miham
8a0f4f32ea
(svn r2430) [Translations] Updated to 2005-06-07 (118 strs / 8 langs)
2005-06-07 16:11:19 +00:00
miham
ac1af7848e
(svn r2426) [Translations] Updated to 2005-06-06 #2 . (133 strs / 12 langs)
2005-06-06 19:18:40 +00:00
miham
7992e105f9
(svn r2416) [Translations] Updated to 2005-06-06 (lots of strings has changed in english, therefore further changes ahead..)
2005-06-06 05:29:06 +00:00
hackykid
1018d3b786
(svn r2414) - Feature: [newgrf] Implement powered wagons, and the callback that goes with it.
2005-06-06 00:19:24 +00:00
hackykid
09aadafda1
(svn r2413) - Codechange: Rewrite the displaying of purchase details a bit, make it easyer to add lines later.
...
- Add: In the purchase details for trains display "(refittable)" after the capacity if the vehicle is refittable.
2005-06-05 23:01:10 +00:00
miham
19e2b40a78
(svn r2406) [Translations] Updated to 2005-06-04 (42 strs / 11 langs)
2005-06-04 07:36:28 +00:00
miham
137e67ae70
(svn r2402) [Translations] Updated to 2005-06-03 (10 strs / 5 langs)
2005-06-03 12:09:55 +00:00
Darkvater
a51cfd58b8
(svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
...
- Fix: fixed GetSavegameFormat() so that it takes the best compressor (highest), or a forced one added with the parameter
- Open issues:
1. Don't attempt to load a game while saving is in progress, it will kick you back to the intro-screen with only the vast ocean to look at.
2. The server is disabled from threaded-saving, but might be enabled in the future.
3. Current implementation only allows 1 additional running thread.
4. Stupid global variables.....grrr
Big thanks for TrueLight and the amazing memorypool :D
2005-06-01 23:08:33 +00:00
miham
7d9fe86622
(svn r2376) [Translations] Updated to 2005-04-29 (28 strs / 3 langs)
2005-05-29 16:06:21 +00:00
miham
5e040110fc
(svn r2362) [Translations] Updated to 2005-04-23 (207 strs / 6 langs)
2005-05-23 16:41:51 +00:00
miham
0b89bbaa3c
(svn r2350) [Translations] Updated to 2005-04-18 (156 strs / 3 langs)
2005-05-19 16:25:35 +00:00
miham
90ca24f7b6
(svn r2341) [Translations] Updated to 2005-04-17 (74 strs / 6 langs)
2005-05-17 19:08:27 +00:00
miham
f48fdba12c
(svn r2335) [Translations] Updated to 2005-05-16 (36 strs / 17 langs, removed unused strings)
2005-05-16 18:19:04 +00:00
Darkvater
fbb794d450
(svn r2307) - Fix (regression): it was not possible to change the drive-side in the intro-game.
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- CodeChange: remove unused "CANT_DO_THIS" double-string.
2005-05-14 18:25:01 +00:00
Darkvater
5174d3adfe
(svn r2306) - CodeChange: Check the last commands; refits. This needed an extensive rewrite and global/local-cargo ID juggling and bitmasking. However with this done it looks better as well and is compatible with newgrf handling. Big thanks to HackyKid for doing most of the work. This also closes patch "[ 1199277 ] Command checks"
2005-05-14 12:36:16 +00:00
miham
3a4bedaad6
(svn r2305) [Translations] Updated to 2005-05-14 (~50 strs / 7 langs)
2005-05-14 06:48:14 +00:00
Darkvater
0ff942f560
(svn r2303) - CodeChange (fix): when giving money to other players only allow transferring money that is above your loan. Eg you can't give away your loan.
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- Langfix: 'goes down by' 'increases', vv for down in english.txt.
2005-05-13 17:09:05 +00:00
miham
8d392cf5c7
(svn r2282) [Translations] Updated to 2005-05-08 (58 strs / 3 langs)
2005-05-08 16:17:01 +00:00
miham
cf5370eb22
(svn r2240) [Translations] Updated to 2005-05-01 (17 strs / 2 langs)
2005-05-01 18:40:01 +00:00
miham
13f07582b0
(svn r2236) [Translations] Updated to 2005-04-28 (21 strs / 3 langs)
2005-04-28 17:42:13 +00:00
miham
d7e6f468e9
(svn r2235) [Translations] Updated finnish translation (Ville Koshinen)
2005-04-27 05:49:03 +00:00
miham
6ff8340619
(svn r2234) [Translations] Updated to 2005-04-26 (149 strs / 12 langs)
2005-04-26 17:56:52 +00:00
Darkvater
591217da4a
(svn r2221) - Fix: "Map size" is two words. Also draw the string right-aligned in the intro gui so it doesn't matter how long it is in other languages.
2005-04-21 16:20:38 +00:00
miham
1265478a98
(svn r2219) [Translations] Updated to 2005-04-21_2 (40 strs / 5 langs)
2005-04-21 06:56:16 +00:00
miham
1b312083fc
(svn r2216) [Translations] Updated to 2005-04-21 (67 strs / 6 langs)
2005-04-20 22:24:39 +00:00
Darkvater
29347840c2
(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
2005-04-20 12:52:02 +00:00
Darkvater
cc65bd1702
(svn r2214) - Fix: Dragging the desert tool over half-desert turns it into full-desert; dragging the tool while pressing ctrl, will remove the desert area.
2005-04-19 18:30:31 +00:00
miham
51c56287f0
(svn r2212) [Translations] Updated to 2005-04-17 (139 strs / 3 langs)
2005-04-17 19:44:05 +00:00
Darkvater
0fa9c23225
(svn r2209) - CodeChange: [ 1184348 ] Remove unused _newspaper_flag that was supposed to be some ugly hack for chatting (gonewacko)
2005-04-16 18:09:24 +00:00
miham
3c3507c822
(svn r2203) [Translations] Updated to 2005-04-15 (25 strs / 5 langs)
2005-04-15 13:50:08 +00:00
miham
d5bcf62e5c
(svn r2199) [Translations] Updated to 2005-04-14 (188 strs / 13 langs)
2005-04-14 21:34:15 +00:00
miham
3b9931fcba
(svn r2194) [Translations] Updated to 2005-04-14 (12 strs / 5 langs)
2005-04-14 09:58:04 +00:00
Darkvater
febae668fe
(svn r2192) - Add greater control to the 'message options' window. Now you can turn off the telegraphc ticker sound for summarized messages, or turn off news-messages altogether (you get a red blot to notify you though). The [<][>] set the settings in one way, while clicking on the option itself, cycles it. This commit also 'fixes' bugs [1166973], [1121484] and patch [1169930].
...
- I also changed an order of strings from On, Off to Off, On, so this can be used ingame with the WWT_4 widget type.
- Since the newssettings now take 2 bits per setting (off/summary/on) _news_display_opt is widened to 32 bits and the settings code changed slightly to accomodate for a maximum of 16 message-types.
2005-04-13 23:03:31 +00:00
miham
8724ba8e01
(svn r2186) [Translations] Refreshed translations (20 strs/3 langs)
2005-04-12 07:29:37 +00:00
miham
41f38775a1
(svn r2175) [Translations] Updated translations (11 strs/3 langs)
2005-04-10 18:02:48 +00:00
miham
6f15593ce2
(svn r2174) [Translations] Updated translations (7 strs/2 langs)
2005-04-09 22:42:12 +00:00
miham
5a65140cb4
(svn r2172) [Translations] Translations from the last two days (37 strs/11 langs)
2005-04-09 06:19:08 +00:00
miham
13969f5940
(svn r2171) [Translations] Manually fixed string-order in english.txt (someone fscked it up!)
2005-04-09 06:15:16 +00:00
Darkvater
9c3813e213
(svn r2164) - Language: [ 1173684 ] fix some wrong french translations (glx)
2005-04-07 10:50:55 +00:00
Darkvater
68138d6a31
(svn r2162) - Fix: Tooltips of horizontal scrollbars were wrong; they now say left/right instead of up/down
2005-04-07 01:02:15 +00:00
miham
7f941818a8
(svn r2158) [Translations] Updated translations (72 strs/2 langs)
2005-04-06 20:20:31 +00:00
miham
4aa7cf8e9f
(svn r2151) [Translations] Updated translations (36 strs/2 langs)
2005-04-05 20:52:55 +00:00
miham
8153a56aa4
(svn r2150) [Translations] Updated translations (14 strs/10 langs)
2005-04-04 21:25:15 +00:00
miham
b2c7543204
(svn r2145) [Translations] Updated translations (174 strs/6 langs)
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[Translations] Also switched to two spaces instead of tabs (Darkvater requested)
2005-04-03 20:44:14 +00:00
Darkvater
f35b59aded
(svn r2136) - Fix: [ 1174313 ] terrain hotkeys nonfunctional in scenario editor (D,Q,W,E,R,T,Y,U fltr)
...
- Fix: 'L' no longer opens ingame terraform bar in scenario editor bar, but the land generator one
- Feature: [ 1095110 ] Create Lake and draggable Create Desert tools (initial implementation GoneWacko), also added sticky buttons to land generator and town generator
- CodeChange: moved around some of the draggable tools, demystifying them
- CodeChange: change CmdBuildCanal to allow for XANDY dragging not only X or Y (only scenario editor)
- CodeChange: add some more enums to sprites.
- TODO: merge most of the ingame and scenario editor land terraform code. This can only be done after OnClickButton function is changed so it also includes the backreference to the widget being clicked, postponed to after 0.4.0
2005-04-02 23:05:09 +00:00
miham
3bfda758db
(svn r2135) [Translations] Updated translations (142 strings to 4 languages)
2005-04-02 22:37:24 +00:00
pasky
8d09a1ae87
(svn r2129) Reverted r2125 and depending revisions (map size selector in the intro window). Will be done in a separate dialog. This also fixes showing of various rail/road-related strings.
2005-04-02 16:40:21 +00:00
pasky
f053bbb4f4
(svn r2125) - Feature: In the intro dialog, show a map size selector below the landscape type selector.
2005-04-02 15:03:48 +00:00
miham
1d0e0b22e4
(svn r2120) [Translations] Updated translations (166 strings to 6 languages)
2005-04-02 07:19:03 +00:00
miham
043ac73b19
(svn r2117) [Translations] Introduce lithuanian translation as finished
2005-04-01 20:10:20 +00:00
miham
ada6f0be8b
(svn r2116) [Translations] Updated translations
2005-04-01 20:03:48 +00:00
truelight
e416fe8066
(svn r2079) -Add: signlist, shows all signs in the map. Clicking on them, and you go
...
to the sign. Very needed for coop. You can find it under World Map.
2005-03-26 21:22:29 +00:00
miham
16a3bc35c0
(svn r2050) Weekly langfile updates
2005-03-24 18:48:20 +00:00
miham
d2ae7dd186
(svn r2027) Fixed a typo in the brazilian-portuguese language name
2005-03-19 22:11:21 +00:00
miham
d6b8375504
(svn r2026) Moved brasilian_portuguese to finished languages
2005-03-19 22:04:59 +00:00
miham
b3b6eafe1d
(svn r2025) Daily langfile changes - 05/03/19
2005-03-19 22:04:36 +00:00
miham
e12bb5504a
(svn r2023) Added brazilian-portuguese translation [yet unfinished]
2005-03-19 12:24:51 +00:00
miham
42cd07a2e2
(svn r2016) Langfile updates
2005-03-15 19:26:46 +00:00
miham
8064254eaf
(svn r1985) Automatic langfile updates
2005-03-10 16:09:51 +00:00
miham
e25dd2c2c3
(svn r1913) Weekly langfile update
2005-02-24 22:37:35 +00:00
celestar
fe6f9e9a65
(svn r1881) -Fix: [ 1119308 ] Max passengers / mail variables are now 32 bit
2005-02-17 10:56:19 +00:00
miham
7678a937e4
(svn r1880) [Codechange] Added isocodes to langfiles and support code to strgen (Lauri Nurmi)
2005-02-17 07:49:31 +00:00
miham
9e847075fa
(svn r1871) Daily langfile updates #2 .
2005-02-13 12:33:57 +00:00
miham
fac25561bc
(svn r1870) Added new language: lithuanian
2005-02-13 11:55:35 +00:00
miham
ac6857ee28
(svn r1864) Automatic langfile updates
2005-02-13 07:44:32 +00:00
bjarni
297223cc21
(svn r1851) - Language: added Frisian translation (no strings have been translated yet)
2005-02-08 18:07:27 +00:00
miham
4d62bbf857
(svn r1807) Langfile updates (20050205)
2005-02-05 22:25:07 +00:00
miham
cf5dd15213
(svn r1759) Daily/Weekly/Monthly langfile updates
2005-02-01 09:36:07 +00:00
matthijs
a2dec6c32a
(svn r1751) - Feature: New PathFinder (NPF).
...
- Supports trains, road vehicles and ships.
- Uses A* pathfinding (same codebase as the new ai).
- Currently unlimited search depth, so might perform badly on large maps/networks (especially ships).
- Will always find a route if there is one.
- Allows custom penalties for obstacles to be set in openttd.cfg (npf_ values).
- With NPF enabled, ships can have orders that are very far apart. Be careful, this will break (ships get lost) when the old pathfinder is used again.
- Feature: Disabling 90 degree turns for trains and ships.
- Requires NPF to be enabled.
- Ships and trains can no longer make weird 90 degree turns on tile borders.
- Codechange: Removed table/directions.h.
- table/directions.h contained ugly static tables but was included more than once. The tables, along with a few new ones are in npf.[ch] now. Better suggestions for a location?
- Fix: Binary heap in queue.c did not allocate enough space, resulting in a segfault.
- Codechange: Rewritten FindFirstBit2x64, added KillFirstBit2x64.
- Codechange: Introduced constant INVALID_TILE, to replace the usage of 0 as an invalid tile. Also replaces TILE_WRAPPED.
- Codechange: Moved TileAddWrap() to map.[ch]
- Add TileIndexDiffCByDir(), TileIndexDiffCByDir().
- Codechange: Moved IsTrainStationTile() to station.h
- Add: IsRoadStationTile() and GetRoadStationDir().
2005-01-31 11:23:10 +00:00
tron
3a89108a55
(svn r1722) -Feature: Bigger maps - anyone?
2005-01-29 19:45:14 +00:00
celestar
752b3f0dd6
(svn r1721) -Feature: It is now possible to build multiple road stations (up to 8) on
...
a single station.
Thanks to: Truelight for the saveload code, Darkvater and Hackykid for
network testing and Tron for proof-reading 1500 lines of diff.
2005-01-29 19:41:44 +00:00
Celestar
1fd8c45c55
(svn r1693) -Fix: [ 1108618 ] A wrong error message was displayed when trying to
...
expand railroad stations beyond maximum spread
2005-01-27 09:43:24 +00:00
miham
7874c86cb2
(svn r1678) Added cheat option for setting production of raw-material product industries in game
2005-01-26 10:52:23 +00:00
dominik
aad7995648
(svn r1646) Miscellaneous langfile fixes, in particular for STR_NETWORK_SERVER_ADDRESS, broken by myself in r1611
2005-01-24 20:42:02 +00:00
miham
6912223444
(svn r1630) Langfile update
2005-01-23 22:39:34 +00:00
dominik
7d0468aaa4
(svn r1611) Display server port in the multiplayer game info window
...
I had to make the multiplayer window 10 pixels wider for this
2005-01-23 13:19:15 +00:00
dominik
6027e777c8
(svn r1598) Feature: Message history now is stickyable and resizeable
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The news messages are now precisely cropped according to pixel width to fit optimal into the window.
Introduced a new date format: DATE_TINY, which is ISOish.
2005-01-22 23:13:20 +00:00
celestar
962dd27a8c
(svn r1581) Added a display for the total map population to the town display (Jango)
2005-01-21 16:51:25 +00:00
dominik
ef93fcfe48
(svn r1579) Fix: [ 1105963 ] Buoys can now only be removed if no ship has it in their schedule.
...
This makes buoys more useable in multiplayer games again, as buoys can't be deleted by other players if they are used.
2005-01-20 22:19:34 +00:00
miham
4559279686
(svn r1555) Daily (err.. this time it's rather weekly, sorry!) langfile updates
2005-01-17 22:44:33 +00:00
dominik
be5a832db3
(svn r1543) Fix: [ 1101906 ] Configure Patches window text overflow
2005-01-16 14:10:13 +00:00
darkvater
37f56fa324
(svn r1538) -Feature: [988816] Disable servicing when breakdowns set to none (jaguar7)
2005-01-16 12:29:52 +00:00
darkvater
6e07bad728
(svn r1531) -Feature: [1039061] Swiss town-names (vulvulune)
2005-01-15 21:41:49 +00:00
darkvater
f9b5f704b1
(svn r1518) -Fix: server issue where some company names were wrong
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-Fix: Highscore troubles; accessing members of deleted window
2005-01-15 01:52:23 +00:00
darkvater
c3a40dba68
(svn r1515) -Removed the 'close ALL windows' from the toolbar since shift+del does this.
2005-01-15 00:42:01 +00:00
miham
9e10458209
(svn r1503) Added feature:
...
o allows users to setup the production values of the rawmaterial producing
industries in the editor
Modified:
o ttd.h - added CT_INVALID for 0xFF cargo type
o english.txt - added 1 string
o industry_gui.c - the feature itself
o window.h - added compile asserts to the structs which checks whether their
sizes are smaller than WINDOW_CUSTOM_SIZE
Thanks:
o Darkvater to bother me to constantly improve the patch
o Various users at #openttd for testing
2005-01-14 00:14:13 +00:00
celestar
7dddb6cf7a
(svn r1500) -Feature: Train window shows now the number of vehicles per row (mpetrov)
2005-01-13 17:23:24 +00:00
celestar
237732d0a1
(svn r1499) -Fix: Order tooltip now explains the ctrl+click scroll. [1101412 / 1097043] (mpetrov)
2005-01-13 17:06:10 +00:00
darkvater
06cc62f40d
(svn r1496) -Fix: highscore no longer crashes in network games with a dedicated server. At the end of the game (can only be set by the server) the highscore is shown for the top5 companies of that game
...
-Fix: fixed some compiler warnings
-Added PF_NETWORK_ONLY flag to settings. Such a setting can only be modified in a network game.
2005-01-13 16:28:47 +00:00
celestar
0074496ea4
(svn r1495) -Fix: Loan does not count against the company value
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-Feature: New companies receive a 5-year protection period
2005-01-13 09:55:32 +00:00
darkvater
5fac6142e8
(svn r1479) -Added highscore chart (accessible from the difficulty window) with top5 companies for a given difficulty (select the difficulty in the menu)
...
-Added endgame score on 1 jan 2051 where you are added to the highscore if sufficiently large points have been accumulated. Game is paused while
-These values are saved in hs.dat; added read/write functions for it
-Added code to delete all windows to show charts. There is one issue left: somehow a news-gui pops up in front of the the chart at the end of the game.
2005-01-11 00:54:06 +00:00
truelight
9853d4e0d4
(svn r1444) -Fix: fixed weight for double-head trains (and with that the acceleration)
...
(now maglev lvl4 can reach their top speed, and are faster than lvl3)
(Tnx to Darkvater :))
-Fix: Buy Vehicle GUI now shows HPs bigger than 32000 correctly
2005-01-09 14:45:19 +00:00
miham
13dda25334
(svn r1439) Daily langfile updates [except latvian for non-iso8859-1 chars] (semi-automatic)
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The last patch (norwegian townnames was from Simen Graaten
2005-01-09 01:11:01 +00:00
miham
0f339f3a6b
(svn r1438) Added norwegian townnames
2005-01-09 00:17:01 +00:00
darkvater
116789022c
(svn r1418) -Feature: [1098254] (dis)Allow Shares. Add patch options to allow buying/selling of shares (Hackykid)
2005-01-07 23:59:59 +00:00
bjarni
a4111363c0
(svn r1405) Added half done Estonian translation (indrek)
2005-01-06 19:40:44 +00:00
miham
57aebadb15
(svn r1403) Daily langfile updates (semi-automatic) [505 missing strings]
2005-01-06 18:49:51 +00:00
dominik
2543158c8e
(svn r1385) Fix: [ 1095020 ] When all stations in an aircraft's order list are demolished, the plane eventually crashes (running out of fuel)
2005-01-05 13:15:27 +00:00
darkvater
6edb21231e
(svn r1375) -Fix: [1050990] Buying trains sometimes accounted for incorrectly. Was the result of the cost getting reset in a recursive call of docommand. That is fixed. In addition all cost-commands are typed explicitely. Please do not forget to do so or your costs will be credited to construction if you are unlucky.
2005-01-04 17:11:03 +00:00
bjarni
e0c4e144b9
(svn r1350) Replace Vehicle GUI:
...
- Replaced "WP(w,replaceveh_d).line_height" with
"w->resize.step_height" since they needed to be the same anyway
- Cleaned the code a litte for readability (like correct tabbing)
- Added company color to replace vehicle windows to make them look like
the rest of the vehicle windows and made the caption text white (also to
fit the standard)
--This line, and those below, will be ignored--
M vehicle_gui.c
M lang/english.txt
M window.h
2005-01-03 20:52:09 +00:00