mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-11 13:10:45 +00:00
(svn r12569) -Cleanup: variable scope and coding style in road*.cpp
This commit is contained in:
parent
938907c884
commit
4c84f76dd5
@ -342,7 +342,7 @@ CommandCost CmdRemoveRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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* @param other The other existent RoadBits
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* @return The costs for these RoadBits on this slope
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*/
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static CommandCost CheckRoadSlope(Slope tileh, RoadBits* pieces, RoadBits existing, RoadBits other)
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static CommandCost CheckRoadSlope(Slope tileh, RoadBits *pieces, RoadBits existing, RoadBits other)
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{
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/* Remove already build pieces */
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CLRBITS(*pieces, existing);
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@ -418,7 +418,7 @@ static CommandCost CheckRoadSlope(Slope tileh, RoadBits* pieces, RoadBits existi
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CommandCost CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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{
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CommandCost cost(EXPENSES_CONSTRUCTION);
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CommandCost ret;
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RoadBits existing = ROAD_NONE;
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RoadBits other_bits = ROAD_NONE;
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@ -484,8 +484,6 @@ CommandCost CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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break;
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case MP_RAILWAY: {
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Axis roaddir;
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if (IsSteepSlope(tileh)) {
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return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION);
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}
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@ -496,6 +494,8 @@ CommandCost CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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}
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if (GetRailTileType(tile) != RAIL_TILE_NORMAL) goto do_clear;
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Axis roaddir;
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switch (GetTrackBits(tile)) {
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case TRACK_BIT_X:
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if (pieces & ROAD_X) goto do_clear;
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@ -534,16 +534,17 @@ CommandCost CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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if (GetVehicleTunnelBridge(tile, GetOtherTunnelBridgeEnd(tile)) != NULL) return CMD_ERROR;
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break;
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default:
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default: {
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do_clear:;
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ret = DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
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CommandCost ret = DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
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if (CmdFailed(ret)) return ret;
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cost.AddCost(ret);
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} break;
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}
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if (other_bits != pieces) {
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/* Check the foundation/slopes when adding road/tram bits */
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ret = CheckRoadSlope(tileh, &pieces, existing, other_bits);
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CommandCost ret = CheckRoadSlope(tileh, &pieces, existing, other_bits);
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/* Return an error if we need to build a foundation (ret != 0) but the
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* current patch-setting is turned off (or stupid AI@work) */
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if (CmdFailed(ret) || (ret.GetCost() != 0 && !_patches.build_on_slopes)) {
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@ -643,8 +644,7 @@ do_clear:;
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*/
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CommandCost CmdBuildLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p2)
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{
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TileIndex start_tile, tile;
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CommandCost ret, cost(EXPENSES_CONSTRUCTION);
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CommandCost cost(EXPENSES_CONSTRUCTION);
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bool had_bridge = false;
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bool had_tunnel = false;
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bool had_success = false;
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@ -654,7 +654,7 @@ CommandCost CmdBuildLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint32
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if (p1 >= MapSize()) return CMD_ERROR;
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start_tile = p1;
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TileIndex start_tile = p1;
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RoadType rt = (RoadType)GB(p2, 3, 2);
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if (!IsValidRoadType(rt) || !ValParamRoadType(rt)) return CMD_ERROR;
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@ -678,7 +678,7 @@ CommandCost CmdBuildLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint32
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/* No disallowed direction bits have to be toggled */
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if (!HasBit(p2, 5)) drd = DRD_NONE;
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tile = start_tile;
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TileIndex tile = start_tile;
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/* Start tile is the small number. */
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for (;;) {
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RoadBits bits = HasBit(p2, 2) ? ROAD_Y : ROAD_X;
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@ -686,7 +686,7 @@ CommandCost CmdBuildLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint32
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if (tile == end_tile && !HasBit(p2, 1)) bits &= ROAD_NW | ROAD_NE;
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if (tile == start_tile && HasBit(p2, 0)) bits &= ROAD_SE | ROAD_SW;
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ret = DoCommand(tile, drd << 6 | rt << 4 | bits, 0, flags, CMD_BUILD_ROAD);
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CommandCost ret = DoCommand(tile, drd << 6 | rt << 4 | bits, 0, flags, CMD_BUILD_ROAD);
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if (CmdFailed(ret)) {
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if (_error_message != STR_1007_ALREADY_BUILT) return CMD_ERROR;
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} else {
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@ -729,13 +729,11 @@ CommandCost CmdBuildLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint32
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*/
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CommandCost CmdRemoveLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p2)
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{
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TileIndex start_tile, tile;
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CommandCost ret, cost(EXPENSES_CONSTRUCTION);
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Money money;
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CommandCost cost(EXPENSES_CONSTRUCTION);
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if (p1 >= MapSize()) return CMD_ERROR;
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start_tile = p1;
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TileIndex start_tile = p1;
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RoadType rt = (RoadType)GB(p2, 3, 2);
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if (!IsValidRoadType(rt)) return CMD_ERROR;
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@ -751,8 +749,8 @@ CommandCost CmdRemoveLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint3
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p2 ^= IsInsideMM(p2 & 3, 1, 3) ? 3 : 0;
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}
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money = GetAvailableMoneyForCommand();
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tile = start_tile;
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Money money = GetAvailableMoneyForCommand();
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TileIndex tile = start_tile;
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/* Start tile is the small number. */
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for (;;) {
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RoadBits bits = HasBit(p2, 2) ? ROAD_Y : ROAD_X;
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@ -762,7 +760,7 @@ CommandCost CmdRemoveLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint3
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/* try to remove the halves. */
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if (bits != 0) {
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ret = RemoveRoad(tile, flags & ~DC_EXEC, bits, rt, true);
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CommandCost ret = RemoveRoad(tile, flags & ~DC_EXEC, bits, rt, true);
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if (CmdSucceeded(ret)) {
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if (flags & DC_EXEC) {
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money -= ret.GetCost();
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@ -796,15 +794,12 @@ CommandCost CmdRemoveLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint3
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*/
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CommandCost CmdBuildRoadDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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{
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CommandCost cost;
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Slope tileh;
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DiagDirection dir = Extract<DiagDirection, 0>(p1);
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RoadType rt = (RoadType)GB(p1, 2, 2);
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if (!IsValidRoadType(rt) || !ValParamRoadType(rt)) return CMD_ERROR;
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tileh = GetTileSlope(tile, NULL);
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Slope tileh = GetTileSlope(tile, NULL);
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if (tileh != SLOPE_FLAT && (
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!_patches.build_on_slopes ||
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IsSteepSlope(tileh) ||
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@ -813,7 +808,7 @@ CommandCost CmdBuildRoadDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p2
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return_cmd_error(STR_0007_FLAT_LAND_REQUIRED);
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}
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cost = DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
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CommandCost cost = DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
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if (CmdFailed(cost)) return CMD_ERROR;
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if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) return_cmd_error(STR_5007_MUST_DEMOLISH_BRIDGE_FIRST);
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@ -834,8 +829,7 @@ CommandCost CmdBuildRoadDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p2
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static CommandCost RemoveRoadDepot(TileIndex tile, uint32 flags)
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{
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if (!CheckTileOwnership(tile) && _current_player != OWNER_WATER)
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return CMD_ERROR;
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if (!CheckTileOwnership(tile) && _current_player != OWNER_WATER) return CMD_ERROR;
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if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR;
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@ -968,7 +962,7 @@ static bool AlwaysDrawUnpavedRoads(TileIndex tile, Roadside roadside)
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* @param ti information about the tile (slopes, height etc)
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* @param tram the roadbits for the tram
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*/
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void DrawTramCatenary(TileInfo *ti, RoadBits tram)
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void DrawTramCatenary(const TileInfo *ti, RoadBits tram)
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{
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/* Do not draw catenary if it is invisible */
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if (IsInvisibilitySet(TO_CATENARY)) return;
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@ -1003,7 +997,7 @@ void DrawTramCatenary(TileInfo *ti, RoadBits tram)
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* @param dy the offset from the top of the BB of the tile
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* @param h the height of the sprite to draw
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*/
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static void DrawRoadDetail(SpriteID img, TileInfo *ti, int dx, int dy, int h)
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static void DrawRoadDetail(SpriteID img, const TileInfo *ti, int dx, int dy, int h)
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{
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int x = ti->x | dx;
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int y = ti->y | dy;
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@ -1016,15 +1010,13 @@ static void DrawRoadDetail(SpriteID img, TileInfo *ti, int dx, int dy, int h)
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* Draw ground sprite and road pieces
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* @param ti TileInfo
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*/
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static void DrawRoadBits(TileInfo* ti)
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static void DrawRoadBits(TileInfo *ti)
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{
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RoadBits road = GetRoadBits(ti->tile, ROADTYPE_ROAD);
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RoadBits tram = GetRoadBits(ti->tile, ROADTYPE_TRAM);
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const DrawRoadTileStruct *drts;
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SpriteID image = 0;
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SpriteID pal = PAL_NONE;
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Roadside roadside;
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if (ti->tileh != SLOPE_FLAT) {
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DrawFoundation(ti, GetRoadFoundation(ti->tileh, road | tram));
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@ -1036,7 +1028,7 @@ static void DrawRoadBits(TileInfo* ti)
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if (image == 0) image = _road_tile_sprites_1[road != ROAD_NONE ? road : tram];
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roadside = GetRoadside(ti->tile);
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Roadside roadside = GetRoadside(ti->tile);
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if (AlwaysDrawUnpavedRoads(ti->tile, roadside)) {
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image += 19;
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@ -1096,7 +1088,7 @@ static void DrawRoadBits(TileInfo* ti)
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if (CountBits(road) < 2) return;
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/* Draw extra details. */
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for (drts = _road_display_table[roadside][road | tram]; drts->image != 0; drts++) {
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for (const DrawRoadTileStruct *drts = _road_display_table[roadside][road | tram]; drts->image != 0; drts++) {
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DrawRoadDetail(drts->image, ti, drts->subcoord_x, drts->subcoord_y, 0x10);
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}
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}
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@ -1109,17 +1101,16 @@ static void DrawTile_Road(TileInfo *ti)
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break;
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case ROAD_TILE_CROSSING: {
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SpriteID image;
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SpriteID pal = PAL_NONE;
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Roadside roadside = GetRoadside(ti->tile);
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if (ti->tileh != SLOPE_FLAT) DrawFoundation(ti, FOUNDATION_LEVELED);
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image = GetRailTypeInfo(GetRailType(ti->tile))->base_sprites.crossing;
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SpriteID image = GetRailTypeInfo(GetRailType(ti->tile))->base_sprites.crossing;
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SpriteID pal = PAL_NONE;
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if (GetCrossingRoadAxis(ti->tile) == AXIS_X) image++;
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if (IsCrossingBarred(ti->tile)) image += 2;
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Roadside roadside = GetRoadside(ti->tile);
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if (AlwaysDrawUnpavedRoads(ti->tile, roadside)) {
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image += 8;
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} else {
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@ -1141,14 +1132,11 @@ static void DrawTile_Road(TileInfo *ti)
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default:
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case ROAD_TILE_DEPOT: {
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const DrawTileSprites* dts;
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const DrawTileSeqStruct* dtss;
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SpriteID palette;
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if (ti->tileh != SLOPE_FLAT) DrawFoundation(ti, FOUNDATION_LEVELED);
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palette = PLAYER_SPRITE_COLOR(GetTileOwner(ti->tile));
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SpriteID palette = PLAYER_SPRITE_COLOR(GetTileOwner(ti->tile));
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const DrawTileSprites *dts;
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if (HasTileRoadType(ti->tile, ROADTYPE_TRAM)) {
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dts = &_tram_depot[GetRoadDepotDirection(ti->tile)];
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} else {
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@ -1160,7 +1148,7 @@ static void DrawTile_Road(TileInfo *ti)
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/* End now if buildings are invisible */
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if (IsInvisibilitySet(TO_BUILDINGS)) break;
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for (dtss = dts->seq; dtss->image.sprite != 0; dtss++) {
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for (const DrawTileSeqStruct *dtss = dts->seq; dtss->image.sprite != 0; dtss++) {
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SpriteID image = dtss->image.sprite;
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SpriteID pal;
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@ -1187,15 +1175,14 @@ static void DrawTile_Road(TileInfo *ti)
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void DrawRoadDepotSprite(int x, int y, DiagDirection dir, RoadType rt)
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{
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SpriteID palette = PLAYER_SPRITE_COLOR(_local_player);
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const DrawTileSprites* dts = (rt == ROADTYPE_TRAM) ? &_tram_depot[dir] : &_road_depot[dir];
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const DrawTileSeqStruct* dtss;
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const DrawTileSprites *dts = (rt == ROADTYPE_TRAM) ? &_tram_depot[dir] : &_road_depot[dir];
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x += 33;
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y += 17;
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DrawSprite(dts->ground.sprite, PAL_NONE, x, y);
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for (dtss = dts->seq; dtss->image.sprite != 0; dtss++) {
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for (const DrawTileSeqStruct *dtss = dts->seq; dtss->image.sprite != 0; dtss++) {
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Point pt = RemapCoords(dtss->delta_x, dtss->delta_y, dtss->delta_z);
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SpriteID image = dtss->image.sprite;
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@ -1275,7 +1262,7 @@ static void TileLoop_Road(TileIndex tile)
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if (IsRoadDepot(tile)) return;
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const Town* t = ClosestTownFromTile(tile, (uint)-1);
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const Town *t = ClosestTownFromTile(tile, (uint)-1);
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if (!HasRoadWorks(tile)) {
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HouseZonesBits grp = HZB_TOWN_EDGE;
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src/road_gui.cpp
493
src/road_gui.cpp
@ -175,7 +175,7 @@ static void PlaceRoad_Tunnel(TileIndex tile)
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static void BuildRoadOutsideStation(TileIndex tile, DiagDirection direction)
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{
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tile += TileOffsByDiagDir(direction);
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// if there is a roadpiece just outside of the station entrance, build a connecting route
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/* if there is a roadpiece just outside of the station entrance, build a connecting route */
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if (IsNormalRoadTile(tile)) {
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if (GetRoadBits(tile, _cur_roadtype) != ROAD_NONE) {
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DoCommandP(tile, _cur_roadtype << 4 | DiagDirToRoadBits(ReverseDiagDir(direction)), 0, NULL, CMD_BUILD_ROAD);
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@ -409,7 +409,7 @@ static const uint16 _road_keycodes[] = {
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* @param w The toolbar window
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* @param clicked_widget The widget which the player clicked just now
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*/
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static void UpdateOptionWidgetStatus(Window *w, int clicked_widget)
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static void UpdateOptionWidgetStatus(Window *w, RoadToolbarWidgets clicked_widget)
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{
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/* The remove and the one way button state is driven
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* by the other buttons so they don't act on themselfs.
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@ -419,15 +419,18 @@ static void UpdateOptionWidgetStatus(Window *w, int clicked_widget)
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w->RaiseWidget(RTW_ONE_WAY);
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w->InvalidateWidget(RTW_ONE_WAY);
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break;
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case RTW_ONE_WAY:
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w->RaiseWidget(RTW_REMOVE);
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w->InvalidateWidget(RTW_REMOVE);
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break;
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case RTW_BUS_STATION:
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case RTW_TRUCK_STATION:
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w->DisableWidget(RTW_ONE_WAY);
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w->SetWidgetDisabledState(RTW_REMOVE, !w->IsWidgetLowered(clicked_widget));
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break;
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case RTW_ROAD_X:
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case RTW_ROAD_Y:
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case RTW_AUTOROAD:
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@ -436,6 +439,7 @@ static void UpdateOptionWidgetStatus(Window *w, int clicked_widget)
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RTW_ONE_WAY,
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WIDGET_LIST_END);
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break;
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default:
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/* When any other buttons than road/station, raise and
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* disable the removal button */
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@ -454,157 +458,162 @@ static void UpdateOptionWidgetStatus(Window *w, int clicked_widget)
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static void BuildRoadToolbWndProc(Window *w, WindowEvent *e)
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{
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switch (e->event) {
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case WE_CREATE:
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w->SetWidgetsDisabledState(true,
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RTW_REMOVE,
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RTW_ONE_WAY,
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WIDGET_LIST_END);
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break;
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case WE_CREATE:
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w->SetWidgetsDisabledState(true,
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RTW_REMOVE,
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RTW_ONE_WAY,
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WIDGET_LIST_END);
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break;
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case WE_PAINT:
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w->SetWidgetsDisabledState(!CanBuildVehicleInfrastructure(VEH_ROAD),
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RTW_DEPOT,
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RTW_BUS_STATION,
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RTW_TRUCK_STATION,
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WIDGET_LIST_END);
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DrawWindowWidgets(w);
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break;
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case WE_PAINT:
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w->SetWidgetsDisabledState(!CanBuildVehicleInfrastructure(VEH_ROAD),
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RTW_DEPOT,
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RTW_BUS_STATION,
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RTW_TRUCK_STATION,
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WIDGET_LIST_END);
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DrawWindowWidgets(w);
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break;
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case WE_CLICK:
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if (e->we.click.widget >= RTW_ROAD_X) {
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_remove_button_clicked = false;
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_one_way_button_clicked = false;
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_build_road_button_proc[e->we.click.widget - RTW_ROAD_X](w);
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}
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UpdateOptionWidgetStatus(w, e->we.click.widget);
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if (_ctrl_pressed) RoadToolbar_CtrlChanged(w);
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break;
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case WE_KEYPRESS:
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for (uint8 i = 0; i != lengthof(_road_keycodes); i++) {
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if (e->we.keypress.keycode == _road_keycodes[i]) {
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e->we.keypress.cont = false;
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case WE_CLICK:
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if (e->we.click.widget >= RTW_ROAD_X) {
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_remove_button_clicked = false;
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_one_way_button_clicked = false;
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_build_road_button_proc[i](w);
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UpdateOptionWidgetStatus(w, i + RTW_ROAD_X);
|
||||
if (_ctrl_pressed) RoadToolbar_CtrlChanged(w);
|
||||
break;
|
||||
_build_road_button_proc[e->we.click.widget - RTW_ROAD_X](w);
|
||||
}
|
||||
}
|
||||
MarkTileDirty(_thd.pos.x, _thd.pos.y); // redraw tile selection
|
||||
break;
|
||||
UpdateOptionWidgetStatus(w, (RoadToolbarWidgets)e->we.click.widget);
|
||||
if (_ctrl_pressed) RoadToolbar_CtrlChanged(w);
|
||||
break;
|
||||
|
||||
case WE_PLACE_OBJ:
|
||||
_remove_button_clicked = w->IsWidgetLowered(RTW_REMOVE);
|
||||
_one_way_button_clicked = w->IsWidgetLowered(RTW_ONE_WAY);
|
||||
_place_proc(e->we.place.tile);
|
||||
break;
|
||||
|
||||
case WE_ABORT_PLACE_OBJ:
|
||||
w->RaiseButtons();
|
||||
w->SetWidgetsDisabledState(true,
|
||||
RTW_REMOVE,
|
||||
RTW_ONE_WAY,
|
||||
WIDGET_LIST_END);
|
||||
w->InvalidateWidget(RTW_REMOVE);
|
||||
w->InvalidateWidget(RTW_ONE_WAY);
|
||||
|
||||
w = FindWindowById(WC_BUS_STATION, 0);
|
||||
if (w != NULL) WP(w, def_d).close = true;
|
||||
w = FindWindowById(WC_TRUCK_STATION, 0);
|
||||
if (w != NULL) WP(w, def_d).close = true;
|
||||
w = FindWindowById(WC_BUILD_DEPOT, 0);
|
||||
if (w != NULL) WP(w, def_d).close = true;
|
||||
break;
|
||||
|
||||
case WE_PLACE_DRAG:
|
||||
/* Here we update the end tile flags
|
||||
* of the road placement actions.
|
||||
* At first we reset the end halfroad
|
||||
* bits and if needed we set them again. */
|
||||
switch (e->we.place.select_proc) {
|
||||
case DDSP_PLACE_ROAD_X_DIR:
|
||||
_place_road_flag &= ~RF_END_HALFROAD_X;
|
||||
if (e->we.place.pt.x & 8) _place_road_flag |= RF_END_HALFROAD_X;
|
||||
break;
|
||||
|
||||
case DDSP_PLACE_ROAD_Y_DIR:
|
||||
_place_road_flag &= ~RF_END_HALFROAD_Y;
|
||||
if (e->we.place.pt.y & 8) _place_road_flag |= RF_END_HALFROAD_Y;
|
||||
break;
|
||||
|
||||
case DDSP_PLACE_AUTOROAD:
|
||||
_place_road_flag &= ~(RF_END_HALFROAD_Y | RF_END_HALFROAD_X);
|
||||
if (e->we.place.pt.y & 8) _place_road_flag |= RF_END_HALFROAD_Y;
|
||||
if (e->we.place.pt.x & 8) _place_road_flag |= RF_END_HALFROAD_X;
|
||||
|
||||
/* For autoroad we need to update the
|
||||
* direction of the road */
|
||||
if (_thd.size.x > _thd.size.y || (_thd.size.x == _thd.size.y &&
|
||||
( (_tile_fract_coords.x < _tile_fract_coords.y && (_tile_fract_coords.x + _tile_fract_coords.y) < 16) ||
|
||||
(_tile_fract_coords.x > _tile_fract_coords.y && (_tile_fract_coords.x + _tile_fract_coords.y) > 16) ))) {
|
||||
/* Set dir = X */
|
||||
_place_road_flag &= ~RF_DIR_Y;
|
||||
} else {
|
||||
/* Set dir = Y */
|
||||
_place_road_flag |= RF_DIR_Y;
|
||||
case WE_KEYPRESS:
|
||||
for (uint i = 0; i != lengthof(_road_keycodes); i++) {
|
||||
if (e->we.keypress.keycode == _road_keycodes[i]) {
|
||||
e->we.keypress.cont = false;
|
||||
_remove_button_clicked = false;
|
||||
_one_way_button_clicked = false;
|
||||
_build_road_button_proc[i](w);
|
||||
UpdateOptionWidgetStatus(w, (RoadToolbarWidgets)(i + RTW_ROAD_X));
|
||||
if (_ctrl_pressed) RoadToolbar_CtrlChanged(w);
|
||||
break;
|
||||
}
|
||||
}
|
||||
MarkTileDirty(_thd.pos.x, _thd.pos.y); // redraw tile selection
|
||||
break;
|
||||
|
||||
break;
|
||||
}
|
||||
case WE_PLACE_OBJ:
|
||||
_remove_button_clicked = w->IsWidgetLowered(RTW_REMOVE);
|
||||
_one_way_button_clicked = w->IsWidgetLowered(RTW_ONE_WAY);
|
||||
_place_proc(e->we.place.tile);
|
||||
break;
|
||||
|
||||
VpSelectTilesWithMethod(e->we.place.pt.x, e->we.place.pt.y, e->we.place.select_method);
|
||||
return;
|
||||
case WE_ABORT_PLACE_OBJ:
|
||||
w->RaiseButtons();
|
||||
w->SetWidgetsDisabledState(true,
|
||||
RTW_REMOVE,
|
||||
RTW_ONE_WAY,
|
||||
WIDGET_LIST_END);
|
||||
w->InvalidateWidget(RTW_REMOVE);
|
||||
w->InvalidateWidget(RTW_ONE_WAY);
|
||||
|
||||
case WE_PLACE_MOUSEUP:
|
||||
if (e->we.place.pt.x != -1) {
|
||||
TileIndex start_tile = e->we.place.starttile;
|
||||
TileIndex end_tile = e->we.place.tile;
|
||||
w = FindWindowById(WC_BUS_STATION, 0);
|
||||
if (w != NULL) WP(w, def_d).close = true;
|
||||
w = FindWindowById(WC_TRUCK_STATION, 0);
|
||||
if (w != NULL) WP(w, def_d).close = true;
|
||||
w = FindWindowById(WC_BUILD_DEPOT, 0);
|
||||
if (w != NULL) WP(w, def_d).close = true;
|
||||
break;
|
||||
|
||||
case WE_PLACE_DRAG:
|
||||
/* Here we update the end tile flags
|
||||
* of the road placement actions.
|
||||
* At first we reset the end halfroad
|
||||
* bits and if needed we set them again. */
|
||||
switch (e->we.place.select_proc) {
|
||||
case DDSP_BUILD_BRIDGE:
|
||||
ResetObjectToPlace();
|
||||
ShowBuildBridgeWindow(start_tile, end_tile, TRANSPORT_ROAD, RoadTypeToRoadTypes(_cur_roadtype));
|
||||
break;
|
||||
|
||||
case DDSP_DEMOLISH_AREA:
|
||||
DoCommandP(end_tile, start_tile, 0, CcPlaySound10, CMD_CLEAR_AREA | CMD_MSG(STR_00B5_CAN_T_CLEAR_THIS_AREA));
|
||||
break;
|
||||
|
||||
case DDSP_PLACE_ROAD_X_DIR:
|
||||
case DDSP_PLACE_ROAD_Y_DIR:
|
||||
case DDSP_PLACE_AUTOROAD:
|
||||
/* Flag description:
|
||||
* Use the first three bits (0x07) if dir == Y
|
||||
* else use the last 2 bits (X dir has
|
||||
* not the 3rd bit set) */
|
||||
_place_road_flag = (RoadFlags)((_place_road_flag & RF_DIR_Y) ? (_place_road_flag & 0x07) : (_place_road_flag >> 3));
|
||||
_place_road_flag &= ~RF_END_HALFROAD_X;
|
||||
if (e->we.place.pt.x & 8) _place_road_flag |= RF_END_HALFROAD_X;
|
||||
break;
|
||||
|
||||
DoCommandP(end_tile, start_tile, _place_road_flag | (_cur_roadtype << 3) | (_one_way_button_clicked << 5), CcPlaySound1D,
|
||||
(_ctrl_pressed || _remove_button_clicked) ?
|
||||
CMD_REMOVE_LONG_ROAD | CMD_NO_WATER | CMD_MSG(_road_type_infos[_cur_roadtype].err_remove_road) :
|
||||
CMD_BUILD_LONG_ROAD | CMD_NO_WATER | CMD_MSG(_road_type_infos[_cur_roadtype].err_build_road));
|
||||
case DDSP_PLACE_ROAD_Y_DIR:
|
||||
_place_road_flag &= ~RF_END_HALFROAD_Y;
|
||||
if (e->we.place.pt.y & 8) _place_road_flag |= RF_END_HALFROAD_Y;
|
||||
break;
|
||||
|
||||
case DDSP_PLACE_AUTOROAD:
|
||||
_place_road_flag &= ~(RF_END_HALFROAD_Y | RF_END_HALFROAD_X);
|
||||
if (e->we.place.pt.y & 8) _place_road_flag |= RF_END_HALFROAD_Y;
|
||||
if (e->we.place.pt.x & 8) _place_road_flag |= RF_END_HALFROAD_X;
|
||||
|
||||
/* For autoroad we need to update the
|
||||
* direction of the road */
|
||||
if (_thd.size.x > _thd.size.y || (_thd.size.x == _thd.size.y &&
|
||||
( (_tile_fract_coords.x < _tile_fract_coords.y && (_tile_fract_coords.x + _tile_fract_coords.y) < 16) ||
|
||||
(_tile_fract_coords.x > _tile_fract_coords.y && (_tile_fract_coords.x + _tile_fract_coords.y) > 16) ))) {
|
||||
/* Set dir = X */
|
||||
_place_road_flag &= ~RF_DIR_Y;
|
||||
} else {
|
||||
/* Set dir = Y */
|
||||
_place_road_flag |= RF_DIR_Y;
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case WE_PLACE_PRESIZE: {
|
||||
TileIndex tile = e->we.place.tile;
|
||||
VpSelectTilesWithMethod(e->we.place.pt.x, e->we.place.pt.y, e->we.place.select_method);
|
||||
return;
|
||||
|
||||
DoCommand(tile, 0x200 | RoadTypeToRoadTypes(_cur_roadtype), 0, DC_AUTO, CMD_BUILD_TUNNEL);
|
||||
VpSetPresizeRange(tile, _build_tunnel_endtile == 0 ? tile : _build_tunnel_endtile);
|
||||
break;
|
||||
}
|
||||
case WE_PLACE_MOUSEUP:
|
||||
if (e->we.place.pt.x != -1) {
|
||||
TileIndex start_tile = e->we.place.starttile;
|
||||
TileIndex end_tile = e->we.place.tile;
|
||||
|
||||
case WE_DESTROY:
|
||||
if (_patches.link_terraform_toolbar) DeleteWindowById(WC_SCEN_LAND_GEN, 0);
|
||||
break;
|
||||
switch (e->we.place.select_proc) {
|
||||
case DDSP_BUILD_BRIDGE:
|
||||
ResetObjectToPlace();
|
||||
ShowBuildBridgeWindow(start_tile, end_tile, TRANSPORT_ROAD, RoadTypeToRoadTypes(_cur_roadtype));
|
||||
break;
|
||||
|
||||
case WE_CTRL_CHANGED:
|
||||
if (RoadToolbar_CtrlChanged(w)) e->we.ctrl.cont = false;
|
||||
break;
|
||||
case DDSP_DEMOLISH_AREA:
|
||||
DoCommandP(end_tile, start_tile, 0, CcPlaySound10, CMD_CLEAR_AREA | CMD_MSG(STR_00B5_CAN_T_CLEAR_THIS_AREA));
|
||||
break;
|
||||
|
||||
case DDSP_PLACE_ROAD_X_DIR:
|
||||
case DDSP_PLACE_ROAD_Y_DIR:
|
||||
case DDSP_PLACE_AUTOROAD:
|
||||
/* Flag description:
|
||||
* Use the first three bits (0x07) if dir == Y
|
||||
* else use the last 2 bits (X dir has
|
||||
* not the 3rd bit set) */
|
||||
_place_road_flag = (RoadFlags)((_place_road_flag & RF_DIR_Y) ? (_place_road_flag & 0x07) : (_place_road_flag >> 3));
|
||||
|
||||
DoCommandP(end_tile, start_tile, _place_road_flag | (_cur_roadtype << 3) | (_one_way_button_clicked << 5), CcPlaySound1D,
|
||||
(_ctrl_pressed || _remove_button_clicked) ?
|
||||
CMD_REMOVE_LONG_ROAD | CMD_NO_WATER | CMD_MSG(_road_type_infos[_cur_roadtype].err_remove_road) :
|
||||
CMD_BUILD_LONG_ROAD | CMD_NO_WATER | CMD_MSG(_road_type_infos[_cur_roadtype].err_build_road));
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case WE_PLACE_PRESIZE: {
|
||||
TileIndex tile = e->we.place.tile;
|
||||
|
||||
DoCommand(tile, 0x200 | RoadTypeToRoadTypes(_cur_roadtype), 0, DC_AUTO, CMD_BUILD_TUNNEL);
|
||||
VpSetPresizeRange(tile, _build_tunnel_endtile == 0 ? tile : _build_tunnel_endtile);
|
||||
} break;
|
||||
|
||||
case WE_DESTROY:
|
||||
if (_patches.link_terraform_toolbar) DeleteWindowById(WC_SCEN_LAND_GEN, 0);
|
||||
break;
|
||||
|
||||
case WE_CTRL_CHANGED:
|
||||
if (RoadToolbar_CtrlChanged(w)) e->we.ctrl.cont = false;
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@ -724,39 +733,47 @@ enum BuildRoadDepotWidgets {
|
||||
static void BuildRoadDepotWndProc(Window *w, WindowEvent *e)
|
||||
{
|
||||
switch (e->event) {
|
||||
case WE_CREATE: w->LowerWidget(_road_depot_orientation + BRDW_DEPOT_NE); break;
|
||||
case WE_CREATE:
|
||||
w->LowerWidget(_road_depot_orientation + BRDW_DEPOT_NE);
|
||||
break;
|
||||
|
||||
case WE_PAINT:
|
||||
DrawWindowWidgets(w);
|
||||
case WE_PAINT:
|
||||
DrawWindowWidgets(w);
|
||||
|
||||
DrawRoadDepotSprite(70, 17, DIAGDIR_NE, _cur_roadtype);
|
||||
DrawRoadDepotSprite(70, 69, DIAGDIR_SE, _cur_roadtype);
|
||||
DrawRoadDepotSprite( 2, 69, DIAGDIR_SW, _cur_roadtype);
|
||||
DrawRoadDepotSprite( 2, 17, DIAGDIR_NW, _cur_roadtype);
|
||||
break;
|
||||
DrawRoadDepotSprite(70, 17, DIAGDIR_NE, _cur_roadtype);
|
||||
DrawRoadDepotSprite(70, 69, DIAGDIR_SE, _cur_roadtype);
|
||||
DrawRoadDepotSprite( 2, 69, DIAGDIR_SW, _cur_roadtype);
|
||||
DrawRoadDepotSprite( 2, 17, DIAGDIR_NW, _cur_roadtype);
|
||||
break;
|
||||
|
||||
case WE_CLICK:
|
||||
switch (e->we.click.widget) {
|
||||
case BRDW_DEPOT_NW:
|
||||
case BRDW_DEPOT_NE:
|
||||
case BRDW_DEPOT_SW:
|
||||
case BRDW_DEPOT_SE:
|
||||
w->RaiseWidget(_road_depot_orientation + BRDW_DEPOT_NE);
|
||||
_road_depot_orientation = (DiagDirection)(e->we.click.widget - BRDW_DEPOT_NE);
|
||||
w->LowerWidget(_road_depot_orientation + BRDW_DEPOT_NE);
|
||||
SndPlayFx(SND_15_BEEP);
|
||||
SetWindowDirty(w);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case WE_CLICK:
|
||||
switch (e->we.click.widget) {
|
||||
case BRDW_DEPOT_NW:
|
||||
case BRDW_DEPOT_NE:
|
||||
case BRDW_DEPOT_SW:
|
||||
case BRDW_DEPOT_SE:
|
||||
w->RaiseWidget(_road_depot_orientation + BRDW_DEPOT_NE);
|
||||
_road_depot_orientation = (DiagDirection)(e->we.click.widget - BRDW_DEPOT_NE);
|
||||
w->LowerWidget(_road_depot_orientation + BRDW_DEPOT_NE);
|
||||
SndPlayFx(SND_15_BEEP);
|
||||
SetWindowDirty(w);
|
||||
break;
|
||||
|
||||
case WE_MOUSELOOP:
|
||||
if (WP(w, def_d).close) DeleteWindow(w);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
case WE_DESTROY:
|
||||
if (!WP(w, def_d).close) ResetObjectToPlace();
|
||||
break;
|
||||
case WE_MOUSELOOP:
|
||||
if (WP(w, def_d).close) DeleteWindow(w);
|
||||
break;
|
||||
|
||||
case WE_DESTROY:
|
||||
if (!WP(w, def_d).close) ResetObjectToPlace();
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@ -824,93 +841,99 @@ enum BuildRoadStationWidgets {
|
||||
static void RoadStationPickerWndProc(Window *w, WindowEvent *e)
|
||||
{
|
||||
switch (e->event) {
|
||||
case WE_CREATE:
|
||||
/* Trams don't have non-drivethrough stations */
|
||||
if (_cur_roadtype == ROADTYPE_TRAM && _road_station_picker_orientation < DIAGDIR_END) {
|
||||
_road_station_picker_orientation = DIAGDIR_END;
|
||||
}
|
||||
w->SetWidgetsDisabledState(_cur_roadtype == ROADTYPE_TRAM,
|
||||
BRSW_STATION_NE,
|
||||
BRSW_STATION_SE,
|
||||
BRSW_STATION_SW,
|
||||
BRSW_STATION_NW,
|
||||
WIDGET_LIST_END);
|
||||
case WE_CREATE:
|
||||
/* Trams don't have non-drivethrough stations */
|
||||
if (_cur_roadtype == ROADTYPE_TRAM && _road_station_picker_orientation < DIAGDIR_END) {
|
||||
_road_station_picker_orientation = DIAGDIR_END;
|
||||
}
|
||||
w->SetWidgetsDisabledState(_cur_roadtype == ROADTYPE_TRAM,
|
||||
BRSW_STATION_NE,
|
||||
BRSW_STATION_SE,
|
||||
BRSW_STATION_SW,
|
||||
BRSW_STATION_NW,
|
||||
WIDGET_LIST_END);
|
||||
|
||||
w->LowerWidget(_road_station_picker_orientation + BRSW_STATION_NE);
|
||||
w->LowerWidget(_station_show_coverage + BRSW_LT_OFF);
|
||||
break;
|
||||
w->LowerWidget(_road_station_picker_orientation + BRSW_STATION_NE);
|
||||
w->LowerWidget(_station_show_coverage + BRSW_LT_OFF);
|
||||
break;
|
||||
|
||||
case WE_PAINT: {
|
||||
if (WP(w, def_d).close) return;
|
||||
case WE_PAINT: {
|
||||
if (WP(w, def_d).close) return;
|
||||
|
||||
DrawWindowWidgets(w);
|
||||
DrawWindowWidgets(w);
|
||||
|
||||
if (_station_show_coverage) {
|
||||
int rad = _patches.modified_catchment ? CA_TRUCK /* = CA_BUS */ : CA_UNMODIFIED;
|
||||
SetTileSelectBigSize(-rad, -rad, 2 * rad, 2 * rad);
|
||||
} else {
|
||||
SetTileSelectSize(1, 1);
|
||||
}
|
||||
if (_station_show_coverage) {
|
||||
int rad = _patches.modified_catchment ? CA_TRUCK /* = CA_BUS */ : CA_UNMODIFIED;
|
||||
SetTileSelectBigSize(-rad, -rad, 2 * rad, 2 * rad);
|
||||
} else {
|
||||
SetTileSelectSize(1, 1);
|
||||
}
|
||||
|
||||
StationType st = (w->window_class == WC_BUS_STATION) ? STATION_BUS : STATION_TRUCK;
|
||||
StationType st = (w->window_class == WC_BUS_STATION) ? STATION_BUS : STATION_TRUCK;
|
||||
|
||||
StationPickerDrawSprite(103, 35, st, INVALID_RAILTYPE, ROADTYPE_ROAD, 0);
|
||||
StationPickerDrawSprite(103, 85, st, INVALID_RAILTYPE, ROADTYPE_ROAD, 1);
|
||||
StationPickerDrawSprite( 35, 85, st, INVALID_RAILTYPE, ROADTYPE_ROAD, 2);
|
||||
StationPickerDrawSprite( 35, 35, st, INVALID_RAILTYPE, ROADTYPE_ROAD, 3);
|
||||
StationPickerDrawSprite(103, 35, st, INVALID_RAILTYPE, ROADTYPE_ROAD, 0);
|
||||
StationPickerDrawSprite(103, 85, st, INVALID_RAILTYPE, ROADTYPE_ROAD, 1);
|
||||
StationPickerDrawSprite( 35, 85, st, INVALID_RAILTYPE, ROADTYPE_ROAD, 2);
|
||||
StationPickerDrawSprite( 35, 35, st, INVALID_RAILTYPE, ROADTYPE_ROAD, 3);
|
||||
|
||||
StationPickerDrawSprite(171, 35, st, INVALID_RAILTYPE, _cur_roadtype, 4);
|
||||
StationPickerDrawSprite(171, 85, st, INVALID_RAILTYPE, _cur_roadtype, 5);
|
||||
StationPickerDrawSprite(171, 35, st, INVALID_RAILTYPE, _cur_roadtype, 4);
|
||||
StationPickerDrawSprite(171, 85, st, INVALID_RAILTYPE, _cur_roadtype, 5);
|
||||
|
||||
int text_end = DrawStationCoverageAreaText(2, 146,
|
||||
(w->window_class == WC_BUS_STATION) ? SCT_PASSENGERS_ONLY : SCT_NON_PASSENGERS_ONLY,
|
||||
3) + 4;
|
||||
if (text_end > w->widget[BRSW_BACKGROUND].bottom) {
|
||||
SetWindowDirty(w);
|
||||
ResizeWindowForWidget(w, BRSW_BACKGROUND, 0, text_end - w->widget[BRSW_BACKGROUND].bottom);
|
||||
SetWindowDirty(w);
|
||||
}
|
||||
|
||||
} break;
|
||||
|
||||
case WE_CLICK: {
|
||||
switch (e->we.click.widget) {
|
||||
case BRSW_STATION_NE:
|
||||
case BRSW_STATION_SE:
|
||||
case BRSW_STATION_SW:
|
||||
case BRSW_STATION_NW:
|
||||
case BRSW_STATION_X:
|
||||
case BRSW_STATION_Y:
|
||||
w->RaiseWidget(_road_station_picker_orientation + BRSW_STATION_NE);
|
||||
_road_station_picker_orientation = (DiagDirection)(e->we.click.widget - BRSW_STATION_NE);
|
||||
w->LowerWidget(_road_station_picker_orientation + BRSW_STATION_NE);
|
||||
SndPlayFx(SND_15_BEEP);
|
||||
int text_end = DrawStationCoverageAreaText(2, 146,
|
||||
(w->window_class == WC_BUS_STATION) ? SCT_PASSENGERS_ONLY : SCT_NON_PASSENGERS_ONLY,
|
||||
3) + 4;
|
||||
if (text_end > w->widget[BRSW_BACKGROUND].bottom) {
|
||||
SetWindowDirty(w);
|
||||
break;
|
||||
|
||||
case BRSW_LT_OFF:
|
||||
case BRSW_LT_ON:
|
||||
w->RaiseWidget(_station_show_coverage + BRSW_LT_OFF);
|
||||
_station_show_coverage = (e->we.click.widget != BRSW_LT_OFF);
|
||||
w->LowerWidget(_station_show_coverage + BRSW_LT_OFF);
|
||||
SndPlayFx(SND_15_BEEP);
|
||||
ResizeWindowForWidget(w, BRSW_BACKGROUND, 0, text_end - w->widget[BRSW_BACKGROUND].bottom);
|
||||
SetWindowDirty(w);
|
||||
break;
|
||||
}
|
||||
} break;
|
||||
}
|
||||
|
||||
case WE_MOUSELOOP: {
|
||||
if (WP(w, def_d).close) {
|
||||
DeleteWindow(w);
|
||||
return;
|
||||
}
|
||||
} break;
|
||||
|
||||
CheckRedrawStationCoverage(w);
|
||||
} break;
|
||||
case WE_CLICK: {
|
||||
switch (e->we.click.widget) {
|
||||
case BRSW_STATION_NE:
|
||||
case BRSW_STATION_SE:
|
||||
case BRSW_STATION_SW:
|
||||
case BRSW_STATION_NW:
|
||||
case BRSW_STATION_X:
|
||||
case BRSW_STATION_Y:
|
||||
w->RaiseWidget(_road_station_picker_orientation + BRSW_STATION_NE);
|
||||
_road_station_picker_orientation = (DiagDirection)(e->we.click.widget - BRSW_STATION_NE);
|
||||
w->LowerWidget(_road_station_picker_orientation + BRSW_STATION_NE);
|
||||
SndPlayFx(SND_15_BEEP);
|
||||
SetWindowDirty(w);
|
||||
break;
|
||||
|
||||
case WE_DESTROY:
|
||||
if (!WP(w, def_d).close) ResetObjectToPlace();
|
||||
break;
|
||||
case BRSW_LT_OFF:
|
||||
case BRSW_LT_ON:
|
||||
w->RaiseWidget(_station_show_coverage + BRSW_LT_OFF);
|
||||
_station_show_coverage = (e->we.click.widget != BRSW_LT_OFF);
|
||||
w->LowerWidget(_station_show_coverage + BRSW_LT_OFF);
|
||||
SndPlayFx(SND_15_BEEP);
|
||||
SetWindowDirty(w);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
} break;
|
||||
|
||||
case WE_MOUSELOOP: {
|
||||
if (WP(w, def_d).close) {
|
||||
DeleteWindow(w);
|
||||
return;
|
||||
}
|
||||
|
||||
CheckRedrawStationCoverage(w);
|
||||
} break;
|
||||
|
||||
case WE_DESTROY:
|
||||
if (!WP(w, def_d).close) ResetObjectToPlace();
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -31,6 +31,6 @@ bool CheckAllowRemoveRoad(TileIndex tile, RoadBits remove, Owner owner, bool *ed
|
||||
* @param ti information about the tile (position, slope)
|
||||
* @param tram the roadbits to draw the catenary for
|
||||
*/
|
||||
void DrawTramCatenary(TileInfo *ti, RoadBits tram);
|
||||
void DrawTramCatenary(const TileInfo *ti, RoadBits tram);
|
||||
|
||||
#endif /* ROAD_INTERNAL_H */
|
||||
|
Loading…
Reference in New Issue
Block a user