Commit Graph

182 Commits

Author SHA1 Message Date
smatz
698f05e756 (svn r14591) -Fix [FS#2388](r14528): cached nearest town could be invalid after importing older savegame and during town generation
-Codechange: rewrite parts of code responsible for caching index of nearest town
2008-11-18 22:43:59 +00:00
rubidium
52ac592422 (svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus) 2008-10-25 13:51:47 +00:00
rubidium
b0537d271f (svn r14491) -Documentation: updates/additions of doxygen docs (Alberth) 2008-10-19 15:39:12 +00:00
rubidium
b5e467978b (svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus) 2008-10-14 18:38:51 +00:00
rubidium
f56e630e5c (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
smatz
7dc595ca72 (svn r14316) -Fix: do not allow building road over level crossings and drive-through road stops in the wrong direction even when the roadtype is present 2008-09-13 17:37:18 +00:00
smatz
5b14c67064 (svn r14315) -Fix: allow adding roadtypes only to drive-through road stops 2008-09-13 17:26:44 +00:00
smatz
33e46bb75a (svn r14314) -Fix: pay for two road bits when adding/removing roadtype at drive through road stop/level crossing 2008-09-13 17:06:44 +00:00
smatz
70525eaa7f (svn r14293) -Change: do not show PBS track reservation in the intro game 2008-09-11 21:53:59 +00:00
rubidium
6e67ea1f9d (svn r14258) -Codechange: rework the way to query the vehicle hash to make sure it always results in the same irregardless of the order of the hash-linked-list.
-Fix: desync in PBS reservation following, vehicle flooding and road vehicle overtake/follow code.
2008-09-07 11:23:10 +00:00
smatz
6074de33d0 (svn r14176) -Fix: better 'safe' than ... 'save' 2008-08-25 20:54:34 +00:00
rubidium
f1666c7062 (svn r13931) -Codechange [YAPP]: Retain the reservation state when building/removing waypoints or level crossings. (michi_cc) 2008-08-02 22:48:27 +00:00
rubidium
bef1770590 (svn r13927) -Add [YAPP]: Draw reserved tracks darker, toggeld by a patch setting. (michi_cc) 2008-08-02 22:47:34 +00:00
rubidium
f75591a5a0 (svn r13824) -Fix (r13822): also make sure a tile is a road stop tile before trying to get information about the roadstop... 2008-07-25 13:20:50 +00:00
rubidium
80daf62d95 (svn r13822) -Fix [FS#2166]: building through the wrong side of a drive through station was allowed. 2008-07-25 10:10:11 +00:00
rubidium
6898a76c5f (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 2008-07-17 20:13:01 +00:00
rubidium
65a4dc8902 (svn r13621) -Fix: building roadbits in the wrong direction on bridges or building roadbits from underneath the bridge to the bridgehead is impossible, so don't silently ignore that error when building over houses and industries is not ignored. 2008-06-24 11:42:01 +00:00
glx
d74eac6211 (svn r13379) -Fix (r13255): drive side can't be changed in intro 2008-06-04 22:03:22 +00:00
rubidium
e7a501100a (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
rubidium
d289464d69 (svn r13255) -Codechange: move _opt to _settings. 2008-05-25 22:36:44 +00:00
rubidium
dc77647ea4 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
rubidium
ce821b1ada (svn r13242) -Codechange: remove _opt_ptr. 2008-05-25 12:57:39 +00:00
frosch
7fbfe54c74 (svn r13234) -Fix: Check/affect town rating when removing/bulldozing town-owned road under drivethrough stops.
-Fix: Reset the 'town-owned-road'-flag when removing and rebuilding road under drivethrough stops.
2008-05-24 22:15:10 +00:00
frosch
8f104a2e97 (svn r13233) -Fix: Replace some (incorrect) evaluations of TileOwner by RoadOwner.
-Fix: Before evaluating RoadOwner, check if the roadtype is present.
-Fix: Some places assumed that MP_ROAD means normal street.
2008-05-24 19:36:20 +00:00
frosch
7f80552293 (svn r13206) -Feature(ette): Display all owners of a tile in the tile-info-window. 2008-05-21 22:15:39 +00:00
rubidium
78eb7d66b1 (svn r13166) -Codechange: CmdSetRoadDriveSide belongs in road_cmd.cpp, not settings_gui.cpp. 2008-05-18 17:40:13 +00:00
smatz
2be223fc03 (svn r13090) -Codechange: add functions for direct conversion from DiagDirection to Track and Trackbits 2008-05-14 18:31:21 +00:00
smatz
b4968c6bea (svn r13016) -Codechange: unify the detection if rail catenary should be drawn 2008-05-08 16:48:29 +00:00
rubidium
1ce0b03bf0 (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
smatz
0ddb481a33 (svn r12919) -Fix [FS#1965]: flood road tiles even when there are road works in progress 2008-04-29 16:36:44 +00:00
rubidium
2b85217bfe (svn r12857) -Fix [FS#1948]: remove the last uses of AutoPtr in the station code. 2008-04-23 22:16:41 +00:00
rubidium
d56827a9a9 (svn r12855) -Codechange: do not use autoptr's for testing whether certain objects can be build, but check it directly in the pool so we do not have to call destructors in the testing phase. Stations still use the autoptr though. 2008-04-23 20:56:08 +00:00
rubidium
8186344628 (svn r12804) -Codechange: move the effect vehicle handling out of vehicle.cpp 2008-04-20 11:12:07 +00:00
rubidium
d010ae9408 (svn r12801) -Codechange: remove the dependency of function.h in town_map.h 2008-04-20 08:43:31 +00:00
rubidium
18e64b28e2 (svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location. 2008-04-17 21:21:01 +00:00
rubidium
6d063c3ad6 (svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h. 2008-04-17 19:10:30 +00:00
rubidium
1078bc7dd0 (svn r12682) -Fix [FS#1920]: removing road pieces from a town gave you twice the intended penalty. 2008-04-13 10:32:29 +00:00
rubidium
5967f5b379 (svn r12622) -Fix: infinite loop in case your compiler decides that enums are unsigned by default. Patch by Dominik. 2008-04-07 22:15:31 +00:00
smatz
4c84f76dd5 (svn r12569) -Cleanup: variable scope and coding style in road*.cpp 2008-04-04 18:41:16 +00:00
smatz
fcf4a7067d (svn r12547) -Feature: invisibility options to make objects invisible instead of transparent 2008-04-03 19:55:40 +00:00
rubidium
6d9c7ef315 (svn r12443) -Add: OpenTTDs version to openttd.cfg, just so we do not need to keep to ask people for their version number because it's likely they give you the wrong answer anyway. 2008-03-27 15:29:42 +00:00
skidd13
5d06dcb37e (svn r12442) -Feature: Allow build leveled roads on slopes for the old ai 2008-03-27 14:46:27 +00:00
skidd13
75072624d8 (svn r12440) -Fix [FS#1694]: Make the road building and road removing conditions more union
-Feature: Allow to build/remove more road-piece combinations directly
2008-03-27 14:26:31 +00:00
skidd13
066e6dedfd (svn r12419) -Cleanup: of the internal road-piece building and removing. 2008-03-25 18:59:25 +00:00
peter1138
f0e39a7953 (svn r12410) -Codechange: abstract out the test for catenary on electric rails 2008-03-25 12:10:13 +00:00
smatz
9dade55b4a (svn r12363) -Fix: do not allow building 'zero' road bits 2008-03-12 18:10:45 +00:00
belugas
2678c4faaa (svn r12290) -Fix[FS#1807]: Do not draw trees nor lamps between tram tracks.(Roujin) 2008-02-27 15:35:24 +00:00
frosch
7f3d56041b (svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus(). 2008-02-20 17:49:50 +00:00
smatz
7a5855fec2 (svn r12185) -Fix (r12177): wrong operator priority, hopefully harmless (spotted by michi_cc) 2008-02-18 23:37:16 +00:00
smatz
b2721c08fc (svn r12183) -Codechange: give a better error message when building road over existing road with vehicle on it, or do not fail at all 2008-02-18 22:12:27 +00:00