(svn r1531) -Feature: [1039061] Swiss town-names (vulvulune)

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
darkvater 20 years ago
parent 971d844266
commit 6e07bad728

@ -864,6 +864,7 @@ STR_TOWNNAME_HUNGARIAN :Hungarian
STR_TOWNNAME_AUSTRIAN :Austrian
STR_TOWNNAME_ROMANIAN :Romanian
STR_TOWNNAME_CZECH :Czech
STR_TOWNNAME_SWISS :Swiss
############ end of townname region
STR_CURR_GBP :Pounds ({POUNDSIGN})

@ -863,6 +863,7 @@ STR_TOWNNAME_HUNGARIAN :Hongrois
STR_TOWNNAME_AUSTRIAN :Autrichiens
STR_TOWNNAME_ROMANIAN :Roumain
STR_TOWNNAME_CZECH :Tchèques
STR_TOWNNAME_SWISS :Suisse
############ end of townname region
STR_CURR_GBP :Livres ({POUNDSIGN})

@ -386,6 +386,12 @@ static byte MakeHungarianTownName(byte *buf, uint32 seed)
return 0;
}
static byte MakeSwissTownName(byte *buf, uint32 seed)
{
strcpy(buf, name_swiss_real[SeedChance(0, lengthof(name_swiss_real), seed)]);
return 0;
}
TownNameGenerator * const _town_name_generators[] =
{
MakeEnglishOriginalTownName,
@ -404,6 +410,7 @@ TownNameGenerator * const _town_name_generators[] =
MakeAustrianTownName,
MakeRomanianTownName,
MakeCzechTownName,
MakeSwissTownName,
};
// DO WE NEED THIS ANY MORE?

@ -786,7 +786,7 @@ static const SettingDesc gameopt_settings[] = {
{"diff_custom", SDT_INTLIST | SDT_UINT32 | (sizeof(GameDifficulty)/4) << 16, NULL, &_new_opt.diff, NULL},
{"currency", SDT_UINT8 | SDT_ONEOFMANY, (void*)0, &_new_opt.currency, "GBP|USD|EUR|YEN|ATS|BEF|CHF|CZK|DEM|DKK|ESP|FIM|FRF|GRD|HUF|ISK|ITL|NLG|NOK|PLN|ROL|RUR|SEK|custom" },
{"distances", SDT_UINT8 | SDT_ONEOFMANY, (void*)1, &_new_opt.kilometers, "imperial|metric" },
{"town_names", SDT_UINT8 | SDT_ONEOFMANY, (void*)0, &_new_opt.town_name, "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovakish|norwegian|hungarian|austrian|romanian|czech" },
{"town_names", SDT_UINT8 | SDT_ONEOFMANY, (void*)0, &_new_opt.town_name, "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovakish|norwegian|hungarian|austrian|romanian|czech|swiss" },
{"landscape", SDT_UINT8 | SDT_ONEOFMANY, (void*)0, &_new_opt.landscape, "normal|hilly|desert|candy" },
{"autosave", SDT_UINT8 | SDT_ONEOFMANY, (void*)1, &_new_opt.autosave, "off|monthly|quarterly|half year|yearly" },
{"road_side", SDT_UINT8 | SDT_ONEOFMANY, (void*)1, &_new_opt.road_side, "left|right" },

@ -2230,3 +2230,129 @@ static const char *name_hungarian_real[] = {
"Záhony",
"Zirc"
};
static const char *name_swiss_real[] = {
"Aarau",
"Aesch",
"Altdorf",
"Arosa",
"Appenzell",
"Arbon",
"Altstätten",
"Baar",
"Baden",
"Bellinzona",
"Brig-Glis",
"Bienne",
"Bulle",
"Binningen",
"Burgdorf",
"Bern",
"Basel",
"Bülach",
"Carouge",
"Cham",
"Chiasso",
"Chur",
"Davos",
"Delémont",
"Dietikon",
"Dübendorf",
"Emmen",
"Freienbach-Pfäffikon",
"Fribourg",
"Frauenfeld",
"Genève",
"Glarus",
"Gossau",
"Grenchen",
"Herisau",
"Horgen",
"Horw",
"Illnau-Effretikon",
"Ittigen",
"Jona",
"Kriens",
"Kloten",
"Köniz",
"Kreuzlingen",
"Küsnacht",
"Agen",
"Lancy",
"La Chaux-de-Fonds",
"Lenzburg",
"Lugano",
"Langenthal",
"Littau",
"Le Locle",
"La Neuveville",
"Locarno",
"Liestal",
"La Tour-de-Peilz",
"Lausanne",
"Lyss",
"Luzern",
"Martigny",
"Münchenstein",
"Meyrin",
"Montreux",
"Monthey",
"Morges",
"Murten",
"Moutier",
"Muttenz",
"Neuchâtel",
"Neuhausen am Rheinfall",
"Nyon",
"Olten",
"Onex",
"Opfikon",
"Ostermundigen",
"Payerne",
"Peseux",
"Prilly",
"Pully",
"Rapperswil",
"Richterswil",
"Regensdorf",
"Rheinfelden",
"Riehen",
"Renens",
"Romanshorn",
"Rorschach",
"Stans",
"Schaffhausen",
"Steffisburg",
"St. Gallen",
"Schlieren",
"Sierre",
"Solothurn",
"St. Moritz",
"Sion",
"Spiez",
"Stäfa",
"Sursee",
"Schwyz",
"Thalwil",
"Thônex",
"Thun",
"Uster",
"Uzwil",
"Vernier",
"Volketswil",
"Versoix",
"Vevey",
"Wädenswil",
"Wettingen",
"Wil",
"Wallisellen",
"Winterthur",
"Wohlen",
"Worb",
"Wetzikon",
"Yverdon-les-Bains",
"Zollikon",
"Zofingen",
"Zürich",
"Zug",
};

@ -489,7 +489,8 @@ enum SpecialStrings {
SPECSTR_TOWNNAME_AUSTRIAN,
SPECSTR_TOWNNAME_ROMANIAN,
SPECSTR_TOWNNAME_CZECH,
SPECSTR_TOWNNAME_LAST = SPECSTR_TOWNNAME_CZECH,
SPECSTR_TOWNNAME_SWISS,
SPECSTR_TOWNNAME_LAST = SPECSTR_TOWNNAME_SWISS,
// special strings for player names on the form "TownName transport".
SPECSTR_PLAYERNAME_START = 0x70EA,

@ -2530,6 +2530,9 @@
<File
RelativePath="table\landscape_sprite.h">
</File>
<File
RelativePath=".\table\namegen.h">
</File>
<File
RelativePath="table\palettes.h">
</File>

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