(svn r1342) -Fix: [1094596] Problem with ship depot; upon load it is also given owner OWNER_WATER

pull/155/head
darkvater 20 years ago
parent 83342a0bcb
commit dc3a478533

@ -1238,7 +1238,7 @@ bool AfterLoadGame(uint version)
uint h = MapSizeY();
BEGIN_TILE_LOOP(tile_cur, w, h, tile)
if (IS_TILETYPE(tile_cur, MP_WATER) && _map_owner[tile_cur] != OWNER_WATER)
if (IS_TILETYPE(tile_cur, MP_WATER) && _map_owner[tile_cur] >= MAX_PLAYERS)
_map_owner[tile_cur] = OWNER_WATER;
if (!IS_TILETYPE(tile_cur, MP_WATER) && _map_owner[tile_cur] == OWNER_WATER)
_map_owner[tile_cur] = OWNER_NONE;

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