smatz
0d3f5e6e74
(svn r15299) -Cleanup: remove many redundant includes
2009-01-31 20:16:06 +00:00
rubidium
53ebde7633
(svn r15246) -Fix [FS#2577]: close all windows *before* starting a new game/loading a game instead of doing that as one of the latest steps of loading the game. This caused, in some cases, the NewGRF settings to be reset when the game was already loaded resulting in instant desyncs when joining a network game
2009-01-23 23:40:12 +00:00
Yexo
8b04787d09
(svn r15151) -Fix: tile 0 can now be highlighted as error tile
2009-01-19 15:06:11 +00:00
truebrain
a3dd7506d3
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
...
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00
smatz
7368c740a6
(svn r14828) -Codechange: move most of save/load-specific code to separate files
2009-01-04 15:32:25 +00:00
rubidium
3b798599b6
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
2008-09-30 20:39:50 +00:00
frosch
856157b6da
(svn r14313) -Codechange: Move functions dealing with the EngineRenew pool to their own file.
2008-09-13 15:49:29 +00:00
rubidium
d0c1a989a4
(svn r14047) -Codechange: move chatmessage handling to the network directory as that's the only case chat messages are used. Furthermore remove any trace of chatmessages when compiling without network support.
2008-08-11 22:45:11 +00:00
rubidium
3a799389eb
(svn r13731) -Codechange: make a pool of the array of players.
2008-07-18 16:40:29 +00:00
smatz
c7a9637834
(svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details
2008-06-03 18:35:58 +00:00
rubidium
923e21129c
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
2008-05-29 15:13:28 +00:00
rubidium
34e2d8f1e1
(svn r13320) -Codechange: move some enums from openttd.h to more logical locations.
2008-05-29 09:54:47 +00:00
rubidium
cd8e589fa9
(svn r13256) -Codechange: merge the OPTS and PATS chuncks.
...
-Codechange: split the diff_custom variable.
-Feature: allow changing some of the diff_custom variables via the console in network games.
2008-05-26 00:31:36 +00:00
rubidium
4625695653
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
...
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
rubidium
9717e1ef07
(svn r13146) -Codechange: vehicle_base.h doesn't need to be included in vehicle_gui.h.
2008-05-17 20:54:18 +00:00
rubidium
b47a151bce
(svn r13037) -Codechange: make a class of the ReplaceVehicle window.
...
-Fix [FS#1997]: MSVC 64 bit build failing to compile due to std::vectors being very large..
2008-05-10 23:44:15 +00:00
rubidium
3d5567ccf7
(svn r12987) -Codechange: split viewport and tile selection.
2008-05-07 13:10:15 +00:00
rubidium
d03994098b
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
2008-05-06 15:11:33 +00:00
rubidium
a51e32376e
(svn r12946) -Fix: do not allocate the OldNames table when creating a new game as it won't be used anyway.
2008-05-04 22:19:44 +00:00
rubidium
15680e477a
(svn r12800) -Codechange: move the animated tile related functions out of texteff.cpp (it isn't a text effect after all). Also remove a few more functions from functions.
2008-04-20 08:22:59 +00:00
rubidium
49cfba55bb
(svn r12782) -Codechange: remove some functions from functions.h and do not statically 'waste' memory when the old name array is not needed anymore.
2008-04-19 08:21:55 +00:00
rubidium
dc16b4f2b4
(svn r12767) -Codechange: merge all main toolbar related functions into a single file instead of scattering the functionality over several files.
2008-04-18 15:11:39 +00:00
rubidium
1b2773445d
(svn r12765) -Codechange: move some stuff out of variables.h that required including other headers in variables.h.
2008-04-18 10:16:51 +00:00
rubidium
b1d1a4ac66
(svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location.
2008-04-17 21:21:01 +00:00
rubidium
9a73b698d4
(svn r12695) -Codechange: only allocate window structs when needed. Based on a patch by Alberth.
2008-04-13 19:25:14 +00:00
smatz
e5d4ee30d3
(svn r12565) -Cleanup: variable scope in misc\*.cpp
2008-04-04 17:27:38 +00:00
rubidium
ef2be7d0fc
(svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h.
2008-03-31 00:17:39 +00:00
rubidium
eeabab4555
(svn r12459) -Codechange: split news.h into news_type.h and news_func.h.
2008-03-28 08:53:36 +00:00
rubidium
3b2145aafe
(svn r12004) -Codechange: refactor the random functions to reduce code duplication.
2008-01-29 00:27:25 +00:00
rubidium
59ec5e62ce
(svn r11943) -Codechange: add and use a simple structure to support small stacks by allocating it on the heap or pushing a few kB of data onto the stack when there is a large stack.
2008-01-22 12:09:12 +00:00
rubidium
d4e6a6bf57
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
2008-01-13 01:21:35 +00:00
peter1138
ab8382c0db
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
...
no limit to the amount of names.
-Fix: NewGRF engines could not be renamed.
2008-01-12 19:58:06 +00:00
rubidium
ac528411df
(svn r11818) -Codechange: split player.h into smaller pieces.
2008-01-12 14:10:35 +00:00
rubidium
0e517fe023
(svn r11787) -Codechange: more header rewrites. This time related to viewport.h.
2008-01-09 09:45:45 +00:00
peter1138
ce2104ed47
(svn r11784) -Codechange: set up initial engine data in one place
2008-01-08 18:25:51 +00:00
rubidium
a3ccdcea36
(svn r11777) -Codechange: split the string header and make do not include it when it's not necessary.
2008-01-07 14:23:25 +00:00
rubidium
384503e7d3
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
2007-12-27 13:35:39 +00:00
rubidium
b9046c97fb
(svn r11702) -Codechange: move all date related stuff to date*.
2007-12-26 13:50:40 +00:00
rubidium
2786d789a1
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
2007-12-26 11:45:43 +00:00
rubidium
429521a7d1
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
2007-12-25 11:26:07 +00:00
rubidium
a773d45885
(svn r11684) -Codechange: split gfx.h in a type and functional header.
2007-12-23 10:56:02 +00:00
rubidium
6a9e77e079
(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
2007-12-21 22:50:51 +00:00
skidd13
71c10f7df7
(svn r11527) -Codechange: Split the bitmath functions of to their own files
2007-11-26 17:50:22 +00:00
skidd13
83601671c7
(svn r11488) -Codechange: Spilt the random functions out to seperate file
...
-Codechange: Make the mersenne twister more readable
-Codechange: Unify the seeding process of random
2007-11-21 19:13:38 +00:00
rubidium
dace4686c0
(svn r11440) -Codechange: replace magic numbers with enumified WindowHighlightMode constants. Patch by SmatZ.
2007-11-15 18:28:00 +00:00
rubidium
db0e01bd7b
(svn r11157) -Fix: some random data was printed because printf "thought" that _current_player is 4 bytes instead of 1 byte, causing the random debug output to be useless.
2007-09-24 20:55:13 +00:00
rubidium
56ab253307
(svn r11031) -Codechange: reduce the amount of duplication of bit counting functions. Based on patches by skidd13, SmatZ and Belugas.
2007-09-01 08:31:36 +00:00
rubidium
0fed821efb
(svn r10932) -Codechange: replace "text" with "chat" for the chat related function and variables.
2007-08-19 09:38:30 +00:00
truelight
2e19d3cf78
(svn r10276) -Codechange: made a counter based on milliseconds and independent of the game-state to base double-click and TGP Generation Process on
...
-Codechange: renamed _timer_counter to _palette_animation_counter, as that is what it is
2007-06-22 20:04:21 +00:00
rubidium
e5c352818d
(svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
2007-06-22 11:58:59 +00:00