tron
772fbda3e3
(svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
2006-06-27 21:25:53 +00:00
tron
000497273c
(svn r5309) Partially fix the rail header dependency fiasco: rail_map.h now depends on rail.h and not the other way round anymore
2006-06-18 15:28:29 +00:00
KUDr
308f27a3de
(svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
2006-05-27 16:12:16 +00:00
celestar
b725af6ad7
(svn r4946) "Feature": Add a cheat that allows running electric engines on normal rail
2006-05-22 14:41:20 +00:00
rubidium
3dae1a9bba
(svn r4788) - Codechange: RAILTYPE_{NORMAL,ELECTRIC,...} and RAIL_TYPE_{NORMAL,SIGNAL,...} have nearly the same name, rename RAIL_TYPE_* to RAIL_TILE_* of extra clarity
2006-05-09 08:17:33 +00:00
tron
ec7e431cf6
(svn r4764) Move some functions from rail.h to rail_map.h
2006-05-07 07:01:48 +00:00
tron
dd180a1e18
(svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
2006-04-23 13:48:16 +00:00
celestar
01cd0f6fd3
(svn r4461) -Codechange: Add and make use of map accessor functions for signal drawing. Includes some basic cleanup of the drawing functions
2006-04-17 19:09:30 +00:00
celestar
62ded2f58d
(svn r4376) -Codechange Renamed GetSignalState to GetSignalStateByTrackdir
2006-04-12 08:28:03 +00:00
peter1138
b87b68842a
(svn r4354) [Elrail][NewGRF] Codechange: Drawing of custom waypoints with custom ground sprites used the index of the rail type as an offset. With the introduction of elrails this offset is incorrect, so instead there is now a lookup table within the RailTypeInfo struct to explicitly list the offset.
2006-04-11 10:45:06 +00:00
tron
28dfdd7863
(svn r4351) Simplify ReverseTrackdir() to use a simple arithmetic operation instead of a table lookup
2006-04-11 04:49:23 +00:00
tron
93789afac7
(svn r4349) Remove GetCrossingTransportType(), it's slightly overkill
2006-04-10 20:46:37 +00:00
tron
a9b607f259
(svn r4348) Move IsLevelCrossing() from rail.h to road_map.h
2006-04-10 20:38:59 +00:00
orudge
ff3c61b011
(svn r4204) - Get trunk compiling again on OS/2
2006-03-31 16:01:59 +00:00
celestar
6c44bf5012
(svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
2006-03-29 16:30:26 +00:00
tron
bf3811122d
(svn r3979) Move GetRailFoundation() to rail_map.h and use it and friends to get information about rail tiles
2006-03-19 12:06:12 +00:00
tron
76ae9585dd
(svn r3946) Add short hand names for common track combinations
2006-03-18 13:20:50 +00:00
tron
dabfa14778
(svn r3941) Get rid of RAIL_TYPE_SPECIAL
2006-03-18 09:06:07 +00:00
tron
853a9b2da4
(svn r3913) Move declarations to rail_map.h so rail.h is dependent on rail_map.h and not the other way round
2006-03-17 07:02:34 +00:00
tron
4fb11f23ad
(svn r3912) Move the signal type enum and GetSignalType() to rail_map.h; also add SetSignalType() and use the functions
2006-03-17 06:26:37 +00:00
tron
0e3699bd5c
(svn r3911) Add functions to retrieve/set the signal variant (electric/semaphore)
2006-03-16 21:44:58 +00:00
tron
f6176a89f9
(svn r3767) Move all direction related enums and functions to a separate header
2006-03-05 12:34:55 +00:00
tron
d851781663
(svn r3747) Change HASBIT() to return 0/1 instead of 0/value of tested bit, because the name suggests it does the former and current behavior broke in some places in very subtle ways (for example HASBIT(x, 0) != HASBIT(y, 1) doesn't work, returning a bool after HASBIT(x, 9) neither)
2006-03-03 19:42:09 +00:00
tron
7b106a3d8f
(svn r3697) Rename DIAG1/DIAG2 to X resp. Y as this conveys a bit better in which direction a pieces of rail goes
2006-03-01 09:40:34 +00:00
tron
087fe86ed2
(svn r3564) Several smaller changes:
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- Don't treat non-booleans as booleans
- Reduce variable scope
- Bracing
- Use DeMorgan's law to make conditionals easier to read
- if cascade -> switch
- Replace some magic numbers by symbolic names
- Avoid assignments within other statements
2006-02-06 09:18:04 +00:00
tron
9712d6f639
(svn r3510) Fiddle with whitespace and parentheses
2006-02-01 06:32:03 +00:00
Darkvater
4014e36aec
(svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron)
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- The only change is that the nsignalsw.grf file is kept and that existing nightlies with PBS signals get those signals converted to combo-signals.
2006-01-29 18:57:26 +00:00
Darkvater
9eb1589827
(svn r3466) - Codechange: Some changes to increase readability of signals code.
2006-01-29 10:50:27 +00:00
peter1138
e8e7794c97
(svn r3443) - Fix signed/unsigned comparison warning when compiling with gcc 2.95 (tokai)
2006-01-26 17:43:31 +00:00
tron
318fe153eb
(svn r3365) Staticise 36 functions
2006-01-05 12:40:50 +00:00
matthijs
30397b6561
(svn r3329) - Doc: Some documentation cleanups.
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- Add: TracksOverlap() (from the map branch), TrackdirBitsToTrackBits(), DiagdirReachesTrackdirs(), DiagdirReachesTracks().
- Fix: Infinite loop in the pathfinder introduces in r3321.
2005-12-21 13:53:44 +00:00
tron
0b936c3222
(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
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nothing spectacular, just some stuff, which piled up
2005-10-22 06:39:32 +00:00
celestar
ab049c7bca
(svn r3065) -Codechange/Add: Modified the bridge drawing code so that the basic offset is read from the RailTypeInfo struct. This is (hopefully) the last DrawTile change on the way to electrified railways. While being at it, de-mystified the function a bit and added some asserts.
2005-10-19 08:34:37 +00:00
tron
e3d1e43559
(svn r3049) Replace byte/int/uint by RailType where appropriate
2005-10-16 09:13:04 +00:00
tron
8d4ed0840b
(svn r3040) Don't deduce the cursor sprites when building rails from magic numbers, but fetch them from the central rail info array.
2005-10-14 08:11:18 +00:00
tron
4529d1fc8e
(svn r3037) Don't deduce the sprites for tunnels and level crossings from magic numbers, but fetch them from the central rail info array. This is a preparation step for electrified rails
2005-10-13 16:00:14 +00:00
peter1138
fdebfbe8d5
(svn r2998) -Codechange: Split rail drawing code off from DrawTile_Rail into a separate function to be used elsewhere. (Deja vu?)
2005-09-29 20:20:34 +00:00
Darkvater
4a58250cb9
(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
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- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
2005-09-18 20:56:44 +00:00
celestar
940872e51f
(svn r2798) -Codechange: Unified the rail toolbars into one that is modified by
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request using the RailtypeInfo struct
2005-08-03 11:08:13 +00:00
celestar
5352ad4582
(svn r2774) -Codechange: Removed TRACKTYPE_SPRITE_PITCH globally and replaced it by a member of RailtypeInfo
2005-07-31 22:53:57 +00:00
ludde
b8c9194b7c
(svn r2756) Renamed railtypes into _railtypes
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Renamed railtypes.c into railtypes.h, all other tables are in .h files. (It should be in the tables dir but I couldn't figure out how to get it there without deleting it first).
Added const and extern.
2005-07-29 22:13:04 +00:00
celestar
f287f2ff8d
(svn r2753) -Codechange: Introduced a new struct "RailtypeInfo" to store rail type specific information. Begun populating it with a bunch of sprites, more to come later. This should result in cleaner, more compact code which allows easy introduction of new railtypes.
2005-07-29 21:36:02 +00:00
celestar
a855a54686
(svn r2752) -Doc: Added some doxygen stuff to rail.h. I'm gonna mess around with this file and wanted to get rid of this first
2005-07-29 19:35:23 +00:00
tron
647cbd6bdd
(svn r2701) Insert Id tags into all source files
2005-07-24 14:12:37 +00:00
tron
a4bf608d40
(svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.
2005-07-13 18:04:01 +00:00
celestar
84faec4c43
(svn r2541) -Feature: Modified IsCompatibleRail so that an engine can move on more
...
than one railtype (like Diesel engines on electrified rail).
-Codechange: Use IsCompatibleRail where it should be used
2005-07-10 01:25:17 +00:00
hackykid
ab9c6f126d
(svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows multiple trains within the same signal block, provided their paths dont intersect. For this the block must have all exit and entry signals be pbs signals. Place these by ctrl-clicking 4 times on a normal signal.
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- Feature: [pbs] Implement autoplacement of pbs blocks, when a block has an entry and an exit pbs signal, covert the entire block to pbs. Can be turned off in the patch settings.
- Feature: [pbs] Allow showing of reserved status by making the tracks darker, when the pbs debug level is at least 1.
2005-07-04 14:58:55 +00:00
matthijs
e675794812
(svn r2514) - Codechange: [NPF] Move the checking of railtype into a funciton IsCompatibleRail().
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- Codechange: [NPF] Check the railtype along a route against the engine type instead of against the previouse tile. This clears the way for electriefied rails.
- Add: [NPF] [ 1209644 ] A penalty for crossings (peter1138)
2005-07-03 13:02:54 +00:00
celestar
edf89d7950
(svn r2507) -Fix: Forgot to change an enum in rail.h in r2499 (thanks blathijs for
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pointing it out)
2005-07-02 13:03:56 +00:00
matthijs
c074f4e935
(svn r2473) - Add: VehicleMayEnterTile(), which checks if the tile owner of a tile is correct for a vehicle to enter it. Based upon glx's code.
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- Fix: [ 1203769 ] [NPF] NPF tries to plan over bridges, through tunnels, over level crossings of other players. (glx)
- Codechange: Renamed TRANSPORT_MAX to TRANSPORT_END and added INVALID_TRANSPORT.
- Codechange: Moved IsLevelCrossing() from tile.h to rail.h
- Add: GetCrossingTransportType(), which returns the transport type (road, rail) of both tracks on a level crossing.
- Removed old TODO that was fulfilled already.
2005-06-22 22:38:18 +00:00