Commit Graph

127 Commits (a2ef2e748e449733efb10730857d687d7e1a6970)

Author SHA1 Message Date
smatz 717248b0d8 (svn r16596) -Fix (r16378): there were several hundreds of empty signs above tile 0 after loading TTO/TTD savegame 15 years ago
rubidium 11c7c258dd (svn r16586) -Codechange: don't store lifelength in the savegame; it can easily be calculated, it isn't used often and now changing extend_vehicle_life in game has some effect. 15 years ago
rubidium c09176b0b7 (svn r16572) -Codechange: also catch FPEs in saveload and the warning about missing NewGRFs; only happens when assertions are disabled and NewGRFs are missing. 15 years ago
smatz a2567c84a0 (svn r16559) -Codechange: introduce Company::IsValidAiID() and Company::IsValidHumanID(), don't use IsHumanCompany() where possible 15 years ago
smatz ca9787b2ea (svn r16553) -Codechange: don't use TRACK_BIT_WORMHOLE and TRACK_BIT_DEPOT as bitmasks 15 years ago
smatz af85994f7f (svn r16527) -Codechange: use static member functions instead of simple casts when converting Vehicle to specialised vehicle types. Includes safety check 15 years ago
frosch 289e8a7f45 (svn r16525) -Codechange: Notify small ufos on deletion of road vehicles, so they can head for somewhere else instead of stumbling over a ghost. 15 years ago
alberth 580e478e4e (svn r16491) -Codechange: Added parentheses around bitwise operators for code style. 15 years ago
glx 41b9670bc2 (svn r16446) -Fix (r16378): 'cast to pointer from integer of different size' warning 15 years ago
smatz e419fe6d3f (svn r16442) -Codechange: use new Vehicle accessors at more places 15 years ago
smatz 0c53f04c07 (svn r16441) -Codechange: new class SpecializedVehicle used as superclass for all vehicle types 15 years ago
yexo f044ad6f80 (svn r16439) -Change: Make the default vehicle servicing settings company-based settings, so in a multiplayer game everyone can change them. 15 years ago
rubidium d39f442bd0 (svn r16434) -Cleanup: remove some dead code; primarily stuff that can't be reached like break after returns or break after functions that never return (i.e. NOT_REACHED) 15 years ago
smatz bebab3cd79 (svn r16407) -Fix [FS#2913]: set CargoPacket::source to INVALID_STATION when source station is deleted 15 years ago
smatz 1eb48cdded (svn r16403) -Codechange: move code related to subsidies to separate file 15 years ago
rubidium cd382b28a3 (svn r16394) -Codechange: move (NewGRF) cache variables into a separate struct so (some vehicle related) NewGRF cache 'desyncs' can be tested easier. 15 years ago
rubidium 4c0542c17f (svn r16393) -Codechange: move VehicleRail to Train. 15 years ago
rubidium 6350648a6c (svn r16392) -Codechange: move some variables (the ones that aren't caches) from VehicleRail to Train 15 years ago
rubidium 1324100d69 (svn r16391) -Codechange: use Train instead of Vehicle where appropriate. 15 years ago
rubidium 489253b630 (svn r16390) -Codechange: move u.road to RoadVehicle. 15 years ago
rubidium 1ceb349779 (svn r16389) -Codechange: use RoadVehicle instead of Vehicle where appropriate 15 years ago
rubidium 4ae19b7451 (svn r16388) -Codechange: move u.air to Aircraft 15 years ago
rubidium 1e853b1226 (svn r16387) -Codechange: use Aircraft instead of Vehicle where appropriate 15 years ago
rubidium d40c61749f (svn r16385) -Codechange: move u.disaster to DisasterVehicle. 15 years ago
rubidium 521c265282 (svn r16384) -Codechange: move u.effect to EffectVehicle 15 years ago
rubidium 86fc432293 (svn r16382) -Codechange: make GetVehicleTrackdir a member function of Vehicle. 15 years ago
smatz 50624d5c0f (svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved 15 years ago
smatz 85043a1fb7 (svn r16373) -Codechange: use () instead of (void) for functions without parameters 15 years ago
smatz af57719513 (svn r16357) -Codechange: delete invalid depots in TTD savegames caused by improper SVXConverter conversions 15 years ago
smatz fe498e21e7 (svn r16353) -Fix (r1): invalid read when OTTD savegame contains VEH_INVALID 15 years ago
smatz 512db5248e (svn r16352) -Codechange: use PoolItem::GetIfValid() instead of PoolItem::IsValidID() and PoolItem::Get() 15 years ago
smatz 1eca6aefeb (svn r16351) -Fix (r14773): signal handler could end in endless loop 15 years ago
smatz 05db91dc65 (svn r16349) -Codechange: rename IsPlainRailTile() to IsPlainRail(), introduce shiny new IsPlainRailTile() 15 years ago
rubidium d46d1e706e (svn r16346) -Codechange: don't exploit the pool system in the way done for the saveload pool; it makes writing replacements unnecessarily difficult. And now we've got SmallVector that does more than enough for saving with less lines of 'interface' code. 15 years ago
smatz 769de62daf (svn r16338) -Codechange: split loading of references to two phases
In the first phase, indexes are stored. In the second phase, indexes are checked for validity and converted to pointers
15 years ago
smatz 1287f01872 (svn r16335) -Codechange: indenting fixes in saveload.cpp 15 years ago
smatz 59e1d05995 (svn r16334) -Codechange: use NeedLength enum 15 years ago
smatz 45f9d334fb (svn r16331) -Codechange: replace _sl.save by an enum 15 years ago
rubidium b96770ab84 (svn r16330) -Fix (r16329): we were shortly visited by Mr. Kenobi. 15 years ago
rubidium c0204dc186 (svn r16329) -Fix: possible desync when removing lots of towns in-game (not that we allow removing towns now, but better not have desync prone code lingering around) 15 years ago
rubidium 57a7313ea5 (svn r16328) -Fix: desync when removing lots of stations 15 years ago
smatz 0c10daa243 (svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index) 15 years ago
smatz cf986c3099 (svn r16326) -Codechange: replace GetPoolItemPoolSize() by PoolItem::GetPoolSize() 15 years ago
smatz d495dc5dbc (svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index) 15 years ago
smatz 3d5ca93674 (svn r16320) -Fix (r11939): loading of savegames created in revision between 0.3.5 and 0.3.6 caused crash 15 years ago
yexo d489f93473 (svn r16315) -Codechange: move the autorenew settings to a new CompanySettings struct 15 years ago
smatz ce7dff4acc (svn r16269) -Codechange: use gcc's ability to check parameters sent to printf-like functions
-Fix: wrong number of parameters or wrong parameter types sent to printf-like functions at several places
15 years ago
rubidium 241af768f0 (svn r16242) -Codechange: rework pausing
-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
15 years ago
rubidium 57841b93a4 (svn r16214) -Fix [FS#2878]: shared orders without orders weren't properly converted causing corrupt/invalid orders when loading pre 0.7 savegames. 15 years ago
rubidium 8d3b681b6b (svn r16133) -Fix (r16129): who would've thought that the saveload system couldn't handle skipping strings on load yet? 15 years ago