Commit Graph

240 Commits (aecb5c30edad134fc95fead235271aadb43e5116)

Author SHA1 Message Date
glx c61674221c (svn r14840) -Cleanup: remove duplicate includes 16 years ago
rubidium 1f5d51562f (svn r14758) -Fix: determine the real size of a depot before trying to place it. 16 years ago
rubidium e83cca7d13 (svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter. 16 years ago
rubidium e589c7e580 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 16 years ago
rubidium f56e630e5c (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 16 years ago
rubidium c358955127 (svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites. 16 years ago
smatz 0b2c6bc2b3 (svn r14086) -Fix (r13067): rail/road removing by CTRL didn't sometimes work when a depot window was opened 16 years ago
frosch c8e699cc35 (svn r14076) -Codechange: Merge the four start/stop commands into a single CMD_START_STOP_VEHICLE. 16 years ago
glx d6520ae096 (svn r13968) -Fix (r13923): 'cast from pointer to integer of different size' warning 16 years ago
frosch f0b1decb3d (svn r13923) -Feature: Show [total-]cargo info in depot when [ctrl-]right-clicking on vehicle. 16 years ago
belugas 2767042705 (svn r13887) -Codechange: Replace numbers with Colours enum on autoreplace, build_vehicle, cheat, depot and dock guis.
The fact that it goes alphabetically is pure coincidence.
16 years ago
rubidium 8113efb0f2 (svn r13759) -Fix [FS#2147]: selecting non-full length vehicles in the depot gui would place the "mouse pointer" out of the center of the vehicle making it hard to "aim". 16 years ago
peter1138 f731b31eda (svn r13307) -Codechange: Separate VehicleList and its two functions so only the 3 users include it, reducing dependencies on misc/smallvec.h 16 years ago
peter1138 6d65ce0c8b (svn r13248) -Codechange: Use VehicleList for depot GUI. 16 years ago
peter1138 0a9e8854ec (svn r13240) -Codechange: More const-ness for GUI code. 16 years ago
smatz 7672a059c9 (svn r13239) -Fix: certain compilers give false warning about uninitialized variable 16 years ago
rubidium 162e2e074b (svn r13185) -Codechange: remove everything related to the WindowProc callbacks. 16 years ago
rubidium d284ba2283 (svn r13151) -Codechange: use an enum instead of bool as return type of OnKeyPress/OnCTRLStateChange to make it obvious what the return values mean. 16 years ago
rubidium ad6e52080c (svn r13140) -Codechange: move the gui-list-sorting out of window_gui.h so window_gui.h only needs to be included in *_gui.cpp. 16 years ago
rubidium a89b5721a8 (svn r13139) -Codechange: move DrawWindowWidgets and DrawWindowViewport to the Window class and remove Window from their naming. 16 years ago
rubidium 35c14f45be (svn r13098) -Fix [FS#2016]: segmentation fault on opening an already opened depot. 16 years ago
smatz f0e2d800ee (svn r13091) -Fix: certain compilers give false warning about uninitialized variable 16 years ago
smatz bea03ab5e7 (svn r13079) -Fix: certain compilers give false warning about uninitialized variable 16 years ago
rubidium a7db265bb6 (svn r13069) -Codechange: it is no longer needed to pass a void *data pointer with the WE_CREATE message because nothing uses it anymore. 16 years ago
rubidium b2fe906015 (svn r13067) -Codechange: make a class of the DepotWindow. 16 years ago
rubidium bcdd9fcfe4 (svn r13051) -Codechange: depot_d belongs in depot_gui.cpp. 16 years ago
rubidium 92aac531c2 (svn r13005) -Codechange: prepare AllocateWindowDescFront for subclassing of Window. 16 years ago
rubidium c28ce39e3c (svn r12987) -Codechange: split viewport and tile selection. 16 years ago
rubidium 9db77e3808 (svn r12976) -Codechange: use w->SetDirty() instead of SetWindowDirty(w) when it's certain that w != NULL. 16 years ago
rubidium 1ce0b03bf0 (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 16 years ago
peter1138 78c0929b18 (svn r12953) -Feature: Open a new viewport when ctrl-clicking on a 'Location' button, a town/station/industry list, or some news items. 16 years ago
peter1138 45034bc522 (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. 16 years ago
peter1138 8bb0ff0a63 (svn r12917) -Codechange: standardise variable names called with FOR_ALL_ENGINEIDS_OF_TYPE 16 years ago
rubidium ca1f8fbe2e (svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators. 16 years ago
rubidium 6d063c3ad6 (svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h. 16 years ago
smatz d0fdbce6d2 (svn r12576) -Feature(tte) [FS#337]: highlight vehicle chain when dragging in the group and depot GUI if appropriate 16 years ago
rubidium b84b16cfcd (svn r12488) -Codechange: split order.h into order_base.h and order_func.h. 16 years ago
smatz d7a72c7002 (svn r12166) -Fix [FS#337]: when drag&drop mode was cancelled by keyboard input, depot/group window wasn't updated (original patch by GrimRC) 17 years ago
peter1138 71b0d5f091 (svn r12054) -Cleanup: Use VehicleType instead of byte for vehicle types... 17 years ago
rubidium 90acd52f22 (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 17 years ago
rubidium 2fc62eab05 (svn r11818) -Codechange: split player.h into smaller pieces. 17 years ago
rubidium c004cc1fd9 (svn r11801) -Codechange: remove some unneeded includes from some header files. 17 years ago
rubidium 64d691bacc (svn r11787) -Codechange: more header rewrites. This time related to viewport.h. 17 years ago
rubidium 722613f7f3 (svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes. 17 years ago
rubidium 81bf9f8503 (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h' 17 years ago
rubidium 1f6043458c (svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type. 17 years ago
rubidium 766551b0bc (svn r11677) -Codechange: move price and command related types/functions to their respective places. 17 years ago
rubidium 8427b8bad2 (svn r11675) -Codechange: split the string types from the string functions. 17 years ago
rubidium 2cf7d5b2cb (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 17 years ago
rubidium 8ce9c5f29b (svn r11643) -Codechange: conform with the coding style for the WP macro uses. 17 years ago
belugas f271038461 (svn r11596) -Codechange: Use the Window member HandleButtonClick and remove its now useless counterpart function 17 years ago
glx b00f621239 (svn r11588) -Codechange: use the new member introduced in r11551 17 years ago
rubidium 92cb0e45ca (svn r11555) -Codechange: use the new members introduced in r11551. 17 years ago
smatz ce8d9b7fec (svn r11513) -Codechange: enumerize some depot GUI actions 17 years ago
smatz 32802f863b (svn r11471) -Codechange: one more variable retyped to enum ViewportHighlightMode 17 years ago
rubidium ecdb16de42 (svn r11440) -Codechange: replace magic numbers with enumified WindowHighlightMode constants. Patch by SmatZ. 17 years ago
belugas e2c0f1faf7 (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call.
Patch heavily based on BiBB's work (FS#1383)
17 years ago
rubidium 86dac1533b (svn r11184) -Codechange: cleanup the code related to backup orders. 17 years ago
rubidium 643ffb270c (svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set. 17 years ago
rubidium 732845440a (svn r11011) -Fix [FS#1129]: GetFirstVehicleInChain did change the game state while being marked const.
-Codechange: do not brute force determine the first vehicle in the chain or previous vehicle, but do it by properly accounting the previous and first pointers when updating the next pointer. This gives a performance increase of about 15% when there are a lot of vehicles in the game.
17 years ago
rubidium 235ad4ab6b (svn r11003) -Codechange: replace Vehicle->next to Vehicle->Next() and Vehicle->SetNext() so we can trap instances that change a next pointer and (in the future) update the first/previous pointers based on that. 17 years ago
rubidium a6a9968d16 (svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus. 17 years ago
rubidium e7b9f597df (svn r10986) -Fix (r10985): inconsistency between documentation and actual code... thanks to glx for spotting it. 17 years ago
rubidium 9e630945b2 (svn r10985) -Codechange: unify/remove duplicate CcClone(Aircraft|RoadVeh|Ship|Train) in favour of CcCloneVehicle. 17 years ago
rubidium 13ab17bca8 (svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size. 17 years ago
rubidium df009178d4 (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 17 years ago
rubidium c0e341ee05 (svn r10408) -Codechange: make GetImage a class method of Vehicle instead of Get(Aircraft|RoadVeh|Ship|Train)Image. 17 years ago
maedhros c186f91cbd (svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
road vehicles for those who prefer the technical explanation.
17 years ago
maedhros fa548f1a6f (svn r10009) -Codechange: Add and use Vehicle::IsPrimaryVehicle to replace individual checks depending on the vehicle type. 17 years ago
rubidium c8d05162c2 (svn r9869) -Codechange: replace some bytes with VehicleType, i.e. more type strictness. 17 years ago
rubidium 08be68e0b4 (svn r9841) -Codechange: add a little more type strictness to the vehicle types. 17 years ago
rubidium 2ce514284c (svn r9673) -Cleanup: remove spaces before tabs and replace non-indenting tabs with spaces. 17 years ago
maedhros 59903a84ea (svn r9531) -Fix (r8661) [FS#692]: The scroll settings were wrong for trains as only a part
of the window should be horizontally scrollable, not all of it. This lead to
wagons without an engine overflowing the window and not being able to scroll to
the end of a train if there was an engine attached.
18 years ago
rubidium 36cea84b11 (svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code). 18 years ago
rubidium 979ccd45ba (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 18 years ago
belugas 240cbd4dd2 (svn r8950) -Cleanup: doxygen changes. Mostly @files missing tags and a few comments style. 18 years ago
belugas 0f090a0c1d (svn r8862) -Cleanup: doxygen changes, again. Mostly @files missing tags and a few comments style.
Some documentation addition, when i can easily supply them
18 years ago
bjarni a66176c894 (svn r8770) -Fix r8661: corrected some aircraft sprite placement issues in the depot window 18 years ago
bjarni 89b362a622 (svn r8661) -Fix: [depot windows] Enlarge the blocks in the depot window if a sprite is too big to fit (ships and aircraft only)
-Codechange: depot windows default now makes a 1x1 matrix and resize the window by block size*number of blocks
   This will make less vehicle type specific code and easier to read resizing based on sprite sizes
18 years ago
bjarni d40886903d (svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on
This means that "v->type" can be used as array indexes instead of VehTypeToIndex() (or "v->type - VEH_Train/0x10 as the code still used in some places)
  Surprisingly this can be done without changing the savegame format
18 years ago
rubidium 2a9851a3ad (svn r8511) -Codechange: make WindowClass an enumerated value. 18 years ago
bjarni 058df1b99f (svn r8390) -Codechange (r8384): Rewrote ResizeButtons()
Now it only works on first and last widget to resize
  It now works with offsets correctly (no longer assumes the left is 0)
  It's no longer needed to have a widget right of the ones you resize
  Can handle any number of widgets
18 years ago
bjarni 4dd0d007b1 (svn r8384) -Codechange: [GUI] instead of writing a resize button function for each window, a global ResizeButtons() is added 18 years ago
bjarni 71d22b2f5e (svn r8338) -Codechange: merged road vehicle build window into the other ones
Note: now all build vehicle windows are merged into build_vehicle_gui.cpp
18 years ago
bjarni c39e513076 (svn r8335) -Feature: the build ship window is now also resizable horizontally and contains sorting options
-Codechange: the build ship window is merged into build_vehicle_gui.cpp
18 years ago
bjarni 884af9d856 (svn r8331) -Feature: the train and aircraft build windows are now resizable in horizontal direction as well
-Codechange: merged train and aircraft build window code
18 years ago
bjarni 44494a8e93 (svn r8293) -Codechange: overloaded ShowVehicleListWindow() so it can open all types of vehicle lists (depending on arguments)
- Also removed some unneeded arguments
  - this also allows removing an if-else cascade in ShowVehicleListWindowLocal()
18 years ago
peter1138 ca9843424b (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
This lets us increase the sprite width from 14 to up to 29 bits, 
effectively nulling the old sprite limit. Table changes in next commit.
18 years ago
celestar 08de6b082a (svn r8055) -Codechange: Replace the different max, dmax, maxu whatever macros by a simple template function max(), that requires two arguments of the same type. While I'm at it change a variable called "max" to "maxval" in a function that calls max(). 18 years ago
KUDr 07c30785ab (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp) 18 years ago