peter1138
b90dc6cc34
(svn r13870) -Fix [FS#2167]: Callback 10 (visual effect and powered wagons setting) and powered wagons operation were not performed for articulated wagons.
2008-07-29 22:19:37 +00:00
smatz
97eeb07201
(svn r13817) -Cleanup (r13816): no need to check for ENABLE_NETWORK, _networking is defined anyway
2008-07-24 16:23:55 +00:00
smatz
aae2aa64c4
(svn r13816) -Fix [FS#2150]: check for vehicle length changes outside a depot (callback 0x11) and give a warning about that
2008-07-24 15:19:26 +00:00
smatz
c0e11a797c
(svn r13806) -Fix [FS#2162]: checking for train waiting at other side of two-way signal was broken
2008-07-23 18:23:12 +00:00
smatz
447ec39f49
(svn r13691) -Codechange: make it easier to determine whether a command is ran in the context of autoreplace or not
2008-07-09 20:55:47 +00:00
peter1138
24d35c58b7
(svn r13507) -Fix (r12856): first engine change should've been moved too
2008-06-13 13:28:55 +00:00
smatz
bd5067b5a0
(svn r13456) -Codechange: use AllocaM() macro instead of alloca() at most places
2008-06-10 21:59:22 +00:00
glx
ee256e770a
(svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
2008-06-05 20:54:52 +00:00
rubidium
923e21129c
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
2008-05-29 15:13:28 +00:00
rubidium
8c9cc415e3
(svn r13255) -Codechange: move _opt to _settings.
2008-05-25 22:36:44 +00:00
rubidium
4625695653
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
...
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
peter1138
510c0acb4a
(svn r13205) -Codechange: Remove unnecessary code-style-buggering-up macro.
2008-05-21 12:06:05 +00:00
rubidium
9defec7876
(svn r13165) -Codechange: replace some RebuildXXXList/ResortXXXList+InvalidateWindowXXX with InvalidateWindowXXXData.
2008-05-18 16:51:44 +00:00
rubidium
87015f5b63
(svn r13140) -Codechange: move the gui-list-sorting out of window_gui.h so window_gui.h only needs to be included in *_gui.cpp.
2008-05-17 13:01:30 +00:00
rubidium
76b8970a33
(svn r13100) -Codechange: reduce the amount of parameters passed via AddNewsMessage as there is (for each news message type) a tuple of 4 parameters that is the same for all calls.
2008-05-15 13:39:36 +00:00
smatz
ec627dedf8
(svn r13090) -Codechange: add functions for direct conversion from DiagDirection to Track and Trackbits
2008-05-14 18:31:21 +00:00
smatz
08814d50ea
(svn r13088) -Codechange: use SigSegState enum instead of bool variable (michi_cc)
2008-05-14 16:38:53 +00:00
peter1138
eb112946a7
(svn r13074) -Fix: For multiheaded engines, halve power and running cost when used instead of when loading, to allow callback values to work properly.
2008-05-13 20:39:57 +00:00
rubidium
e6c944a6c4
(svn r12975) -Codechange: replace DeleteWindow(w) with delete w.
2008-05-06 21:28:30 +00:00
rubidium
d03994098b
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
2008-05-06 15:11:33 +00:00
peter1138
a00371c8db
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
2008-04-29 21:31:29 +00:00
peter1138
60eb3c034f
(svn r12860) -Fix [FS#1947]: Train depart animation trigger was not called in some cases.
2008-04-24 07:44:21 +00:00
peter1138
10ab24a5f1
(svn r12856) -Fix: Taking r12377 further, ensure that prop 25 is set for all vehicles in the consist before other properties.
2008-04-23 21:55:24 +00:00
peter1138
5dcd689f56
(svn r12824) -Codechange: Standardise routines for drawing vehicle images, using correct types and less duplication.
2008-04-21 20:50:58 +00:00
rubidium
5ef8c01ce7
(svn r12819) -Codechange: handle more NewGRFs in the same way as TTDP does it, i.e. testing the low bits for 0xFF or 0 instead of all bits.
2008-04-21 14:33:33 +00:00
rubidium
22140d82c6
(svn r12818) -Codechange: make callbacks 31 and 37 behave like they do in TTDP according to frosch's survey.
2008-04-21 13:45:03 +00:00
rubidium
b139756e2b
(svn r12804) -Codechange: move the effect vehicle handling out of vehicle.cpp
2008-04-20 11:12:07 +00:00
rubidium
f55ffd14bd
(svn r12803) -Cleanup: rename SpecialVehicle to EffectVehicle to have a uniform naming of the thing instead of using both names for the same thing.
2008-04-20 10:13:54 +00:00
peter1138
210d757499
(svn r12798) -Feature: Add some support for NewGRF station animation. (Thanks to mart3p for samples and fixes)
2008-04-19 23:19:12 +00:00
rubidium
0e624275ee
(svn r12795) -Fix [FS#1938]: vehicles could break down during loading and keep loading. The intention of the break down code is not to break down when having zero speed, therefor break downs now do not happen when loading.
2008-04-19 21:23:42 +00:00
rubidium
9d8fa486af
(svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators.
2008-04-18 04:37:06 +00:00
rubidium
02cdf01507
(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
2008-04-17 19:10:30 +00:00
smatz
059e94e355
(svn r12753) -Codechange: do not use IsDepotTypeTile() where simpler function can be used
2008-04-17 18:24:45 +00:00
smatz
9488db56d4
(svn r12745) -Codechange: a bit of naming conventions, introduce Is*DepotTile()
2008-04-17 00:44:20 +00:00
glx
3a84a74f4d
(svn r12711) -Codechange: remove unneeded loops
2008-04-14 20:48:17 +00:00
rubidium
14b307a621
(svn r12698) -Codechange: skip orders to stations that do not have a train part anymore, just like is done for road vehicles and ships.
2008-04-14 07:08:43 +00:00
rubidium
570519d79b
(svn r12658) -Codechange: unify a vast portion of the CmdSend<VehicleType>ToDepot commands.
2008-04-11 08:40:10 +00:00
rubidium
62bdc381e7
(svn r12657) -Codechange: add 'FindClosestDepot' to the vehicle class.
2008-04-11 08:14:43 +00:00
frosch
96700d5605
(svn r12629) -Codechange: Split VehicleNeedsService() into Vehicle::NeedsServicing() and Vehicle::NeedsAutomaticServicing().
...
-Fix (r11052): Disable servicing by service-interval if a vehicle has depot orders.
2008-04-08 15:48:32 +00:00
rubidium
f1cd7ef5ee
(svn r12615) -Codechange: rename some enums related to depot orders to make it more clear that they are no loading/unloading flags. Also add more type strictness.
2008-04-07 19:18:56 +00:00
smatz
ac389e16d2
(svn r12605) -Cleanup: variable scope and coding style in train*
2008-04-07 12:36:50 +00:00
rubidium
fb1c4eccd8
(svn r12593) -Codechange: hide Order's flags in most of the code.
2008-04-06 15:09:45 +00:00
rubidium
d6623cf654
(svn r12588) -Codechange: do not access the destination of an order directly.
2008-04-06 07:48:51 +00:00
rubidium
5b47f81b0f
(svn r12584) -Codechange: do not access the order type directly.
2008-04-05 23:36:54 +00:00
rubidium
aef20ec54d
(svn r12580) -Codechange: merge some logical related to non-stop orders.
2008-04-05 15:30:15 +00:00
rubidium
5eb5889954
(svn r12578) -Codechange: merge the aircrafts ProcessOrder too into the 'unified' ProcessOrder.
2008-04-05 12:01:34 +00:00
rubidium
bdd64495cd
(svn r12575) -Codechange: unduplicate Process*Orders for trains, ships and road vehicles.
2008-04-05 10:55:50 +00:00
frosch
549d05dc4d
(svn r12532) -Cleanup: Replace two tables of magic values with already existing functions.
2008-04-01 14:47:57 +00:00
frosch
15a9fba867
(svn r12531) -Codechange: Rename some variables for consistency.
2008-04-01 14:03:20 +00:00
rubidium
ef2be7d0fc
(svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h.
2008-03-31 00:17:39 +00:00
rubidium
2edd403656
(svn r12489) -Codechange: split station.h into station_base.h and station_func.h.
2008-03-31 00:06:17 +00:00
rubidium
4a1035ab95
(svn r12488) -Codechange: split order.h into order_base.h and order_func.h.
2008-03-30 23:24:18 +00:00
bjarni
a81a572434
(svn r12482) -Fix: [build train] we don't need to have a depot in order to just check the price of a rail vehicle so don't check for compatible rails on the tile either
...
also wagons will only need tracks they can drive on in order to be build so there is no reason to check for power in the depot
2008-03-28 22:59:43 +00:00
rubidium
eeabab4555
(svn r12459) -Codechange: split news.h into news_type.h and news_func.h.
2008-03-28 08:53:36 +00:00
smatz
ac4ec8c2d2
(svn r12386) -Fix [FS#1841](r2428): train could break apart when reversed while partially in a depot
2008-03-19 20:50:19 +00:00
smatz
031c9da01c
(svn r12384) -Fix (r2428): do not disconnect train when reversing, it may 'think' it is whole in a depot
2008-03-19 20:42:05 +00:00
glx
985dbaa093
(svn r12380) -Fix: update train acceleration and max speed after setting cached value to ensure the correct max speed is used with disabled real acceleration
2008-03-17 22:13:00 +00:00
glx
fbf70d53ec
(svn r12379) -Codechange: removed now redondant InvalidateWindow() calls
2008-03-17 22:04:15 +00:00
glx
2b86efea74
(svn r12378) -Fix: refresh vehicle details window when cached values are updated
2008-03-17 21:50:53 +00:00
glx
e2ec1e7032
(svn r12377) -Fix [FS#1854]: set cached value for vehicle property 25 before other cached values
2008-03-17 21:49:14 +00:00
smatz
89e9bbfa98
(svn r12369) -Fix (r1681): reset train speed limits when _patches.realistic_acceleration changes
2008-03-15 19:24:13 +00:00
smatz
bfae49aeb2
(svn r12368) -Codechange: use explicit body for loops and conditions and remove -Wno-empty-body from the configure script
2008-03-15 13:21:31 +00:00
peter1138
6bb37edfb6
(svn r12332) -Fix (r12331): Invalidate cached data and update image after setting flag.
2008-03-03 21:42:37 +00:00
glx
b64f637c72
(svn r12331) -Feature: [NewGRF] vehicle variable FE bit 8
2008-03-03 20:56:30 +00:00
peter1138
dda6cab17a
(svn r12209) -Fix: [NewGRF] Support using any base price for rail and road vehicles' running cost, and show running cost of wagons if they have it.
2008-02-21 19:09:10 +00:00
peter1138
79b6b9cb66
(svn r12205) -Codechange: rename RailVehicleInfo::running_cost_base to running_cost, inline with other vehicle types (It is the factor, not the base)
2008-02-20 20:56:54 +00:00
frosch
1e74834441
(svn r12203) -Fix (r12199): Make trains pay attention to signals again.
2008-02-20 19:37:46 +00:00
frosch
b7993793c8
(svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus().
2008-02-20 17:49:50 +00:00
smatz
a190606f2e
(svn r12197) -Fix [FS#1788](r12134): show correct last year profit when the train had negative income
...
-Codechange: use GetDisplayProfitThisYear() to convert vehicle profit to readable form
2008-02-20 17:06:58 +00:00
smatz
73a6525129
(svn r12194) -Codechange: apply coding style on enum TrainSubtype
2008-02-20 15:18:35 +00:00
smatz
169ac7c91d
(svn r12189) -Codechange: mark some functions in train_cmd.cpp inline (called once or very short)
2008-02-20 12:07:22 +00:00
smatz
595d9357c3
(svn r12188) -Codechange [FS#1782]: do not check twice for correct rail owner (patch by Vikthor)
2008-02-20 11:00:17 +00:00
smatz
509b3a3247
(svn r12179) -Codechange: use GetCrossingRailTrack() and GetCrossingRailAxis() to improve code readability
2008-02-18 18:35:36 +00:00
smatz
c7a8080c3a
(svn r12178) -Codechange: use the 'side' parameter in TrainController and TrainCheckIfLineEnds to simplify the code
2008-02-18 16:35:38 +00:00
smatz
a0ddc43e92
(svn r12134) -Change: count the number of ticks a vehicle was running this day to calculate running cost
...
-Fix [FS#1739]: vehicle profit is now counted with 8bit fract, so it is now shown properly in the vehicle details window
2008-02-13 19:24:40 +00:00
smatz
fd51465c8b
(svn r12132) -Cleanup: convert pathfinder selection from if/else to switch/case at many places
2008-02-13 17:54:11 +00:00
smatz
480036254b
(svn r12131) -Fix (r3374): with mammoth trains disabled, maximum train length was limited to 9
2008-02-13 16:49:25 +00:00
smatz
507728f46b
(svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders (Yorick)
2008-02-13 14:21:36 +00:00
peter1138
df7327b453
(svn r12128) -Codechange: Replace last use of TrainPlayLeaveStationSound(v) with v->PlayLeaveStationSound(), and remove wrapper function.
2008-02-13 09:34:56 +00:00
frosch
7b9efcea21
(svn r12085) -Fix(r12058): Road vehicles could get stuck, when NPF told them to reverse on junction tiles. (spotted by SmatZ)
2008-02-08 16:25:55 +00:00
belugas
62b3520e51
(svn r12066) -Codechange: Rename GetBridge for the more common GetBridgeSpec
...
-Codechange: Remove direct access to the _bridge table in favor of the above mentioned GetBridgeSpec
-Codechange: Rationalize the use of Bridge type pointer
2008-02-05 05:21:02 +00:00
smatz
04ef38ec60
(svn r12057) -Fix: slowdown train when approaching 90deg turn when 90deg turns are forbidden
2008-02-04 15:56:39 +00:00
glx
525409b0fc
(svn r12037) -Codechange: replace OnNewDay_(Aircraft|RoadVeh|Ship|Train) with an OnNewDay method in the Vehicle class
2008-02-01 22:02:14 +00:00
smatz
c8ba8d930b
(svn r11996) -Fix [FS#1706]: update train statusbar when stopping from zero speed
2008-01-27 20:20:53 +00:00
smatz
0b888ccc00
(svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions
2008-01-23 14:51:36 +00:00
smatz
730dda867b
(svn r11922) -Codechange: use MaybeBarCrossingWithSound() to bar crossing with sound
2008-01-18 21:44:20 +00:00
smatz
1d59439166
(svn r11916) -Codechange: use enums from VehicleViewWindowWidgets instead of constants
...
-Fix: refit button widget was not correctly updated
2008-01-18 13:02:47 +00:00
smatz
8d077b16d8
(svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except gameload and crossing construction)
...
-Fix: crossing sound is bound to tile, not to vehicle
2008-01-17 20:41:33 +00:00
smatz
822242f411
(svn r11908) -Fix: update crossing when merging a company, when building a crossing and after loading older savegame
2008-01-17 19:49:06 +00:00
smatz
c74cf439fa
(svn r11900) -Fix: set correctly crossing state after train reversal, train leaving crossing, train crash
...
Fixes several ways to leave crossing red forever or to leave it unbarred when there is a train on crossing
2008-01-17 17:57:39 +00:00
smatz
ac7bc24b0e
(svn r11882) -Codechange: introduce MarkSingleVehicleDirty() and simplify the code at some places
2008-01-16 21:17:31 +00:00
smatz
692fbb3c05
(svn r11877) -Fix: another way to crash competitors' train in a station
...
-Codechange: increase the speed train is approaching line end/semaphore in non-diagonal direction a bit
2008-01-16 15:48:36 +00:00
smatz
40a7ace4fa
(svn r11870) -Fix: slow down train when approaching tile we can't enter in more cases
...
(tunnel/bridge/depot from wrong direction, competitor's track, wrong railtype)
-Fix: do not make crossing red when we can't enter it in any case
2008-01-16 00:33:28 +00:00
rubidium
576f8ad93e
(svn r11866) -Codechange: swap OFB_* and OF_* so it conceptually in sync with other cases of *B_* vs *_* like VETSB_* and VETS_*.
2008-01-15 18:44:22 +00:00
smatz
245f05a7cc
(svn r11864) -Codechange: pass owner whose signals we will update instead of complex detection later
2008-01-15 15:00:01 +00:00
smatz
7beb63a93b
(svn r11847) -Fix: do not affect the speed a train is entering a depot by trackbits behind it
2008-01-14 14:46:09 +00:00
smatz
bfc4d80c8e
(svn r11845) -Codechange: simplify train collision detection a bit
2008-01-13 23:53:33 +00:00
smatz
8da51e5eb2
(svn r11835) -Fix: mark depot, viewports, vehicle lists and vehicle details dirty when a train crashes
2008-01-13 14:42:28 +00:00
rubidium
dc87b05e8c
(svn r11834) -Codechange: only include settings_type.h if needed.
2008-01-13 14:37:30 +00:00
smatz
b0c34f4d62
(svn r11831) -Fix: call TrainConsistChanged() when removing crashed train part to be consistent with saveload process
2008-01-13 13:11:59 +00:00
rubidium
d4e6a6bf57
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
2008-01-13 01:21:35 +00:00
peter1138
ab8382c0db
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
...
no limit to the amount of names.
-Fix: NewGRF engines could not be renamed.
2008-01-12 19:58:06 +00:00
smatz
a222fe2e86
(svn r11821) -Fix (r11802): 'optimization assert' when removing crashed wagon in some cases
2008-01-12 19:33:25 +00:00
smatz
704a75871a
(svn r11820) -Fix: invalidate depot window when removing crashed train
2008-01-12 19:24:58 +00:00
smatz
712d4b6259
(svn r11819) -Fix: do not access the Vehicle struct that has been already deleted when removing crashed train
2008-01-12 19:20:44 +00:00
rubidium
ac528411df
(svn r11818) -Codechange: split player.h into smaller pieces.
2008-01-12 14:10:35 +00:00
smatz
4d04077156
(svn r11812) -Codechange: introduce TrainExitDir() to simplify some functions
2008-01-11 15:10:59 +00:00
smatz
f44a9a5d5b
(svn r11802) -Fix [FS#716]: do not crash trains when leaving depot to a very long track
...
-Codechange: use dedicated pathfinder for signal updating, resulting in better performance and possible future improvements
2008-01-09 23:00:59 +00:00
rubidium
998d7644f6
(svn r11800) -Codechange: move some functions to a more logical location + some type safety.
2008-01-09 21:05:03 +00:00
rubidium
46650c54b6
(svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114).
2008-01-09 16:55:48 +00:00
peter1138
a01fc4c142
(svn r11789) -Codechange: coding style for global variable names
2008-01-09 10:15:20 +00:00
rubidium
0e517fe023
(svn r11787) -Codechange: more header rewrites. This time related to viewport.h.
2008-01-09 09:45:45 +00:00
rubidium
a8a3a7e3f2
(svn r11775) -Codechange: move all autoreplace/autorenew functions to a single location.
2008-01-07 09:19:53 +00:00
rubidium
b0ac283aec
(svn r11774) -Change: do not include variables.h in a header when it is not needed.
2008-01-07 00:57:19 +00:00
smatz
7302d8c88b
(svn r11760) -Codechange: unify the way how other end of a tunnel/bridge is determined at some places
...
-Fix: adding road/tram to tram/road bridge was cheaper by one tile
2008-01-04 19:45:29 +00:00
peter1138
47082fec5c
(svn r11741) -Feature: Add support for NewGRF's train 'tilt' flag. Trains with tilt capability (specific details are per NewGRF set) will be given a 20% speed limit bonus on curves.
2008-01-01 22:24:18 +00:00
peter1138
47d23eb003
(svn r11738) -Codechange: Refactor realistic acceleration's curve counting to use DirDiffs instead of local tables, and remove an unnecessary loop.
2008-01-01 18:12:17 +00:00
peter1138
a8611311ac
(svn r11733) -Fix: Max speed for entering stations overrode the max speed of curves
2008-01-01 14:15:28 +00:00
peter1138
a967a7287f
(svn r11732) -Fix (r4150): elrail merge gave elrail, monorail & maglev unintended speed bonuses for curves, as the bonus was based on the railtype index. The bonus is now specified by a property of the railtype.
2008-01-01 14:00:31 +00:00
peter1138
7031358cff
(svn r11731) -Fix [FS#1582]: Clear sprite override data before performing NewGRF wagon attach callback. This stopped
...
the callback working for autoreplace and when moving wagons from train to train in a depot.
-Fix (r11724): Don't check wagon attach callback for the chain when moving a single wagon.
2007-12-31 21:51:16 +00:00
rubidium
1a70eed58c
(svn r11724) -Fix: make it impossible (for users) to circumvent the length checking of the NewGRF 'allow wagon attach' callback by moving several wagons at a time.
2007-12-30 21:35:48 +00:00
rubidium
e5e75bd8f8
(svn r11719) -Codechange: split sound.h in a header with types and one with functions.
2007-12-29 09:24:26 +00:00
smatz
38f0e422ac
(svn r11707) -Fix: do not allow refitting flooded (destroyed) vehicles
2007-12-27 14:10:47 +00:00
rubidium
384503e7d3
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
2007-12-27 13:35:39 +00:00
smatz
4e66f5a04b
(svn r11705) -Fix [FS#1557]: trains could have sprites with wrong direction when reversing, also was inconsistent with save/load process (possible desyncs)
2007-12-27 13:25:23 +00:00
rubidium
b9046c97fb
(svn r11702) -Codechange: move all date related stuff to date*.
2007-12-26 13:50:40 +00:00
rubidium
2786d789a1
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
2007-12-26 11:45:43 +00:00
rubidium
429521a7d1
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
2007-12-25 11:26:07 +00:00
rubidium
6a9e77e079
(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
2007-12-21 22:50:51 +00:00
rubidium
9e9cfe6e59
(svn r11677) -Codechange: move price and command related types/functions to their respective places.
2007-12-21 21:50:46 +00:00
rubidium
433a9f3c09
(svn r11675) -Codechange: split the string types from the string functions.
2007-12-21 19:49:27 +00:00
rubidium
5b49e75453
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
2007-12-19 23:26:02 +00:00
rubidium
f56a354d31
(svn r11661) -Codechange: some header reworks in order to try to reduce the compile time of OpenTTD by reduce the amount of circular-ish dependencies.
2007-12-18 19:52:14 +00:00
smatz
145517fb8e
(svn r11649) -Codechange: some code can be simplified thanks to changes in r11642
2007-12-16 19:30:42 +00:00
smatz
3cee0abdba
(svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h
2007-12-16 15:38:51 +00:00
smatz
acf6e08f78
(svn r11642) -Codechange: VehicleFromPos does check for v->tile == tile, so remove useless checks
2007-12-15 23:11:18 +00:00
smatz
5992187a85
(svn r11634) -Fix: update signals when deleting crashed train on a bridge, update even when train is rotated
2007-12-15 00:04:01 +00:00
smatz
4b7f8f04a3
(svn r11633) -Codechange: merge CheckTunnelEmpty and IsVehicleOnBridge into GetVehicleTunnelBridge
2007-12-14 23:21:20 +00:00
smatz
ed54703db8
(svn r11623) -Fix [FS#1533] (r11619): assert when train is going over two crossings next to each other
2007-12-11 22:50:13 +00:00
smatz
359c9aea3f
(svn r11619) -Fix [FS#1531]: do not make crossing red behind depot the train is entering
2007-12-11 19:09:36 +00:00
glx
0f43982c72
(svn r11567) -Fix [FS#1512] (r11011): break the chain before moving a vehicle after another in the same chain
2007-12-04 15:32:54 +00:00
skidd13
bdc7fd2d76
(svn r11523) -Codechange: Move the CHANCE macros to core/random_func.cpp cause they depend on Random()
...
-Codechange: Convert the CHANCE macros to functions and rename them fitting to the naming style
2007-11-25 15:35:25 +00:00
skidd13
a91c2a4c39
(svn r11485) -Codechange: Remove the doubled function ToggleBitT and rename the remaining to fit with the naming style
2007-11-20 14:11:19 +00:00
skidd13
eeaa348f8b
(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style
2007-11-20 13:35:54 +00:00
skidd13
5c31a973a1
(svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the remaining to fit with the naming style
2007-11-19 21:32:20 +00:00
skidd13
71c4325c50
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
2007-11-19 21:02:30 +00:00
skidd13
50bfe1a19d
(svn r11476) -Codechange: rename the function myabs to abs to get rid of an unneeded define
2007-11-19 18:58:04 +00:00
skidd13
8be526e499
(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
2007-11-19 18:38:10 +00:00
glx
f28723830f
(svn r11431) -Codechange: [NewGRF] Add support for changing rail vehicle user-defined bit mask (prop 25) via callback 36
2007-11-15 00:13:12 +00:00
truelight
4b8aaa994c
(svn r11383) -Codechange: fixed all the mess around KillFirstBit (tnx to Rubidium and skidd13)
2007-11-04 23:06:39 +00:00
glx
4041d8108a
(svn r11352) -Codechange: cache callback 2D result (vehicle color mapping) instead calling it every time the vehicle is drawn
2007-10-28 15:40:18 +00:00
maedhros
68a1fbd437
(svn r11333) -Fix: Train engines still had a value of 0.
2007-10-21 16:52:01 +00:00
rubidium
4bb210614b
(svn r11332) -Fix: vehicles getting a value of 0 on construction.
...
-Fix: assertion when selling vehicles.
2007-10-21 16:45:00 +00:00
rubidium
cbfe23108c
(svn r11230) -Fix [FS#1228]: one could construct trains out of crashed wagons and engines. Based on a patch by SmatZ.
2007-10-08 20:16:25 +00:00
rubidium
b6c9bc80cf
(svn r11229) -Fix [FS#1307]: one could sell vehicles that were crashed in a depot, which would still yield money.
2007-10-08 20:06:37 +00:00
rubidium
127c7c9b0f
(svn r11173) -Codechange: rename some callback enums so they are more uniform.
2007-09-26 17:33:32 +00:00
rubidium
a6a8502ca3
(svn r11134) -Fix [FS#1238]: vehicles got removed twice from the group list when selling whole trains.
2007-09-21 17:56:55 +00:00
rubidium
257fdb38e6
(svn r11122) -Fix [FS#1234]: crash when building a NewGRF vehicle when the articulated build vehicle callback returneed a different value for the purchase window than the normal build. Thanks for Dalestan and _minime_ for pointers to possible causes.
2007-09-17 04:23:03 +00:00
rubidium
9da9e77641
(svn r11120) -Codechange: remove the arbitrary limit of 10 articulated parts for a vehicle.
2007-09-16 20:48:00 +00:00
rubidium
74d0bf52b2
(svn r11086) -Fix/Revert (r11053, r10984): "fixing" r11053 made the acceleration code use the wrong speed, which can be fixed by reverting a small piece of r10984.
2007-09-10 17:13:37 +00:00
rubidium
38ff181ebf
(svn r11072) -Fix [FS#1045]: when a vehicle had a service order, the goto-depot button did not make it possible to stop the vehicle at that depot.
2007-09-09 17:42:59 +00:00
rubidium
91a49cee55
(svn r11059) -Fix [FS#1182]: inconsistency between Rail<->ElRail conversions of different kinds of rail containing tiles (normal rail, stations, depots, etc). Patch by SmatZ.
2007-09-08 09:52:02 +00:00
rubidium
15ea3be986
(svn r11048) -Fix [FS#1206]: several cases where (re)moving eninges on a train would corrupt the vehicle counts for the groups.
2007-09-05 21:05:12 +00:00
bjarni
7cdf6d1cbe
(svn r11045) -Codechange: added a function to tell if a vehicle is the rear part of a dualheaded train engine
2007-09-05 10:15:23 +00:00
rubidium
2c8e50f20c
(svn r11017) -Codechange: unify determining whether a vehicle needs/can be service a little more.
2007-08-31 17:13:39 +00:00
rubidium
aba867d78d
(svn r11011) -Fix [FS#1129]: GetFirstVehicleInChain did change the game state while being marked const.
...
-Codechange: do not brute force determine the first vehicle in the chain or previous vehicle, but do it by properly accounting the previous and first pointers when updating the next pointer. This gives a performance increase of about 15% when there are a lot of vehicles in the game.
2007-08-30 21:11:12 +00:00
rubidium
9b65bc430c
(svn r11004) -Codechange: some reworks of the saveload mechanism to be able to save and load private and protected variables in the vehicle struct.
2007-08-30 13:09:44 +00:00
rubidium
cb7eaff353
(svn r11003) -Codechange: replace Vehicle->next to Vehicle->Next() and Vehicle->SetNext() so we can trap instances that change a next pointer and (in the future) update the first/previous pointers based on that.
2007-08-30 13:03:56 +00:00
rubidium
3f3b013b99
(svn r10999) -Codechange: unify the way the running cost of a vehicle is determined. Patch by nycom.
2007-08-29 21:27:16 +00:00
rubidium
5d628e6135
(svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus.
2007-08-29 20:50:58 +00:00
rubidium
a5b32d8d72
(svn r10984) -Codechange: unify the way one can get the current speed in the same forwat so we can display it.
2007-08-26 20:43:22 +00:00
rubidium
a83ccad6bd
(svn r10983) -Codechange: use vehstatus & VS_CRASHED instead of some other "methods" custom to each vehicle to determine whether the vehicle is crashed.
2007-08-26 20:16:02 +00:00
bjarni
a973c893fb
(svn r10823) -Fix r8610 [FS#1097]: the autoreplace window vehicle count didn't always update correctly) (Matthias)
2007-08-07 23:07:10 +00:00
rubidium
836105864c
(svn r10770) -Codechange: use the pool item class as super class for the vehicle struct.
...
-Codechange: do not force "special" vehicles to be allocated in the low 1024 vehicle slots and non "special" vehicles in the rest of the slots.
2007-08-03 19:36:00 +00:00
peter1138
92061aba4e
(svn r10734) -Fix [FS#1030]: Revert r10513) and add special cases for collision detection on bridges/tunnels.
2007-07-30 08:49:41 +00:00
rubidium
5bd241eb5b
(svn r10697) -Codechange: give a more sensible names to some of the unkX variables.
2007-07-26 15:37:19 +00:00
rubidium
efc7fdf2fd
(svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h
2007-07-16 09:16:58 +00:00
rubidium
b876be0064
(svn r10493) -Codechange: update some callback ID enums to reflect their changed usage, add a few and update the comments.
2007-07-09 19:38:12 +00:00
rubidium
7ba2e75f3e
(svn r10474) -Fix [FS#995]: wrong group count after train crash.
2007-07-08 09:29:28 +00:00
rubidium
90f85c957a
(svn r10409) -Codechange: replace (Aircraft|RoadVeh|Ship|Train)_Tick with a Tick method in the Vehicle class.
2007-07-01 19:24:54 +00:00
rubidium
83a880c882
(svn r10408) -Codechange: make GetImage a class method of Vehicle instead of Get(Aircraft|RoadVeh|Ship|Train)Image.
2007-07-01 19:11:47 +00:00
rubidium
3a82c1e9ea
(svn r10381) -Fix [FS#951]: skipping an order made train reverse immediatelly. Patch by boekabart.
2007-06-28 22:03:34 +00:00
peter1138
de357c74c1
(svn r10363) -Fix [FS#911]: invalidating autoreplace windows didn't take account of vehicle group (Matthias Wolf)
2007-06-27 20:40:20 +00:00
peter1138
a6da8c9519
(svn r10344) -Fix (r10317): confusion between TRACK_n and TRACK_BIT_n stopped NW/SE slopes being picked up, and compare middle of tile against current z, not previous.
2007-06-26 20:03:17 +00:00
maedhros
fb284a9264
(svn r10335) -Fix (r10331): Increment the current order index *after* using it in UpdateVehicleTimetable.
2007-06-25 23:14:13 +00:00
rubidium
9c0ccadbe0
(svn r10317) -Fix [FS#786]: acceleration not calculated properly when a train goes up a hill between tunnels.
2007-06-25 08:24:03 +00:00
truelight
34723257f0
(svn r10288) -Fix [FS#202]: also age engines that aren't front-engines (based on a patch by kaan)
2007-06-22 22:42:18 +00:00
rubidium
117368a5a9
(svn r10287) -Fix (r10266): some surprises from that (almost always) complaining compiler...
2007-06-22 22:28:15 +00:00
rubidium
e5c352818d
(svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
2007-06-22 11:58:59 +00:00
rubidium
9c0944aa09
(svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
...
-Fix: some displays of money were wrong.
2007-06-21 17:25:17 +00:00
rubidium
eb1472a82d
(svn r10247) -Fix (r10210): *always* call SetDParamMoney when you want to place money in some string.
2007-06-21 14:54:51 +00:00
rubidium
f806b46cc9
(svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch.
2007-06-21 14:32:27 +00:00
maedhros
cf0118ee63
(svn r10236) -Feature: Introduce a form of timetabling for vehicles.
2007-06-20 19:17:22 +00:00
peter1138
e7191fc57a
(svn r10222) -Fix [FS#892]: Only 2 trains could crash at one time as collision checking stopped on the first hit. This could cause desyncs in network games as the collision hash order is not guaranteed. (patch by B. N. Smatz)
2007-06-19 16:40:59 +00:00
rubidium
2ee73b50b8
(svn r10208) -Codechange: replace int32 with Money where appropriate.
2007-06-18 21:44:47 +00:00
rubidium
49220cc6f1
(svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
2007-06-18 19:53:50 +00:00
rubidium
966e2738b9
(svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
2007-06-18 10:48:15 +00:00
peter1138
94bd08fc17
(svn r10177) -Fix: Passengers has one A and two Es (ln)
2007-06-17 10:47:30 +00:00
peter1138
78d797a6b7
(svn r10111) -Codechange: Add new vehicle hash table for collision detection and finding vehicles on a tile. The hash area scanned is far smaller than the old hash table, which is now used for viewport updates only. This should give a significant performance improvement for games with many vehicles. (Based on work by 'B. N. SmatZ!' and 'madman2003')
2007-06-12 11:22:32 +00:00
maedhros
3e326085fa
(svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
...
road vehicles for those who prefer the technical explanation.
2007-06-11 14:00:16 +00:00
peter1138
43482d22d0
(svn r10028) -Fix (r2270/r2951): When deleting the first engine of a train with multiple engines, only reopen the train window if the player had the original train window open. This fixes 'random' windows opening for multiple players of the same company.
2007-06-02 20:08:23 +00:00
bjarni
e129438139
(svn r10026) -Fix: unlinking a rail vehicle didn't clear the first pointer
...
After r9973, this could cause some asserts as some vehicles could end up with first pointers to chains they didn't belong to
2007-06-02 17:23:31 +00:00
maedhros
229e311cb9
(svn r10023) -Fix (r3218): When selling trains, if there were no wagons between multiheaded
...
engines the rear part could be checked despite having already been deleted,
triggering an assert.
2007-06-02 14:42:25 +00:00
maedhros
1e7b8190f2
(svn r10022) -Fix (r10007): Set the type of multiheaded trains before the subtype.
2007-06-02 11:15:38 +00:00
maedhros
ab8503f5a5
(svn r10008) -Codechange: Move a couple of functions related to articulated vehicles to a file of their own.
2007-06-01 11:41:02 +00:00
maedhros
dce1101039
(svn r10007) -Codechange: Add some asserts to IsFrontEngine and friends to ensure that only trains use them.
2007-06-01 11:17:30 +00:00
rubidium
bc41dc4966
(svn r9987) -Fix [FS#818]: a train under a bridge could collide with a train on the bridge.
2007-05-30 13:27:56 +00:00
bjarni
77f5c1e25e
(svn r9973) -Cleanup: removed some code that kept both ends of a dualheaded engine in the same train (when moving wagons in a depot)
...
NormaliseTrainConsist() is called later in the same command and it will take care of this issue
2007-05-29 10:35:52 +00:00
bjarni
a6bea527a3
(svn r9967) -Fix (r9938): autoreplace would in certain conditions move dualheaded engines in a train (usually to the rear)
...
-Change: moving an engine in between the two ends of a dualheaded engine will now move the rear dualheaded engine to the front of the newly added engine (instead of moving the new engine to the rear of the rear dualheaded engine)
This can make a difference if there are wagons in the train
2007-05-28 21:40:40 +00:00
rubidium
440d723d84
(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile.
2007-05-24 22:41:50 +00:00
peter1138
60a2c5280e
(svn r9875) -Fix (r9828): Only set carriage capacity if the wagon has not been refitted.
2007-05-19 10:29:51 +00:00
rubidium
7d4be11516
(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
2007-05-19 09:40:18 +00:00
peter1138
1d5135830a
(svn r9828) -Codechange: [NewGRF] Add support for changing cargo capacity with callback 36. This is set on construction for ships and roadvehicles, and whenever carriages are attached for trains.
2007-05-12 07:05:34 +00:00
peter1138
dc2073b96e
(svn r9818) -Codechange: Cache wagon override sprite set whenever consist is changed, instead of 'recalculating' it every time it is used or just tested.
2007-05-10 06:42:43 +00:00
rubidium
2efecd34c4
(svn r9808) -Codechange: unify the Handle<VehicleType>Loading functions.
2007-05-07 16:21:34 +00:00
rubidium
161786e222
(svn r9807) -Codechange: unify playing of sound when vehicle has been loaded and leaves the station.
2007-05-07 15:58:05 +00:00
peter1138
4591fb5b0d
(svn r9806) -Codechange: [NewGRF] Add callback 36 support for purchase cost, for all vehicle types.
2007-05-07 13:26:10 +00:00
rubidium
feadd86819
(svn r9802) -Fix: a vehicle without visual effects isn't per definition unpowered (mart3p).
2007-05-06 20:00:36 +00:00
rubidium
411985b13a
(svn r9801) -Fix: do not assume that trains running on monorail/maglev cannot smoke/spark (mart3p).
2007-05-06 19:58:34 +00:00
rubidium
208e40a839
(svn r9800) -Codechange: play sound effects based on the engine class, not the rail type (mart3p).
2007-05-06 19:51:25 +00:00
rubidium
abbaa1691e
(svn r9794) -Codechange: refactor the question whether a vehicle can be loaded into LoadUnloadVehicle instead of duplicating it for each vehicle.
2007-05-06 14:59:01 +00:00
rubidium
b76cc8c96b
(svn r9784) -Codechange: remove unused variable.
2007-05-04 22:38:36 +00:00
peter1138
e81906c62d
(svn r9780) -Codechange: [NewGRF] Add support for variable vehicle weight for trains (callback 36, property 16)
2007-05-04 19:24:01 +00:00
rubidium
981bf52bdd
(svn r9770) -Codechange: perform the payment of cargo when loading/unloading, but when arriving at the station.
2007-05-02 18:29:11 +00:00
rubidium
a4e045a3fb
(svn r9760) -Codechange: remove the need for saving some vehicle variables.
2007-05-01 16:35:14 +00:00
rubidium
cbd9a1bf0d
(svn r9756) -Fix [FS#755]: LeaveStation wasn't always called when a station was left.
2007-04-29 22:51:12 +00:00
rubidium
ec9ac99d01
(svn r9755) -Codechange: refactor some more of the begin loading stuff.
2007-04-29 22:33:51 +00:00
rubidium
202009522c
(svn r9754) -Codechange: make classes for all vehicle types, so we can make nicer/better maintainable code, i.e. virtual methods instead of switches.
2007-04-29 21:24:08 +00:00
rubidium
6440440f12
(svn r9752) -Codechange: remove some duplication related to BeginLoading.
2007-04-29 18:21:24 +00:00
maedhros
02e770ff2c
(svn r9742) -Fix (r9689) [FS#739]: Fix cloning with refit costs again, hopefully for good this time.
2007-04-29 08:43:00 +00:00
maedhros
034f3591cf
(svn r9685) -Fix (r9683): Call v->LeaveStation() when a vehicle in a station is sent to a depot.
2007-04-20 11:39:01 +00:00
rubidium
80c259f64f
(svn r9672) -Cleanup: lots of coding style fixes around operands.
2007-04-18 22:10:36 +00:00
peter1138
41cf2fa69b
(svn r9671) -Codechange: Implement NewGRF callback 36, which allows changing of various properties which were previously static. Vehicle max speed and train power/te/running costs are adjustable.
2007-04-18 18:37:40 +00:00
belugas
d6651c1741
(svn r9665) -Documentation: Doxygen corrections,errors, corrections of corrections...
2007-04-18 00:41:09 +00:00
maedhros
ccaaa7d33a
(svn r9609) -Codechange: Move some function prototypes out of functions.h and into landscape.h, and add a few where they didn't exist.
2007-04-12 13:07:15 +00:00
belugas
f81217bcf4
(svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done
2007-04-04 03:21:14 +00:00
maedhros
eae03e0f72
(svn r9543) -Fix [FS#691]: Split up STR_ENGINE_NOT_BUILDABLE into four strings so it can be
...
translated properly and remove "buildable", since it isn't actually a word.
2007-04-02 11:35:08 +00:00
belugas
06d3669bb5
(svn r9400) -Codechange: Use some more representative enum names for landscape types.
2007-03-22 03:42:43 +00:00
peter1138
457930c483
(svn r9322) -Codechange: Use cargo class to count crash/flood victims
2007-03-19 12:40:51 +00:00
rubidium
84d9f832c3
(svn r9277) -Fix [FS#685]: shared orders got messed up when the 'first' trains got removed in the depot.
2007-03-18 15:32:42 +00:00
peter1138
92486ac980
(svn r9259) -Codechange: NUM_CARGO isn't a valid cargo type...
2007-03-16 21:42:11 +00:00
KUDr
c7bcdb69b1
(svn r9146) -Fix [NTP][FS#676](r6800): "Train is lost" message is generated incorrectly. Forgot to set the best bird distance to zero in case we found the destination to indicate success. (de_zeurkous)
2007-03-13 21:04:22 +00:00
bjarni
c2b7d0192d
(svn r9072) -Codechange: [Orders] added methods to orders to free them and check if they are in use
2007-03-08 21:39:34 +00:00
rubidium
ce919e8c71
(svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code).
2007-03-08 16:27:54 +00:00
rubidium
24c4d5b06d
(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
2007-03-07 12:11:48 +00:00
rubidium
36bb92ae24
(svn r9050) -Codechange: Foo(void) -> Foo()
2007-03-07 11:47:46 +00:00
maedhros
469fbc912c
(svn r8946) -Feature: [NewGRF] Add support for vehicle variables 0xFE and 0xFF bit 10,
...
which is set when a vehicle was built during the exclusive testing phase.
2007-02-28 17:59:05 +00:00
maedhros
aadd8a4b44
(svn r8945) -Codechange: Rename v->load_status to v->vehicle_flags so it can be used for more than just the gradual loading status.
2007-02-28 17:18:36 +00:00
rubidium
4908115355
(svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType.
2007-02-27 23:36:28 +00:00
tron
311af1a956
(svn r8900) -Fix
...
Get rid of DECLARE_ENUM_AS_BIT_INDEX(Track, TrackBits)
2007-02-25 11:49:43 +00:00
tron
3ce4baa9fc
(svn r8899) -Fix
...
Remove the unused second parameter from GetTileRailType()
2007-02-25 11:36:19 +00:00
tron
1ce43c1a37
(svn r8897) -Fix
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Change the signature of GetNewVehiclePos():
-void GetNewVehiclePos(const Vehicle *v, GetNewVehiclePosResult *gp);
+GetNewVehiclePosResult GetNewVehiclePos(const Vehicle *v);
2007-02-25 10:49:13 +00:00
tron
696b895b77
(svn r8896) -Fix
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Most (i.e. 13 of 15) callers of GetNewVehiclePos() do not care for the return and the others can figure it out by inspecting the information returned in struct GetNewVehiclePosResult.
Therefore remove the return value.
2007-02-25 10:25:25 +00:00
tron
1864d28cb8
(svn r8894) -Fix
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Slightly simplify the control flow of TrainController()
2007-02-25 09:47:46 +00:00
tron
e949a956bd
(svn r8893) -Fix
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variable scope, const, misc.
2007-02-25 09:27:03 +00:00
tron
12b1804d4e
(svn r8884) -Fix
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Replace SetSpeedLimitOnBridge() by something simpler
2007-02-24 18:44:30 +00:00
tron
caa129958d
(svn r8878) -Fix
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-Fix: Do a better job when checking the parameters of CmdMoveRailVehicle()
NOTE: 0.5 candidate
2007-02-24 14:36:14 +00:00
peter1138
89613b6cc4
(svn r8850) -Codechange: Use the cargo type's is_freight flag instead of checking the cargo type to determine if the cargo type is freight cargo type cargo type.
2007-02-22 22:53:49 +00:00
peter1138
ef2daa5060
(svn r8826) -Codechange: Replace _cargoc's separate arrays with a regular struct array (with accessor) and implement new initialization method using cargo labels.
2007-02-20 22:09:21 +00:00
celestar
d9385f2798
(svn r8709) -Fix/Codechange: Rename the function GetStationPlatforms into GetPlatformLength because that is what it really does. Overload it because there is already a GetPlatformLength (one gives the length of the whole platform, the other gives the remaining length in a given direction). Turned both functions into methods of Station. While messing around with it, fix a problem where loading times for overhanging trains are miscomputed.
2007-02-13 16:36:38 +00:00
rubidium
d1d1d170f3
(svn r8703) -Codechange/cleanup: some magic numbers -> enums and other small coding style changes to the ShipController and TrainController.
2007-02-13 11:29:20 +00:00
rubidium
4ec7eb2201
(svn r8701) -Codechange: replace magic numbers with enums for u.rail.track.
2007-02-13 10:46:45 +00:00
rubidium
af3001b988
(svn r8700) -Fix (8698): replaced a magic number with the wrong enum :(
2007-02-13 10:43:50 +00:00
rubidium
a419f4aeda
(svn r8698) -Codechange: enumify the returns of VehicleEnterTile
2007-02-13 10:26:53 +00:00
bjarni
80125fd934
(svn r8610) -Codechange/Feature: rewrote the list handling in the autoreplace window
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-The user will notice the following changes:
All vehicle types behaves in the same way
Adding/removing an engine (new design and so on) can no longer result in the window selecting a new engine
All valid replacements will be displayed since it looks at refitting options as well (this solves the missing ships with the newships GRF)
Since you can't replace an engine into itself, the engine selected in the left list will no longer appear in the right list
-The code changes:
Instead of looping all engines all the time, each list generates a list like the build windows
This ensures consistent list generation since only one function can loop all engines
Unified code for all vehicle types
It now use the lists to call the drawing code in the build vehicle window
Works on selected EngineIDs instead of selected index in the list
2007-02-06 11:11:12 +00:00
tron
c326ff3795
(svn r8550) -Fix
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Building a vehicle does not involve allocating orders, so do not check whether orders could be allocated
2007-02-03 09:05:43 +00:00
belugas
0c45071bb0
(svn r8455) -Codechange: Give a more meaningful name (railveh_type)to member flags of RailVehInfo, as well as changing the code to reflect the fact that it was not a flag but rather a one value only variable. Doing so, some evaluations have been simplified.
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-Codechange: Add and use RAILVEH_SINGLEHEAD when railveh_type is set to 0, which was implicit before.
-Cleanup: Remove some extraneous parenthesis.
2007-01-30 11:53:35 +00:00
peter1138
60ddc05925
(svn r8434) -Fix (r8430): Missing braces caused compilation failure for some (most?) compilers...
2007-01-27 22:28:28 +00:00
tron
430e64c848
(svn r8430) -Fix
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Replace the rather obscure control flow for handling aircraft/ship/train orders by something remotly comprehensible (see r3584)
2007-01-27 16:45:16 +00:00
tron
18effde565
(svn r8393) -Fix
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-Codechange: CheckCompatibleRail() is only called for tiles which are known to contain a piece of rail. Simplify the function accordingly by eliminating unnecessary checks.
-Fix (?): Also fix an inconsistency in deciding what a compatible rail type is between level crossings and other rail tiles. It is unknown if this caused any problems.
2007-01-24 18:03:36 +00:00
tron
0996de79df
(svn r8385) -Fix
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-Regression (r8314): I only did half the necessary changes to move railtype from Engine to RailVehicleInfo. Now do the rest.
2007-01-24 07:14:09 +00:00
tron
fb8b0557f9
(svn r8320) -Fix
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Simplify TrainPowerChanged() somewhat by eleminating code duplication
2007-01-21 18:46:19 +00:00
tron
b2def96248
(svn r8276) -Fix
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Change the signature of Swap() to be less error prone, i.e. pass the variables to be swapped by reference instead of passing pointers to the variables.
Just do Swap(x, y) instead of Swap(&x, &y). This prevents accidents when the variables are pointers.
2007-01-19 11:47:48 +00:00
peter1138
92d418b031
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
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This lets us increase the sprite width from 14 to up to 29 bits,
effectively nulling the old sprite limit. Table changes in next commit.
2007-01-14 19:57:49 +00:00
KUDr
9bfb3f08d9
(svn r8110) -Codechange: direct Vehicle::current_order.type changes (to OT_LOADING and OT_LEAVESTATION) replaced by v->BeginLoading() and v->LeaveStation() calls. This should allow easy hooking of those state transitions in order to maintain vehicle loading queue.
2007-01-13 18:55:54 +00:00
celestar
1691b2da61
(svn r8056) -Codechange: Remove swap_byte, swap_byte, and siblings (some were not used anyway) and replace them by our SwapT implementation
2007-01-11 12:32:10 +00:00
celestar
2ac0410767
(svn r8055) -Codechange: Replace the different max, dmax, maxu whatever macros by a simple template function max(), that requires two arguments of the same type. While I'm at it change a variable called "max" to "maxval" in a function that calls max().
2007-01-11 11:05:01 +00:00
rubidium
f35ed4bbc2
(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
2007-01-10 18:56:51 +00:00
KUDr
e373ea7096
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
2007-01-10 18:12:09 +00:00