Commit Graph

410 Commits

Author SHA1 Message Date
frosch
0e36260337 (svn r17532) -Codechange: Rename several Invalidate functions to SetDirty for more consistency and distinguishability. 2009-09-13 19:15:59 +00:00
rubidium
1d7619fdb5 (svn r17450) -Codechange: refactor the windows crash logger so parts of it can be reused by other crash logger implementations 2009-09-07 11:10:49 +00:00
rubidium
533e3da493 (svn r17339) -Codechange: move thread related files to their own directory (like done for video, music, sound, etc) 2009-09-01 10:07:22 +00:00
yexo
8a2e1011b2 (svn r17298) -Fix [FS#3153]: reloading an AI started a new AI in the first available company slot causing other AIs to be started 2009-08-28 15:23:11 +00:00
rubidium
99d46e0ad7 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
rubidium
93493827b6 (svn r17139) -Change: add the concept of sound sets 2009-08-09 19:50:44 +00:00
rubidium
cdb969e164 (svn r17133) -Codechange: generalise the code that searches for base graphics 2009-08-09 16:54:03 +00:00
rubidium
e918be12f2 (svn r17097) -Fix [FS#3092] (r13256): make restart command work again and make the help show how it works and how it doesn't work 2009-08-06 22:00:32 +00:00
rubidium
d61be2637e (svn r17075) -Codechange: rename ~750 strings to be more uniform with their relatives 2009-08-05 17:59:21 +00:00
rubidium
1d45e1e239 (svn r17001) -Codechange: replace some more assert(0)s to NOT_REACHED() and document why they (assert(0)) have to stay for the remaining cases. 2009-07-31 13:25:20 +00:00
peter1138
07dbd830b6 (svn r16784) -Fix: Audio playback rate was fixed at 11025Hz regardless of the rate specified to the audio driver, resulting in incorrect playback speed. It is still preferable to use 11025Hz output rate if possible as OpenTTD's sample rate converter is very low quality. 2009-07-10 18:22:04 +00:00
rubidium
ffb9f1f1f9 (svn r16701) -Fix [FS#3001]: limit the screen's resolution to 65535x65535 so the dirty pixels stay within bounds of a 32 bits integer 2009-06-30 12:42:43 +00:00
alberth
c52fe937d5 (svn r16677) -Codechange: Dimension width and height are unsigned. 2009-06-27 20:53:45 +00:00
smatz
f6a4d61cca (svn r16643) -Codechange: replace GetStationByTile() by Station::GetByTile() 2009-06-24 17:39:54 +00:00
smatz
61a42f42c1 (svn r16640) -Codechange: move roadstop stuff to separate files 2009-06-23 21:44:48 +00:00
smatz
9ec6fc8a61 (svn r16633) -Codechange: remove checks for consistency of newpool 2009-06-23 10:44:46 +00:00
smatz
7d4d3850cb (svn r16555) -Feature [FS#570]: ability to enter server and company password via command line when joining a server (based on patch by Progman, Ammler and planetmaker) 2009-06-10 19:00:34 +00:00
smatz
af85994f7f (svn r16527) -Codechange: use static member functions instead of simple casts when converting Vehicle to specialised vehicle types. Includes safety check 2009-06-06 16:54:22 +00:00
rubidium
c496a3e014 (svn r16421) -Codechange: do not unnecessarily remove constness or unnecessarily add it. 2009-05-24 20:29:04 +00:00
frosch
6e06e82bc4 (svn r16414) -Change: Make it harder to ignore/close important error messages. Esp. do not close them automatically after some time. 2009-05-24 12:50:58 +00:00
rubidium
cd382b28a3 (svn r16394) -Codechange: move (NewGRF) cache variables into a separate struct so (some vehicle related) NewGRF cache 'desyncs' can be tested easier. 2009-05-23 09:10:56 +00:00
rubidium
4c0542c17f (svn r16393) -Codechange: move VehicleRail to Train. 2009-05-22 22:55:41 +00:00
rubidium
1324100d69 (svn r16391) -Codechange: use Train instead of Vehicle where appropriate. 2009-05-22 22:22:46 +00:00
rubidium
489253b630 (svn r16390) -Codechange: move u.road to RoadVehicle. 2009-05-22 20:22:20 +00:00
rubidium
1ceb349779 (svn r16389) -Codechange: use RoadVehicle instead of Vehicle where appropriate 2009-05-22 20:18:45 +00:00
rubidium
4ae19b7451 (svn r16388) -Codechange: move u.air to Aircraft 2009-05-22 20:07:26 +00:00
rubidium
1e853b1226 (svn r16387) -Codechange: use Aircraft instead of Vehicle where appropriate 2009-05-22 20:03:26 +00:00
smatz
50624d5c0f (svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved 2009-05-22 15:13:50 +00:00
rubidium
789999ecf3 (svn r16360) -Codechange: don't use _network_playas as a 'second' _local_company, but only as a storage location for the company you want to join in MP. 2009-05-19 21:20:14 +00:00
glx
9f5472bf1d (svn r16358) -Fix (r16343): strdup doesn't like NULL 2009-05-19 17:04:42 +00:00
frosch
14c7cc16a6 (svn r16343) -Fix (r16066): Invalid free on exit after changing base graphics set in game. 2009-05-17 19:14:22 +00:00
smatz
d495dc5dbc (svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index) 2009-05-16 23:34:14 +00:00
yexo
d489f93473 (svn r16315) -Codechange: move the autorenew settings to a new CompanySettings struct 2009-05-15 23:55:06 +00:00
yexo
d67810442d (svn r16306) -Fix [FS#2901] (r15027): Close all windows before unloading the AI system as closing the content-download window will rescan for AIs 2009-05-14 18:09:50 +00:00
yexo
da1f2295c4 (svn r16287) -Fix: fix possible (in theory) desync related to autorenew settings 2009-05-12 22:32:22 +00:00
rubidium
241af768f0 (svn r16242) -Codechange: rework pausing
-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
2009-05-06 15:06:57 +00:00
rubidium
3662d3d09b (svn r16220) -Fix [FS#2862]: possible crashes when quiting OpenTTD or forcing resizes/redraws of the screen during map generation 2009-05-03 15:44:05 +00:00
rubidium
5c5b357043 (svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible. 2009-04-21 23:40:56 +00:00
rubidium
59555c543a (svn r16066) -Fix: another memory leak. 2009-04-15 20:49:26 +00:00
rubidium
8cd7def31c (svn r16014) -Feature(-ish): allow binding to several IPs; [network]:server_bind_ip doesn't exist anymore. Add the IPs/hostnames to [server_bind_addresses] 2009-04-10 12:56:55 +00:00
rubidium
8911a34b35 (svn r15999) -Codechange: VARDEF--; 2009-04-09 01:22:33 +00:00
rubidium
c3e87f345d (svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too 2009-03-15 00:32:18 +00:00
rubidium
f3e0fd7416 (svn r15711) -Codechange: lots of whitespace cleanup/fixes 2009-03-14 18:16:29 +00:00
frosch
959c297fb9 (svn r15645) -Fix (r12924)[FS#2612]: Add an EngineOverrideManager to give the term 'compatible newgrf' again some sense and to not crash because of trivial changes. 2009-03-08 16:51:08 +00:00
yexo
c1b27cf648 (svn r15590) -Fix (r15584): _screenshot_name is an array, not a char * pointer. 2009-02-26 20:30:41 +00:00
yexo
b8601d903d (svn r15584) -Codechange: Move several variables from variables.h to more appropriate headers. 2009-02-25 21:45:14 +00:00
yexo
7e818f0456 (svn r15576) -Codechange: rename SwitchModes to SwitchMode and don't hardcode the values for that enum. 2009-02-25 00:45:52 +00:00
yexo
bd2544b5ea (svn r15575) -Codechange: Rename GameModes to GameMode and store _game_mode as GameMode instead of as byte. 2009-02-25 00:14:46 +00:00
rubidium
68282c4172 (svn r15546) -Fix [FS#2651]: keep_all_autosave ignored for dedicated servers/spectators. 2009-02-21 15:23:49 +00:00
rubidium
38d66e69af (svn r15543) -Change: allow the default debug level of 6 for a dedicated server to be overriden by -d (if used after -D). 2009-02-21 13:27:09 +00:00
yexo
6381cbeeae (svn r15495) -Revert (r15383,r15422): Loading NewGRFs depends on correct settings, but the economy can only be started after loading NewGRFs. In short: r15383 causes more problems then it's worth. 2009-02-14 23:17:32 +00:00
rubidium
218f53d3fd (svn r15455) -Fix: font autodetection didn't occur when directly loading a game via e.g. -g. 2009-02-12 10:13:30 +00:00
rubidium
89e1afdaa0 (svn r15428) -Codechange: consistently use colour instead of having both color and colour. 2009-02-09 02:57:15 +00:00
rubidium
a7264bd5aa (svn r15422) -Fix [FS#2623] (r15383): loading NewGRFs before copying the settings. 2009-02-08 23:06:56 +00:00
rubidium
283b3d16ab (svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability. 2009-02-08 12:25:13 +00:00
Yexo
c4391379d2 (svn r15390) -Cleanup: Remove old hack that wasn't used anymore. 2009-02-07 01:17:15 +00:00
peter1138
68eb306381 (svn r15386) -Codechange: During start up, store driver/blitter/graphicsset selection in local variable instead of in the global _ini_* variables. This means that specifying a driver/blitter/graphicsset on the command line does not clobber the configuration value, which can now be saved like other values. 2009-02-07 00:33:35 +00:00
Yexo
caf540d284 (svn r15383) -Cleanup: Don't call MakeNewgameSettingsLive more often than necessary. 2009-02-06 23:58:16 +00:00
rubidium
42fe0b65d2 (svn r15338) -Fix [FS#2598]: close all construction related windows whenever changing company. 2009-02-04 16:59:41 +00:00
smatz
9021c20b5e (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
rubidium
5ecd1be89d (svn r15243) -Fix [FS#2446]: rejoining a server would abort the join (and kick the client) because trying to join with an invalid player ID 2009-01-23 22:35:48 +00:00
rubidium
4aabc91c04 (svn r15157) -Codechange: wrap the hostname/ip and port into a single structure so we can pass either one of them and not convert an ip to a string and then back again. 2009-01-20 01:32:06 +00:00
smatz
575a3a4563 (svn r15144) -Codechange: make sure we don't run out of bounds while determining old savegame name
Note this can't happen in current code
2009-01-18 22:44:53 +00:00
truebrain
c2406cd42d (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00
peter1138
2ef54545c7 (svn r14911) -Fix (r14909): -D did not work 2009-01-08 14:10:39 +00:00
peter1138
553d65f584 (svn r14907) -Codechange: Remove 32 character limit from driver/blitter selection and parameters. 2009-01-08 11:06:07 +00:00
smatz
91233ea596 (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
smatz
7869c4ba66 (svn r14815) -Codechange: separate 'highscore' code from 'company' code 2009-01-03 18:44:20 +00:00
smatz
cd88a7590a (svn r14812) -Codechange: use INVALID_TILE instead of 0 to mark company without HQ 2009-01-03 17:11:52 +00:00
rubidium
f316796629 (svn r14803) -Codechange: move order list management into it's own class and remove the order count from the savegame as we can easily count that (PhilSophus) 2009-01-03 13:52:06 +00:00
rubidium
741f0a86fe (svn r14790) -Codechange: unify generation of default savegame/screenshot names (PhilSophus) 2009-01-02 22:49:43 +00:00
rubidium
2fb24a8a83 (svn r14773) -Fix-ish[FS#2469]: attach a signal handler during loading savegames to catch any crashes due to broken savegames/missing NewGRFs and tell the user about that instead of "just" crashing without explanation. 2008-12-30 15:14:23 +00:00
rubidium
f55995f1ef (svn r14772) -Codechange: make the "dump log of game to reproduce" desync debug stuff a runtime configurable debug option instead of a compile time option. 2008-12-29 21:50:25 +00:00
rubidium
e83cca7d13 (svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter. 2008-12-28 14:37:19 +00:00
rubidium
634842525b (svn r14744) -Fix [FS#2474]: don't tell loading a savegame failed in two distinct ways. 2008-12-26 18:24:05 +00:00
smatz
c88a6199a7 (svn r14743) -Codechange: use INVALID_TILE to indicate station doesn't have queried facility (or station/roadstop is invalid) instead of 0 (Yexo) 2008-12-26 18:01:15 +00:00
rubidium
bf6ec8b19f (svn r14735) -Codechange: remove a bit of bit-waste in the map array (without changing the map array) and make the CompanyIDs contiguous.
-Note: 15 should be enough for now... making it any more means adding more bytes to the map array and thus wasting more bits instead of reducing the bit waste.
2008-12-24 09:53:15 +00:00
smatz
c6c3124c30 (svn r14700) -Fix (r1): loading of very old savegames was broken (STNS chunk is stored before MAP in old savegame) 2008-12-20 01:35:12 +00:00
frosch
4c01a1c6af (svn r14682) -Fix (r14672): Check the correct savegame version. (Thanks SmatZ) 2008-12-16 20:15:36 +00:00
frosch
c1d1ba22cc (svn r14672) -Fix [FS#2444]: Property 7 and callback 12 were broken for aircraft.
Now callback 12 is properly called also for 'mail'.
If the callback is not used, 'mail' uses 1/4 of property 7 (rounded up).
2008-12-13 18:25:42 +00:00
rubidium
5ebb48fa86 (svn r14631) -Add: support for Allegro as sound backend. 2008-11-25 21:09:00 +00:00
smatz
e50a4f2053 (svn r14612) -Change: force the argument given to '-i' parameter to be valid. Accept '2', too 2008-11-23 16:01:24 +00:00
frosch
70f2b95bda (svn r14611) -Fix (r13437)[FS#2421]: Store the age of a house in the map array instead of the construction year.
Note: Savegames from r13437 to now are broken and have a age of 255 years for a lot houses.
2008-11-23 14:17:41 +00:00
rubidium
84ed955492 (svn r14598) -Feature: Action0Industries property 24 (industry suuplies default name for nearby station). 2008-11-19 23:55:34 +00:00
smatz
698f05e756 (svn r14591) -Fix [FS#2388](r14528): cached nearest town could be invalid after importing older savegame and during town generation
-Codechange: rewrite parts of code responsible for caching index of nearest town
2008-11-18 22:43:59 +00:00
skidd13
9b282b3e51 (svn r14555) -Codechange: replace ttd_strlcat and ttd_strlcpy with strecat and strecpy where direct conversion is possible 2008-11-02 11:20:15 +00:00
rubidium
0d2f84e117 (svn r14540) -Codechange: introduce [v]seprintf which are like [v]snprintf but do return the number of characters written instead of the number of characters that would be written; as size_t is unsigned substraction can cause integer underflows quite quickly. 2008-10-28 14:42:31 +00:00
frosch
e65be653f5 (svn r14535) -Fix: Description of '-i' commandline option. 2008-10-25 20:16:07 +00:00
rubidium
52ac592422 (svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus) 2008-10-25 13:51:47 +00:00
frosch
56e5972790 (svn r14493) -Fix[FS#planetmaker]: Do not assign a station spread to buoys on loading games. 2008-10-19 17:30:41 +00:00
rubidium
b5e467978b (svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus) 2008-10-14 18:38:51 +00:00
rubidium
e589c7e580 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
rubidium
f56e630e5c (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
glx
dee7b2148a (svn r14408) -Fix (r9205): generation seed set using -G was always overwritten by -g 2008-09-27 22:19:34 +00:00
rubidium
da69e69f5a (svn r14359) -Fix [FS#2311]: the ownership of roadtiles was not properly set for very old savegames (including TTD's) making it impossible to remove some pieces of road. 2008-09-18 15:32:20 +00:00
smatz
74892fbdf6 (svn r14348) -Fix (r1667): signs were not updated on company bankrupcy/sell, they have colour of invalid player 2008-09-16 20:57:49 +00:00
smatz
564aa83835 (svn r14340) -Fix (r11822): signs from old savegames were lost (causing little memory leaks) 2008-09-16 11:19:07 +00:00
smatz
6d5475cb91 (svn r14339) -Fix (r13731): crash when loading the intro game failed 2008-09-15 23:50:12 +00:00
smatz
00ce8ceb2b (svn r14336) -Fix (r14334): when there was a station with custom name in an old savegame, it's default name was empty 2008-09-15 22:45:18 +00:00
smatz
c33d779e5a (svn r14290) -Fix (r13932): level crossings could be barred when they shouldn't be after savegame conversion 2008-09-11 17:41:43 +00:00