Rubidium
6bd12e24d7
Codechange: introduce SpriteFile to be used by the sprite loader instead of the global FIO slot functionality
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(cherry picked from commit fdc11a9f94
)
3 years ago
Jonathan G Rennison
f4e29071be
Merge tag '1.11.0-beta2' into jgrpp
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# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/release.yml
# CMakeLists.txt
# src/blitter/32bpp_optimized.cpp
# src/debug.cpp
# src/gfx.cpp
# src/gfx_func.h
# src/lang/czech.txt
# src/lang/english.txt
# src/lang/italian.txt
# src/lang/swedish.txt
# src/lang/ukrainian.txt
# src/network/network_server.cpp
# src/os/windows/crashlog_win.cpp
# src/os/windows/win32.cpp
# src/pathfinder/follow_track.hpp
# src/screenshot.cpp
# src/settings_type.h
# src/spritecache.cpp
# src/vehicle_gui.cpp
# src/video/sdl2_v.cpp
# src/video/video_driver.cpp
# src/video/video_driver.hpp
# src/video/win32_v.cpp
3 years ago
Michael Lutz
6776229047
Codechange: Make the simple Malloc sprite allocator globally usable.
3 years ago
Michael Lutz
02e8741457
Codechange: Allow for using a sprite encoder that is not the currently active blitter when loading a sprite.
3 years ago
Jonathan G Rennison
81a1094cc8
Merge branch 'master' into jgrpp
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# Conflicts:
# src/console_cmds.cpp
# src/date.cpp
# src/economy.cpp
# src/misc.cpp
# src/newgrf_house.cpp
4 years ago
Niels Martin Hansen
c8779fb311
Feature: NewGRF callback profiling ( #7868 )
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Adds a console command newgrf_profile to collect some profiling data about NewGRF action 2 callbacks and produce a CSV file.
4 years ago
Jonathan G Rennison
cbdd9f84d8
Merge branch 'master' into jgrpp
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# Conflicts:
# src/console_gui.cpp
# src/lang/korean.txt
# src/video/sdl2_v.cpp
# src/video/sdl2_v.h
# src/window.cpp
# src/window_gui.h
5 years ago
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
5 years ago
Jonathan G Rennison
674732cd68
Merge: Codechange: Use null pointer literal instead of the NULL macro
5 years ago
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
5 years ago
Jonathan G Rennison
3f03d03d92
Fix uint8 file_slot in LoadNextSprite
6 years ago
Jonathan G Rennison
90cd312428
Merge branch 'master' into jgrpp
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# Conflicts:
# src/fios.h
8 years ago
frosch
7b553d255e
(svn r27732) -Change: Turn the message about 'missing baseset sprites' from a popup into a static message that only shows in non-release versions, just like the 'missing translations' message.
8 years ago
frosch
050271ed2d
(svn r27732) -Change: Turn the message about 'missing baseset sprites' from a popup into a static message that only shows in non-release versions, just like the 'missing translations' message.
8 years ago
patch-import
536a95dfd0
Import combined Enhanced viewport: zoom out, overlays & tooltips (r53_27127) patch
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https://www.tt-forums.net/viewtopic.php?f=33&t=53394
9 years ago
michi_cc
14094d00bf
(svn r23887) -Feature: [NewGRF] Support for container version 2.
13 years ago
michi_cc
6db39410a1
(svn r23887) -Feature: [NewGRF] Support for container version 2.
13 years ago
peter1138
b84174fd4d
(svn r23316) -Feature: Add ability to zoom in to 2x and 4x level.
13 years ago
peter1138
81598273e9
(svn r23316) -Feature: Add ability to zoom in to 2x and 4x level.
13 years ago
peter1138
9e0e4bf639
(svn r23315) -Codechange: Only encode sprites for zoom levels that will be used.
13 years ago
peter1138
15d0a22aac
(svn r23315) -Codechange: Only encode sprites for zoom levels that will be used.
13 years ago
frosch
29f8f11ed4
(svn r21788) -Codechange: Enable GetRawSprite() to also load sprites not using the spritecache but a custom allocator function.
14 years ago
frosch
93ae848b0a
(svn r21788) -Codechange: Enable GetRawSprite() to also load sprites not using the spritecache but a custom allocator function.
14 years ago
frosch
dfff637487
(svn r21782) -Codechange: Move declaration of AllocatorProc from Blitter:: to spritecache.h
14 years ago
frosch
3d1008318b
(svn r21782) -Codechange: Move declaration of AllocatorProc from Blitter:: to spritecache.h
14 years ago
rubidium
738e71af4a
(svn r19723) -Add: a simple sprite alignment helper. It does not store the new offsets anywhere so as soon as the sprite is reloaded the offsets are gone (use a bigger sprite cache if this happens). Also anything that reloads NewGRFs (new games, loading games or (re)applying NewGRFs) clears the sprite cache and as such resets the offsets.
14 years ago
rubidium
c72e2dde60
(svn r19723) -Add: a simple sprite alignment helper. It does not store the new offsets anywhere so as soon as the sprite is reloaded the offsets are gone (use a bigger sprite cache if this happens). Also anything that reloads NewGRFs (new games, loading games or (re)applying NewGRFs) clears the sprite cache and as such resets the offsets.
14 years ago
frosch
eded89633c
(svn r18846) -Codechange: Merge DrawTileSeq into DrawCommonTileSeq.
15 years ago
frosch
24e0945bc4
(svn r18846) -Codechange: Merge DrawTileSeq into DrawCommonTileSeq.
15 years ago
rubidium
99d46e0ad7
(svn r17248) -Fix: add GPL license notice where appropriate
15 years ago
rubidium
7fbc33dae1
(svn r17248) -Fix: add GPL license notice where appropriate
15 years ago
alberth
d5693bd446
(svn r16671) -Doc: Documenting Sprite structure.
15 years ago
alberth
9489490e48
(svn r16671) -Doc: Documenting Sprite structure.
15 years ago
smatz
d091c7d80f
(svn r16492) -Remove: support for gcc2. It hasn't been able to compile OTTD for months. All attempts to do another workaround failed.
15 years ago
smatz
c03ce4b1c7
(svn r16492) -Remove: support for gcc2. It hasn't been able to compile OTTD for months. All attempts to do another workaround failed.
15 years ago
rubidium
c496a3e014
(svn r16421) -Codechange: do not unnecessarily remove constness or unnecessarily add it.
15 years ago
rubidium
0d99b6c71c
(svn r16421) -Codechange: do not unnecessarily remove constness or unnecessarily add it.
15 years ago
rubidium
c358955127
(svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites.
16 years ago
rubidium
c8e8911ef6
(svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites.
16 years ago
rubidium
1ce0b03bf0
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
16 years ago
rubidium
d03994098b
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
16 years ago
peter1138
af2429f8e0
(svn r12002) -Cleanup (r11981): Remove obsolete code to skip sprites from indexed GRFs.
17 years ago
peter1138
1a9b741e43
(svn r12002) -Cleanup (r11981): Remove obsolete code to skip sprites from indexed GRFs.
17 years ago
rubidium
507463e420
(svn r11684) -Codechange: split gfx.h in a type and functional header.
17 years ago
rubidium
a773d45885
(svn r11684) -Codechange: split gfx.h in a type and functional header.
17 years ago
truelight
5d55a9435b
(svn r10157) -Fix: use as indentified for PNGs, the place of the image as it was in the grf, not the internal SpriteID
17 years ago
truelight
144035bf5c
(svn r10157) -Fix: use as indentified for PNGs, the place of the image as it was in the grf, not the internal SpriteID
17 years ago
rubidium
961a891563
(svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
17 years ago
rubidium
be0539cb43
(svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
17 years ago
truelight
27febd474c
(svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
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-Add: make it possible to pick your own blitter (-b <blitter>, -h for overview)
-Add: added a new optimized 8bpp blitter (default, caches sprites of all zoom-levels)
-Add: added a debug 8bpp blitter and a very slow normal 8bpp blitter
17 years ago