Commit Graph

37 Commits (ba34ec7ade01edb90452f9b63ce8a6aeb7ffc861)

Author SHA1 Message Date
Henry Wilson af7d9020a1 Codechange: Use override specifer for overriding member declarations
This is a C++11 feature that allows the compiler to check that a virtual
member declaration overrides a base-class member with the same signature.

Also src/blitter/32bpp_anim_sse4.hpp +38 is no longer erroneously marked
as virtual despite being a template.
5 years ago
yexo 54aa43c81b (svn r24468) -Add [FS#5219]: API compatibility scripts for Goal Scripts (Hirundo) 12 years ago
rubidium e40eb8177a (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 13 years ago
truebrain e0d4c75cf4 (svn r23368) -Codechange: move FindLibrary down a few layers, so there is no layer violation anymore 13 years ago
truebrain 880f377fa6 (svn r23367) -Codechange: refactor GetSetting to ScriptInstance, to avoid global variable in script_controller 13 years ago
truebrain 3e6d026129 (svn r23366) -Codechange: move most of the Dummy code to script/, unifying it 13 years ago
truebrain ae8540f5e0 (svn r23361) -Codechange: move multiplayer DoCommand callback code so other script users can call their own 13 years ago
truebrain 3da8b5097a (svn r23360) -Codechange: move AIInstance to ScriptInstance, making it reusable by other script API instances 13 years ago
truebrain 75c4bd280a (svn r23359) -Codechange: move AI_VMSuspend to Script_Suspend (and to its own file) 13 years ago
truebrain bbd9facb44 (svn r23358) -Codechange: move AI_FatalError to Script_FatalError (and to its own file) 13 years ago
truebrain 99cb93ef6f (svn r23357) -Codechange: move AIStorage to ScriptStorage 13 years ago
truebrain 98103121d4 (svn r23355) -Codechange: rename all AI* to Script* (Rubidium) 13 years ago
truebrain d03bbdd4ac (svn r23295) -Codechange: put ImportLibrary in AIController (and document the parameters for NoAI docs) 13 years ago
truebrain b7a655bf4c (svn r23209) -Codechange: track the current active script instance directly, instead of assuming the current company points you to the right one. 13 years ago
truebrain 70b6b3cc2c (svn r23207) -Codechange: make functions private/protected/public depending on their current usage (and reorder functions a bit) 13 years ago
rubidium 65d0d19b16 (svn r23118) -Feature: [NoAI] Allow AIs to query the amount of remaining operations for the current tick 13 years ago
rubidium 70c7ec30b1 (svn r22396) -Document: some AI doxygen stuff 13 years ago
alberth 35fec79700 (svn r20499) -Doc: Spelling fixes, and one doxygen comment addition. 14 years ago
yexo 613b273f36 (svn r20285) -Codechange: use ///< for single-line doxygen comments in the AI code 14 years ago
yexo 6d4900ed7c (svn r20271) -Doc: add doxygen comments to several items under src/ai/ 14 years ago
yexo 8165737939 (svn r19544) -Feature [FS#3496]: add an input box to the AI Debug window where you can input a break string (patch by Zuu) 14 years ago
alberth 2ac558494c (svn r19272) -Doc: successfull -> successful. 15 years ago
rubidium 82fc28f77f (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 15 years ago
rubidium 0e404038f2 (svn r18747) -Codechange: add some constness to the AI code 15 years ago
rubidium e8ddf001c8 (svn r17570) -Fix: a number of Doxygen warnings about missing parameters, which were sometimes missing and sometimes just typos 15 years ago
rubidium 7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 15 years ago
yexo a4afa140f3 (svn r17223) -Change [NoAI] [FS#2980]: Crash an AI when it uses a DoCommand / Sleep instead of just printing an error message in the AI Debug Window 15 years ago
yexo 67106dc063 (svn r17214) -Add [NoAI]: GetAPIVersion() as optional function in info.nut. Return "0.7" to get an api compatible (as much as possible) with the 0.7 api or "0.8" to get the latest api.
-Change [NoAI]: move all deprecated functions to a separate squirrel script that is only loaded if an AI requests an old API version.
15 years ago
yexo 5d0ae8ad47 (svn r17125) -Cleanup: remove an unused variable 15 years ago
yexo f085d7775b (svn r16834) -Fix [FS#3034]: call the AI Save() function only once so AIs can't crash OpenTTD 15 years ago
smatz 83e2df5b72 (svn r16556) -Codechange [NoAI]: use accessor for AIInstance::is_dead 15 years ago
yexo 4ea3e511bd (svn r16502) -Fix [FS#2935]: when an AI was suspended while in a function called (indirectly) via call/acall/pcall OpenTTD crashed. Fix this by disallowing AIs to be suspended while called via call/acall/pcall.
IMPORTANT FOR AI WRITERS: AIs can no longer call any DoCommand functions (change anything, build vehicles, etc.) in a function called (indirectly) via call/acall/pcall. Where possible, please rewrite your code so it doesn't use call/acall/pcall
15 years ago
yexo 8e14d77d05 (svn r15467) -Fix [NoAI]: AIs with an error in their info.nut are no longer available in-game. 16 years ago
rubidium 1c30c8c801 (svn r15330) -Fix [FS#2597]: leaking of Squirrel when using circular references (by enabling the GC). 16 years ago
Yexo 1892c34ac6 (svn r15327) -Fix (r15027): AIs could access the map and other data in their constructor and Load() function while the savegame was not completely loaded. 16 years ago
truebrain bcbbf2c366 (svn r15045) -Add [NoAI API CHANGE]: in info.nut you can now have (optional) a CanLoadFromVersion(version), which should return true/false, to indicate if you can load a savegame made with your AI of version 'version'
-Add [NoAI API CHANGE]: in main.nut the Load() function now should be Load(version, data), where 'version' is the version of your AI which made the savegame
-Codechange [NoAI]: various of function renames to make things more sane
-Add [NoAI]: push the 'version' of the AI through various of layers
-Codechange [NoAI]: various of code cleanups
-Add [NoAI]: store the version of the AI in the savegame too
16 years ago
truebrain a3dd7506d3 (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
16 years ago