(svn r16335) -Codechange: indenting fixes in saveload.cpp

pull/155/head
smatz 15 years ago
parent 59e1d05995
commit 1287f01872

@ -381,11 +381,11 @@ int SlIterateArray()
_next_offs = SlGetOffs() + length;
switch (_sl.block_mode) {
case CH_SPARSE_ARRAY: index = (int)SlReadSparseIndex(); break;
case CH_ARRAY: index = _sl.array_index++; break;
default:
DEBUG(sl, 0, "SlIterateArray error");
return -1; // error
case CH_SPARSE_ARRAY: index = (int)SlReadSparseIndex(); break;
case CH_ARRAY: index = _sl.array_index++; break;
default:
DEBUG(sl, 0, "SlIterateArray error");
return -1; // error
}
if (length != 0) return index;
@ -475,17 +475,17 @@ size_t SlGetFieldLength() {return _sl.obj_len;}
int64 ReadValue(const void *ptr, VarType conv)
{
switch (GetVarMemType(conv)) {
case SLE_VAR_BL: return (*(bool*)ptr != 0);
case SLE_VAR_I8: return *(int8* )ptr;
case SLE_VAR_U8: return *(byte* )ptr;
case SLE_VAR_I16: return *(int16* )ptr;
case SLE_VAR_U16: return *(uint16*)ptr;
case SLE_VAR_I32: return *(int32* )ptr;
case SLE_VAR_U32: return *(uint32*)ptr;
case SLE_VAR_I64: return *(int64* )ptr;
case SLE_VAR_U64: return *(uint64*)ptr;
case SLE_VAR_NULL:return 0;
default: NOT_REACHED();
case SLE_VAR_BL: return (*(bool *)ptr != 0);
case SLE_VAR_I8: return *(int8 *)ptr;
case SLE_VAR_U8: return *(byte *)ptr;
case SLE_VAR_I16: return *(int16 *)ptr;
case SLE_VAR_U16: return *(uint16*)ptr;
case SLE_VAR_I32: return *(int32 *)ptr;
case SLE_VAR_U32: return *(uint32*)ptr;
case SLE_VAR_I64: return *(int64 *)ptr;
case SLE_VAR_U64: return *(uint64*)ptr;
case SLE_VAR_NULL:return 0;
default: NOT_REACHED();
}
/* useless, but avoids compiler warning this way */
@ -500,18 +500,18 @@ int64 ReadValue(const void *ptr, VarType conv)
void WriteValue(void *ptr, VarType conv, int64 val)
{
switch (GetVarMemType(conv)) {
case SLE_VAR_BL: *(bool *)ptr = (val != 0); break;
case SLE_VAR_I8: *(int8 *)ptr = val; break;
case SLE_VAR_U8: *(byte *)ptr = val; break;
case SLE_VAR_I16: *(int16 *)ptr = val; break;
case SLE_VAR_U16: *(uint16*)ptr = val; break;
case SLE_VAR_I32: *(int32 *)ptr = val; break;
case SLE_VAR_U32: *(uint32*)ptr = val; break;
case SLE_VAR_I64: *(int64 *)ptr = val; break;
case SLE_VAR_U64: *(uint64*)ptr = val; break;
case SLE_VAR_NAME: *(char**)ptr = CopyFromOldName(val); break;
case SLE_VAR_NULL: break;
default: NOT_REACHED();
case SLE_VAR_BL: *(bool *)ptr = (val != 0); break;
case SLE_VAR_I8: *(int8 *)ptr = val; break;
case SLE_VAR_U8: *(byte *)ptr = val; break;
case SLE_VAR_I16: *(int16 *)ptr = val; break;
case SLE_VAR_U16: *(uint16*)ptr = val; break;
case SLE_VAR_I32: *(int32 *)ptr = val; break;
case SLE_VAR_U32: *(uint32*)ptr = val; break;
case SLE_VAR_I64: *(int64 *)ptr = val; break;
case SLE_VAR_U64: *(uint64*)ptr = val; break;
case SLE_VAR_NAME: *(char**)ptr = CopyFromOldName(val); break;
case SLE_VAR_NULL: break;
default: NOT_REACHED();
}
}
@ -990,26 +990,26 @@ static void SlLoadChunk(const ChunkHandler *ch)
_sl.obj_len = 0;
switch (m) {
case CH_ARRAY:
_sl.array_index = 0;
ch->load_proc();
break;
case CH_SPARSE_ARRAY:
ch->load_proc();
break;
default:
if ((m & 0xF) == CH_RIFF) {
/* Read length */
len = (SlReadByte() << 16) | ((m >> 4) << 24);
len += SlReadUint16();
_sl.obj_len = len;
endoffs = SlGetOffs() + len;
case CH_ARRAY:
_sl.array_index = 0;
ch->load_proc();
if (SlGetOffs() != endoffs) SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, "Invalid chunk size");
} else {
SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, "Invalid chunk type");
}
break;
break;
case CH_SPARSE_ARRAY:
ch->load_proc();
break;
default:
if ((m & 0xF) == CH_RIFF) {
/* Read length */
len = (SlReadByte() << 16) | ((m >> 4) << 24);
len += SlReadUint16();
_sl.obj_len = len;
endoffs = SlGetOffs() + len;
ch->load_proc();
if (SlGetOffs() != endoffs) SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, "Invalid chunk size");
} else {
SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, "Invalid chunk type");
}
break;
}
}

Loading…
Cancel
Save