rubidium
d28515d16c
(svn r20197) -Fix [FS#3963]: GetNearbyTileInformation can be used to get the terrain type of a MP_VOID tile.
14 years ago
frosch
6820cd1488
(svn r20153) -Fix (r20125): Make the snowchecks for clear land and trees consistent with the other tiletypes.
14 years ago
frosch
e5691636e6
(svn r20126) -Fix [FS#3883]: Make railtype Terrain Type variable aware of RAIL_GROUND_HALF_SNOW. That is, resolve the sprites for upper and lower part of the foundation independently.
14 years ago
frosch
38d753a98d
(svn r20125) -Change: [NewGRF] If a tile has a snow-flag in the map array, use that for Terrain Type variables, instead of always only using the tile Z position. Also use the maximum Z of a tile for tiles which usually have levelling foundations (stations, houses, industries, unmovables).
14 years ago
yexo
fa9d25eb2c
(svn r19435) -Fix: when loading a savegame created with a house newgrf without that newgrf available all houses became tall office blocks
15 years ago
frosch
eded89633c
(svn r18846) -Codechange: Merge DrawTileSeq into DrawCommonTileSeq.
15 years ago
frosch
9bbabadd29
(svn r18842) -Codechange: Rename SPRITE_MODIFIER_USE_OFFSET to SPRITE_MODIFIER_CUSTOM_SPRITE, invert its meaning, and also use it for industry/house layouts instead of IS_CUSTOM_SPRITE().
15 years ago
yexo
5cad8dac74
(svn r18762) -Codechange: unduplicate sprite layout drawing between industries and houses
15 years ago
rubidium
982b8ee5fc
(svn r17693) -Cleanup: remove some unneeded includes
15 years ago
rubidium
ed8788d581
(svn r17682) -Codechange: remove erroneous space before some commas
15 years ago
rubidium
99d46e0ad7
(svn r17248) -Fix: add GPL license notice where appropriate
15 years ago
rubidium
00a9b2fd3d
(svn r16938) -Codechange: introduce helper function to tell whether a tile is either a rail station or rail waypoint tile
15 years ago
smatz
0e5af86ead
(svn r16666) -Codechange: replace GetHouseSpecs() by HouseSpec::Get(), hide _house_specs[]
15 years ago
frosch
8ebe68b01b
(svn r15583) -Fix: Do not use TILE_MASK when you do not want to wrap around them map.
16 years ago
smatz
3707a11e5e
(svn r15571) -Fix: incorrect use of memset
16 years ago
smatz
9021c20b5e
(svn r15299) -Cleanup: remove many redundant includes
16 years ago
rubidium
e7a501100a
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
17 years ago
rubidium
d289464d69
(svn r13255) -Codechange: move _opt to _settings.
17 years ago
peter1138
0f3a5fc99d
(svn r12108) -Fix [FS#1753]: X/Y axis swap for station tiles in GetNearbyTile() was wrong way around.
17 years ago
glx
37e27a296e
(svn r12086) -Fix [FS#1747] (r11425): check overrides only for industries when mapping newgrf entities to 'real' entities
17 years ago
frosch
23e6411fb7
(svn r12029) -Feature: Allow trees on shore.
17 years ago
frosch
90ee6a16ab
(svn r12028) -Codechange: Split common part of station var 0x67, house var 0x62, indtile var 0x60 and industry var 0x62 to 'newgrf_commons.cpp'.
17 years ago
peter1138
18df5480ba
(svn r11964) -Fix [FS#1685]: Tropic zone data was returned incorrectly.
17 years ago
rubidium
9c0c798dd8
(svn r11834) -Codechange: only include settings_type.h if needed.
17 years ago
glx
4fc66235cb
(svn r11679) -Add: [newgrf] support for station vars 67 and 68
17 years ago
rubidium
be923601bf
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
17 years ago
glx
df71c4f289
(svn r11425) -Fix [FS#1424]: overriden industries were ignored when mapping newgrf industry type to 'real' industry type
17 years ago
glx
de7f58d5d4
(svn r11424) -Fix: an override can be set only once
17 years ago
glx
60ccc5bbce
(svn r11423) -Codechange: store grfid when adding an override
17 years ago
belugas
4fe401b7d6
(svn r11248) -Fix[FS#1314]: The logic behind industry slot allocation was implying that the only condition an override could be placed in a slot is that there were no previous override.
...
That is not exact: the slot must not have been occupied by an industry coming from a grf.
So now, tourist center is available if more then one grf is used
17 years ago
belugas
cfb9cb8cec
(svn r11198) -Fix: When industry override is not possible because it is already been overridden, mark the new candidate as not being an override
17 years ago
belugas
e4c4c40753
(svn r11163) -Codechange: Verify that the IndustryTileOverrideManager skip the magic value of 0xFF when assigning a new tileID. This is really important, since the value is reserved for water checking.
17 years ago
belugas
20a3b37963
(svn r11058) -Fix[FS#1216]: GetTerrainType was a bit too relax with snow line.
...
After double checking with ttdpatch, behaviour is now more alike (Eddi)
17 years ago
rubidium
3378095add
(svn r10519) -Fix: when getting a "nearby" tile, make sure you never roam outside of the map.
17 years ago
rubidium
b779959c27
(svn r10516) -Fix: if doing a lookup for a ID, scan the whole range instead of only the "new" ones because the old ones could be overriden too.
17 years ago
belugas
ad446daf33
(svn r10256) -Add: Addition of IndustryTileOverrideManager
18 years ago
maedhros
41443a26a6
(svn r10089) -Fix (r10040): Use GetTileZ instead of GetClearGround in GetTerrainType as
...
GetTileZ is valid for any tile type. Also use GetTerrainType for stations.
18 years ago
belugas
1a2f889a52
(svn r10074) -Add: Addition of IndustryOverrideManager as well as the basic (and unfinished) support for callbacks for industries
18 years ago
belugas
9fe860f5f9
(svn r10066) -Codechange: Expose function GetNearbyTile by moving it to newgrf_commons.[cpp|h]. Will be used by industries in a few.
18 years ago
belugas
46d4d0d989
(svn r10040) -Codechange: Make the function GetTerrainType public, as other functions require it
18 years ago
belugas
641d51a5ad
(svn r9850) -Codechange: Introduction of the Override/Substitute manager. Currently only used for newhouses.
...
Basically, it is more a gathering of IDs from grf files and ingame data.
18 years ago