(svn r1377) -Fix: only a server can rename a town in a MP game

pull/155/head
darkvater 20 years ago
parent 522d6b590c
commit f2b8e00edd

@ -8,6 +8,7 @@
#include "gui.h"
#include "command.h"
#include "player.h"
#include "network.h"
static const Widget _town_authority_widgets[] = {
{ WWT_TEXTBTN, RESIZE_NONE, 13, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
@ -227,6 +228,9 @@ static void TownViewWndProc(Window *w, WindowEvent *e)
switch(e->event) {
case WE_PAINT:
// disable renaming town in network games if you are not the server
if (_networking && !_network_server) SETBIT(w->disabled_state, 8);
SetDParam(0, t->index);
DrawWindowWidgets(w);

Loading…
Cancel
Save