs
a3d687fadb
(svn r1367) -Fix: Full-Loading trains no longer get "lost" after a while (Hackykid)
20 years ago
darkvater
d088cb6131
(svn r1366) -Fix: [1093186] rough land in snow upon dying of tree
20 years ago
darkvater
d3454832c7
(svn r1365) -Fix: very, very nasty buffer overflow bug introduced with replace vehicles. You CANNOT access the i[255] of an array that only has 255 elements! I will kick the next person that does that so hard...goddammit (I only noticed it because it screwed up my console in the debug build and took me at least an hour to fix)
20 years ago
darkvater
08e1d8c896
(svn r1361) -Remove .cod files from VS6 project as well (bociusz)
20 years ago
tron
74568aade0
(svn r1359) Fix typos in last commit
20 years ago
tron
815bac212a
(svn r1358) Assert bounds of depot list when searching for a depot
20 years ago
darkvater
036b043f9f
(svn r1357) -Fix: Disabled dropdown menu options are gray again (instead of blue)
20 years ago
darkvater
784968c028
(svn r1356) -Fix: [1092363] missing GCC_PACK in oldloader.c (thx hafken)
20 years ago
darkvater
d2569e5b6e
(svn r1355) -Fix: [1092473] random trees in scenario editor do not overwrite rocks as well
20 years ago
tron
099ee88c30
(svn r1354) Use WindowClass/WindowNumber to store/pass window class/number, not some arbitrary data types
20 years ago
darkvater
3d51f4d689
(svn r1353) -Fix: [1092707] placing rocks in scenario editor. You can place rocks on trees and vice versa
20 years ago
darkvater
1a29d7956c
(svn r1352) -Fix: [1093200] Drive side in new games. Setting the driver side is possible during the game until someone buys road vehicles. In networked games only the server can change it.
20 years ago
bjarni
32973058a3
(svn r1351) fixed issue in last commit where it it not update the replace train window properly when changing company colour (the lower two panels stayed the old colour until the window was reopened)
20 years ago
bjarni
578d34cfe0
(svn r1350) Replace Vehicle GUI:
...
- Replaced "WP(w,replaceveh_d).line_height" with
"w->resize.step_height" since they needed to be the same anyway
- Cleaned the code a litte for readability (like correct tabbing)
- Added company color to replace vehicle windows to make them look like
the rest of the vehicle windows and made the caption text white (also to
fit the standard)
--This line, and those below, will be ignored--
M vehicle_gui.c
M lang/english.txt
M window.h
20 years ago
darkvater
f23a382f82
(svn r1349) -Fix: [1093485] Dissappearing rocks in Scenario Editor
20 years ago
truelight
3b7d2a8b67
(svn r1348) -Feature: resizable windows. Read the comment in window.h to find out
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how the system works. All useful windows are already made resizable. Enjoy :)
-Fix: fixed some GUI-glitches and flaws along the way
20 years ago
darkvater
20a2843920
(svn r1347) -Fix: Some were fixed for the trees -> Only copy the lowest two bits (amount of snow/desert) from map5 to map2 when placing trees, before this happened implicitly because map2 was just 8 bits wide;
20 years ago
darkvater
c9a4a265b7
(svn r1346) -Fix: fix signed/unsigned warnings
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-Fix: latent removal of 2 lines from ttd.c which I forgot because the file was not saved :O
20 years ago
tron
f772d1a263
(svn r1345) Only copy the lowest two bits (amount of snow/desert) from map5 to map2 when placing trees, before this happened implicitly because map2 was just 8 bits wide
20 years ago
tron
bcff0ab932
(svn r1344) Use MapSize[XY]() (or MapSize()/MapMax[XY]() where appropriate) instead of TILES_[XY]
20 years ago
truelight
b12b10c343
(svn r1343) -Fix: [Graphic] Autorail icon is now correct (Darkvater)
...
-Fix: [Graphic] Added resize icon (tnx tokai)
20 years ago
darkvater
dc3a478533
(svn r1342) -Fix: [1094596] Problem with ship depot; upon load it is also given owner OWNER_WATER
20 years ago
darkvater
83342a0bcb
(svn r1341) -Fix: fix WWT_FRAME drawing when there is no text there (STR_NULL)
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-Copyright notice is now 2002-2005 for all languages
20 years ago
darkvater
d02bdb0768
(svn r1340) -Feature: scrolling credits list...finally! Hope nobody gets offended if I forgot them.
20 years ago
darkvater
dcc1376533
(svn r1339) -Fix: compilation with networking works on MinGW32 again (thx orudge).
20 years ago
darkvater
920b9eab9d
(svn r1338) -Fix: fix signed/unsigned warnings introduced when ditching the macros for map querying.
20 years ago
tron
181e9b6cf9
(svn r1337) Use MapMax[XY]() (or MapSize[XY]() if appropriate) instead of TILE_MAX_[XY]
...
While here replace one erroneous TILE_MAX_X with MapMaxY()
20 years ago